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https://github.com/Mezeporta/Erupe.git
synced 2026-03-21 23:22:34 +01:00
fix: re-enable CI lint job and fix ~65 lint errors (partial)
Re-enable the golangci-lint job in CI (disabled Oct 2025), update to Go 1.25 and golangci-lint-action v7. Fix errcheck, gosimple S1009, staticcheck SA4031 and SA2001 errors across 54 files. Remaining ~39 lint errors will be addressed in follow-up commits.
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@@ -320,7 +320,7 @@ func (s *Server) BroadcastMHF(pkt mhfpacket.MHFPacket, ignoredSession *Session)
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bf.WriteUint16(uint16(pkt.Opcode()))
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// Build the packet onto the byteframe.
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pkt.Build(bf, session.clientContext)
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_ = pkt.Build(bf, session.clientContext)
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// Enqueue in a non-blocking way that drops the packet if the connections send buffer channel is full.
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session.QueueSendNonBlocking(bf.Data())
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@@ -347,7 +347,7 @@ func (s *Server) BroadcastChatMessage(message string) {
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Message: message,
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SenderName: s.name,
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}
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msgBinChat.Build(bf)
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_ = msgBinChat.Build(bf)
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s.BroadcastMHF(&mhfpacket.MsgSysCastedBinary{
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MessageType: BinaryMessageTypeChat,
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@@ -390,7 +390,7 @@ func (s *Server) BroadcastRaviente(ip uint32, port uint16, stage []byte, _type u
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func (s *Server) DiscordChannelSend(charName string, content string) {
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if s.erupeConfig.Discord.Enabled && s.discordBot != nil {
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message := fmt.Sprintf("**%s**: %s", charName, content)
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s.discordBot.RealtimeChannelSend(message)
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_ = s.discordBot.RealtimeChannelSend(message)
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}
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}
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@@ -398,7 +398,7 @@ func (s *Server) DiscordScreenShotSend(charName string, title string, descriptio
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if s.erupeConfig.Discord.Enabled && s.discordBot != nil {
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imageUrl := fmt.Sprintf("%s:%d/api/ss/bbs/%s", s.erupeConfig.Screenshots.Host, s.erupeConfig.Screenshots.Port, articleToken)
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message := fmt.Sprintf("**%s**: %s - %s %s", charName, title, description, imageUrl)
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s.discordBot.RealtimeChannelSend(message)
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_ = s.discordBot.RealtimeChannelSend(message)
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}
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}
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@@ -422,7 +422,7 @@ func (s *Server) DisconnectUser(uid uint32) {
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} else {
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defer rows.Close()
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for rows.Next() {
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rows.Scan(&cid)
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_ = rows.Scan(&cid)
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cids = append(cids, cid)
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}
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}
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