handle various packets

This commit is contained in:
wish
2022-10-07 20:43:25 +11:00
parent 4f2a94cc50
commit 1b86479672
5 changed files with 51 additions and 11 deletions

View File

@@ -1,15 +1,20 @@
package mhfpacket
import (
"errors"
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfGetUdTacticsRemainingPoint represents the MSG_MHF_GET_UD_TACTICS_REMAINING_POINT
type MsgMhfGetUdTacticsRemainingPoint struct{}
type MsgMhfGetUdTacticsRemainingPoint struct {
AckHandle uint32
Unk0 uint32 // GuildID?
Unk1 uint32
Unk2 uint32
}
// Opcode returns the ID associated with this packet type.
func (m *MsgMhfGetUdTacticsRemainingPoint) Opcode() network.PacketID {
@@ -18,7 +23,11 @@ func (m *MsgMhfGetUdTacticsRemainingPoint) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfGetUdTacticsRemainingPoint) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
return errors.New("NOT IMPLEMENTED")
m.AckHandle = bf.ReadUint32()
m.Unk0 = bf.ReadUint32()
m.Unk1 = bf.ReadUint32()
m.Unk2 = bf.ReadUint32()
return nil
}
// Build builds a binary packet from the current data.