refactor(test): consolidate two GuildRepo mocks into one

mockGuildRepoForMail and mockGuildRepoOps each implemented different
subsets of the 68-method GuildRepo interface. Adding any new method
required updating both mocks. Merged into a single mockGuildRepo with
configurable struct fields for error injection and no-op defaults for
the rest.
This commit is contained in:
Houmgaor
2026-02-24 14:13:20 +01:00
parent c1fadd09c3
commit 41a103af9d
14 changed files with 178 additions and 246 deletions

View File

@@ -11,7 +11,7 @@ import (
func TestEnumerateGuildTresure_NoGuild(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepoOps{}
guildMock := &mockGuildRepo{}
guildMock.getErr = errNotFound
server.guildRepo = guildMock
session := createMockSession(1, server)
@@ -29,7 +29,7 @@ func TestEnumerateGuildTresure_NoGuild(t *testing.T) {
func TestEnumerateGuildTresure_PendingHunt(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepoOps{
guildMock := &mockGuildRepo{
pendingHunt: &TreasureHunt{
HuntID: 1,
Destination: 5,
@@ -60,7 +60,7 @@ func TestEnumerateGuildTresure_GuildHunts(t *testing.T) {
server := createMockServer()
// Set a large expiry so hunts are considered active
server.erupeConfig.GameplayOptions.TreasureHuntExpiry = 86400
guildMock := &mockGuildRepoOps{
guildMock := &mockGuildRepo{
guildHunts: []*TreasureHunt{
{HuntID: 1, Destination: 5, Level: 2, Start: TimeAdjusted(), HuntData: make([]byte, 10)},
{HuntID: 2, Destination: 8, Level: 3, Start: TimeAdjusted(), HuntData: make([]byte, 10)},
@@ -86,7 +86,7 @@ func TestEnumerateGuildTresure_GuildHunts(t *testing.T) {
func TestEnumerateGuildTresure_ListError(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepoOps{
guildMock := &mockGuildRepo{
listHuntsErr: errNotFound,
}
guildMock.guild = &Guild{ID: 10}
@@ -108,7 +108,7 @@ func TestEnumerateGuildTresure_ListError(t *testing.T) {
func TestAcquireGuildTresure_Success(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepoOps{}
guildMock := &mockGuildRepo{}
server.guildRepo = guildMock
session := createMockSession(1, server)
@@ -131,7 +131,7 @@ func TestAcquireGuildTresure_Success(t *testing.T) {
func TestOperateGuildTresureReport_Register(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepoOps{}
guildMock := &mockGuildRepo{}
server.guildRepo = guildMock
session := createMockSession(1, server)
@@ -150,7 +150,7 @@ func TestOperateGuildTresureReport_Register(t *testing.T) {
func TestOperateGuildTresureReport_Collect(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepoOps{}
guildMock := &mockGuildRepo{}
server.guildRepo = guildMock
session := createMockSession(1, server)
@@ -169,7 +169,7 @@ func TestOperateGuildTresureReport_Collect(t *testing.T) {
func TestOperateGuildTresureReport_Claim(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepoOps{}
guildMock := &mockGuildRepo{}
server.guildRepo = guildMock
session := createMockSession(1, server)