repository cleanup

This commit is contained in:
wish
2022-07-29 03:25:23 +10:00
parent a0be6c627c
commit 2c0e7a5267
645 changed files with 996 additions and 903 deletions

View File

@@ -0,0 +1,327 @@
package channelserver
import (
"erupe-ce/common/byteframe"
"erupe-ce/network/mhfpacket"
)
func handleMsgSysOperateRegister(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysOperateRegister)
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
s.server.raviente.Lock()
if pkt.SemaphoreID == s.server.raviente.state.semaphoreID {
resp := byteframe.NewByteFrame()
size := 6
for i := 0; i < len(bf.Data())-1; i += size {
op := bf.ReadUint8()
dest := bf.ReadUint8()
data := bf.ReadUint32()
resp.WriteUint8(1)
resp.WriteUint8(dest)
ref := &s.server.raviente.state.stateData[dest]
damageMultiplier := s.server.raviente.state.damageMultiplier
switch op {
case 2:
resp.WriteUint32(*ref)
if dest == 28 { // Berserk resurrection tracker
resp.WriteUint32(*ref + data)
*ref += data
} else if dest == 17 { // Berserk poison tracker
if damageMultiplier == 1 {
resp.WriteUint32(*ref + data)
*ref += data
} else {
resp.WriteUint32(*ref + data)
}
} else {
resp.WriteUint32(*ref + data*damageMultiplier)
*ref += data * damageMultiplier
}
case 13:
fallthrough
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
}
}
resp.WriteUint8(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
} else if pkt.SemaphoreID == s.server.raviente.support.semaphoreID {
resp := byteframe.NewByteFrame()
size := 6
for i := 0; i < len(bf.Data())-1; i += size {
op := bf.ReadUint8()
dest := bf.ReadUint8()
data := bf.ReadUint32()
resp.WriteUint8(1)
resp.WriteUint8(dest)
ref := &s.server.raviente.support.supportData[dest]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + data)
*ref += data
case 13:
fallthrough
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
}
}
resp.WriteUint8(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
} else if pkt.SemaphoreID == s.server.raviente.register.semaphoreID {
resp := byteframe.NewByteFrame()
size := 6
for i := 0; i < len(bf.Data())-1; i += size {
op := bf.ReadUint8()
dest := bf.ReadUint8()
data := bf.ReadUint32()
resp.WriteUint8(1)
resp.WriteUint8(dest)
switch dest {
case 0:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.nextTime = data
case 1:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.startTime = data
case 2:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.killedTime = data
case 3:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.postTime = data
case 4:
ref := &s.server.raviente.register.register[0]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + uint32(data))
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
case 5:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.carveQuest = data
case 6:
ref := &s.server.raviente.register.register[1]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + uint32(data))
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
case 7:
ref := &s.server.raviente.register.register[2]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + uint32(data))
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
case 8:
ref := &s.server.raviente.register.register[3]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + uint32(data))
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
case 9:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.maxPlayers = data
case 10:
resp.WriteUint32(0)
resp.WriteUint32(data)
s.server.raviente.register.ravienteType = data
case 11:
ref := &s.server.raviente.register.register[4]
switch op {
case 2:
resp.WriteUint32(*ref)
resp.WriteUint32(*ref + uint32(data))
*ref += data
case 13:
resp.WriteUint32(0)
resp.WriteUint32(data)
*ref = data
case 14:
resp.WriteUint32(0)
resp.WriteUint32(data)
}
default:
resp.WriteUint32(0)
resp.WriteUint32(0)
}
}
resp.WriteUint8(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
s.notifyall()
s.server.raviente.Unlock()
}
func handleMsgSysLoadRegister(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysLoadRegister)
r := pkt.Unk1
switch r {
case 12:
resp := byteframe.NewByteFrame()
resp.WriteUint8(0)
resp.WriteUint8(12)
resp.WriteUint32(s.server.raviente.register.nextTime)
resp.WriteUint32(s.server.raviente.register.startTime)
