refactor(mhfpacket): rename MsgMhfUpdateHouse.Unk1 to HasPassword

Verified via Wii U decompilation of putUpdate_house: the field is set
to 0 when no password is provided, and 1 when a password string is
present. The previous comment "Always 0x01" was inaccurate.
This commit is contained in:
Houmgaor
2026-02-18 22:57:18 +01:00
parent 0d07a1f698
commit 151af1a202
2 changed files with 4 additions and 4 deletions

View File

@@ -13,7 +13,7 @@ import (
type MsgMhfUpdateHouse struct {
AckHandle uint32
State uint8
Unk1 uint8 // Always 0x01
HasPassword uint8 // 0 = no password, 1 = has password
Password string
}
@@ -26,7 +26,7 @@ func (m *MsgMhfUpdateHouse) Opcode() network.PacketID {
func (m *MsgMhfUpdateHouse) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.State = bf.ReadUint8()
m.Unk1 = bf.ReadUint8()
m.HasPassword = bf.ReadUint8()
bf.ReadUint8() // Zeroed
bf.ReadUint8() // Zeroed
bf.ReadUint8() // Password length