mirror of
https://github.com/Mezeporta/Erupe.git
synced 2025-12-14 16:04:38 +01:00
made it clearer when session object and server object was being used by renaming s to session and server. Split out ravi,broadcast and discord into sys_*
This commit is contained in:
16
main.go
16
main.go
@@ -199,7 +199,7 @@ func main() {
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logger.Info("API: Disabled")
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logger.Info("API: Disabled")
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}
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}
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var channels []*channelserver.Server
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var channelServers []*channelserver.Server
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if config.Channel.Enabled {
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if config.Channel.Enabled {
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channelQuery := ""
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channelQuery := ""
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@@ -228,7 +228,7 @@ func main() {
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preventClose(fmt.Sprintf("Channel: Failed to start, %s", err.Error()))
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preventClose(fmt.Sprintf("Channel: Failed to start, %s", err.Error()))
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} else {
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} else {
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channelQuery += fmt.Sprintf(`INSERT INTO servers (server_id, current_players, world_name, world_description, land) VALUES (%d, 0, '%s', '%s', %d);`, sid, ee.Name, ee.Description, i+1)
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channelQuery += fmt.Sprintf(`INSERT INTO servers (server_id, current_players, world_name, world_description, land) VALUES (%d, 0, '%s', '%s', %d);`, sid, ee.Name, ee.Description, i+1)
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channels = append(channels, &c)
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channelServers = append(channelServers, &c)
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logger.Info(fmt.Sprintf("Channel %d (%d): Started successfully", count, ce.Port))
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logger.Info(fmt.Sprintf("Channel %d (%d): Started successfully", count, ce.Port))
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ci++
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ci++
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count++
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count++
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@@ -241,8 +241,8 @@ func main() {
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// Register all servers in DB
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// Register all servers in DB
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_ = db.MustExec(channelQuery)
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_ = db.MustExec(channelQuery)
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for _, c := range channels {
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for _, c := range channelServers {
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c.Channels = channels
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c.Channels = channelServers
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}
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}
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}
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}
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@@ -256,8 +256,8 @@ func main() {
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if !config.DisableSoftCrash {
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if !config.DisableSoftCrash {
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for i := 0; i < 10; i++ {
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for i := 0; i < 10; i++ {
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message := fmt.Sprintf("Shutting down in %d...", 10-i)
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message := fmt.Sprintf("Shutting down in %d...", 10-i)
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for _, c := range channels {
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for _, channelServer := range channelServers {
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c.BroadcastChatMessage(message)
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channelServer.BroadcastChatMessage(message)
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}
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}
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logger.Info(message)
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logger.Info(message)
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time.Sleep(time.Second)
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time.Sleep(time.Second)
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@@ -265,8 +265,8 @@ func main() {
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}
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}
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if config.Channel.Enabled {
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if config.Channel.Enabled {
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for _, c := range channels {
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for _, channelServer := range channelServers {
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c.Shutdown()
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channelServer.Shutdown()
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}
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}
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}
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}
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@@ -132,8 +132,8 @@ func (s *Session) notifyRavi() {
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}
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}
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}
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}
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func (s *Server) getRaviSemaphore() *Semaphore {
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func (server *Server) getRaviSemaphore() *Semaphore {
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for _, semaphore := range s.semaphore {
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for _, semaphore := range server.semaphore {
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if strings.HasPrefix(semaphore.name, "hs_l0") && strings.HasSuffix(semaphore.name, "3") {
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if strings.HasPrefix(semaphore.name, "hs_l0") && strings.HasSuffix(semaphore.name, "3") {
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return semaphore
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return semaphore
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}
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}
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83
server/channelserver/sys_broadcast.go
Normal file
83
server/channelserver/sys_broadcast.go
Normal file
@@ -0,0 +1,83 @@
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package channelserver
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import (
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"erupe-ce/network/binpacket"
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"erupe-ce/network/mhfpacket"
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"erupe-ce/utils/byteframe"
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ps "erupe-ce/utils/pascalstring"
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"go.uber.org/zap"
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)
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// BroadcastMHF queues a MHFPacket to be sent to all sessions.
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func (server *Server) BroadcastMHF(pkt mhfpacket.MHFPacket, ignoredSession *Session) {
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// Broadcast the data.
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server.Lock()
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defer server.Unlock()
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for _, session := range server.sessions {
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if session == ignoredSession {
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continue
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}
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session.QueueSendMHF(pkt)
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}
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}
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func (server *Server) WorldcastMHF(pkt mhfpacket.MHFPacket, ignoredSession *Session, ignoredChannel *Server) {
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for _, c := range server.Channels {
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if c == ignoredChannel {
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continue
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}
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c.BroadcastMHF(pkt, ignoredSession)
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}
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}
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// BroadcastChatMessage broadcasts a simple chat message to all the sessions.
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func (server *Server) BroadcastChatMessage(message string) {
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bf := byteframe.NewByteFrame()
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bf.SetLE()
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msgBinChat := &binpacket.MsgBinChat{
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Unk0: 0,
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Type: 5,
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Flags: 0x80,
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Message: message,
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SenderName: server.name,
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}
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msgBinChat.Build(bf)
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server.BroadcastMHF(&mhfpacket.MsgSysCastedBinary{
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MessageType: BinaryMessageTypeChat,
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RawDataPayload: bf.Data(),
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}, nil)
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}
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func (server *Server) BroadcastRaviente(ip uint32, port uint16, stage []byte, _type uint8) {
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bf := byteframe.NewByteFrame()
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bf.SetLE()
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bf.WriteUint16(0) // Unk
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bf.WriteUint16(0x43) // Data len
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bf.WriteUint16(3) // Unk len
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var text string
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switch _type {
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case 2:
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text = server.i18n.raviente.berserk
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case 3:
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text = server.i18n.raviente.extreme
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case 4:
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text = server.i18n.raviente.extremeLimited
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case 5:
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text = server.i18n.raviente.berserkSmall
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default:
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server.logger.Error("Unk raviente type", zap.Uint8("_type", _type))
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}
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ps.Uint16(bf, text, true)
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bf.WriteBytes([]byte{0x5F, 0x53, 0x00})
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bf.WriteUint32(ip) // IP address
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bf.WriteUint16(port) // Port
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bf.WriteUint16(0) // Unk
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bf.WriteBytes(stage)
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server.WorldcastMHF(&mhfpacket.MsgSysCastedBinary{
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BroadcastType: BroadcastTypeServer,
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MessageType: BinaryMessageTypeChat,
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RawDataPayload: bf.Data(),
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}, nil, server)
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}
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@@ -3,17 +3,12 @@ package channelserver
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import (
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import (
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"fmt"
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"fmt"
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"net"
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"net"
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"strings"
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"sync"
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"sync"
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"time"
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"time"
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_config "erupe-ce/config"
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_config "erupe-ce/config"
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"erupe-ce/network/binpacket"
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"erupe-ce/network/mhfpacket"
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"erupe-ce/server/discordbot"
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"erupe-ce/server/discordbot"
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"erupe-ce/utils/byteframe"
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"erupe-ce/utils/gametime"
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"erupe-ce/utils/gametime"
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ps "erupe-ce/utils/pascalstring"
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"github.com/jmoiron/sqlx"
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"github.com/jmoiron/sqlx"
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"go.uber.org/zap"
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"go.uber.org/zap"
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@@ -80,74 +75,22 @@ type Server struct {
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questCacheTime map[int]time.Time
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questCacheTime map[int]time.Time
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}
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}
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type Raviente struct {
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sync.Mutex
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id uint16
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register []uint32
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state []uint32
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support []uint32
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}
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func (s *Server) resetRaviente() {
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for _, semaphore := range s.semaphore {
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if strings.HasPrefix(semaphore.name, "hs_l0") {
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return
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}
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}
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s.logger.Debug("All Raviente Semaphores empty, resetting")
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s.raviente.id = s.raviente.id + 1
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s.raviente.register = make([]uint32, 30)
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s.raviente.state = make([]uint32, 30)
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s.raviente.support = make([]uint32, 30)
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}
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func (s *Server) GetRaviMultiplier() float64 {
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raviSema := s.getRaviSemaphore()
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if raviSema != nil {
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var minPlayers int
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if s.raviente.register[9] > 8 {
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minPlayers = 24
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} else {
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minPlayers = 4
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}
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if len(raviSema.clients) > minPlayers {
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return 1
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}
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return float64(minPlayers / len(raviSema.clients))
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}
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return 0
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}
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func (s *Server) UpdateRavi(semaID uint32, index uint8, value uint32, update bool) (uint32, uint32) {
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var prev uint32
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var dest *[]uint32
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switch semaID {
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case 0x40000:
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switch index {
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case 17, 28: // Ignore res and poison
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break
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default:
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value = uint32(float64(value) * s.GetRaviMultiplier())
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}
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dest = &s.raviente.state
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case 0x50000:
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dest = &s.raviente.support
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case 0x60000:
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dest = &s.raviente.register
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default:
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return 0, 0
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}
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if update {
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(*dest)[index] += value
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} else {
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(*dest)[index] = value
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}
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return prev, (*dest)[index]
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}
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// NewServer creates a new Server type.
