fix: Fixed issues with improper loading of areas

This commit is contained in:
Matthe815
2023-11-07 21:16:03 -05:00
parent af519a59cf
commit 378dfd0372

View File

@@ -68,19 +68,8 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
}
}
func questSuffix(s *Session) string {
// Determine the letter to append for day / night
var timeSet string
if TimeGameAbsolute() > 2880 {
timeSet = "d"
} else {
timeSet = "n"
}
return fmt.Sprintf("%s%d", timeSet, s.server.Season())
}
func seasonConversion(s *Session, questFile string) string {
filename := fmt.Sprintf("%s%s", questFile[:5], questSuffix(s))
filename := fmt.Sprintf("%s%d", questFile[:6], s.server.Season())
// Return original file if file doesn't exist
if _, err := os.Stat(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%s.bin", filename))); err == nil {