mirror of
https://github.com/Mezeporta/Erupe.git
synced 2025-12-13 15:34:38 +01:00
more GuildTresure optimisation
This commit is contained in:
@@ -126,6 +126,7 @@ type GameplayOptions struct {
|
||||
MaximumRP uint16 // Maximum number of RP held by a player
|
||||
MaximumFP uint32 // Maximum number of FP held by a player
|
||||
TreasureHuntExpiry uint32 // Seconds until a Clan Treasure Hunt will expire
|
||||
TreasureHuntPartnyaCooldown uint32 // Seconds until a Partnya can be assigned to another Clan Treasure Hunt
|
||||
DisableLoginBoost bool // Disables the Login Boost system
|
||||
DisableBoostTime bool // Disables the daily NetCafe Boost Time
|
||||
BoostTimeDuration int // The number of minutes NetCafe Boost Time lasts for
|
||||
|
||||
1
main.go
1
main.go
@@ -126,6 +126,7 @@ func main() {
|
||||
// Clear stale data
|
||||
_ = db.MustExec("DELETE FROM sign_sessions")
|
||||
_ = db.MustExec("DELETE FROM servers")
|
||||
_ = db.MustExec(`UPDATE guild_characters SET treasure_hunt=NULL`)
|
||||
|
||||
// Clean the DB if the option is on.
|
||||
if config.DevMode && config.DevModeOptions.CleanDB {
|
||||
|
||||
@@ -5,4 +5,22 @@ ALTER TABLE IF EXISTS public.guild_hunts DROP COLUMN IF EXISTS hunters;
|
||||
ALTER TABLE IF EXISTS public.guild_characters
|
||||
ADD COLUMN treasure_hunt integer;
|
||||
|
||||
ALTER TABLE IF EXISTS public.guild_hunts
|
||||
ADD COLUMN start timestamp with time zone NOT NULL DEFAULT now();
|
||||
|
||||
UPDATE guild_hunts SET start=to_timestamp(return);
|
||||
|
||||
ALTER TABLE IF EXISTS public.guild_hunts DROP COLUMN IF EXISTS "return";
|
||||
|
||||
ALTER TABLE IF EXISTS public.guild_hunts
|
||||
RENAME claimed TO collected;
|
||||
|
||||
CREATE TABLE public.guild_hunts_claimed
|
||||
(
|
||||
hunt_id integer NOT NULL,
|
||||
character_id integer NOT NULL
|
||||
);
|
||||
|
||||
ALTER TABLE IF EXISTS public.guild_hunts DROP COLUMN IF EXISTS treasure;
|
||||
|
||||
END;
|
||||
@@ -4,19 +4,20 @@ import (
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/common/stringsupport"
|
||||
"erupe-ce/network/mhfpacket"
|
||||
"time"
|
||||
)
|
||||
|
||||
type TreasureHunt struct {
|
||||
HuntID uint32 `db:"id"`
|
||||
HostID uint32 `db:"host_id"`
|
||||
Destination uint32 `db:"destination"`
|
||||
Level uint32 `db:"level"`
|
||||
Return uint32 `db:"return"`
|
||||
Acquired bool `db:"acquired"`
|
||||
Claimed bool `db:"claimed"`
|
||||
Hunters uint32 `db:"hunters"`
|
||||
Treasure string `db:"treasure"`
|
||||
HuntData []byte `db:"hunt_data"`
|
||||
HuntID uint32 `db:"id"`
|
||||
HostID uint32 `db:"host_id"`
|
||||
Destination uint32 `db:"destination"`
|
||||
Level uint32 `db:"level"`
|
||||
Start time.Time `db:"start"`
|
||||
Acquired bool `db:"acquired"`
|
||||
Collected bool `db:"collected"`
|
||||
HuntData []byte `db:"hunt_data"`
|
||||
Hunters uint32 `db:"hunters"`
|
||||
Claimed bool `db:"claimed"`
|
||||
}
|
||||
|
||||
func handleMsgMhfEnumerateGuildTresure(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -28,33 +29,39 @@ func handleMsgMhfEnumerateGuildTresure(s *Session, p mhfpacket.MHFPacket) {
|
||||
}
|
||||
var hunts []TreasureHunt
|
||||
var hunt TreasureHunt
|
||||
rows, err := s.server.db.Queryx(`SELECT gh.id, gh.host_id, gh.destination, gh.level, gh.return, gh.acquired, gh.claimed, gh.treasure, gh.hunt_data,
|
||||
(SELECT COUNT(*) FROM guild_characters gc WHERE gc.treasure_hunt = gh.id AND gc.character_id <> $1) AS hunters
|
||||
FROM guild_hunts gh WHERE gh.guild_id=$2 AND $3 < gh.return+$4
|
||||
`, s.charID, guild.ID, TimeAdjusted().Unix(), s.server.erupeConfig.GameplayOptions.TreasureHuntExpiry)
|
||||
if err != nil {
|
||||
rows.Close()
|
||||
return
|
||||
}
|
||||
for rows.Next() {
