mirror of
https://github.com/Mezeporta/Erupe.git
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repository cleanup
This commit is contained in:
132
server/channelserver/handlers_character.go
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132
server/channelserver/handlers_character.go
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@@ -0,0 +1,132 @@
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package channelserver
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import (
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"database/sql"
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"encoding/binary"
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"erupe-ce/network/mhfpacket"
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"erupe-ce/server/channelserver/compression/nullcomp"
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"go.uber.org/zap"
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)
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const (
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CharacterSaveRPPointer = 0x22D16
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)
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type CharacterSaveData struct {
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CharID uint32
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Name string
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RP uint16
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IsNewCharacter bool
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// Use provided setter/getter
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baseSaveData []byte
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}
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func GetCharacterSaveData(s *Session, charID uint32) (*CharacterSaveData, error) {
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result, err := s.server.db.Query("SELECT id, savedata, is_new_character, name FROM characters WHERE id = $1", charID)
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if err != nil {
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s.logger.Error("failed to retrieve save data for character", zap.Error(err), zap.Uint32("charID", charID))
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return nil, err
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}
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defer result.Close()
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saveData := &CharacterSaveData{}
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var compressedBaseSave []byte
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if !result.Next() {
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s.logger.Error("no results found for character save data", zap.Uint32("charID", charID))
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return nil, err
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}
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err = result.Scan(&saveData.CharID, &compressedBaseSave, &saveData.IsNewCharacter, &saveData.Name)
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if err != nil {
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s.logger.Error(
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"failed to retrieve save data for character",
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zap.Error(err),
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zap.Uint32("charID", charID),
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)
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return nil, err
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}
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if compressedBaseSave == nil {
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return saveData, nil
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}
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decompressedBaseSave, err := nullcomp.Decompress(compressedBaseSave)
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if err != nil {
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s.logger.Error("Failed to decompress savedata from db", zap.Error(err))
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return nil, err
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}
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saveData.SetBaseSaveData(decompressedBaseSave)
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return saveData, nil
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}
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func (save *CharacterSaveData) Save(s *Session, transaction *sql.Tx) error {
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// We need to update the save data byte array before we save it back to the DB
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save.updateSaveDataWithStruct()
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compressedData, err := save.CompressedBaseData(s)
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if err != nil {
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return err
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}
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updateSQL := "UPDATE characters SET savedata=$1, is_new_character=$3 WHERE id=$2"
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if transaction != nil {
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_, err = transaction.Exec(updateSQL, compressedData, save.CharID, save.IsNewCharacter)
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} else {
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_, err = s.server.db.Exec(updateSQL, compressedData, save.CharID, save.IsNewCharacter)
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}
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if err != nil {
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s.logger.Error("failed to save character data", zap.Error(err), zap.Uint32("charID", save.CharID))
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return err
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}
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return nil
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}
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func (save *CharacterSaveData) CompressedBaseData(s *Session) ([]byte, error) {
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compressedData, err := nullcomp.Compress(save.baseSaveData)
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if err != nil {
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s.logger.Error("failed to compress saveData", zap.Error(err), zap.Uint32("charID", save.CharID))
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return nil, err
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}
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return compressedData, nil
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}
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func (save *CharacterSaveData) BaseSaveData() []byte {
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return save.baseSaveData
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}
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func (save *CharacterSaveData) SetBaseSaveData(data []byte) {
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save.baseSaveData = data
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// After setting the new save byte array, we can extract the values to update our struct
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// This will be useful when we save it back, we use the struct values to overwrite the saveData
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save.updateStructWithSaveData()
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}
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// This will update the save struct with the values stored in the raw savedata arrays
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func (save *CharacterSaveData) updateSaveDataWithStruct() {
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rpBytes := make([]byte, 2)
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binary.LittleEndian.PutUint16(rpBytes, save.RP)
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copy(save.baseSaveData[CharacterSaveRPPointer:CharacterSaveRPPointer+2], rpBytes)
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}
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// This will update the character save struct with the values stored in the raw savedata arrays
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func (save *CharacterSaveData) updateStructWithSaveData() {
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save.RP = binary.LittleEndian.Uint16(save.baseSaveData[CharacterSaveRPPointer : CharacterSaveRPPointer+2])
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}
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func handleMsgMhfSexChanger(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfSexChanger)
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doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
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}
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