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https://github.com/Mezeporta/Erupe.git
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refactor(mhfpacket): rename 15 Unk fields with identified meanings
Replace unknown field names with descriptive names based on handler logic analysis, switch dispatch patterns, DB query context, and inline comments: - ObjectHandleID, IsQuest, ItemIDCount, MaxCount, TokenLength, FormatVersion, LogoutType (high confidence from comments/constants) - QueryType, DataType, MissionIndex, CheckOnly, RequestType, ExchangeType, TournamentID (confirmed by handler switch/if usage) Also fix MsgSysLogout.Build calling ReadUint8 instead of WriteUint8.
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@@ -11,11 +11,11 @@ import (
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// MsgMhfGetTenrouirai represents the MSG_MHF_GET_TENROUIRAI
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type MsgMhfGetTenrouirai struct {
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AckHandle uint32
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Unk0 uint8
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Unk1 uint8
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GuildID uint32
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Unk3 uint8
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Unk4 uint8
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Unk0 uint8
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DataType uint8
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GuildID uint32
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MissionIndex uint8
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Unk4 uint8
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}
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// Opcode returns the ID associated with this packet type.
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@@ -27,9 +27,9 @@ func (m *MsgMhfGetTenrouirai) Opcode() network.PacketID {
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func (m *MsgMhfGetTenrouirai) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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m.AckHandle = bf.ReadUint32()
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m.Unk0 = bf.ReadUint8()
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m.Unk1 = bf.ReadUint8()
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m.DataType = bf.ReadUint8()
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m.GuildID = bf.ReadUint32()
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m.Unk3 = bf.ReadUint8()
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m.MissionIndex = bf.ReadUint8()
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m.Unk4 = bf.ReadUint8()
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return nil
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}
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