refactor(channelserver): split handlers_guild.go into sub-files

handlers_guild.go was 2090 lines mixing unrelated guild subsystems.
Extract handlers into focused files following the existing pattern:

- handlers_guild_ops.go: OperateGuild switch + member operations
- handlers_guild_info.go: InfoGuild + EnumerateGuild display
- handlers_guild_mission.go: guild mission system
- handlers_guild_cooking.go: meals, weekly bonus, hunt data
- handlers_guild_board.go: message board system

Core types, methods, and DB functions remain in handlers_guild.go
(now ~1000 lines).
This commit is contained in:
Houmgaor
2026-02-18 00:19:11 +01:00
parent c64dabc3ba
commit 35665a46d8
6 changed files with 1140 additions and 1091 deletions

File diff suppressed because it is too large Load Diff

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package channelserver
import (
"time"
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/stringsupport"
"erupe-ce/network/mhfpacket"
"go.uber.org/zap"
)
type MessageBoardPost struct {
ID uint32 `db:"id"`
StampID uint32 `db:"stamp_id"`
Title string `db:"title"`
Body string `db:"body"`
AuthorID uint32 `db:"author_id"`
Timestamp time.Time `db:"created_at"`
LikedBy string `db:"liked_by"`
}
func handleMsgMhfEnumerateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildMessageBoard)
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
if pkt.BoardType == 1 {
pkt.MaxPosts = 4
}
msgs, err := s.server.db.Queryx("SELECT id, stamp_id, title, body, author_id, created_at, liked_by FROM guild_posts WHERE guild_id = $1 AND post_type = $2 ORDER BY created_at DESC", guild.ID, int(pkt.BoardType))
if err != nil {
s.logger.Error("Failed to get guild messages from db", zap.Error(err))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
if _, err := s.server.db.Exec("UPDATE characters SET guild_post_checked = now() WHERE id = $1", s.charID); err != nil {
s.logger.Error("Failed to update guild post checked time", zap.Error(err))
}
bf := byteframe.NewByteFrame()
var postCount uint32
for msgs.Next() {
postData := &MessageBoardPost{}
err = msgs.StructScan(&postData)
if err != nil {
continue
}
postCount++
bf.WriteUint32(postData.ID)
bf.WriteUint32(postData.AuthorID)
bf.WriteUint32(0)
bf.WriteUint32(uint32(postData.Timestamp.Unix()))
bf.WriteUint32(uint32(stringsupport.CSVLength(postData.LikedBy)))
bf.WriteBool(stringsupport.CSVContains(postData.LikedBy, int(s.charID)))
bf.WriteUint32(postData.StampID)
ps.Uint32(bf, postData.Title, true)
ps.Uint32(bf, postData.Body, true)
}
data := byteframe.NewByteFrame()
data.WriteUint32(postCount)
data.WriteBytes(bf.Data())
doAckBufSucceed(s, pkt.AckHandle, data.Data())
}
func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateGuildMessageBoard)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
applicant := false
if guild != nil {
applicant, _ = guild.HasApplicationForCharID(s, s.charID)
}
if err != nil || guild == nil || applicant {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
switch pkt.MessageOp {
case 0: // Create message
if _, err := s.server.db.Exec("INSERT INTO guild_posts (guild_id, author_id, stamp_id, post_type, title, body) VALUES ($1, $2, $3, $4, $5, $6)", guild.ID, s.charID, pkt.StampID, pkt.PostType, pkt.Title, pkt.Body); err != nil {
s.logger.Error("Failed to insert guild post", zap.Error(err))
}
maxPosts := 100
if pkt.PostType == 1 {
maxPosts = 4
}
if _, err := s.server.db.Exec(`DELETE FROM guild_posts WHERE id IN (
SELECT id FROM guild_posts WHERE guild_id = $1 AND post_type = $2
ORDER BY created_at DESC OFFSET $3
)`, guild.ID, pkt.PostType, maxPosts); err != nil {
s.logger.Error("Failed to purge excess guild posts", zap.Error(err))
}
case 1: // Delete message
if _, err := s.server.db.Exec("DELETE FROM guild_posts WHERE id = $1", pkt.PostID); err != nil {
s.logger.Error("Failed to delete guild post", zap.Error(err))
}
case 2: // Update message
if _, err := s.server.db.Exec("UPDATE guild_posts SET title = $1, body = $2 WHERE id = $3", pkt.Title, pkt.Body, pkt.PostID); err != nil {
s.logger.Error("Failed to update guild post", zap.Error(err))
}
case 3: // Update stamp