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// NewServer creates a new Server type.
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func NewServer(config *Config) *Server {
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func NewServer(config *Config) *Server {
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s := &Server{
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stageNames := []string{
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"sl1Ns200p0a0u0", // Mezeporta
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"sl1Ns211p0a0u0", // Rasta bar
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"sl1Ns260p0a0u0", // Pallone Carvan
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"sl1Ns262p0a0u0", // Pallone Guest House 1st Floor
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"sl1Ns263p0a0u0", // Pallone Guest House 2nd Floor
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"sl2Ns379p0a0u0", // Diva fountain
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"sl1Ns462p0a0u0", // MezFes
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|
}
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stages := make(map[string]*Stage)
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|
for _, name := range stageNames {
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|
stages[name] = NewStage(name)
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|
}
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|
server := &Server{
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ID: config.ID,
|
ID: config.ID,
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logger: config.Logger,
|
logger: config.Logger,
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db: config.DB,
|
db: config.DB,
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@@ -156,7 +99,7 @@ func NewServer(config *Config) *Server {
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deleteConns: make(chan net.Conn),
|
deleteConns: make(chan net.Conn),
|
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sessions: make(map[net.Conn]*Session),
|
sessions: make(map[net.Conn]*Session),
|
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objectIDs: make(map[*Session]uint16),
|
objectIDs: make(map[*Session]uint16),
|
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stages: make(map[string]*Stage),
|
stages: stages,
|
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userBinaryParts: make(map[userBinaryPartID][]byte),
|
userBinaryParts: make(map[userBinaryPartID][]byte),
|
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semaphore: make(map[string]*Semaphore),
|
semaphore: make(map[string]*Semaphore),
|
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semaphoreIndex: 7,
|
semaphoreIndex: 7,
|
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@@ -172,203 +115,94 @@ func NewServer(config *Config) *Server {
|
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questCacheTime: make(map[int]time.Time),
|
questCacheTime: make(map[int]time.Time),
|
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}
|
}
|
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|
|
||||||
// Mezeporta
|
server.i18n = getLangStrings(server)
|
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s.stages["sl1Ns200p0a0u0"] = NewStage("sl1Ns200p0a0u0")
|
|
||||||
|
|
||||||
// Rasta bar stage
|
return server
|
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s.stages["sl1Ns211p0a0u0"] = NewStage("sl1Ns211p0a0u0")
|
|
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|
|
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// Pallone Carvan
|
|
||||||
s.stages["sl1Ns260p0a0u0"] = NewStage("sl1Ns260p0a0u0")
|
|
||||||
|
|
||||||
// Pallone Guest House 1st Floor
|
|
||||||
s.stages["sl1Ns262p0a0u0"] = NewStage("sl1Ns262p0a0u0")
|
|
||||||
|
|
||||||
// Pallone Guest House 2nd Floor
|
|
||||||
s.stages["sl1Ns263p0a0u0"] = NewStage("sl1Ns263p0a0u0")
|
|
||||||
|
|
||||||
// Diva fountain / prayer fountain.
|
|
||||||
s.stages["sl2Ns379p0a0u0"] = NewStage("sl2Ns379p0a0u0")
|
|
||||||
|
|
||||||
// MezFes
|
|
||||||
s.stages["sl1Ns462p0a0u0"] = NewStage("sl1Ns462p0a0u0")
|
|
||||||
|
|
||||||
s.i18n = getLangStrings(s)
|
|
||||||
|
|
||||||
return s
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Start starts the server in a new goroutine.
|
// Start starts the server in a new goroutine.
|
||||||
func (s *Server) Start() error {
|
func (server *Server) Start() error {
|
||||||
l, err := net.Listen("tcp", fmt.Sprintf(":%d", s.Port))
|
l, err := net.Listen("tcp", fmt.Sprintf(":%d", server.Port))
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return err
|
return err
|
||||||
}
|
}
|
||||||
s.listener = l
|
server.listener = l
|
||||||
|
|
||||||
go s.acceptClients()
|
go server.acceptClients()
|
||||||
go s.manageSessions()
|
go server.manageSessions()
|
||||||
|
|
||||||
// Start the discord bot for chat integration.
|
// Start the discord bot for chat integration.
|
||||||
if s.erupeConfig.Discord.Enabled && s.discordBot != nil {
|
if server.erupeConfig.Discord.Enabled && server.discordBot != nil {
|
||||||
s.discordBot.Session.AddHandler(s.onDiscordMessage)
|
server.discordBot.Session.AddHandler(server.onDiscordMessage)
|
||||||
s.discordBot.Session.AddHandler(s.onInteraction)
|
server.discordBot.Session.AddHandler(server.onInteraction)
|
||||||
}
|
}
|
||||||
|
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
// Shutdown tries to shut down the server gracefully.
|
// Shutdown tries to shut down the server gracefully.
|
||||||
func (s *Server) Shutdown() {
|
func (server *Server) Shutdown() {
|
||||||
s.Lock()
|
server.Lock()
|
||||||
s.isShuttingDown = true
|
server.isShuttingDown = true
|
||||||
s.Unlock()
|
server.Unlock()
|
||||||
|
|
||||||
s.listener.Close()
|
server.listener.Close()
|
||||||
|
|
||||||
close(s.acceptConns)
|
close(server.acceptConns)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) acceptClients() {
|
func (server *Server) acceptClients() {
|
||||||
for {
|
for {
|
||||||
conn, err := s.listener.Accept()
|
conn, err := server.listener.Accept()
|
||||||
if err != nil {
|
if err != nil {
|
||||||
s.Lock()
|
server.Lock()
|
||||||
shutdown := s.isShuttingDown
|
shutdown := server.isShuttingDown
|
||||||
s.Unlock()
|
server.Unlock()
|
||||||
|
|
||||||
if shutdown {
|
if shutdown {
|
||||||
break
|
break
|
||||||
} else {
|
} else {
|
||||||
s.logger.Warn("Error accepting client", zap.Error(err))
|
server.logger.Warn("Error accepting client", zap.Error(err))
|
||||||
continue
|
continue
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
s.acceptConns <- conn
|
server.acceptConns <- conn
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) manageSessions() {
|
func (server *Server) manageSessions() {
|
||||||
for {
|
for {
|
||||||
select {
|
select {
|
||||||
case newConn := <-s.acceptConns:
|
case newConn := <-server.acceptConns:
|
||||||
// Gracefully handle acceptConns channel closing.
|
// Gracefully handle acceptConns channel closing.
|
||||||
if newConn == nil {
|
if newConn == nil {
|
||||||
s.Lock()
|
server.Lock()
|
||||||
shutdown := s.isShuttingDown
|
shutdown := server.isShuttingDown
|
||||||
s.Unlock()
|
server.Unlock()
|
||||||
|
|
||||||
if shutdown {
|
if shutdown {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
session := NewSession(s, newConn)
|
session := NewSession(server, newConn)
|
||||||
|
|
||||||
s.Lock()
|
server.Lock()
|
||||||
s.sessions[newConn] = session
|
server.sessions[newConn] = session
|
||||||
s.Unlock()
|
server.Unlock()
|
||||||
|
|
||||||
session.Start()
|
session.Start()
|
||||||
|
|
||||||
case delConn := <-s.deleteConns:
|
case delConn := <-server.deleteConns:
|
||||||
s.Lock()
|
server.Lock()
|
||||||
delete(s.sessions, delConn)
|
delete(server.sessions, delConn)
|
||||||
s.Unlock()
|
server.Unlock()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// BroadcastMHF queues a MHFPacket to be sent to all sessions.
|
func (server *Server) FindSessionByCharID(charID uint32) *Session {
|
||||||
func (s *Server) BroadcastMHF(pkt mhfpacket.MHFPacket, ignoredSession *Session) {
|
for _, c := range server.Channels {
|
||||||
// Broadcast the data.
|
|
||||||
s.Lock()
|
|
||||||
defer s.Unlock()
|
|
||||||
for _, session := range s.sessions {
|
|
||||||
if session == ignoredSession {
|
|
||||||
continue
|
|
||||||
}
|
|
||||||
session.QueueSendMHF(pkt)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (s *Server) WorldcastMHF(pkt mhfpacket.MHFPacket, ignoredSession *Session, ignoredChannel *Server) {
|
|
||||||
for _, c := range s.Channels {
|
|
||||||
if c == ignoredChannel {
|
|
||||||
continue
|
|
||||||
}
|
|
||||||
c.BroadcastMHF(pkt, ignoredSession)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// BroadcastChatMessage broadcasts a simple chat message to all the sessions.
