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https://github.com/Mezeporta/Erupe.git
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refactor(mhfpacket): rename 15 Unk fields with identified meanings
Replace unknown field names with descriptive names based on handler logic analysis, switch dispatch patterns, DB query context, and inline comments: - ObjectHandleID, IsQuest, ItemIDCount, MaxCount, TokenLength, FormatVersion, LogoutType (high confidence from comments/constants) - QueryType, DataType, MissionIndex, CheckOnly, RequestType, ExchangeType, TournamentID (confirmed by handler switch/if usage) Also fix MsgSysLogout.Build calling ReadUint8 instead of WriteUint8.
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@@ -8,7 +8,7 @@ import (
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// MsgSysLogout represents the MSG_SYS_LOGOUT
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type MsgSysLogout struct {
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Unk0 uint8 // Hardcoded 1 in binary
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LogoutType uint8 // Hardcoded 1 in binary
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}
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// Opcode returns the ID associated with this packet type.
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@@ -18,12 +18,12 @@ func (m *MsgSysLogout) Opcode() network.PacketID {
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// Parse parses the packet from binary
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func (m *MsgSysLogout) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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m.Unk0 = bf.ReadUint8()
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m.LogoutType = bf.ReadUint8()
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return nil
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}
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// Build builds a binary packet from the current data.
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func (m *MsgSysLogout) Build(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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m.Unk0 = bf.ReadUint8()
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bf.WriteUint8(m.LogoutType)
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return nil
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}
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