if _, err := s.server.db.Exec("UPDATE guild_posts SET stamp_id = $1 WHERE id = $2", pkt.StampID, pkt.PostID); err != nil {
s.logger.Error("Failed to update guild post stamp", zap.Error(err))
}
case 4: // Like message
var likedBy string
err := s.server.db.QueryRow("SELECT liked_by FROM guild_posts WHERE id = $1", pkt.PostID).Scan(&likedBy)
if err != nil {
s.logger.Error("Failed to get guild message like data from db", zap.Error(err))
} else {
if pkt.LikeState {
likedBy = stringsupport.CSVAdd(likedBy, int(s.charID))
if _, err := s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE id = $2", likedBy, pkt.PostID); err != nil {
s.logger.Error("Failed to update guild post likes", zap.Error(err))
}
} else {
likedBy = stringsupport.CSVRemove(likedBy, int(s.charID))
if _, err := s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE id = $2", likedBy, pkt.PostID); err != nil {
s.logger.Error("Failed to update guild post likes", zap.Error(err))
}
}
}
case 5: // Check for new messages
var timeChecked time.Time
var newPosts int
err := s.server.db.QueryRow("SELECT guild_post_checked FROM characters WHERE id = $1", s.charID).Scan(&timeChecked)
if err == nil {
_ = s.server.db.QueryRow("SELECT COUNT(*) FROM guild_posts WHERE guild_id = $1 AND (EXTRACT(epoch FROM created_at)::int) > $2", guild.ID, timeChecked.Unix()).Scan(&newPosts)
if newPosts > 0 {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x01})
return
}
}
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

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package channelserver
import (
"time"
"erupe-ce/common/byteframe"
"erupe-ce/network/mhfpacket"
"go.uber.org/zap"
)
type GuildMeal struct {
ID uint32 `db:"id"`
MealID uint32 `db:"meal_id"`
Level uint32 `db:"level"`
CreatedAt time.Time `db:"created_at"`
}
func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadGuildCooking)
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
data, err := s.server.db.Queryx("SELECT id, meal_id, level, created_at FROM guild_meals WHERE guild_id = $1", guild.ID)
if err != nil {
s.logger.Error("Failed to get guild meals from db", zap.Error(err))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 2))
return
}
var meals []GuildMeal
var temp GuildMeal
for data.Next() {
err = data.StructScan(&temp)
if err != nil {
continue
}
if temp.CreatedAt.Add(60 * time.Minute).After(TimeAdjusted()) {
meals = append(meals, temp)
}
}
bf := byteframe.NewByteFrame()
bf.WriteUint16(uint16(len(meals)))
for _, meal := range meals {
bf.WriteUint32(meal.ID)
bf.WriteUint32(meal.MealID)
bf.WriteUint32(meal.Level)
bf.WriteUint32(uint32(meal.CreatedAt.Unix()))
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfRegistGuildCooking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildCooking)
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
startTime := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.ClanMealDuration-3600) * time.Second)
if pkt.OverwriteID != 0 {
if _, err := s.server.db.Exec("UPDATE guild_meals SET meal_id = $1, level = $2, created_at = $3 WHERE id = $4", pkt.MealID, pkt.Success, startTime, pkt.OverwriteID); err != nil {
s.logger.Error("Failed to update guild meal", zap.Error(err))
}
} else {
_ = s.server.db.QueryRow("INSERT INTO guild_meals (guild_id, meal_id, level, created_at) VALUES ($1, $2, $3, $4) RETURNING id", guild.ID, pkt.MealID, pkt.Success, startTime).Scan(&pkt.OverwriteID)
}
bf := byteframe.NewByteFrame()
bf.WriteUint16(1)
bf.WriteUint32(pkt.OverwriteID)
bf.WriteUint32(uint32(pkt.MealID))
bf.WriteUint32(uint32(pkt.Success))
bf.WriteUint32(uint32(startTime.Unix()))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetGuildWeeklyBonusMaster(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildWeeklyBonusMaster)
// Values taken from brand new guild capture
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 40))
}
func handleMsgMhfGetGuildWeeklyBonusActiveCount(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildWeeklyBonusActiveCount)
bf := byteframe.NewByteFrame()
bf.WriteUint8(60) // Active count
bf.WriteUint8(60) // Current active count
bf.WriteUint8(0) // New active count