|
|
||||||
func (s *Server) BroadcastChatMessage(message string) {
|
|
||||||
bf := byteframe.NewByteFrame()
|
|
||||||
bf.SetLE()
|
|
||||||
msgBinChat := &binpacket.MsgBinChat{
|
|
||||||
Unk0: 0,
|
|
||||||
Type: 5,
|
|
||||||
Flags: 0x80,
|
|
||||||
Message: message,
|
|
||||||
SenderName: s.name,
|
|
||||||
}
|
|
||||||
msgBinChat.Build(bf)
|
|
||||||
|
|
||||||
s.BroadcastMHF(&mhfpacket.MsgSysCastedBinary{
|
|
||||||
MessageType: BinaryMessageTypeChat,
|
|
||||||
RawDataPayload: bf.Data(),
|
|
||||||
}, nil)
|
|
||||||
}
|
|
||||||
|
|
||||||
func (s *Server) BroadcastRaviente(ip uint32, port uint16, stage []byte, _type uint8) {
|
|
||||||
bf := byteframe.NewByteFrame()
|
|
||||||
bf.SetLE()
|
|
||||||
bf.WriteUint16(0) // Unk
|
|
||||||
bf.WriteUint16(0x43) // Data len
|
|
||||||
bf.WriteUint16(3) // Unk len
|
|
||||||
var text string
|
|
||||||
switch _type {
|
|
||||||
case 2:
|
|
||||||
text = s.i18n.raviente.berserk
|
|
||||||
case 3:
|
|
||||||
text = s.i18n.raviente.extreme
|
|
||||||
case 4:
|
|
||||||
text = s.i18n.raviente.extremeLimited
|
|
||||||
case 5:
|
|
||||||
text = s.i18n.raviente.berserkSmall
|
|
||||||
default:
|
|
||||||
s.logger.Error("Unk raviente type", zap.Uint8("_type", _type))
|
|
||||||
}
|
|
||||||
ps.Uint16(bf, text, true)
|
|
||||||
bf.WriteBytes([]byte{0x5F, 0x53, 0x00})
|
|
||||||
bf.WriteUint32(ip) // IP address
|
|
||||||
bf.WriteUint16(port) // Port
|
|
||||||
bf.WriteUint16(0) // Unk
|
|
||||||
bf.WriteBytes(stage)
|
|
||||||
s.WorldcastMHF(&mhfpacket.MsgSysCastedBinary{
|
|
||||||
BroadcastType: BroadcastTypeServer,
|
|
||||||
MessageType: BinaryMessageTypeChat,
|
|
||||||
RawDataPayload: bf.Data(),
|
|
||||||
}, nil, s)
|
|
||||||
}
|
|
||||||
|
|
||||||
func (s *Server) DiscordChannelSend(charName string, content string) {
|
|
||||||
if s.erupeConfig.Discord.Enabled && s.discordBot != nil {
|
|
||||||
message := fmt.Sprintf("**%s**: %s", charName, content)
|
|
||||||
s.discordBot.RealtimeChannelSend(message)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (s *Server) DiscordScreenShotSend(charName string, title string, description string, articleToken string) {
|
|
||||||
if s.erupeConfig.Discord.Enabled && s.discordBot != nil {
|
|
||||||
imageUrl := fmt.Sprintf("%s:%d/api/ss/bbs/%s", s.erupeConfig.Screenshots.Host, s.erupeConfig.Screenshots.Port, articleToken)
|
|
||||||
message := fmt.Sprintf("**%s**: %s - %s %s", charName, title, description, imageUrl)
|
|
||||||
s.discordBot.RealtimeChannelSend(message)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (s *Server) FindSessionByCharID(charID uint32) *Session {
|
|
||||||
for _, c := range s.Channels {
|
|
||||||
for _, session := range c.sessions {
|
for _, session := range c.sessions {
|
||||||
if session.charID == charID {
|
if session.charID == charID {
|
||||||
return session
|
return session
|
||||||
@@ -378,15 +212,15 @@ func (s *Server) FindSessionByCharID(charID uint32) *Session {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) DisconnectUser(uid uint32) {
|
func (server *Server) DisconnectUser(uid uint32) {
|
||||||
var cid uint32
|
var cid uint32
|
||||||
var cids []uint32
|
var cids []uint32
|
||||||
rows, _ := s.db.Query(`SELECT id FROM characters WHERE user_id=$1`, uid)
|
rows, _ := server.db.Query(`SELECT id FROM characters WHERE user_id=$1`, uid)
|
||||||
for rows.Next() {
|
for rows.Next() {
|
||||||
rows.Scan(&cid)
|
rows.Scan(&cid)
|
||||||
cids = append(cids, cid)
|
cids = append(cids, cid)
|
||||||
}
|
}
|
||||||
for _, c := range s.Channels {
|
for _, c := range server.Channels {
|
||||||
for _, session := range c.sessions {
|
for _, session := range c.sessions {
|
||||||
for _, cid := range cids {
|
for _, cid := range cids {
|
||||||
if session.charID == cid {
|
if session.charID == cid {
|
||||||
@@ -398,10 +232,10 @@ func (s *Server) DisconnectUser(uid uint32) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) FindObjectByChar(charID uint32) *Object {
|
func (server *Server) FindObjectByChar(charID uint32) *Object {
|
||||||
s.stagesLock.RLock()
|
server.stagesLock.RLock()
|
||||||
defer s.stagesLock.RUnlock()
|
defer server.stagesLock.RUnlock()
|
||||||
for _, stage := range s.stages {
|
for _, stage := range server.stages {
|
||||||
stage.RLock()
|
stage.RLock()
|
||||||
for objId := range stage.objects {
|
for objId := range stage.objects {
|
||||||
obj := stage.objects[objId]
|
obj := stage.objects[objId]
|
||||||
@@ -416,8 +250,8 @@ func (s *Server) FindObjectByChar(charID uint32) *Object {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) HasSemaphore(ses *Session) bool {
|
func (server *Server) HasSemaphore(ses *Session) bool {
|
||||||
for _, semaphore := range s.semaphore {
|
for _, semaphore := range server.semaphore {
|
||||||
if semaphore.host == ses {
|
if semaphore.host == ses {
|
||||||
return true
|
return true
|
||||||
}
|
}
|
||||||
@@ -425,7 +259,7 @@ func (s *Server) HasSemaphore(ses *Session) bool {
|
|||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) Season() uint8 {
|
func (server *Server) Season() uint8 {
|
||||||
sid := int64(((s.ID & 0xFF00) - 4096) / 256)
|
sid := int64(((server.ID & 0xFF00) - 4096) / 256)
|
||||||
return uint8(((gametime.TimeAdjusted().Unix() / 86400) + sid) % 3)
|
return uint8(((gametime.TimeAdjusted().Unix() / 86400) + sid) % 3)
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,11 +2,12 @@ package channelserver
|
|||||||
|
|
||||||
import (
|
import (
|
||||||
"fmt"
|
"fmt"
|
||||||
"github.com/bwmarrin/discordgo"
|
|
||||||
"golang.org/x/crypto/bcrypt"
|
|
||||||
"sort"
|
"sort"
|
||||||
"strings"
|
"strings"
|
||||||
"unicode"
|
"unicode"
|
||||||
|
|
||||||
|
"github.com/bwmarrin/discordgo"
|
||||||
|
"golang.org/x/crypto/bcrypt"
|
||||||
)
|
)
|
||||||
|
|
||||||
type Player struct {
|
type Player struct {
|
||||||
@@ -14,11 +15,11 @@ type Player struct {
|
|||||||
QuestID int
|
QuestID int
|
||||||
}
|
}
|
||||||
|
|
||||||
func getPlayerSlice(s *Server) []Player {
|
func getPlayerSlice(server *Server) []Player {
|
||||||
var p []Player
|
var p []Player
|
||||||
var questIndex int
|
var questIndex int
|
||||||
|
|
||||||
for _, channel := range s.Channels {
|
for _, channel := range server.Channels {
|
||||||
for _, stage := range channel.stages {
|
for _, stage := range channel.stages {
|
||||||
if len(stage.clients) == 0 {
|
if len(stage.clients) == 0 {
|
||||||
continue
|
continue
|
||||||
@@ -39,7 +40,7 @@ func getPlayerSlice(s *Server) []Player {
|
|||||||
return p
|
return p
|
||||||
}
|
}
|
||||||
|
|
||||||
func getCharacterList(s *Server) string {
|
func getCharacterList(server *Server) string {
|
||||||
questEmojis := []string{
|
questEmojis := []string{
|
||||||
":person_in_lotus_position:",
|
":person_in_lotus_position:",
|
||||||
":white_circle:",
|
":white_circle:",
|
||||||
@@ -53,7 +54,7 @@ func getCharacterList(s *Server) string {
|
|||||||
":black_circle:",
|
":black_circle:",
|
||||||
}
|
}
|
||||||
|
|
||||||
playerSlice := getPlayerSlice(s)
|
playerSlice := getPlayerSlice(server)
|
||||||
|
|
||||||
sort.SliceStable(playerSlice, func(i, j int) bool {
|
sort.SliceStable(playerSlice, func(i, j int) bool {
|
||||||
return playerSlice[i].QuestID < playerSlice[j].QuestID
|
return playerSlice[i].QuestID < playerSlice[j].QuestID
|
||||||
@@ -68,11 +69,11 @@ func getCharacterList(s *Server) string {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// onInteraction handles slash commands
|
// onInteraction handles slash commands
|
||||||
func (s *Server) onInteraction(ds *discordgo.Session, i *discordgo.InteractionCreate) {
|
func (server *Server) onInteraction(ds *discordgo.Session, i *discordgo.InteractionCreate) {
|
||||||
switch i.Interaction.ApplicationCommandData().Name {
|
switch i.Interaction.ApplicationCommandData().Name {
|
||||||
case "link":
|
case "link":
|
||||||
var temp string
|
var temp string
|
||||||
err := s.db.QueryRow(`UPDATE users SET discord_id = $1 WHERE discord_token = $2 RETURNING discord_id`, i.Member.User.ID, i.ApplicationCommandData().Options[0].StringValue()).Scan(&temp)
|
err := server.db.QueryRow(`UPDATE users SET discord_id = $1 WHERE discord_token = $2 RETURNING discord_id`, i.Member.User.ID, i.ApplicationCommandData().Options[0].StringValue()).Scan(&temp)
|
||||||
if err == nil {
|
if err == nil {
|
||||||
ds.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
|
ds.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
|
||||||
Type: discordgo.InteractionResponseChannelMessageWithSource,
|
Type: discordgo.InteractionResponseChannelMessageWithSource,
|
||||||
@@ -92,7 +93,7 @@ func (s *Server) onInteraction(ds *discordgo.Session, i *discordgo.InteractionCr
|
|||||||
}
|
}
|
||||||
case "password":
|
case "password":
|
||||||
password, _ := bcrypt.GenerateFromPassword([]byte(i.ApplicationCommandData().Options[0].StringValue()), 10)
|
password, _ := bcrypt.GenerateFromPassword([]byte(i.ApplicationCommandData().Options[0].StringValue()), 10)
|
||||||
_, err := s.db.Exec(`UPDATE users SET password = $1 WHERE discord_id = $2`, password, i.Member.User.ID)
|
_, err := server.db.Exec(`UPDATE users SET password = $1 WHERE discord_id = $2`, password, i.Member.User.ID)
|
||||||
if err == nil {
|
if err == nil {
|
||||||
ds.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
|
ds.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
|
||||||
Type: discordgo.InteractionResponseChannelMessageWithSource,
|
Type: discordgo.InteractionResponseChannelMessageWithSource,
|
||||||
@@ -114,9 +115,9 @@ func (s *Server) onInteraction(ds *discordgo.Session, i *discordgo.InteractionCr
|
|||||||
}
|
}
|
||||||
|
|
||||||
// onDiscordMessage handles receiving messages from discord and forwarding them ingame.