|
||||
err = rows.StructScan(&hunt)
|
||||
|
||||
switch pkt.MaxHunts {
|
||||
case 1:
|
||||
err = s.server.db.QueryRowx(`SELECT id, host_id, destination, level, start, hunt_data FROM guild_hunts WHERE host_id=$1 AND acquired=FALSE`, s.charID).StructScan(&hunt)
|
||||
if err == nil {
|
||||
hunts = append(hunts, hunt)
|
||||
}
|
||||
case 30:
|
||||
rows, err := s.server.db.Queryx(`SELECT gh.id, gh.host_id, gh.destination, gh.level, gh.start, gh.collected, gh.hunt_data,
|
||||
(SELECT COUNT(*) FROM guild_characters gc WHERE gc.treasure_hunt = gh.id AND gc.character_id <> $1) AS hunters,
|
||||
CASE
|
||||
WHEN ghc.character_id IS NOT NULL THEN true
|
||||
ELSE false
|
||||
END AS claimed
|
||||
FROM guild_hunts gh
|
||||
LEFT JOIN guild_hunts_claimed ghc ON gh.id = ghc.hunt_id AND ghc.character_id = $1
|
||||
WHERE gh.guild_id=$2 AND gh.level=2 AND gh.acquired=TRUE
|
||||
`, s.charID, guild.ID)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
if pkt.MaxHunts == 1 {
|
||||
if hunt.HostID != s.charID || hunt.Acquired {
|
||||
continue
|
||||
rows.Close()
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
} else {
|
||||
for rows.Next() {
|
||||
err = rows.StructScan(&hunt)
|
||||
if err == nil && hunt.Start.Add(time.Second*time.Duration(s.server.erupeConfig.GameplayOptions.TreasureHuntExpiry)).After(TimeAdjusted()) {
|
||||
hunts = append(hunts, hunt)
|
||||
}
|
||||
}
|
||||
hunt.Claimed = false
|
||||
hunt.Treasure = ""
|
||||
hunts = append(hunts, hunt)
|
||||
break
|
||||
} else if pkt.MaxHunts == 30 && hunt.Acquired && hunt.Level == 2 {
|
||||
hunts = append(hunts, hunt)
|
||||
}
|
||||
}
|
||||
if len(hunts) > 30 {
|
||||
hunts = hunts[:30]
|
||||
if len(hunts) > 30 {
|
||||
hunts = hunts[:30]
|
||||
}
|
||||
}
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint16(uint16(len(hunts)))
|
||||
@@ -64,9 +71,9 @@ func handleMsgMhfEnumerateGuildTresure(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf.WriteUint32(h.Destination)
|
||||
bf.WriteUint32(h.Level)
|
||||
bf.WriteUint32(h.Hunters)
|
||||
bf.WriteUint32(h.Return)
|
||||
bf.WriteUint32(uint32(h.Start.Unix()))
|
||||
bf.WriteBool(h.Collected)
|
||||
bf.WriteBool(h.Claimed)
|
||||
bf.WriteBool(stringsupport.CSVContains(h.Treasure, int(s.charID)))
|
||||
bf.WriteBytes(h.HuntData)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
@@ -101,8 +108,8 @@ func handleMsgMhfRegistGuildTresure(s *Session, p mhfpacket.MHFPacket) {
|
||||
huntData.WriteBytes(bf.ReadBytes(9))
|
||||
}
|
||||
}
|
||||
s.server.db.Exec(`INSERT INTO guild_hunts (guild_id, host_id, destination, level, return, hunt_data, cats_used) VALUES ($1, $2, $3, $4, $5, $6, $7)
|
||||
`, guild.ID, s.charID, destination, level, TimeAdjusted().Unix(), huntData.Data(), catsUsed)
|
||||
s.server.db.Exec(`INSERT INTO guild_hunts (guild_id, host_id, destination, level, hunt_data, cats_used) VALUES ($1, $2, $3, $4, $5, $6)
|
||||
`, guild.ID, s.charID, destination, level, huntData.Data(), catsUsed)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
@@ -114,27 +121,33 @@ func handleMsgMhfAcquireGuildTresure(s *Session, p mhfpacket.MHFPacket) {
|
||||
|
||||
func handleMsgMhfOperateGuildTresureReport(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfOperateGuildTresureReport)
|
||||
var csv string
|
||||
switch pkt.State {
|
||||
case 0: // Report registration
|
||||
s.server.db.Exec(`UPDATE guild_characters SET treasure_hunt=$1 WHERE character_id=$2`, pkt.HuntID, s.charID)
|
||||
case 1: // Collected by hunter
|
||||
s.server.db.Exec(`UPDATE guild_hunts SET claimed=true WHERE id=$1;UPDATE guild_characters SET treasure_hunt=NULL WHERE treasure_hunt=$1`, pkt.HuntID)
|
||||