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGuildHuntdata(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGuildHuntdata)
bf := byteframe.NewByteFrame()
switch pkt.Operation {
case 0: // Acquire
if _, err := s.server.db.Exec(`UPDATE guild_characters SET box_claimed=$1 WHERE character_id=$2`, TimeAdjusted(), s.charID); err != nil {
s.logger.Error("Failed to update guild hunt box claimed time", zap.Error(err))
}
case 1: // Enumerate
bf.WriteUint8(0) // Entries
rows, err := s.server.db.Query(`SELECT kl.id, kl.monster FROM kill_logs kl
INNER JOIN guild_characters gc ON kl.character_id = gc.character_id
WHERE gc.guild_id=$1
AND kl.timestamp >= (SELECT box_claimed FROM guild_characters WHERE character_id=$2)
`, pkt.GuildID, s.charID)
if err == nil {
var count uint8
var huntID, monID uint32
for rows.Next() {
err = rows.Scan(&huntID, &monID)
if err != nil {
continue
}
if count == 255 {
_ = rows.Close()
break
}
count++
bf.WriteUint32(huntID)
bf.WriteUint32(monID)
}
_, _ = bf.Seek(0, 0)
bf.WriteUint8(count)
}
case 2: // Check
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err == nil {
var count uint8
err = s.server.db.QueryRow(`SELECT COUNT(*) FROM kill_logs kl
INNER JOIN guild_characters gc ON kl.character_id = gc.character_id
WHERE gc.guild_id=$1
AND kl.timestamp >= (SELECT box_claimed FROM guild_characters WHERE character_id=$2)
`, guild.ID, s.charID).Scan(&count)
if err == nil && count > 0 {
bf.WriteBool(true)
} else {
bf.WriteBool(false)
}
} else {
bf.WriteBool(false)
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfAddGuildWeeklyBonusExceptionalUser(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAddGuildWeeklyBonusExceptionalUser)
// TODO: record pkt.NumUsers to DB
// must use addition
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}

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package channelserver
import (
"sort"
"strings"
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"github.com/jmoiron/sqlx"
)
func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfInfoGuild)
var guild *Guild
var err error
if pkt.GuildID > 0 {
guild, err = GetGuildInfoByID(s, pkt.GuildID)
} else {
guild, err = GetGuildInfoByCharacterId(s, s.charID)
}
if err == nil && guild != nil {
s.prevGuildID = guild.ID
guildName := stringsupport.UTF8ToSJIS(guild.Name)
guildComment := stringsupport.UTF8ToSJIS(guild.Comment)
guildLeaderName := stringsupport.UTF8ToSJIS(guild.LeaderName)
characterGuildData, err := GetCharacterGuildData(s, s.charID)
characterJoinedAt := uint32(0xFFFFFFFF)
if characterGuildData != nil && characterGuildData.JoinedAt != nil {
characterJoinedAt = uint32(characterGuildData.JoinedAt.Unix())
}
if err != nil {
resp := byteframe.NewByteFrame()
resp.WriteUint32(0) // Count
resp.WriteUint8(0) // Unk, read if count == 0.
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
return
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(guild.ID)
bf.WriteUint32(guild.LeaderCharID)
bf.WriteUint16(guild.Rank())
bf.WriteUint16(guild.MemberCount)
bf.WriteUint8(guild.MainMotto)
bf.WriteUint8(guild.SubMotto)
// Unk appears to be static
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteUint8(0)
bf.WriteUint8(0)
flags := uint8(0)
if !guild.Recruiting {
flags |= 0x01
}
//if guild.Suspended {
// flags |= 0x02
//}
bf.WriteUint8(flags)
if characterGuildData == nil || characterGuildData.IsApplicant {
bf.WriteUint16(0)
} else if guild.LeaderCharID == s.charID {
bf.WriteUint16(1)
} else {
bf.WriteUint16(2)
}
bf.WriteUint32(uint32(guild.CreatedAt.Unix()))
bf.WriteUint32(characterJoinedAt)
bf.WriteUint8(uint8(len(guildName)))
bf.WriteUint8(uint8(len(guildComment)))
bf.WriteUint8(uint8(5)) // Length of unknown string below
bf.WriteUint8(uint8(len(guildLeaderName)))
bf.WriteBytes(guildName)
bf.WriteBytes(guildComment)
bf.WriteInt8(int8(FestivalColorCodes[guild.FestivalColor]))
bf.WriteUint32(guild.RankRP)
bf.WriteBytes(guildLeaderName)
bf.WriteUint32(0) // Unk
bf.WriteBool(false) // isReturnGuild
bf.WriteBool(false) // earnedSpecialHall
bf.WriteUint8(2)
bf.WriteUint8(2)
bf.WriteUint32(guild.EventRP) // Skipped if last byte is <2?