|
// onDiscordMessage handles receiving messages from discord and forwarding them ingame.
|
||||||
func (s *Server) onDiscordMessage(ds *discordgo.Session, m *discordgo.MessageCreate) {
|
func (server *Server) onDiscordMessage(ds *discordgo.Session, m *discordgo.MessageCreate) {
|
||||||
// Ignore messages from bots, or messages that are not in the correct channel.
|
// Ignore messages from bots, or messages that are not in the correct channel.
|
||||||
if m.Author.Bot || m.ChannelID != s.erupeConfig.Discord.RelayChannel.RelayChannelID {
|
if m.Author.Bot || m.ChannelID != server.erupeConfig.Discord.RelayChannel.RelayChannelID {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -129,8 +130,8 @@ func (s *Server) onDiscordMessage(ds *discordgo.Session, m *discordgo.MessageCre
|
|||||||
for i := 0; i < 8-len(m.Author.Username); i++ {
|
for i := 0; i < 8-len(m.Author.Username); i++ {
|
||||||
paddedName += " "
|
paddedName += " "
|
||||||
}
|
}
|
||||||
message := s.discordBot.NormalizeDiscordMessage(fmt.Sprintf("[D] %s > %s", paddedName, m.Content))
|
message := server.discordBot.NormalizeDiscordMessage(fmt.Sprintf("[D] %s > %s", paddedName, m.Content))
|
||||||
if len(message) > s.erupeConfig.Discord.RelayChannel.MaxMessageLength {
|
if len(message) > server.erupeConfig.Discord.RelayChannel.MaxMessageLength {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -144,6 +145,20 @@ func (s *Server) onDiscordMessage(ds *discordgo.Session, m *discordgo.MessageCre
|
|||||||
messages = append(messages, message[i:end])
|
messages = append(messages, message[i:end])
|
||||||
}
|
}
|
||||||
for i := range messages {
|
for i := range messages {
|
||||||
s.BroadcastChatMessage(messages[i])
|
server.BroadcastChatMessage(messages[i])
|
||||||
|
}
|
||||||
|
}
|
||||||
|
func (server *Server) DiscordChannelSend(charName string, content string) {
|
||||||
|
if server.erupeConfig.Discord.Enabled && server.discordBot != nil {
|
||||||
|
message := fmt.Sprintf("**%s**: %s", charName, content)
|
||||||
|
server.discordBot.RealtimeChannelSend(message)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (server *Server) DiscordScreenShotSend(charName string, title string, description string, articleToken string) {
|
||||||
|
if server.erupeConfig.Discord.Enabled && server.discordBot != nil {
|
||||||
|
imageUrl := fmt.Sprintf("%s:%d/api/ss/bbs/%s", server.erupeConfig.Screenshots.Host, server.erupeConfig.Screenshots.Port, articleToken)
|
||||||
|
message := fmt.Sprintf("**%s**: %s - %s %s", charName, title, description, imageUrl)
|
||||||
|
server.discordBot.RealtimeChannelSend(message)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -101,9 +101,9 @@ type i18n struct {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func getLangStrings(s *Server) i18n {
|
func getLangStrings(server *Server) i18n {
|
||||||
var i i18n
|
var i i18n
|
||||||
switch s.erupeConfig.Language {
|
switch server.erupeConfig.Language {
|
||||||
case "jp":
|
case "jp":
|
||||||
i.language = "日本語"
|
i.language = "日本語"
|
||||||
i.cafe.reset = "%d/%dにリセット"
|
i.cafe.reset = "%d/%dにリセット"
|
||||||
|
|||||||
71
server/channelserver/sys_ravi.go
Normal file
71
server/channelserver/sys_ravi.go
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
package channelserver
|
||||||
|
|
||||||
|
import (
|
||||||
|
"strings"
|
||||||
|
"sync"
|
||||||
|
)
|
||||||
|
|
||||||
|
type Raviente struct {
|
||||||
|
sync.Mutex
|
||||||
|
id uint16
|
||||||
|
register []uint32
|
||||||
|
state []uint32
|
||||||
|
support []uint32
|
||||||
|
}
|
||||||
|
|
||||||
|
func (server *Server) resetRaviente() {
|
||||||
|
for _, semaphore := range server.semaphore {
|
||||||
|
if strings.HasPrefix(semaphore.name, "hs_l0") {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
}
|
||||||
|
server.logger.Debug("All Raviente Semaphores empty, resetting")
|
||||||
|
server.raviente.id = server.raviente.id + 1
|
||||||
|
server.raviente.register = make([]uint32, 30)
|
||||||
|
server.raviente.state = make([]uint32, 30)
|
||||||
|
server.raviente.support = make([]uint32, 30)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (server *Server) GetRaviMultiplier() float64 {
|
||||||
|
raviSema := server.getRaviSemaphore()
|
||||||
|
if raviSema != nil {
|
||||||
|
var minPlayers int
|
||||||
|
if server.raviente.register[9] > 8 {
|
||||||
|
minPlayers = 24
|
||||||
|
} else {
|
||||||
|
minPlayers = 4
|
||||||
|
}
|
||||||
|
if len(raviSema.clients) > minPlayers {
|
||||||
|
return 1
|
||||||
|
}
|
||||||
|
return float64(minPlayers / len(raviSema.clients))
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (server *Server) UpdateRavi(semaID uint32, index uint8, value uint32, update bool) (uint32, uint32) {
|
||||||
|
var prev uint32
|
||||||
|
var dest *[]uint32
|
||||||
|
switch semaID {
|
||||||
|
case 0x40000:
|
||||||
|
switch index {
|
||||||
|
case 17, 28: // Ignore res and poison
|
||||||
|
break
|
||||||
|
default:
|
||||||
|
value = uint32(float64(value) * server.GetRaviMultiplier())
|
||||||
|
}
|
||||||
|
dest = &server.raviente.state
|
||||||
|
case 0x50000:
|
||||||
|
dest = &server.raviente.support
|
||||||
|
case 0x60000:
|
||||||
|
dest = &server.raviente.register
|
||||||
|
default:
|
||||||
|
return 0, 0
|
||||||
|
}
|
||||||
|
if update {
|
||||||
|
(*dest)[index] += value
|
||||||
|
} else {
|
||||||
|
(*dest)[index] = value
|
||||||
|
}
|
||||||
|
return prev, (*dest)[index]
|
||||||
|
}
|
||||||
@@ -8,8 +8,9 @@ import (
|
|||||||
"strings"
|
"strings"
|
||||||
"sync"
|
"sync"
|
||||||
|
|
||||||
"erupe-ce/config"
|
_config "erupe-ce/config"
|
||||||
"erupe-ce/network"
|
"erupe-ce/network"
|
||||||
|
|
||||||
"github.com/jmoiron/sqlx"
|
"github.com/jmoiron/sqlx"
|
||||||
"go.uber.org/zap"
|
"go.uber.org/zap"
|
||||||
)
|
)
|
||||||
@@ -33,50 +34,50 @@ type Config struct {
|
|||||||
|
|
||||||
// NewServer creates a new Server type.
