golang formatting pass

This commit is contained in:
wish
2023-07-03 20:31:53 +10:00
parent b16ec769ce
commit 0bd4658a23
2 changed files with 90 additions and 90 deletions

View File

@@ -10,12 +10,12 @@ import (
"io"
)
var m_shiftIndex int = 0
var m_flag byte = byte(0)
var mShiftIndex = 0
var mFlag = byte(0)
func UnpackSimple(data []byte) []byte {
m_shiftIndex = 0
m_flag = byte(0)
mShiftIndex = 0
mFlag = byte(0)
bf := byteframe.NewByteFrameFromBytes(data)
bf.SetLE()
@@ -44,28 +44,28 @@ func ProcessDecode(data *byteframe.ByteFrame, outBuffer []byte) {
outIndex := 0
for int(data.Index()) < len(data.Data()) && outIndex < len(outBuffer)-1 {
if JPKBitshift(data) == 0 {
if JPKBitShift(data) == 0 {
outBuffer[outIndex] = ReadByte(data)
outIndex++
continue
} else {
if JPKBitshift(data) == 0 {
len := (JPKBitshift(data) << 1) | JPKBitshift(data)
if JPKBitShift(data) == 0 {
length := (JPKBitShift(data) << 1) | JPKBitShift(data)
off := ReadByte(data)
JPKCopy(outBuffer, int(off), int(len)+3, &outIndex)
JPKCopy(outBuffer, int(off), int(length)+3, &outIndex)
continue
} else {
hi := ReadByte(data)
lo := ReadByte(data)
var len int = int((hi & 0xE0)) >> 5
var off int = ((int(hi) & 0x1F) << 8) | int(lo)
if len != 0 {
JPKCopy(outBuffer, off, len+2, &outIndex)
length := int(hi&0xE0) >> 5
off := ((int(hi) & 0x1F) << 8) | int(lo)
if length != 0 {
JPKCopy(outBuffer, off, length+2, &outIndex)
continue
} else {
if JPKBitshift(data) == 0 {
len := (JPKBitshift(data) << 3) | (JPKBitshift(data) << 2) | (JPKBitshift(data) << 1) | JPKBitshift(data)
JPKCopy(outBuffer, off, int(len)+2+8, &outIndex)
if JPKBitShift(data) == 0 {
length := (JPKBitShift(data) << 3) | (JPKBitShift(data) << 2) | (JPKBitShift(data) << 1) | JPKBitShift(data)
JPKCopy(outBuffer, off, int(length)+2+8, &outIndex)
continue
} else {
temp := ReadByte(data)
@@ -85,15 +85,15 @@ func ProcessDecode(data *byteframe.ByteFrame, outBuffer []byte) {
}
}
func JPKBitshift(data *byteframe.ByteFrame) byte {
m_shiftIndex--
func JPKBitShift(data *byteframe.ByteFrame) byte {
mShiftIndex--
if m_shiftIndex < 0 {
m_shiftIndex = 7
m_flag = ReadByte(data)
if mShiftIndex < 0 {
mShiftIndex = 7
mFlag = ReadByte(data)
}
return (byte)((m_flag >> m_shiftIndex) & 1)
return (byte)((mFlag >> mShiftIndex) & 1)
}
func JPKCopy(outBuffer []byte, offset int, length int, index *int) {
@@ -105,5 +105,5 @@ func JPKCopy(outBuffer []byte, offset int, length int, index *int) {
func ReadByte(bf *byteframe.ByteFrame) byte {
value := bf.ReadUint8()
return byte(value)
return value
}

View File

@@ -83,69 +83,69 @@ func handleMsgMhfSaveFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
}
func readOriginalPointers(string_pointer int32, quest []byte) []byte {
file_bytes := byteframe.NewByteFrameFromBytes(quest)
file_bytes.SetLE()
file_bytes.Seek(int64(string_pointer), io.SeekStart)
fileBytes := byteframe.NewByteFrameFromBytes(quest)
fileBytes.SetLE()
fileBytes.Seek(int64(string_pointer), io.SeekStart)
quest_name_pointer := file_bytes.ReadInt32()
quest_main_pointer := file_bytes.ReadInt32()
quest_a_pointer := file_bytes.ReadInt32()
quest_b_pointer := file_bytes.ReadInt32()
quest_clear_pointer := file_bytes.ReadInt32()
quest_failure_pointer := file_bytes.ReadInt32()
quest_contractor_pointer := file_bytes.ReadInt32()
quest_description_pointer := file_bytes.ReadInt32()
questNamePointer := fileBytes.ReadInt32()
questMainPointer := fileBytes.ReadInt32()
questAPointer := fileBytes.ReadInt32()
questBPointer := fileBytes.ReadInt32()
questClearPointer := fileBytes.ReadInt32()
questFailurePointer := fileBytes.ReadInt32()
questContractorPointer := fileBytes.ReadInt32()
questDescriptionPointer := fileBytes.ReadInt32()
// Read the strings in order to determine the length of the new string pointers for use in the new offsets
// It must seek to each initial pointer since the order is not consistent.