ps.Uint8(bf, guild.PugiName1, true)
ps.Uint8(bf, guild.PugiName2, true)
ps.Uint8(bf, guild.PugiName3, true)
bf.WriteUint8(guild.PugiOutfit1)
bf.WriteUint8(guild.PugiOutfit2)
bf.WriteUint8(guild.PugiOutfit3)
if s.server.erupeConfig.RealClientMode >= _config.Z1 {
bf.WriteUint8(guild.PugiOutfit1)
bf.WriteUint8(guild.PugiOutfit2)
bf.WriteUint8(guild.PugiOutfit3)
}
bf.WriteUint32(guild.PugiOutfits)
limit := s.server.erupeConfig.GameplayOptions.ClanMemberLimits[0][1]
for _, j := range s.server.erupeConfig.GameplayOptions.ClanMemberLimits {
if guild.Rank() >= uint16(j[0]) {
limit = j[1]
}
}
if limit > 100 {
limit = 100
}
bf.WriteUint8(limit)
bf.WriteUint32(55000)
bf.WriteUint32(uint32(guild.RoomExpiry.Unix()))
bf.WriteUint16(guild.RoomRP)
bf.WriteUint16(0) // Ignored
if guild.AllianceID > 0 {
alliance, err := GetAllianceData(s, guild.AllianceID)
if err != nil {
bf.WriteUint32(0) // Error, no alliance
} else {
bf.WriteUint32(alliance.ID)
bf.WriteUint32(uint32(alliance.CreatedAt.Unix()))
bf.WriteUint16(alliance.TotalMembers)
bf.WriteUint8(0) // Ignored
bf.WriteUint8(0)
ps.Uint16(bf, alliance.Name, true)
if alliance.SubGuild1ID > 0 {
if alliance.SubGuild2ID > 0 {
bf.WriteUint8(3)
} else {
bf.WriteUint8(2)
}
} else {
bf.WriteUint8(1)
}
bf.WriteUint32(alliance.ParentGuildID)
bf.WriteUint32(0) // Unk1
if alliance.ParentGuildID == guild.ID {
bf.WriteUint16(1)
} else {
bf.WriteUint16(0)
}
bf.WriteUint16(alliance.ParentGuild.Rank())
bf.WriteUint16(alliance.ParentGuild.MemberCount)
ps.Uint16(bf, alliance.ParentGuild.Name, true)
ps.Uint16(bf, alliance.ParentGuild.LeaderName, true)
if alliance.SubGuild1ID > 0 {
bf.WriteUint32(alliance.SubGuild1ID)
bf.WriteUint32(0) // Unk1
if alliance.SubGuild1ID == guild.ID {
bf.WriteUint16(1)
} else {
bf.WriteUint16(0)
}
bf.WriteUint16(alliance.SubGuild1.Rank())
bf.WriteUint16(alliance.SubGuild1.MemberCount)
ps.Uint16(bf, alliance.SubGuild1.Name, true)
ps.Uint16(bf, alliance.SubGuild1.LeaderName, true)
}
if alliance.SubGuild2ID > 0 {
bf.WriteUint32(alliance.SubGuild2ID)
bf.WriteUint32(0) // Unk1
if alliance.SubGuild2ID == guild.ID {
bf.WriteUint16(1)
} else {
bf.WriteUint16(0)
}
bf.WriteUint16(alliance.SubGuild2.Rank())
bf.WriteUint16(alliance.SubGuild2.MemberCount)
ps.Uint16(bf, alliance.SubGuild2.Name, true)
ps.Uint16(bf, alliance.SubGuild2.LeaderName, true)
}
}
} else {
bf.WriteUint32(0) // No alliance
}
applicants, err := GetGuildMembers(s, guild.ID, true)
if err != nil || (characterGuildData != nil && !characterGuildData.CanRecruit()) {
bf.WriteUint16(0)
} else {
bf.WriteUint16(uint16(len(applicants)))
for _, applicant := range applicants {
bf.WriteUint32(applicant.CharID)
bf.WriteUint32(0)
bf.WriteUint16(applicant.HR)
if s.server.erupeConfig.RealClientMode >= _config.G10 {
bf.WriteUint16(applicant.GR)
}
ps.Uint8(bf, applicant.Name, true)
}
}
type Activity struct {
Pass uint8
Unk1 uint8
Unk2 uint8
}
activity := []Activity{
// 1,0,0 = ok
// 0,0,0 = ng
}
bf.WriteUint8(uint8(len(activity)))
for _, info := range activity {
bf.WriteUint8(info.Pass)
bf.WriteUint8(info.Unk1)
bf.WriteUint8(info.Unk2)
}
type AllianceInvite struct {
GuildID uint32
LeaderID uint32
Unk0 uint16
Unk1 uint16
Members uint16
GuildName string
LeaderName string
}
allianceInvites := []AllianceInvite{}
bf.WriteUint8(uint8(len(allianceInvites)))
for _, invite := range allianceInvites {
bf.WriteUint32(invite.GuildID)
bf.WriteUint32(invite.LeaderID)
bf.WriteUint16(invite.Unk0)
bf.WriteUint16(invite.Unk1)
bf.WriteUint16(invite.Members)
ps.Uint16(bf, invite.GuildName, true)
ps.Uint16(bf, invite.LeaderName, true)
}
if guild.Icon != nil {
bf.WriteUint8(uint8(len(guild.Icon.Parts)))
for _, p := range guild.Icon.Parts {
bf.WriteUint16(p.Index)
bf.WriteUint16(p.ID)
bf.WriteUint8(p.Page)
bf.WriteUint8(p.Size)
bf.WriteUint8(p.Rotation)
bf.WriteUint8(p.Red)
bf.WriteUint8(p.Green)
bf.WriteUint8(p.Blue)
bf.WriteUint16(p.PosX)
bf.WriteUint16(p.PosY)
}
} else {
bf.WriteUint8(0)
}
bf.WriteUint8(0) // Unk
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} else {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