|
// NewServer creates a new Server type.
|
||||||
func NewServer(config *Config) *Server {
|
func NewServer(config *Config) *Server {
|
||||||
s := &Server{
|
server := &Server{
|
||||||
logger: config.Logger,
|
logger: config.Logger,
|
||||||
erupeConfig: config.ErupeConfig,
|
erupeConfig: config.ErupeConfig,
|
||||||
db: config.DB,
|
db: config.DB,
|
||||||
}
|
}
|
||||||
return s
|
return server
|
||||||
}
|
}
|
||||||
|
|
||||||
// Start starts the server in a new goroutine.
|
// Start starts the server in a new goroutine.
|
||||||
func (s *Server) Start() error {
|
func (server *Server) Start() error {
|
||||||
|
|
||||||
l, err := net.Listen("tcp", fmt.Sprintf(":%d", s.erupeConfig.Entrance.Port))
|
l, err := net.Listen("tcp", fmt.Sprintf(":%d", server.erupeConfig.Entrance.Port))
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return err
|
return err
|
||||||
}
|
}
|
||||||
|
|
||||||
s.listener = l
|
server.listener = l
|
||||||
|
|
||||||
go s.acceptClients()
|
go server.acceptClients()
|
||||||
|
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
// Shutdown exits the server gracefully.
|
// Shutdown exits the server gracefully.
|
||||||
func (s *Server) Shutdown() {
|
func (server *Server) Shutdown() {
|
||||||
s.logger.Debug("Shutting down...")
|
server.logger.Debug("Shutting down...")
|
||||||
|
|
||||||
s.Lock()
|
server.Lock()
|
||||||
s.isShuttingDown = true
|
server.isShuttingDown = true
|
||||||
s.Unlock()
|
server.Unlock()
|
||||||
|
|
||||||
// This will cause the acceptor goroutine to error and exit gracefully.
|
// This will cause the acceptor goroutine to error and exit gracefully.
|
||||||
s.listener.Close()
|
server.listener.Close()
|
||||||
}
|
}
|
||||||
|
|
||||||
// acceptClients handles accepting new clients in a loop.
|
// acceptClients handles accepting new clients in a loop.
|
||||||
func (s *Server) acceptClients() {
|
func (server *Server) acceptClients() {
|
||||||
for {
|
for {
|
||||||
conn, err := s.listener.Accept()
|
conn, err := server.listener.Accept()
|
||||||
if err != nil {
|
if err != nil {
|
||||||
// Check if we are shutting down and exit gracefully if so.
|
// Check if we are shutting down and exit gracefully if so.
|
||||||
s.Lock()
|
server.Lock()
|
||||||
shutdown := s.isShuttingDown
|
shutdown := server.isShuttingDown
|
||||||
s.Unlock()
|
server.Unlock()
|
||||||
|
|
||||||
if shutdown {
|
if shutdown {
|
||||||
break
|
break
|
||||||
@@ -86,20 +87,20 @@ func (s *Server) acceptClients() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Start a new goroutine for the connection so that we don't block other incoming connections.
|
// Start a new goroutine for the connection so that we don't block other incoming connections.
|
||||||
go s.handleEntranceServerConnection(conn)
|
go server.handleEntranceServerConnection(conn)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) handleEntranceServerConnection(conn net.Conn) {
|
func (server *Server) handleEntranceServerConnection(conn net.Conn) {
|
||||||
defer conn.Close()
|
defer conn.Close()
|
||||||
// Client initalizes the connection with a one-time buffer of 8 NULL bytes.
|
// Client initalizes the connection with a one-time buffer of 8 NULL bytes.
|
||||||
nullInit := make([]byte, 8)
|
nullInit := make([]byte, 8)
|
||||||
n, err := io.ReadFull(conn, nullInit)
|
n, err := io.ReadFull(conn, nullInit)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
s.logger.Warn("Failed to read 8 NULL init", zap.Error(err))
|
server.logger.Warn("Failed to read 8 NULL init", zap.Error(err))
|
||||||
return
|
return
|
||||||
} else if n != len(nullInit) {
|
} else if n != len(nullInit) {
|
||||||
s.logger.Warn("io.ReadFull couldn't read the full 8 byte init.")
|
server.logger.Warn("io.ReadFull couldn't read the full 8 byte init.")
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -107,11 +108,11 @@ func (s *Server) handleEntranceServerConnection(conn net.Conn) {
|
|||||||
cc := network.NewCryptConn(conn)
|
cc := network.NewCryptConn(conn)
|
||||||
pkt, err := cc.ReadPacket()
|
pkt, err := cc.ReadPacket()
|
||||||
if err != nil {
|
if err != nil {
|
||||||
s.logger.Warn("Error reading packet", zap.Error(err))
|
server.logger.Warn("Error reading packet", zap.Error(err))
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
if s.erupeConfig.DebugOptions.LogInboundMessages {
|
if server.erupeConfig.DebugOptions.LogInboundMessages {
|
||||||
fmt.Printf("[Client] -> [Server]\nData [%d bytes]:\n%s\n", len(pkt), hex.Dump(pkt))
|
fmt.Printf("[Client] -> [Server]\nData [%d bytes]:\n%s\n", len(pkt), hex.Dump(pkt))
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -119,9 +120,9 @@ func (s *Server) handleEntranceServerConnection(conn net.Conn) {
|
|||||||
if strings.Split(conn.RemoteAddr().String(), ":")[0] == "127.0.0.1" {
|
if strings.Split(conn.RemoteAddr().String(), ":")[0] == "127.0.0.1" {
|
||||||
local = true
|
local = true
|
||||||
}
|
}
|
||||||
data := makeSv2Resp(s.erupeConfig, s, local)
|
data := makeSv2Resp(server.erupeConfig, server, local)
|
||||||
if len(pkt) > 5 {
|
if len(pkt) > 5 {
|
||||||
data = append(data, makeUsrResp(pkt, s)...)
|
data = append(data, makeUsrResp(pkt, server)...)
|
||||||
}
|
}
|
||||||
cc.SendPacket(data)
|
cc.SendPacket(data)
|
||||||
// Close because we only need to send the response once.
|
// Close because we only need to send the response once.
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ import (
|
|||||||
"net"
|
"net"
|
||||||
)
|
)
|
||||||
|
|
||||||
func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
|
func encodeServerInfo(config *_config.Config, server *Server, local bool) []byte {
|
||||||
serverInfos := config.Entrance.Entries
|
serverInfos := config.Entrance.Entries
|
||||||
bf := byteframe.NewByteFrame()
|
bf := byteframe.NewByteFrame()
|
||||||
|
|
||||||
@@ -42,22 +42,22 @@ func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
|
|||||||
bf.WriteUint16(uint16(len(si.Channels)))
|
bf.WriteUint16(uint16(len(si.Channels)))
|
||||||
bf.WriteUint8(si.Type)
|
bf.WriteUint8(si.Type)
|
||||||
bf.WriteUint8(uint8(((gametime.TimeAdjusted().Unix() / 86400) + int64(serverIdx)) % 3))
|
bf.WriteUint8(uint8(((gametime.TimeAdjusted().Unix() / 86400) + int64(serverIdx)) % 3))
|
||||||
if s.erupeConfig.ClientID >= _config.G1 {
|
if server.erupeConfig.ClientID >= _config.G1 {
|
||||||
bf.WriteUint8(si.Recommended)
|
bf.WriteUint8(si.Recommended)
|
||||||
}
|
}
|
||||||
|
|
||||||
fullName := append(append(stringsupport.UTF8ToSJIS(si.Name), []byte{0x00}...), stringsupport.UTF8ToSJIS(si.Description)...)
|
fullName := append(append(stringsupport.UTF8ToSJIS(si.Name), []byte{0x00}...), stringsupport.UTF8ToSJIS(si.Description)...)
