mirror of
https://github.com/Mezeporta/Erupe.git
synced 2026-02-05 17:47:05 +01:00
revert broadcast package refactor in prep for session interface refactor
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@@ -3,7 +3,6 @@ package channelserver
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import (
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"database/sql"
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"encoding/binary"
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"erupe-ce/utils/broadcast"
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"erupe-ce/utils/byteframe"
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"erupe-ce/utils/db"
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"erupe-ce/utils/decryption"
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@@ -111,10 +110,10 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
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if err != nil {
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s.Logger.Error(fmt.Sprintf("Failed to open file: %s/scenarios/%s.bin", config.GetConfig().BinPath, filename))
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// This will crash the game.
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broadcast.DoAckBufSucceed(s, pkt.AckHandle, data)
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s.DoAckBufSucceed(pkt.AckHandle, data)
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return
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}
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broadcast.DoAckBufSucceed(s, pkt.AckHandle, data)
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s.DoAckBufSucceed(pkt.AckHandle, data)
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} else {
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if config.GetConfig().DebugOptions.QuestTools {
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s.Logger.Debug(
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@@ -131,13 +130,13 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
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if err != nil {
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s.Logger.Error(fmt.Sprintf("Failed to open file: %s/quests/%s.bin", config.GetConfig().BinPath, pkt.Filename))
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// This will crash the game.
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broadcast.DoAckBufSucceed(s, pkt.AckHandle, data)
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s.DoAckBufSucceed(pkt.AckHandle, data)
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return
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}
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if config.GetConfig().ClientID <= config.Z1 && config.GetConfig().DebugOptions.AutoQuestBackport {
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data = BackportQuest(decryption.UnpackSimple(data))
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}
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broadcast.DoAckBufSucceed(s, pkt.AckHandle, data)
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s.DoAckBufSucceed(pkt.AckHandle, data)
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}
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}
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@@ -177,9 +176,9 @@ func handleMsgMhfLoadFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
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}
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err = database.QueryRow("SELECT savefavoritequest FROM characters WHERE id = $1", s.CharID).Scan(&data)
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if err == nil && len(data) > 0 {
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broadcast.DoAckBufSucceed(s, pkt.AckHandle, data)
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s.DoAckBufSucceed(pkt.AckHandle, data)
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} else {
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broadcast.DoAckBufSucceed(s, pkt.AckHandle, []byte{0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
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s.DoAckBufSucceed(pkt.AckHandle, []byte{0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
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}
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}
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@@ -191,7 +190,7 @@ func handleMsgMhfSaveFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
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s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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database.Exec("UPDATE characters SET savefavoritequest=$1 WHERE id=$2", pkt.Data, s.CharID)
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broadcast.DoAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
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s.DoAckSimpleSucceed(pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
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}
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func loadQuestFile(s *Session, questId int) []byte {
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@@ -657,7 +656,7 @@ func handleMsgMhfEnumerateQuest(s *Session, p mhfpacket.MHFPacket) {
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bf.Seek(0, io.SeekStart)
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bf.WriteUint16(returnedCount)
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broadcast.DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
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s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
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}
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func getTuneValueRange(start uint16, value uint16) []tuneValue {
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@@ -695,5 +694,5 @@ func handleMsgMhfGetUdBonusQuestInfo(s *Session, p mhfpacket.MHFPacket) {
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resp.WriteUint8(q.Unk6)
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}
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broadcast.DoAckBufSucceed(s, pkt.AckHandle, resp.Data())
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s.DoAckBufSucceed(pkt.AckHandle, resp.Data())
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}
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