}
}
func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuild)
var guilds []*Guild
var alliances []*GuildAlliance
var rows *sqlx.Rows
var err error
if pkt.Type <= 8 {
var tempGuilds []*Guild
rows, err = s.server.db.Queryx(guildInfoSelectQuery)
if err == nil {
for rows.Next() {
guild, err := buildGuildObjectFromDbResult(rows, err, s)
if err != nil {
continue
}
tempGuilds = append(tempGuilds, guild)
}
}
switch pkt.Type {
case mhfpacket.ENUMERATE_GUILD_TYPE_GUILD_NAME:
for _, guild := range tempGuilds {
if strings.Contains(guild.Name, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) {
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_NAME:
for _, guild := range tempGuilds {
if strings.Contains(guild.LeaderName, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) {
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_ID:
CID := pkt.Data1.ReadUint32()
for _, guild := range tempGuilds {
if guild.LeaderCharID == CID {
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_MEMBERS:
if pkt.Sorting {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].MemberCount > tempGuilds[j].MemberCount
})
} else {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].MemberCount < tempGuilds[j].MemberCount
})
}
guilds = tempGuilds
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_REGISTRATION:
if pkt.Sorting {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].CreatedAt.Unix() > tempGuilds[j].CreatedAt.Unix()
})
} else {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].CreatedAt.Unix() < tempGuilds[j].CreatedAt.Unix()
})
}
guilds = tempGuilds
case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_RANK:
if pkt.Sorting {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].RankRP > tempGuilds[j].RankRP
})
} else {
sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].RankRP < tempGuilds[j].RankRP
})
}
guilds = tempGuilds
case mhfpacket.ENUMERATE_GUILD_TYPE_MOTTO:
mainMotto := uint8(pkt.Data1.ReadUint16())
subMotto := uint8(pkt.Data1.ReadUint16())
for _, guild := range tempGuilds {
if guild.MainMotto == mainMotto && guild.SubMotto == subMotto {
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_RECRUITING:
recruitingMotto := uint8(pkt.Data1.ReadUint16())
for _, guild := range tempGuilds {
if guild.MainMotto == recruitingMotto {
guilds = append(guilds, guild)
}
}
}
}
if pkt.Type > 8 {
var tempAlliances []*GuildAlliance
rows, err = s.server.db.Queryx(allianceInfoSelectQuery)
if err == nil {
for rows.Next() {
alliance, _ := buildAllianceObjectFromDbResult(rows, err, s)
tempAlliances = append(tempAlliances, alliance)
}
}
switch pkt.Type {
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ALLIANCE_NAME:
for _, alliance := range tempAlliances {
if strings.Contains(alliance.Name, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) {
alliances = append(alliances, alliance)
}
}
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_NAME:
for _, alliance := range tempAlliances {
if strings.Contains(alliance.ParentGuild.LeaderName, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) {
alliances = append(alliances, alliance)
}
}
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_ID:
CID := pkt.Data1.ReadUint32()
for _, alliance := range tempAlliances {
if alliance.ParentGuild.LeaderCharID == CID {
alliances = append(alliances, alliance)
}
}
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ORDER_MEMBERS:
if pkt.Sorting {
sort.Slice(tempAlliances, func(i, j int) bool {
return tempAlliances[i].TotalMembers > tempAlliances[j].TotalMembers
})
} else {
sort.Slice(tempAlliances, func(i, j int) bool {
return tempAlliances[i].TotalMembers < tempAlliances[j].TotalMembers
})
}
alliances = tempAlliances
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ORDER_REGISTRATION:
if pkt.Sorting {
sort.Slice(tempAlliances, func(i, j int) bool {
return tempAlliances[i].CreatedAt.Unix() > tempAlliances[j].CreatedAt.Unix()
})
} else {
sort.Slice(tempAlliances, func(i, j int) bool {
return tempAlliances[i].CreatedAt.Unix() < tempAlliances[j].CreatedAt.Unix()
})
}
alliances = tempAlliances