|
||||||
if s.erupeConfig.ClientID >= _config.G1 && s.erupeConfig.ClientID <= _config.G5 {
|
if server.erupeConfig.ClientID >= _config.G1 && server.erupeConfig.ClientID <= _config.G5 {
|
||||||
bf.WriteUint8(uint8(len(fullName)))
|
bf.WriteUint8(uint8(len(fullName)))
|
||||||
bf.WriteBytes(fullName)
|
bf.WriteBytes(fullName)
|
||||||
} else {
|
} else {
|
||||||
if s.erupeConfig.ClientID >= _config.G51 {
|
if server.erupeConfig.ClientID >= _config.G51 {
|
||||||
bf.WriteUint8(0) // Ignored
|
bf.WriteUint8(0) // Ignored
|
||||||
}
|
}
|
||||||
bf.WriteBytes(stringsupport.PaddedString(string(fullName), 65, false))
|
bf.WriteBytes(stringsupport.PaddedString(string(fullName), 65, false))
|
||||||
}
|
}
|
||||||
|
|
||||||
if s.erupeConfig.ClientID >= _config.GG {
|
if server.erupeConfig.ClientID >= _config.GG {
|
||||||
bf.WriteUint32(si.AllowedClientFlags)
|
bf.WriteUint32(si.AllowedClientFlags)
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -71,7 +71,7 @@ func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
|
|||||||
bf.WriteUint16(uint16(channelIdx | 16))
|
bf.WriteUint16(uint16(channelIdx | 16))
|
||||||
bf.WriteUint16(ci.MaxPlayers)
|
bf.WriteUint16(ci.MaxPlayers)
|
||||||
var currentPlayers uint16
|
var currentPlayers uint16
|
||||||
s.db.QueryRow("SELECT current_players FROM servers WHERE server_id=$1", sid).Scan(¤tPlayers)
|
server.db.QueryRow("SELECT current_players FROM servers WHERE server_id=$1", sid).Scan(¤tPlayers)
|
||||||
bf.WriteUint16(currentPlayers)
|
bf.WriteUint16(currentPlayers)
|
||||||
bf.WriteUint16(0)
|
bf.WriteUint16(0)
|
||||||
bf.WriteUint16(0)
|
bf.WriteUint16(0)
|
||||||
@@ -86,7 +86,7 @@ func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
bf.WriteUint32(uint32(gametime.TimeAdjusted().Unix()))
|
bf.WriteUint32(uint32(gametime.TimeAdjusted().Unix()))
|
||||||
bf.WriteUint32(uint32(s.erupeConfig.GameplayOptions.ClanMemberLimits[len(s.erupeConfig.GameplayOptions.ClanMemberLimits)-1][1]))
|
bf.WriteUint32(uint32(server.erupeConfig.GameplayOptions.ClanMemberLimits[len(server.erupeConfig.GameplayOptions.ClanMemberLimits)-1][1]))
|
||||||
return bf.Data()
|
return bf.Data()
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -108,7 +108,7 @@ func makeHeader(data []byte, respType string, entryCount uint16, key byte) []byt
|
|||||||
return bf.Data()
|
return bf.Data()
|
||||||
}
|
}
|
||||||
|
|
||||||
func makeSv2Resp(config *_config.Config, s *Server, local bool) []byte {
|
func makeSv2Resp(config *_config.Config, server *Server, local bool) []byte {
|
||||||
serverInfos := config.Entrance.Entries
|
serverInfos := config.Entrance.Entries
|
||||||
// Decrease by the number of MezFes Worlds
|
// Decrease by the number of MezFes Worlds
|
||||||
var mf int
|
var mf int
|
||||||
@@ -128,9 +128,9 @@ func makeSv2Resp(config *_config.Config, s *Server, local bool) []byte {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
rawServerData := encodeServerInfo(config, s, local)
|
rawServerData := encodeServerInfo(config, server, local)
|
||||||
|
|
||||||
if s.erupeConfig.DebugOptions.LogOutboundMessages {
|
if server.erupeConfig.DebugOptions.LogOutboundMessages {
|
||||||
fmt.Printf("[Server] -> [Client]\nData [%d bytes]:\n%s\n", len(rawServerData), hex.Dump(rawServerData))
|
fmt.Printf("[Server] -> [Client]\nData [%d bytes]:\n%s\n", len(rawServerData), hex.Dump(rawServerData))
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -144,7 +144,7 @@ func makeSv2Resp(config *_config.Config, s *Server, local bool) []byte {
|
|||||||
return bf.Data()
|
return bf.Data()
|
||||||
}
|
}
|
||||||
|
|
||||||
func makeUsrResp(pkt []byte, s *Server) []byte {
|
func makeUsrResp(pkt []byte, server *Server) []byte {
|
||||||
bf := byteframe.NewByteFrameFromBytes(pkt)
|
bf := byteframe.NewByteFrameFromBytes(pkt)
|
||||||
_ = bf.ReadUint32() // ALL+
|
_ = bf.ReadUint32() // ALL+
|
||||||
_ = bf.ReadUint8() // 0x00
|
_ = bf.ReadUint8() // 0x00
|
||||||
@@ -153,7 +153,7 @@ func makeUsrResp(pkt []byte, s *Server) []byte {
|
|||||||
for i := 0; i < int(userEntries); i++ {
|
for i := 0; i < int(userEntries); i++ {
|
||||||
cid := bf.ReadUint32()
|
cid := bf.ReadUint32()
|
||||||
var sid uint16
|
var sid uint16
|
||||||
err := s.db.QueryRow("SELECT(SELECT server_id FROM sign_sessions WHERE char_id=$1) AS _", cid).Scan(&sid)
|
err := server.db.QueryRow("SELECT(SELECT server_id FROM sign_sessions WHERE char_id=$1) AS _", cid).Scan(&sid)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
resp.WriteUint16(0)
|
resp.WriteUint16(0)
|
||||||
} else {
|
} else {
|
||||||
@@ -162,7 +162,7 @@ func makeUsrResp(pkt []byte, s *Server) []byte {
|
|||||||
resp.WriteUint16(0)
|
resp.WriteUint16(0)
|
||||||
}
|
}
|
||||||
|
|
||||||
if s.erupeConfig.DebugOptions.LogOutboundMessages {
|
if server.erupeConfig.DebugOptions.LogOutboundMessages {
|
||||||
fmt.Printf("[Server] -> [Client]\nData [%d bytes]:\n%s\n", len(resp.Data()), hex.Dump(resp.Data()))
|
fmt.Printf("[Server] -> [Client]\nData [%d bytes]:\n%s\n", len(resp.Data()), hex.Dump(resp.Data()))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -12,9 +12,9 @@ import (
|
|||||||
"golang.org/x/crypto/bcrypt"
|
"golang.org/x/crypto/bcrypt"
|
||||||
)
|
)
|
||||||
|
|
||||||
func (s *Server) newUserChara(uid uint32) error {
|
func (server *Server) newUserChara(uid uint32) error {
|
||||||
var numNewChars int
|
var numNewChars int
|
||||||
err := s.db.QueryRow("SELECT COUNT(*) FROM characters WHERE user_id = $1 AND is_new_character = true", uid).Scan(&numNewChars)
|
err := server.db.QueryRow("SELECT COUNT(*) FROM characters WHERE user_id = $1 AND is_new_character = true", uid).Scan(&numNewChars)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return err
|
return err
|
||||||
}
|
}
|
||||||
@@ -24,7 +24,7 @@ func (s *Server) newUserChara(uid uint32) error {
|
|||||||
return err
|
return err
|
||||||
}
|
}
|
||||||
|
|
||||||
_, err = s.db.Exec(`
|
_, err = server.db.Exec(`
|
||||||
INSERT INTO characters (
|
INSERT INTO characters (
|
||||||
user_id, is_female, is_new_character, name, unk_desc_string,
|
user_id, is_female, is_new_character, name, unk_desc_string,
|
||||||
hr, gr, weapon_type, last_login)
|
hr, gr, weapon_type, last_login)
|
||||||
@@ -39,9 +39,9 @@ func (s *Server) newUserChara(uid uint32) error {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) registerDBAccount(username string, password string) (uint32, error) {
|
func (server *Server) registerDBAccount(username string, password string) (uint32, error) {
|
||||||
var uid uint32
|
var uid uint32
|
||||||
s.logger.Info("Creating user", zap.String("User", username))
|
server.logger.Info("Creating user", zap.String("User", username))
|
||||||
|
|
||||||
// Create salted hash of user password
|
// Create salted hash of user password
|
||||||
passwordHash, err := bcrypt.GenerateFromPassword([]byte(password), bcrypt.DefaultCost)
|
passwordHash, err := bcrypt.GenerateFromPassword([]byte(password), bcrypt.DefaultCost)
|
||||||
@@ -49,7 +49,7 @@ func (s *Server) registerDBAccount(username string, password string) (uint32, er
|
|||||||
return 0, err
|
return 0, err
|
||||||
}
|
}
|
||||||
|
|
||||||
err = s.db.QueryRow("INSERT INTO users (username, password, return_expires) VALUES ($1, $2, $3) RETURNING id", username, string(passwordHash), time.Now().Add(time.Hour*24*30)).Scan(&uid)
|
err = server.db.QueryRow("INSERT INTO users (username, password, return_expires) VALUES ($1, $2, $3) RETURNING id", username, string(passwordHash), time.Now().Add(time.Hour*24*30)).Scan(&uid)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return 0, err
|
return 0, err
|
||||||
}
|
}
|
||||||
@@ -69,42 +69,42 @@ type character struct {
|
|||||||
LastLogin uint32 `db:"last_login"`
|
LastLogin uint32 `db:"last_login"`
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) getCharactersForUser(uid uint32) ([]character, error) {
|
func (server *Server) getCharactersForUser(uid uint32) ([]character, error) {
|
||||||
characters := make([]character, 0)
|
characters := make([]character, 0)
|
||||||
err := s.db.Select(&characters, "SELECT id, is_female, is_new_character, name, unk_desc_string, hr, gr, weapon_type, last_login FROM characters WHERE user_id = $1 AND deleted = false ORDER BY id", uid)
