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feat(diva): implement Diva Defense (UD) system
Add full Diva Defense / United Defense system: schema, repo layer, i18n bead names, and RE-verified packet handler implementations. Schema (0011_diva.sql): diva_beads, diva_beads_assignment, diva_beads_points, diva_prizes tables; interception_maps/points columns on guilds and guild_characters. Seed (DivaDefaults.sql): 26 prize milestones for personal and guild reward tracks (item_type=26 diva coins). Repo (DivaRepo): 11 new methods covering bead assignment, point accumulation, interception point tracking, prize queries, and cleanup. Mocks wired in test_helpers_test.go. i18n: Bead struct with EN/JP names for all 18 bead types (IDs 1–25). Session tracks currentBeadIndex (-1 = none assigned). Packet handlers corrected against mhfo-hd.dll RE findings: - GetKijuInfo: u8 count, 512-byte desc, color_id+bead_type per entry - SetKiju: 1-byte ACK; persists bead assignment to DB - GetUdMyPoint: 8×18-byte entries, no count prefix - GetUdTotalPointInfo: u8 error + u64[64] + u8[64] + u64 (~585 B) - GetUdSelectedColorInfo: u8 error + u8[8] = 9 bytes - GetUdDailyPresentList: correct u16 count format (was wrong hex) - GetUdNormaPresentList: correct u16 count format (was wrong hex) - GetUdRankingRewardList: correct u16 count with u32 item_id/qty - GetRewardSong: 22-byte layout with 0xFFFFFFFF prayer_end sentinel - AddRewardSongCount: parse implemented (was NOT IMPLEMENTED stub)
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44
server/migrations/sql/0011_diva.sql
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44
server/migrations/sql/0011_diva.sql
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-- Diva Defense (United Defense) extended schema.
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-- Adds bead selection, per-bead point accumulation, interception points,
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-- and prize reward tables for personal and guild tracks.
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-- Interception map data per guild (binary blob, existing column pattern).
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ALTER TABLE guilds ADD COLUMN IF NOT EXISTS interception_maps bytea;
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-- Per-character interception points keyed by quest file ID.
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ALTER TABLE guild_characters ADD COLUMN IF NOT EXISTS interception_points jsonb NOT NULL DEFAULT '{}';
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-- Prize reward table for personal and guild tracks.
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CREATE TABLE IF NOT EXISTS diva_prizes (
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id SERIAL PRIMARY KEY,
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type VARCHAR(10) NOT NULL CHECK (type IN ('personal', 'guild')),
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points_req INTEGER NOT NULL,
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item_type INTEGER NOT NULL,
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item_id INTEGER NOT NULL,
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quantity INTEGER NOT NULL,
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gr BOOLEAN NOT NULL DEFAULT false,
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repeatable BOOLEAN NOT NULL DEFAULT false
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);
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-- Active bead types for the current Diva Defense event.
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CREATE TABLE IF NOT EXISTS diva_beads (
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id SERIAL PRIMARY KEY,
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type INTEGER NOT NULL
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);
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-- Per-character bead slot assignments with expiry.
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CREATE TABLE IF NOT EXISTS diva_beads_assignment (
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id SERIAL PRIMARY KEY,
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character_id INTEGER NOT NULL REFERENCES characters(id) ON DELETE CASCADE,
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bead_index INTEGER NOT NULL,
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expiry TIMESTAMPTZ NOT NULL
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);
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-- Per-character bead point accumulation log.
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CREATE TABLE IF NOT EXISTS diva_beads_points (
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id SERIAL PRIMARY KEY,
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character_id INTEGER NOT NULL REFERENCES characters(id) ON DELETE CASCADE,
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bead_index INTEGER NOT NULL,
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points INTEGER NOT NULL,
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timestamp TIMESTAMPTZ NOT NULL DEFAULT NOW()
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);
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