}
}
if err != nil || (guilds == nil && alliances == nil) {
stubEnumerateNoResults(s, pkt.AckHandle)
return
}
bf := byteframe.NewByteFrame()
if pkt.Type > 8 {
hasNextPage := false
if len(alliances) > 10 {
hasNextPage = true
alliances = alliances[:10]
}
bf.WriteUint16(uint16(len(alliances)))
bf.WriteBool(hasNextPage)
for _, alliance := range alliances {
bf.WriteUint32(alliance.ID)
bf.WriteUint32(alliance.ParentGuild.LeaderCharID)
bf.WriteUint16(alliance.TotalMembers)
bf.WriteUint16(0x0000)
if alliance.SubGuild1ID == 0 && alliance.SubGuild2ID == 0 {
bf.WriteUint16(1)
} else if alliance.SubGuild1ID > 0 && alliance.SubGuild2ID == 0 || alliance.SubGuild1ID == 0 && alliance.SubGuild2ID > 0 {
bf.WriteUint16(2)
} else {
bf.WriteUint16(3)
}
bf.WriteUint32(uint32(alliance.CreatedAt.Unix()))
ps.Uint8(bf, alliance.Name, true)
ps.Uint8(bf, alliance.ParentGuild.LeaderName, true)
bf.WriteUint8(0x01) // Unk
bf.WriteBool(true) // TODO: Enable GuildAlliance applications
}
} else {
hasNextPage := false
if len(guilds) > 10 {
hasNextPage = true
guilds = guilds[:10]
}
bf.WriteUint16(uint16(len(guilds)))
bf.WriteBool(hasNextPage)
for _, guild := range guilds {
bf.WriteUint32(guild.ID)
bf.WriteUint32(guild.LeaderCharID)
bf.WriteUint16(guild.MemberCount)
bf.WriteUint16(0x0000) // Unk
bf.WriteUint16(guild.Rank())
bf.WriteUint32(uint32(guild.CreatedAt.Unix()))
ps.Uint8(bf, guild.Name, true)
ps.Uint8(bf, guild.LeaderName, true)
bf.WriteUint8(0x01) // Unk
bf.WriteBool(!guild.Recruiting)
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}

View File

@@ -0,0 +1,75 @@
package channelserver
import (
"erupe-ce/common/byteframe"
"erupe-ce/network/mhfpacket"
)
type GuildMission struct {
ID uint32
Unk uint32
Type uint16
Goal uint16
Quantity uint16
SkipTickets uint16
GR bool
RewardType uint16
RewardLevel uint16
}
func handleMsgMhfGetGuildMissionList(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildMissionList)
bf := byteframe.NewByteFrame()
missions := []GuildMission{
{431201, 574, 1, 4761, 35, 1, false, 2, 1},
{431202, 755, 0, 95, 12, 2, false, 3, 2},
{431203, 746, 0, 95, 6, 1, false, 1, 1},
{431204, 581, 0, 83, 16, 2, false, 4, 2},
{431205, 694, 1, 4763, 25, 1, false, 2, 1},
{431206, 988, 0, 27, 16, 1, false, 6, 1},
{431207, 730, 1, 4768, 25, 1, false, 4, 1},
{431208, 680, 1, 3567, 50, 2, false, 2, 2},
{431209, 1109, 0, 34, 60, 2, false, 6, 2},
{431210, 128, 1, 8921, 70, 2, false, 3, 2},
{431211, 406, 0, 59, 10, 1, false, 1, 1},
{431212, 1170, 0, 70, 90, 3, false, 6, 3},
{431213, 164, 0, 38, 24, 2, false, 6, 2},
{431214, 378, 1, 3556, 150, 3, false, 1, 3},
{431215, 446, 0, 94, 20, 2, false, 4, 2},
}
for _, mission := range missions {
bf.WriteUint32(mission.ID)
bf.WriteUint32(mission.Unk)
bf.WriteUint16(mission.Type)
bf.WriteUint16(mission.Goal)
bf.WriteUint16(mission.Quantity)
bf.WriteUint16(mission.SkipTickets)
bf.WriteBool(mission.GR)
bf.WriteUint16(mission.RewardType)
bf.WriteUint16(mission.RewardLevel)
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetGuildMissionRecord(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildMissionRecord)
// No guild mission records = 0x190 empty bytes
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 0x190))
}
func handleMsgMhfAddGuildMissionCount(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAddGuildMissionCount)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfSetGuildMissionTarget(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSetGuildMissionTarget)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfCancelGuildMissionTarget(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCancelGuildMissionTarget)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

View File

@@ -0,0 +1,316 @@
package channelserver
import (
"fmt"
"sort"
"time"
"erupe-ce/common/byteframe"
"erupe-ce/common/stringsupport"
"erupe-ce/network/mhfpacket"
"go.uber.org/zap"
)
func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateGuild)
guild, err := GetGuildInfoByID(s, pkt.GuildID)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