|
err := server.db.Select(&characters, "SELECT id, is_female, is_new_character, name, unk_desc_string, hr, gr, weapon_type, last_login FROM characters WHERE user_id = $1 AND deleted = false ORDER BY id", uid)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return nil, err
|
return nil, err
|
||||||
}
|
}
|
||||||
return characters, nil
|
return characters, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) getReturnExpiry(uid uint32) time.Time {
|
func (server *Server) getReturnExpiry(uid uint32) time.Time {
|
||||||
var returnExpiry, lastLogin time.Time
|
var returnExpiry, lastLogin time.Time
|
||||||
s.db.Get(&lastLogin, "SELECT COALESCE(last_login, now()) FROM users WHERE id=$1", uid)
|
server.db.Get(&lastLogin, "SELECT COALESCE(last_login, now()) FROM users WHERE id=$1", uid)
|
||||||
if time.Now().Add((time.Hour * 24) * -90).After(lastLogin) {
|
if time.Now().Add((time.Hour * 24) * -90).After(lastLogin) {
|
||||||
returnExpiry = time.Now().Add(time.Hour * 24 * 30)
|
returnExpiry = time.Now().Add(time.Hour * 24 * 30)
|
||||||
s.db.Exec("UPDATE users SET return_expires=$1 WHERE id=$2", returnExpiry, uid)
|
server.db.Exec("UPDATE users SET return_expires=$1 WHERE id=$2", returnExpiry, uid)
|
||||||
} else {
|
} else {
|
||||||
err := s.db.Get(&returnExpiry, "SELECT return_expires FROM users WHERE id=$1", uid)
|
err := server.db.Get(&returnExpiry, "SELECT return_expires FROM users WHERE id=$1", uid)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
returnExpiry = time.Now()
|
returnExpiry = time.Now()
|
||||||
s.db.Exec("UPDATE users SET return_expires=$1 WHERE id=$2", returnExpiry, uid)
|
server.db.Exec("UPDATE users SET return_expires=$1 WHERE id=$2", returnExpiry, uid)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
s.db.Exec("UPDATE users SET last_login=$1 WHERE id=$2", time.Now(), uid)
|
server.db.Exec("UPDATE users SET last_login=$1 WHERE id=$2", time.Now(), uid)
|
||||||
return returnExpiry
|
return returnExpiry
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) getLastCID(uid uint32) uint32 {
|
func (server *Server) getLastCID(uid uint32) uint32 {
|
||||||
var lastPlayed uint32
|
var lastPlayed uint32
|
||||||
_ = s.db.QueryRow("SELECT last_character FROM users WHERE id=$1", uid).Scan(&lastPlayed)
|
_ = server.db.QueryRow("SELECT last_character FROM users WHERE id=$1", uid).Scan(&lastPlayed)
|
||||||
return lastPlayed
|
return lastPlayed
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) getUserRights(uid uint32) uint32 {
|
func (server *Server) getUserRights(uid uint32) uint32 {
|
||||||
var rights uint32
|
var rights uint32
|
||||||
if uid != 0 {
|
if uid != 0 {
|
||||||
_ = s.db.QueryRow("SELECT rights FROM users WHERE id=$1", uid).Scan(&rights)
|
_ = server.db.QueryRow("SELECT rights FROM users WHERE id=$1", uid).Scan(&rights)
|
||||||
_, rights = mhfcourse.GetCourseStruct(rights)
|
_, rights = mhfcourse.GetCourseStruct(rights)
|
||||||
}
|
}
|
||||||
return rights
|
return rights
|
||||||
@@ -116,11 +116,11 @@ type members struct {
|
|||||||
Name string `db:"name"`
|
Name string `db:"name"`
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) getFriendsForCharacters(chars []character) []members {
|
func (server *Server) getFriendsForCharacters(chars []character) []members {
|
||||||
friends := make([]members, 0)
|
friends := make([]members, 0)
|
||||||
for _, char := range chars {
|
for _, char := range chars {
|
||||||
friendsCSV := ""
|
friendsCSV := ""
|
||||||
err := s.db.QueryRow("SELECT friends FROM characters WHERE id=$1", char.ID).Scan(&friendsCSV)
|
err := server.db.QueryRow("SELECT friends FROM characters WHERE id=$1", char.ID).Scan(&friendsCSV)
|
||||||
friendsSlice := strings.Split(friendsCSV, ",")
|
friendsSlice := strings.Split(friendsCSV, ",")
|
||||||
friendQuery := "SELECT id, name FROM characters WHERE id="
|
friendQuery := "SELECT id, name FROM characters WHERE id="
|
||||||
for i := 0; i < len(friendsSlice); i++ {
|
for i := 0; i < len(friendsSlice); i++ {
|
||||||
@@ -130,7 +130,7 @@ func (s *Server) getFriendsForCharacters(chars []character) []members {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
charFriends := make([]members, 0)
|
charFriends := make([]members, 0)
|
||||||
err = s.db.Select(&charFriends, friendQuery)
|
err = server.db.Select(&charFriends, friendQuery)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
continue
|
continue
|
||||||
}
|
}
|
||||||
@@ -142,19 +142,19 @@ func (s *Server) getFriendsForCharacters(chars []character) []members {
|
|||||||
return friends
|
return friends
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) getGuildmatesForCharacters(chars []character) []members {
|
func (server *Server) getGuildmatesForCharacters(chars []character) []members {
|
||||||
guildmates := make([]members, 0)
|
guildmates := make([]members, 0)
|
||||||
for _, char := range chars {
|
for _, char := range chars {
|
||||||
var inGuild int
|
var inGuild int
|
||||||
_ = s.db.QueryRow("SELECT count(*) FROM guild_characters WHERE character_id=$1", char.ID).Scan(&inGuild)
|
_ = server.db.QueryRow("SELECT count(*) FROM guild_characters WHERE character_id=$1", char.ID).Scan(&inGuild)
|
||||||
if inGuild > 0 {
|
if inGuild > 0 {
|
||||||
var guildID int
|
var guildID int
|
||||||
err := s.db.QueryRow("SELECT guild_id FROM guild_characters WHERE character_id=$1", char.ID).Scan(&guildID)
|
err := server.db.QueryRow("SELECT guild_id FROM guild_characters WHERE character_id=$1", char.ID).Scan(&guildID)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
continue
|
continue
|
||||||
}
|
}
|
||||||
charGuildmates := make([]members, 0)
|
charGuildmates := make([]members, 0)
|
||||||
err = s.db.Select(&charGuildmates, "SELECT character_id AS id, c.name FROM guild_characters gc JOIN characters c ON c.id = gc.character_id WHERE guild_id=$1 AND character_id!=$2", guildID, char.ID)
|
err = server.db.Select(&charGuildmates, "SELECT character_id AS id, c.name FROM guild_characters gc JOIN characters c ON c.id = gc.character_id WHERE guild_id=$1 AND character_id!=$2", guildID, char.ID)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
continue
|
continue
|
||||||
}
|
}
|
||||||
@@ -167,16 +167,16 @@ func (s *Server) getGuildmatesForCharacters(chars []character) []members {
|
|||||||
return guildmates
|
return guildmates
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) deleteCharacter(cid int, token string, tokenID uint32) error {
|
func (server *Server) deleteCharacter(cid int, token string, tokenID uint32) error {
|
||||||
if !s.validateToken(token, tokenID) {
|
if !server.validateToken(token, tokenID) {
|
||||||
return errors.New("invalid token")
|
return errors.New("invalid token")
|
||||||
}
|
}
|
||||||
var isNew bool
|
var isNew bool
|
||||||
err := s.db.QueryRow("SELECT is_new_character FROM characters WHERE id = $1", cid).Scan(&isNew)
|
err := server.db.QueryRow("SELECT is_new_character FROM characters WHERE id = $1", cid).Scan(&isNew)
|
||||||
if isNew {
|
if isNew {
|
||||||
_, err = s.db.Exec("DELETE FROM characters WHERE id = $1", cid)
|
_, err = server.db.Exec("DELETE FROM characters WHERE id = $1", cid)
|
||||||
} else {
|
} else {
|
||||||
_, err = s.db.Exec("UPDATE characters SET deleted = true WHERE id = $1", cid)
|
_, err = server.db.Exec("UPDATE characters SET deleted = true WHERE id = $1", cid)
|
||||||
}
|
}
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return err
|
return err
|
||||||
@@ -185,9 +185,9 @@ func (s *Server) deleteCharacter(cid int, token string, tokenID uint32) error {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Unused
|
// Unused
|
||||||
func (s *Server) checkToken(uid uint32) (bool, error) {
|
func (server *Server) checkToken(uid uint32) (bool, error) {
|
||||||
var exists int
|
var exists int
|
||||||
err := s.db.QueryRow("SELECT count(*) FROM sign_sessions WHERE user_id = $1", uid).Scan(&exists)
|
err := server.db.QueryRow("SELECT count(*) FROM sign_sessions WHERE user_id = $1", uid).Scan(&exists)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return false, err