file_bytes.Seek(int64(quest_name_pointer), io.SeekStart)
quest_name_string := file_bytes.ReadNullTerminatedBytes()
file_bytes.Seek(int64(quest_main_pointer), io.SeekStart)
quest_main_string := file_bytes.ReadNullTerminatedBytes()
file_bytes.Seek(int64(quest_a_pointer), io.SeekStart)
quest_a_string := file_bytes.ReadNullTerminatedBytes()
file_bytes.Seek(int64(quest_b_pointer), io.SeekStart)
quest_b_string := file_bytes.ReadNullTerminatedBytes()
file_bytes.Seek(int64(quest_clear_pointer), io.SeekStart)
quest_clear_string := file_bytes.ReadNullTerminatedBytes()
file_bytes.Seek(int64(quest_failure_pointer), io.SeekStart)
quest_failure_string := file_bytes.ReadNullTerminatedBytes()
file_bytes.Seek(int64(quest_contractor_pointer), io.SeekStart)
quest_contractor_string := file_bytes.ReadNullTerminatedBytes()
file_bytes.Seek(int64(quest_description_pointer), io.SeekStart)
quest_description_string := file_bytes.ReadNullTerminatedBytes()
fileBytes.Seek(int64(questNamePointer), io.SeekStart)
questNameString := fileBytes.ReadNullTerminatedBytes()
fileBytes.Seek(int64(questMainPointer), io.SeekStart)
questMainString := fileBytes.ReadNullTerminatedBytes()
fileBytes.Seek(int64(questAPointer), io.SeekStart)
questAString := fileBytes.ReadNullTerminatedBytes()
fileBytes.Seek(int64(questBPointer), io.SeekStart)
questBString := fileBytes.ReadNullTerminatedBytes()
fileBytes.Seek(int64(questClearPointer), io.SeekStart)
questClearString := fileBytes.ReadNullTerminatedBytes()
fileBytes.Seek(int64(questFailurePointer), io.SeekStart)
questFailureString := fileBytes.ReadNullTerminatedBytes()
fileBytes.Seek(int64(questContractorPointer), io.SeekStart)
questContractorString := fileBytes.ReadNullTerminatedBytes()
fileBytes.Seek(int64(questDescriptionPointer), io.SeekStart)
questDescriptionString := fileBytes.ReadNullTerminatedBytes()
pointer_start := 352
pointerStart := 352
new_pointers := byteframe.NewByteFrame()
new_pointers.SetLE()
newPointers := byteframe.NewByteFrame()
newPointers.SetLE()
new_pointers.WriteInt32(int32(pointer_start))
new_pointers.WriteInt32(int32(pointer_start + len(quest_name_string) + 1))
new_pointers.WriteInt32(int32(pointer_start + len(quest_name_string) + len(quest_main_string) + 2))
new_pointers.WriteInt32(int32(pointer_start + len(quest_name_string) + len(quest_main_string) + len(quest_a_string) + 3))
new_pointers.WriteInt32(int32(pointer_start + len(quest_name_string) + len(quest_main_string) + len(quest_a_string) + len(quest_b_string) + 26))
new_pointers.WriteInt32(int32(pointer_start + len(quest_name_string) + len(quest_main_string) + len(quest_a_string) + len(quest_b_string) + len(quest_clear_string) + 5))
new_pointers.WriteInt32(int32(pointer_start + len(quest_name_string) + len(quest_main_string) + len(quest_a_string) + len(quest_b_string) + len(quest_clear_string) + len(quest_failure_string) + 6))
new_pointers.WriteInt32(int32(pointer_start + len(quest_name_string) + len(quest_main_string) + len(quest_a_string) + len(quest_b_string) + len(quest_clear_string) + len(quest_failure_string) + len(quest_contractor_string) + 7))
newPointers.WriteInt32(int32(pointerStart))
newPointers.WriteInt32(int32(pointerStart + len(questNameString) + 1))
