Merge remote-tracking branch 'origin/main' into feature/psn-link

# Conflicts:
#	server/signserver/dbutils.go
#	server/signserver/dsgn_resp.go
#	server/signserver/session.go
This commit is contained in:
wish
2023-07-24 23:36:38 +10:00
78 changed files with 4417 additions and 997 deletions

View File

@@ -4,6 +4,7 @@ import (
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"erupe-ce/server/channelserver"
"fmt"
"go.uber.org/zap"
@@ -13,6 +14,12 @@ import (
func (s *Session) makeSignResponse(uid uint32) []byte {
// Get the characters from the DB.
chars, err := s.server.getCharactersForUser(uid)
if len(chars) == 0 {
err = s.server.newUserChara(uid)
if err == nil {
chars, err = s.server.getCharactersForUser(uid)
}
}
if err != nil {
s.logger.Warn("Error getting characters from DB", zap.Error(err))
}
@@ -30,7 +37,7 @@ func (s *Session) makeSignResponse(uid uint32) []byte {
return bf.Data()
}
bf.WriteUint8(1) // resp_code
bf.WriteUint8(uint8(SIGN_SUCCESS)) // resp_code
if (s.server.erupeConfig.PatchServerManifest != "" && s.server.erupeConfig.PatchServerFile != "") || s.client == PS3 {
bf.WriteUint8(2)
} else {
@@ -78,15 +85,23 @@ func (s *Session) makeSignResponse(uid uint32) []byte {
bf.WriteBool(true) // Use uint16 GR, no reason not to
bf.WriteBytes(stringsupport.PaddedString(char.Name, 16, true)) // Character name
bf.WriteBytes(stringsupport.PaddedString(char.UnkDescString, 32, false)) // unk str
bf.WriteUint16(char.GR)
bf.WriteUint16(0) // Unk
if s.server.erupeConfig.RealClientMode >= _config.G7 {
bf.WriteUint16(char.GR)
bf.WriteUint8(0) // Unk
bf.WriteUint8(0) // Unk
}
}
friends := s.server.getFriendsForCharacters(chars)
if len(friends) == 0 {
bf.WriteUint8(0)
} else {
bf.WriteUint8(uint8(len(friends)))
if len(friends) > 255 {
bf.WriteUint8(255)
bf.WriteUint16(uint16(len(friends)))
} else {
bf.WriteUint8(uint8(len(friends)))
}
for _, friend := range friends {
bf.WriteUint32(friend.CID)
bf.WriteUint32(friend.ID)
@@ -98,7 +113,12 @@ func (s *Session) makeSignResponse(uid uint32) []byte {
if len(guildmates) == 0 {
bf.WriteUint8(0)
} else {
bf.WriteUint8(uint8(len(guildmates)))
if len(guildmates) > 255 {
bf.WriteUint8(255)
bf.WriteUint16(uint16(len(guildmates)))
} else {
bf.WriteUint8(uint8(len(guildmates)))
}
for _, guildmate := range guildmates {
bf.WriteUint32(guildmate.CID)
bf.WriteUint32(guildmate.ID)
@@ -107,12 +127,12 @@ func (s *Session) makeSignResponse(uid uint32) []byte {
}
if s.server.erupeConfig.HideLoginNotice {
bf.WriteUint8(0)
bf.WriteBool(false)
} else {
bf.WriteUint8(uint8(len(s.server.erupeConfig.LoginNotices)))
for _, notice := range s.server.erupeConfig.LoginNotices {
ps.Uint32(bf, notice, true)
}
bf.WriteBool(true)
bf.WriteUint8(0)
bf.WriteUint8(0)
ps.Uint16(bf, strings.Join(s.server.erupeConfig.LoginNotices[:], "<PAGE>"), true)
}
bf.WriteUint32(s.server.getLastCID(uid))
@@ -132,35 +152,37 @@ func (s *Session) makeSignResponse(uid uint32) []byte {
bf.WriteUint16(0x4E20)
ps.Uint16(bf, "", false) // unk ipv4
bf.WriteUint32(uint32(s.server.getReturnExpiry(uid).Unix()))
bf.WriteUint32(0x00000000)
bf.WriteUint32(0x0A5197DF) // unk id
bf.WriteUint32(0)
mezfes := s.server.erupeConfig.DevModeOptions.MezFesEvent
alt := s.server.erupeConfig.DevModeOptions.MezFesAlt
if mezfes {
// We can just use the start timestamp as the event ID
bf.WriteUint32(uint32(channelserver.TimeWeekStart().Unix()))
// Start time
bf.WriteUint32(uint32(channelserver.TimeWeekStart().Unix()))
// End time
bf.WriteUint32(uint32(channelserver.TimeWeekNext().Unix()))
bf.WriteUint8(2) // Unk
bf.WriteUint32(20) // Single tickets
bf.WriteUint32(10) // Group tickets
bf.WriteUint8(8) // Stalls open
bf.WriteUint8(0xA) // Unk
bf.WriteUint8(0x3) // Pachinko
bf.WriteUint8(0x6) // Nyanrendo
bf.WriteUint8(0x9) // Point stall
bf.WriteUint8(2) // Unk
bf.WriteUint32(s.server.erupeConfig.GameplayOptions.MezfesSoloTickets)
bf.WriteUint32(s.server.erupeConfig.GameplayOptions.MezfesGroupTickets)
bf.WriteUint8(8) // Stalls open
bf.WriteUint8(10) // Stall Map
bf.WriteUint8(3) // Pachinko
bf.WriteUint8(6) // Nyanrendo
bf.WriteUint8(9) // Point stall
if alt {
bf.WriteUint8(0x2) // Tokotoko
bf.WriteUint8(2) // Tokotoko Partnya
} else {
bf.WriteUint8(0x4) // Volpakkun
bf.WriteUint8(4) // Volpakkun Together
}
bf.WriteUint8(0x8) // Battle cats
bf.WriteUint8(0x5) // Gook
bf.WriteUint8(0x7) // Honey
bf.WriteUint8(8) // Dokkan Battle Cats
bf.WriteUint8(5) // Goocoo Scoop
bf.WriteUint8(7) // Honey Panic
} else {
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint32(0)
}
return bf.Data()
}