resp.WriteUint32(s.server.raviente.register.killedTime)
resp.WriteUint32(s.server.raviente.register.postTime)
resp.WriteUint32(s.server.raviente.register.register[0])
resp.WriteUint32(s.server.raviente.register.carveQuest)
resp.WriteUint32(s.server.raviente.register.register[1])
resp.WriteUint32(s.server.raviente.register.register[2])
resp.WriteUint32(s.server.raviente.register.register[3])
resp.WriteUint32(s.server.raviente.register.maxPlayers)
resp.WriteUint32(s.server.raviente.register.ravienteType)
resp.WriteUint32(s.server.raviente.register.register[4])
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
case 29:
resp := byteframe.NewByteFrame()
resp.WriteUint8(0)
resp.WriteUint8(29)
for _, v := range s.server.raviente.state.stateData {
resp.WriteUint32(v)
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
case 25:
resp := byteframe.NewByteFrame()
resp.WriteUint8(0)
resp.WriteUint8(25)
for _, v := range s.server.raviente.support.supportData {
resp.WriteUint32(v)
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
}
func (s *Session) notifyall() {
var temp mhfpacket.MHFPacket
raviNotif := byteframe.NewByteFrame()
temp = &mhfpacket.MsgSysNotifyRegister{RegisterID: s.server.raviente.support.semaphoreID}
raviNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(raviNotif, s.clientContext)
temp = &mhfpacket.MsgSysNotifyRegister{RegisterID: s.server.raviente.state.semaphoreID}
raviNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(raviNotif, s.clientContext)
temp = &mhfpacket.MsgSysNotifyRegister{RegisterID: s.server.raviente.register.semaphoreID}
raviNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(raviNotif, s.clientContext)
raviNotif.WriteUint16(0x0010) // End it.
if _, exists := s.server.semaphore["hs_l0u3B51J9k3"]; exists {
for session := range s.server.semaphore["hs_l0u3B51J9k3"].clients {
session.QueueSend(raviNotif.Data())
}
} else if _, exists := s.server.semaphore["hs_l0u3B5129k3"]; exists {
for session := range s.server.semaphore["hs_l0u3B5129k3"].clients {
session.QueueSend(raviNotif.Data())
}
} else if _, exists := s.server.semaphore["hs_l0u3B512Ak3"]; exists {
for session := range s.server.semaphore["hs_l0u3B512Ak3"].clients {
session.QueueSend(raviNotif.Data())
}
}
}
func checkRaviSemaphore(s *Session) bool {
if _, exists := s.server.semaphore["hs_l0u3B51J9k3"]; exists {
return true
} else if _, exists := s.server.semaphore["hs_l0u3B5129k3"]; exists {
return true
} else if _, exists := s.server.semaphore["hs_l0u3B512Ak3"]; exists {
return true
}
return false
}
//func releaseRaviSemaphore(s *Session) {
// s.server.raviente.Lock()
// if _, exists := s.server.semaphore["hs_l0u3B51J9k3"]; exists {
// if len(s.server.semaphore["hs_l0u3B51J9k3"].reservedClientSlots) == 0 {
// resetRavi(s)
// }
// }
// if _, exists := s.server.semaphore["hs_l0u3B5129k3"]; exists {
// if len(s.server.semaphore["hs_l0u3B5129k3"].reservedClientSlots) == 0 {
// resetRavi(s)
// }
// }
// if _, exists := s.server.semaphore["hs_l0u3B512Ak3"]; exists {
// if len(s.server.semaphore["hs_l0u3B512Ak3"].reservedClientSlots) == 0 {
// resetRavi(s)
// }
// }
// s.server.raviente.Unlock()
//}
func resetRavi(s *Session) {
s.server.raviente.Lock()
s.server.raviente.register.nextTime = 0
s.server.raviente.register.startTime = 0
s.server.raviente.register.killedTime = 0
s.server.raviente.register.postTime = 0
s.server.raviente.register.ravienteType = 0
s.server.raviente.register.maxPlayers = 0
s.server.raviente.register.carveQuest = 0
s.server.raviente.state.damageMultiplier = 1
s.server.raviente.register.register = []uint32{0, 0, 0, 0, 0}
s.server.raviente.state.stateData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
s.server.raviente.support.supportData = []uint32{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
s.server.raviente.Unlock()
}
// Unused
func (s *Session) notifyticker() {
if _, exists := s.server.semaphore["hs_l0u3B51J9k3"]; exists {
s.server.semaphoreLock.Lock()
getSemaphore := s.server.semaphore["hs_l0u3B51J9k3"]
s.server.semaphoreLock.Unlock()
if _, exists := getSemaphore.reservedClientSlots[s.charID]; exists {
s.notifyall()
}
}
}
func handleMsgSysNotifyRegister(s *Session, p mhfpacket.MHFPacket) {}