newPointers.WriteInt32(int32(pointerStart + len(questNameString) + len(questMainString) + 2))
newPointers.WriteInt32(int32(pointerStart + len(questNameString) + len(questMainString) + len(questAString) + 3))
newPointers.WriteInt32(int32(pointerStart + len(questNameString) + len(questMainString) + len(questAString) + len(questBString) + 26))
newPointers.WriteInt32(int32(pointerStart + len(questNameString) + len(questMainString) + len(questAString) + len(questBString) + len(questClearString) + 5))
newPointers.WriteInt32(int32(pointerStart + len(questNameString) + len(questMainString) + len(questAString) + len(questBString) + len(questClearString) + len(questFailureString) + 6))
newPointers.WriteInt32(int32(pointerStart + len(questNameString) + len(questMainString) + len(questAString) + len(questBString) + len(questClearString) + len(questFailureString) + len(questContractorString) + 7))
new_pointers.WriteNullTerminatedBytes(quest_name_string)
new_pointers.WriteNullTerminatedBytes(quest_main_string)
new_pointers.WriteNullTerminatedBytes(quest_a_string)
new_pointers.WriteNullTerminatedBytes(quest_b_string)
new_pointers.WriteNullTerminatedBytes(quest_clear_string)
new_pointers.WriteNullTerminatedBytes(quest_failure_string)
new_pointers.WriteNullTerminatedBytes(quest_contractor_string)
new_pointers.WriteNullTerminatedBytes(quest_description_string)
newPointers.WriteNullTerminatedBytes(questNameString)
newPointers.WriteNullTerminatedBytes(questMainString)
newPointers.WriteNullTerminatedBytes(questAString)
newPointers.WriteNullTerminatedBytes(questBString)
newPointers.WriteNullTerminatedBytes(questClearString)
newPointers.WriteNullTerminatedBytes(questFailureString)
newPointers.WriteNullTerminatedBytes(questContractorString)
newPointers.WriteNullTerminatedBytes(questDescriptionString)
new_pointers.WriteUint8(18)
new_pointers.WriteBytes([]byte{0x83, 0x59, 0x89, 0x5B, 0x83, 0x3A, 0x58, 0xB6, 0x8E, 0x59, 0x82, 0xCC, 0x83, 0x58, 0x83, 0x58, 0x83, 0x81})
newPointers.WriteUint8(18)
newPointers.WriteBytes([]byte{0x83, 0x59, 0x89, 0x5B, 0x83, 0x3A, 0x58, 0xB6, 0x8E, 0x59, 0x82, 0xCC, 0x83, 0x58, 0x83, 0x58, 0x83, 0x81})
return new_pointers.Data()
return newPointers.Data()
}
func loadQuestFile(s *Session, quest_id string) []byte {
file, err := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%s.bin", quest_id)))
func loadQuestFile(s *Session, questId string) []byte {
file, err := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%s.bin", questId)))
if err != nil {
return nil
@@ -153,22 +153,22 @@ func loadQuestFile(s *Session, quest_id string) []byte {
decrypted := decryption.UnpackSimple(file)
file_bytes := byteframe.NewByteFrameFromBytes(decrypted)
file_bytes.SetLE()
file_bytes.Seek(0, io.SeekStart)
fileBytes := byteframe.NewByteFrameFromBytes(decrypted)
fileBytes.SetLE()
fileBytes.Seek(0, io.SeekStart)
data_pointer := file_bytes.ReadInt32()
file_bytes.Seek(int64(data_pointer), io.SeekStart)
dataPointer := fileBytes.ReadInt32()
fileBytes.Seek(int64(dataPointer), io.SeekStart)
// The 320 bytes directly following the data pointer must go directly into the event's body, after the header and before the string pointers.