characterGuildInfo, err := GetCharacterGuildData(s, s.charID)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
bf := byteframe.NewByteFrame()
switch pkt.Action {
case mhfpacket.OperateGuildDisband:
response := 1
if guild.LeaderCharID != s.charID {
s.logger.Warn(fmt.Sprintf("character '%d' is attempting to manage guild '%d' without permission", s.charID, guild.ID))
response = 0
} else {
err = guild.Disband(s)
if err != nil {
response = 0
}
}
bf.WriteUint32(uint32(response))
case mhfpacket.OperateGuildResign:
guildMembers, err := GetGuildMembers(s, guild.ID, false)
if err == nil {
sort.Slice(guildMembers[:], func(i, j int) bool {
return guildMembers[i].OrderIndex < guildMembers[j].OrderIndex
})
for i := 1; i < len(guildMembers); i++ {
if !guildMembers[i].AvoidLeadership {
guild.LeaderCharID = guildMembers[i].CharID
guildMembers[0].OrderIndex = guildMembers[i].OrderIndex
guildMembers[i].OrderIndex = 1
_ = guildMembers[0].Save(s)
_ = guildMembers[i].Save(s)
bf.WriteUint32(guildMembers[i].CharID)
break
}
}
_ = guild.Save(s)
}
case mhfpacket.OperateGuildApply:
err = guild.CreateApplication(s, s.charID, GuildApplicationTypeApplied, nil)
if err == nil {
bf.WriteUint32(guild.LeaderCharID)
} else {
bf.WriteUint32(0)
}
case mhfpacket.OperateGuildLeave:
if characterGuildInfo.IsApplicant {
err = guild.RejectApplication(s, s.charID)
} else {
err = guild.RemoveCharacter(s, s.charID)
}
response := 1
if err != nil {
response = 0
} else {
mail := Mail{
RecipientID: s.charID,
Subject: "Withdrawal",
Body: fmt.Sprintf("You have withdrawn from 「%s」.", guild.Name),
IsSystemMessage: true,
}
_ = mail.Send(s, nil)
}
bf.WriteUint32(uint32(response))
case mhfpacket.OperateGuildDonateRank:
bf.WriteBytes(handleDonateRP(s, uint16(pkt.Data1.ReadUint32()), guild, 0))
case mhfpacket.OperateGuildSetApplicationDeny:
if _, err := s.server.db.Exec("UPDATE guilds SET recruiting=false WHERE id=$1", guild.ID); err != nil {
s.logger.Error("Failed to deny guild applications", zap.Error(err))
}
case mhfpacket.OperateGuildSetApplicationAllow:
if _, err := s.server.db.Exec("UPDATE guilds SET recruiting=true WHERE id=$1", guild.ID); err != nil {
s.logger.Error("Failed to allow guild applications", zap.Error(err))
}
case mhfpacket.OperateGuildSetAvoidLeadershipTrue:
handleAvoidLeadershipUpdate(s, pkt, true)
case mhfpacket.OperateGuildSetAvoidLeadershipFalse:
handleAvoidLeadershipUpdate(s, pkt, false)
case mhfpacket.OperateGuildUpdateComment:
if !characterGuildInfo.IsLeader && !characterGuildInfo.IsSubLeader() {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
guild.Comment = stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())
_ = guild.Save(s)
case mhfpacket.OperateGuildUpdateMotto:
if !characterGuildInfo.IsLeader && !characterGuildInfo.IsSubLeader() {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
_ = pkt.Data1.ReadUint16()
guild.SubMotto = pkt.Data1.ReadUint8()
guild.MainMotto = pkt.Data1.ReadUint8()
_ = guild.Save(s)
case mhfpacket.OperateGuildRenamePugi1:
handleRenamePugi(s, pkt.Data2, guild, 1)
case mhfpacket.OperateGuildRenamePugi2:
handleRenamePugi(s, pkt.Data2, guild, 2)
case mhfpacket.OperateGuildRenamePugi3:
handleRenamePugi(s, pkt.Data2, guild, 3)
case mhfpacket.OperateGuildChangePugi1:
handleChangePugi(s, uint8(pkt.Data1.ReadUint32()), guild, 1)
case mhfpacket.OperateGuildChangePugi2:
handleChangePugi(s, uint8(pkt.Data1.ReadUint32()), guild, 2)
case mhfpacket.OperateGuildChangePugi3:
handleChangePugi(s, uint8(pkt.Data1.ReadUint32()), guild, 3)
case mhfpacket.OperateGuildUnlockOutfit:
if _, err := s.server.db.Exec(`UPDATE guilds SET pugi_outfits=$1 WHERE id=$2`, pkt.Data1.ReadUint32(), guild.ID); err != nil {
s.logger.Error("Failed to unlock guild pugi outfit", zap.Error(err))
}
case mhfpacket.OperateGuildDonateRoom:
quantity := uint16(pkt.Data1.ReadUint32())
bf.WriteBytes(handleDonateRP(s, quantity, guild, 2))
case mhfpacket.OperateGuildDonateEvent:
quantity := uint16(pkt.Data1.ReadUint32())
bf.WriteBytes(handleDonateRP(s, quantity, guild, 1))
// TODO: Move this value onto rp_yesterday and reset to 0... daily?