|
return false, err
|
||||||
}
|
}
|
||||||
@@ -197,42 +197,42 @@ func (s *Server) checkToken(uid uint32) (bool, error) {
|
|||||||
return false, nil
|
return false, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) registerUidToken(uid uint32) (uint32, string, error) {
|
func (server *Server) registerUidToken(uid uint32) (uint32, string, error) {
|
||||||
_token := token.Generate(16)
|
_token := token.Generate(16)
|
||||||
var tid uint32
|
var tid uint32
|
||||||
err := s.db.QueryRow(`INSERT INTO sign_sessions (user_id, token) VALUES ($1, $2) RETURNING id`, uid, _token).Scan(&tid)
|
err := server.db.QueryRow(`INSERT INTO sign_sessions (user_id, token) VALUES ($1, $2) RETURNING id`, uid, _token).Scan(&tid)
|
||||||
return tid, _token, err
|
return tid, _token, err
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) registerPsnToken(psn string) (uint32, string, error) {
|
func (server *Server) registerPsnToken(psn string) (uint32, string, error) {
|
||||||
_token := token.Generate(16)
|
_token := token.Generate(16)
|
||||||
var tid uint32
|
var tid uint32
|
||||||
err := s.db.QueryRow(`INSERT INTO sign_sessions (psn_id, token) VALUES ($1, $2) RETURNING id`, psn, _token).Scan(&tid)
|
err := server.db.QueryRow(`INSERT INTO sign_sessions (psn_id, token) VALUES ($1, $2) RETURNING id`, psn, _token).Scan(&tid)
|
||||||
return tid, _token, err
|
return tid, _token, err
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) validateToken(token string, tokenID uint32) bool {
|
func (server *Server) validateToken(token string, tokenID uint32) bool {
|
||||||
query := `SELECT count(*) FROM sign_sessions WHERE token = $1`
|
query := `SELECT count(*) FROM sign_sessions WHERE token = $1`
|
||||||
if tokenID > 0 {
|
if tokenID > 0 {
|
||||||
query += ` AND id = $2`
|
query += ` AND id = $2`
|
||||||
}
|
}
|
||||||
var exists int
|
var exists int
|
||||||
err := s.db.QueryRow(query, token, tokenID).Scan(&exists)
|
err := server.db.QueryRow(query, token, tokenID).Scan(&exists)
|
||||||
if err != nil || exists == 0 {
|
if err != nil || exists == 0 {
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
return true
|
return true
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) validateLogin(user string, pass string) (uint32, RespID) {
|
func (server *Server) validateLogin(user string, pass string) (uint32, RespID) {
|
||||||
var uid uint32
|
var uid uint32
|
||||||
var passDB string
|
var passDB string
|
||||||
err := s.db.QueryRow(`SELECT id, password FROM users WHERE username = $1`, user).Scan(&uid, &passDB)
|
err := server.db.QueryRow(`SELECT id, password FROM users WHERE username = $1`, user).Scan(&uid, &passDB)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
if errors.Is(err, sql.ErrNoRows) {
|
if errors.Is(err, sql.ErrNoRows) {
|
||||||
s.logger.Info("User not found", zap.String("User", user))
|
server.logger.Info("User not found", zap.String("User", user))
|
||||||
if s.erupeConfig.AutoCreateAccount {
|
if server.erupeConfig.AutoCreateAccount {
|
||||||
uid, err = s.registerDBAccount(user, pass)
|
uid, err = server.registerDBAccount(user, pass)
|
||||||
if err == nil {
|
if err == nil {
|
||||||
return uid, SIGN_SUCCESS
|
return uid, SIGN_SUCCESS
|
||||||
} else {
|
} else {
|
||||||
@@ -245,11 +245,11 @@ func (s *Server) validateLogin(user string, pass string) (uint32, RespID) {
|
|||||||
} else {
|
} else {
|
||||||
if bcrypt.CompareHashAndPassword([]byte(passDB), []byte(pass)) == nil {
|
if bcrypt.CompareHashAndPassword([]byte(passDB), []byte(pass)) == nil {
|
||||||
var bans int
|
var bans int
|
||||||
err = s.db.QueryRow(`SELECT count(*) FROM bans WHERE user_id=$1 AND expires IS NULL`, uid).Scan(&bans)
|
err = server.db.QueryRow(`SELECT count(*) FROM bans WHERE user_id=$1 AND expires IS NULL`, uid).Scan(&bans)
|
||||||
if err == nil && bans > 0 {
|
if err == nil && bans > 0 {
|
||||||
return uid, SIGN_EELIMINATE
|
return uid, SIGN_EELIMINATE
|
||||||
}
|
}
|
||||||
err = s.db.QueryRow(`SELECT count(*) FROM bans WHERE user_id=$1 AND expires > now()`, uid).Scan(&bans)
|
err = server.db.QueryRow(`SELECT count(*) FROM bans WHERE user_id=$1 AND expires > now()`, uid).Scan(&bans)
|
||||||
if err == nil && bans > 0 {
|
if err == nil && bans > 0 {
|
||||||
return uid, SIGN_ESUSPEND
|
return uid, SIGN_ESUSPEND
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,8 +6,9 @@ import (
|
|||||||
"net"
|
"net"
|
||||||
"sync"
|
"sync"
|
||||||
|
|
||||||
"erupe-ce/config"
|
_config "erupe-ce/config"
|
||||||
"erupe-ce/network"
|
"erupe-ce/network"
|
||||||
|
|
||||||
"github.com/jmoiron/sqlx"
|
"github.com/jmoiron/sqlx"
|
||||||
"go.uber.org/zap"
|
"go.uber.org/zap"
|
||||||
)
|
)
|
||||||
@@ -41,38 +42,38 @@ func NewServer(config *Config) *Server {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Start starts the server in a new goroutine.
|
// Start starts the server in a new goroutine.
|
||||||
func (s *Server) Start() error {
|
func (server *Server) Start() error {
|
||||||
l, err := net.Listen("tcp", fmt.Sprintf(":%d", s.erupeConfig.Sign.Port))
|
l, err := net.Listen("tcp", fmt.Sprintf(":%d", server.erupeConfig.Sign.Port))
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return err
|
return err
|
||||||
}
|
}
|
||||||
s.listener = l
|
server.listener = l
|
||||||
|
|
||||||
go s.acceptClients()
|
go server.acceptClients()
|
||||||
|
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
// Shutdown exits the server gracefully.
|
// Shutdown exits the server gracefully.
|
||||||
func (s *Server) Shutdown() {
|
func (server *Server) Shutdown() {
|
||||||
s.logger.Debug("Shutting down...")
|
server.logger.Debug("Shutting down...")
|
||||||
|
|
||||||
s.Lock()
|
server.Lock()
|
||||||
s.isShuttingDown = true
|
server.isShuttingDown = true
|
||||||
s.Unlock()
|
server.Unlock()
|
||||||
|
|
||||||
// This will cause the acceptor goroutine to error and exit gracefully.
|
// This will cause the acceptor goroutine to error and exit gracefully.
|
||||||
s.listener.Close()
|
server.listener.Close()
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) acceptClients() {
|
func (server *Server) acceptClients() {
|
||||||
for {
|
for {
|
||||||
conn, err := s.listener.Accept()
|
conn, err := server.listener.Accept()
|
||||||
if err != nil {
|
if err != nil {
|
||||||
// Check if we are shutting down and exit gracefully if so.
|
// Check if we are shutting down and exit gracefully if so.
|
||||||
s.Lock()
|
server.Lock()
|
||||||
shutdown := s.isShuttingDown
|
shutdown := server.isShuttingDown
|
||||||
s.Unlock()
|
server.Unlock()
|
||||||
|
|
||||||
if shutdown {
|
if shutdown {
|
||||||
break
|
break
|
||||||
@@ -81,26 +82,26 @@ func (s *Server) acceptClients() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
go s.handleConnection(conn)
|
go server.handleConnection(conn)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Server) handleConnection(conn net.Conn) {
|
func (server *Server) handleConnection(conn net.Conn) {
|
||||||
s.logger.Debug("New connection", zap.String("RemoteAddr", conn.RemoteAddr().String()))
|
server.logger.Debug("New connection", zap.String("RemoteAddr", conn.RemoteAddr().String()))
|
||||||
defer conn.Close()
|
defer conn.Close()
|
||||||
|
|
||||||
// Client initalizes the connection with a one-time buffer of 8 NULL bytes.
|
// Client initalizes the connection with a one-time buffer of 8 NULL bytes.
|
||||||
nullInit := make([]byte, 8)
|
nullInit := make([]byte, 8)
|
||||||
_, err := io.ReadFull(conn, nullInit)
|
_, err := io.ReadFull(conn, nullInit)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
s.logger.Error("Error initializing connection", zap.Error(err))
|
server.logger.Error("Error initializing connection", zap.Error(err))
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create a new session.
|
// Create a new session.
|
||||||
session := &Session{
|
session := &Session{
|
||||||
logger: s.logger,
|
logger: server.logger,
|
||||||
server: s,
|
server: server,
|
||||||
rawConn: conn,
|
rawConn: conn,
|
||||||
cryptConn: network.NewCryptConn(conn),
|
cryptConn: network.NewCryptConn(conn),
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user