quest_body := byteframe.NewByteFrameFromBytes(file_bytes.ReadBytes(320))
quest_body.SetLE()
quest_body.Seek(40, io.SeekStart)
questBody := byteframe.NewByteFrameFromBytes(fileBytes.ReadBytes(320))
questBody.SetLE()
questBody.Seek(40, io.SeekStart)
strings := readOriginalPointers(quest_body.ReadInt32(), decrypted)
strings := readOriginalPointers(questBody.ReadInt32(), decrypted)
body := byteframe.NewByteFrame()
body.WriteBytes(quest_body.Data())
body.WriteBytes(questBody.Data())
body.Seek(0, io.SeekEnd)
body.WriteBytes(strings)
@@ -177,8 +177,8 @@ func loadQuestFile(s *Session, quest_id string) []byte {
func makeEventQuest(s *Session, rows *sql.Rows) ([]byte, error) {
var id int32
var max_players, quest_type, quest_id uint16
rows.Scan(&id, &max_players, &quest_type, &quest_id)
var maxPlayers, questType, questId uint16
rows.Scan(&id, &maxPlayers, &questType, &questId)
bf := byteframe.NewByteFrame()
bf.SetLE()
@@ -186,14 +186,14 @@ func makeEventQuest(s *Session, rows *sql.Rows) ([]byte, error) {
// Reconstructing the event-header itself. A lot of the data is not actually necessary for the quest to operate normally.
bf.WriteInt32(id)
bf.WriteInt32(0)
bf.WriteBytes([]byte{0x0F, byte(max_players), byte(quest_type), 0x01})
bf.WriteBytes([]byte{0x0F, byte(maxPlayers), byte(questType), 0x01})
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteBytes([]byte{0x00, 0x01})
bf.WriteUint16(0)
bf.WriteBytes([]byte{0x02, 0x00})
data := loadQuestFile(s, fmt.Sprintf("%d", quest_id)+"d0")
data := loadQuestFile(s, fmt.Sprintf("%d", questId)+"d0")
if data == nil {
return nil, fmt.Errorf("failed to load quest file")
@@ -218,13 +218,13 @@ func handleMsgMhfEnumerateQuest(s *Session, p mhfpacket.MHFPacket) {
bf := byteframe.NewByteFrame()
bf.WriteUint16(0)
rows, _ := s.server.db.Query("SELECT id, max_players, quest_type, quest_id FROM event_quests ORDER BY quest_id ASC")
rows, _ := s.server.db.Query("SELECT id, max_players, quest_type, quest_id FROM event_quests ORDER BY quest_id")
// Loop through each row and load the quest entry if it exists.
for rows.Next() {
var pointer []byte
var max_players, quest_type, checksum, quest_id uint16
rows.Scan(&pointer, &max_players, &quest_type, &checksum, &quest_id)
var maxPlayers, questType, checksum, questId uint16
rows.Scan(&pointer, &maxPlayers, &questType, &checksum, &questId)
data, err := makeEventQuest(s, rows)