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https://github.com/Mezeporta/Erupe.git
synced 2025-12-14 07:55:33 +01:00
add some gameplay options
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@@ -130,7 +130,7 @@ func handleMsgMhfGetKeepLoginBoostStatus(s *Session, p mhfpacket.MHFPacket) {
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var loginBoosts []loginBoost
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rows, err := s.server.db.Queryx("SELECT week_req, expiration, reset FROM login_boost WHERE char_id=$1 ORDER BY week_req", s.charID)
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if err != nil {
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if err != nil || s.server.erupeConfig.GameplayOptions.DisableLoginBoost {
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doAckBufSucceed(s, pkt.AckHandle, make([]byte, 35))
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return
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}
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@@ -1772,7 +1772,7 @@ func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
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func handleMsgMhfRegistGuildCooking(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfRegistGuildCooking)
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guild, _ := GetGuildInfoByCharacterId(s, s.charID)
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currentTime := TimeAdjusted()
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currentTime := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.GuildMealDuration-60) * time.Minute)
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if pkt.OverwriteID != 0 {
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s.server.db.Exec("UPDATE guild_meals SET meal_id = $1, level = $2, created_at = $3 WHERE id = $4", pkt.MealID, pkt.Success, currentTime, pkt.OverwriteID)
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} else {
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