revert broadcast package refactor in prep for session interface refactor

This commit is contained in:
stratic-dev
2024-10-15 04:11:58 +01:00
parent f6efbb39a6
commit 0fa7f37743
39 changed files with 475 additions and 523 deletions

View File

@@ -2,7 +2,6 @@ package channelserver
import (
"erupe-ce/network/mhfpacket"
"erupe-ce/utils/broadcast"
"erupe-ce/utils/byteframe"
"erupe-ce/utils/gametime"
ps "erupe-ce/utils/pascalstring"
@@ -104,12 +103,12 @@ func handleMsgMhfInfoTournament(s *Session, p mhfpacket.MHFPacket) {
}
}
broadcast.DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
}
func handleMsgMhfEntryTournament(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEntryTournament)
broadcast.DoAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
s.DoAckSimpleSucceed(pkt.AckHandle, make([]byte, 4))
}
type TournamentReward struct {
@@ -128,5 +127,5 @@ func handleMsgMhfAcquireTournament(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(reward.Unk1)
bf.WriteUint16(reward.Unk2)
}
broadcast.DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
}