merge fixes

This commit is contained in:
wish
2022-11-01 12:41:45 +11:00
parent f435c97f67
commit 1085f54c0f

View File

@@ -2,12 +2,13 @@ package channelserver
import (
"fmt"
"io/ioutil"
"io"
"os"
"path/filepath"
"erupe-ce/common/byteframe"
"erupe-ce/network/mhfpacket"
"go.uber.org/zap"
)
func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
@@ -25,7 +26,7 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
}
filename := fmt.Sprintf("%d_0_0_0_S%d_T%d_C%d", pkt.ScenarioIdentifer.CategoryID, pkt.ScenarioIdentifer.MainID, pkt.ScenarioIdentifer.Flags, pkt.ScenarioIdentifer.ChapterID)
// Read the scenario file.
data, err := ioutil.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("scenarios/%s.bin", filename)))
data, err := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("scenarios/%s.bin", filename)))
if err != nil {
s.logger.Error(fmt.Sprintf("Failed to open file: %s/scenarios/%s.bin", s.server.erupeConfig.BinPath, filename))
// This will crash the game.
@@ -35,7 +36,7 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, data)
} else {
if _, err := os.Stat(filepath.Join(s.server.erupeConfig.BinPath, "quest_override.bin")); err == nil {
data, err := ioutil.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, "quest_override.bin"))
data, err := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, "quest_override.bin"))
if err != nil {
panic(err)
}
@@ -48,7 +49,7 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
)
}
// Get quest file.
data, err := ioutil.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%s.bin", pkt.Filename)))
data, err := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%s.bin", pkt.Filename)))
if err != nil {
s.logger.Error(fmt.Sprintf("Failed to open file: %s/quests/%s.bin", s.server.erupeConfig.BinPath, pkt.Filename))
// This will crash the game.
@@ -89,7 +90,7 @@ func handleMsgMhfEnumerateQuest(s *Session, p mhfpacket.MHFPacket) {
} else if info.IsDir() {
return nil
}
data, err := ioutil.ReadFile(path)
data, err := os.ReadFile(path)
if err != nil {
return err
} else {