s.server.db.Exec(`UPDATE guild_hunts SET collected=true WHERE id=$1`, pkt.HuntID)
|
||||
s.server.db.Exec(`UPDATE guild_characters SET treasure_hunt=NULL WHERE treasure_hunt=$1`, pkt.HuntID)
|
||||
case 2: // Claim treasure
|
||||
err := s.server.db.QueryRow(`SELECT treasure FROM guild_hunts WHERE id=$1`, pkt.HuntID).Scan(&csv)
|
||||
if err == nil {
|
||||
csv = stringsupport.CSVAdd(csv, int(s.charID))
|
||||
s.server.db.Exec(`UPDATE guild_hunts SET treasure=$1 WHERE id=$2`, csv, pkt.HuntID)
|
||||
}
|
||||
s.server.db.Exec(`INSERT INTO guild_hunts_claimed VALUES ($1, $2)`, pkt.HuntID, s.charID)
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
type TreasureSouvenir struct {
|
||||
Destination uint32
|
||||
Quantity uint32
|
||||
}
|
||||
|
||||
func handleMsgMhfGetGuildTresureSouvenir(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetGuildTresureSouvenir)
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint32(0)
|
||||
bf.WriteUint16(0)
|
||||
souvenirs := []TreasureSouvenir{}
|
||||
bf.WriteUint16(uint16(len(souvenirs)))
|
||||
for _, souvenir := range souvenirs {
|
||||
bf.WriteUint32(souvenir.Destination)
|
||||
bf.WriteUint32(souvenir.Quantity)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
|
||||
@@ -325,44 +325,38 @@ type Airou struct {
|
||||
}
|
||||
|
||||
func getGuildAirouList(s *Session) []Airou {
|
||||
var guild *Guild
|
||||
var err error
|
||||
var guildCats []Airou
|
||||
|
||||
// returning 0 cats on any guild issues
|
||||
// can probably optimise all of the guild queries pretty heavily
|
||||
guild, err = GetGuildInfoByCharacterId(s, s.charID)
|
||||
bannedCats := make(map[uint32]int)
|
||||
guild, err := GetGuildInfoByCharacterId(s, s.charID)
|
||||
if err != nil {
|
||||
return guildCats
|
||||
}
|
||||
|
||||
// Get cats used recently
|
||||
// Retail reset at midday, 12 hours is a midpoint
|
||||
tempBanDuration := 43200 - (1800) // Minus hunt time
|
||||
bannedCats := make(map[uint32]int)
|
||||
var csvTemp string
|
||||
rows, err := s.server.db.Query(`SELECT cats_used
|
||||
FROM guild_hunts gh
|
||||
INNER JOIN characters c
|
||||
ON gh.host_id = c.id
|
||||
WHERE c.id=$1 AND gh.return+$2>$3`, s.charID, tempBanDuration, TimeAdjusted().Unix())
|
||||
rows, err := s.server.db.Query(`SELECT cats_used FROM guild_hunts gh
|
||||
INNER JOIN characters c ON gh.host_id = c.id WHERE c.id=$1
|
||||
`, s.charID)
|
||||
if err != nil {
|
||||
s.logger.Warn("Failed to get recently used airous", zap.Error(err))
|
||||
return guildCats
|
||||
}
|
||||
|
||||
var csvTemp string
|
||||
var startTemp time.Time
|
||||
for rows.Next() {
|
||||
rows.Scan(&csvTemp)
|
||||
for i, j := range stringsupport.CSVElems(csvTemp) {
|
||||
bannedCats[uint32(j)] = i
|
||||
err = rows.Scan(&csvTemp, &startTemp)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
if startTemp.Add(time.Second * time.Duration(s.server.erupeConfig.GameplayOptions.TreasureHuntPartnyaCooldown)).Before(TimeAdjusted()) {
|
||||
for i, j := range stringsupport.CSVElems(csvTemp) {
|
||||
bannedCats[uint32(j)] = i
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rows, err = s.server.db.Query(`SELECT c.otomoairou
|
||||
FROM characters c
|
||||
INNER JOIN guild_characters gc
|
||||
ON gc.character_id = c.id
|
||||
rows, err = s.server.db.Query(`SELECT c.otomoairou FROM characters c
|
||||
INNER JOIN guild_characters gc ON gc.character_id = c.id
|
||||
WHERE gc.guild_id = $1 AND c.otomoairou IS NOT NULL
|
||||
ORDER BY c.id ASC
|
||||
LIMIT 60;`, guild.ID)
|
||||
ORDER BY c.id LIMIT 60`, guild.ID)
|
||||
if err != nil {
|
||||
s.logger.Warn("Selecting otomoairou based on guild failed", zap.Error(err))
|
||||
return guildCats
|
||||
|
||||
Reference in New Issue
Block a user