if _, err := s.server.db.Exec(`UPDATE guild_characters SET rp_today=rp_today+$1 WHERE character_id=$2`, quantity, s.charID); err != nil {
s.logger.Error("Failed to update guild character daily RP", zap.Error(err))
}
case mhfpacket.OperateGuildEventExchange:
rp := uint16(pkt.Data1.ReadUint32())
var balance uint32
if err := s.server.db.QueryRow(`UPDATE guilds SET event_rp=event_rp-$1 WHERE id=$2 RETURNING event_rp`, rp, guild.ID).Scan(&balance); err != nil {
s.logger.Error("Failed to exchange guild event RP", zap.Error(err))
}
bf.WriteUint32(balance)
default:
panic(fmt.Sprintf("unhandled operate guild action '%d'", pkt.Action))
}
if len(bf.Data()) > 0 {
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
} else {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
}
func handleRenamePugi(s *Session, bf *byteframe.ByteFrame, guild *Guild, num int) {
name := stringsupport.SJISToUTF8(bf.ReadNullTerminatedBytes())
switch num {
case 1:
guild.PugiName1 = name
case 2:
guild.PugiName2 = name
default:
guild.PugiName3 = name
}
_ = guild.Save(s)
}
func handleChangePugi(s *Session, outfit uint8, guild *Guild, num int) {
switch num {
case 1:
guild.PugiOutfit1 = outfit
case 2:
guild.PugiOutfit2 = outfit
case 3:
guild.PugiOutfit3 = outfit
}
_ = guild.Save(s)
}
func handleDonateRP(s *Session, amount uint16, guild *Guild, _type int) []byte {
bf := byteframe.NewByteFrame()
bf.WriteUint32(0)
saveData, err := GetCharacterSaveData(s, s.charID)
if err != nil {
return bf.Data()
}
var resetRoom bool
if _type == 2 {
var currentRP uint16
if err := s.server.db.QueryRow(`SELECT room_rp FROM guilds WHERE id = $1`, guild.ID).Scan(&currentRP); err != nil {
s.logger.Error("Failed to get guild room RP", zap.Error(err))
}
if currentRP+amount >= 30 {
amount = 30 - currentRP
resetRoom = true
}
}
saveData.RP -= amount
saveData.Save(s)
switch _type {
case 0:
if _, err := s.server.db.Exec(`UPDATE guilds SET rank_rp = rank_rp + $1 WHERE id = $2`, amount, guild.ID); err != nil {
s.logger.Error("Failed to update guild rank RP", zap.Error(err))
}
case 1:
if _, err := s.server.db.Exec(`UPDATE guilds SET event_rp = event_rp + $1 WHERE id = $2`, amount, guild.ID); err != nil {
s.logger.Error("Failed to update guild event RP", zap.Error(err))
}
case 2:
if resetRoom {
if _, err := s.server.db.Exec(`UPDATE guilds SET room_rp = 0 WHERE id = $1`, guild.ID); err != nil {
s.logger.Error("Failed to reset guild room RP", zap.Error(err))
}
if _, err := s.server.db.Exec(`UPDATE guilds SET room_expiry = $1 WHERE id = $2`, TimeAdjusted().Add(time.Hour*24*7), guild.ID); err != nil {
s.logger.Error("Failed to update guild room expiry", zap.Error(err))
}
} else {
if _, err := s.server.db.Exec(`UPDATE guilds SET room_rp = room_rp + $1 WHERE id = $2`, amount, guild.ID); err != nil {
s.logger.Error("Failed to update guild room RP", zap.Error(err))
}
}
}
_, _ = bf.Seek(0, 0)
bf.WriteUint32(uint32(saveData.RP))
return bf.Data()
}
func handleAvoidLeadershipUpdate(s *Session, pkt *mhfpacket.MsgMhfOperateGuild, avoidLeadership bool) {
characterGuildData, err := GetCharacterGuildData(s, s.charID)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
characterGuildData.AvoidLeadership = avoidLeadership
err = characterGuildData.Save(s)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfOperateGuildMember(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateGuildMember)
guild, err := GetGuildInfoByCharacterId(s, pkt.CharID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
actorCharacter, err := GetCharacterGuildData(s, s.charID)
if err != nil || (!actorCharacter.IsSubLeader() && guild.LeaderCharID != s.charID) {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
var mail Mail
switch pkt.Action {
case mhfpacket.OPERATE_GUILD_MEMBER_ACTION_ACCEPT:
err = guild.AcceptApplication(s, pkt.CharID)
mail = Mail{
RecipientID: pkt.CharID,
Subject: "Accepted!",
Body: fmt.Sprintf("Your application to join 「%s」 was accepted.", guild.Name),
IsSystemMessage: true,
}
case mhfpacket.OPERATE_GUILD_MEMBER_ACTION_REJECT:
err = guild.RejectApplication(s, pkt.CharID)
mail = Mail{
RecipientID: pkt.CharID,
Subject: "Rejected",
Body: fmt.Sprintf("Your application to join 「%s」 was rejected.", guild.Name),
IsSystemMessage: true,
}
case mhfpacket.OPERATE_GUILD_MEMBER_ACTION_KICK:
err = guild.RemoveCharacter(s, pkt.CharID)
mail = Mail{
RecipientID: pkt.CharID,
Subject: "Kicked",
Body: fmt.Sprintf("You were kicked from 「%s」.", guild.Name),
IsSystemMessage: true,
}
default:
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
s.logger.Warn(fmt.Sprintf("unhandled operateGuildMember action '%d'", pkt.Action))
}
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
} else {
_ = mail.Send(s, nil)
for _, channel := range s.server.Channels {
for _, session := range channel.sessions {
if session.charID == pkt.CharID {
SendMailNotification(s, &mail, session)
}
}
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
}