fix(channelserver): handle bare Exec errors and filter expected ErrNoRows

138 bare db.Exec calls across 22 handler files silently dropped write
errors. Each is now wrapped with error check and zap logging.

4 QueryRow sites that legitimately return sql.ErrNoRows during normal
operation (new player mezfes, festa rankings, empty guild item box)
now filter it out to reduce log noise.
This commit is contained in:
Houmgaor
2026-02-17 23:33:44 +01:00
parent 88fc17e790
commit 47f7a1f636
22 changed files with 446 additions and 156 deletions

View File

@@ -145,11 +145,17 @@ func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) {
case mhfpacket.OPERATE_JOINT_LEAVE:
if guild.LeaderCharID == s.charID {
if guild.ID == alliance.SubGuild1ID && alliance.SubGuild2ID > 0 {
_, _ = s.server.db.Exec(`UPDATE guild_alliances SET sub1_id = sub2_id, sub2_id = NULL WHERE id = $1`, alliance.ID)
if _, err := s.server.db.Exec(`UPDATE guild_alliances SET sub1_id = sub2_id, sub2_id = NULL WHERE id = $1`, alliance.ID); err != nil {
s.logger.Error("Failed to update alliance on guild leave", zap.Error(err))
}
} else if guild.ID == alliance.SubGuild1ID && alliance.SubGuild2ID == 0 {
_, _ = s.server.db.Exec(`UPDATE guild_alliances SET sub1_id = NULL WHERE id = $1`, alliance.ID)
if _, err := s.server.db.Exec(`UPDATE guild_alliances SET sub1_id = NULL WHERE id = $1`, alliance.ID); err != nil {
s.logger.Error("Failed to remove sub guild 1 from alliance", zap.Error(err))
}
} else {
_, _ = s.server.db.Exec(`UPDATE guild_alliances SET sub2_id = NULL WHERE id = $1`, alliance.ID)
if _, err := s.server.db.Exec(`UPDATE guild_alliances SET sub2_id = NULL WHERE id = $1`, alliance.ID); err != nil {
s.logger.Error("Failed to remove sub guild 2 from alliance", zap.Error(err))
}
}
// NOTE: Alliance join requests are not yet implemented (no DB table exists),
// so there are no pending applications to clean up on leave.
@@ -165,11 +171,17 @@ func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) {
if alliance.ParentGuild.LeaderCharID == s.charID {
kickedGuildID := pkt.Data1.ReadUint32()
if kickedGuildID == alliance.SubGuild1ID && alliance.SubGuild2ID > 0 {
_, _ = s.server.db.Exec(`UPDATE guild_alliances SET sub1_id = sub2_id, sub2_id = NULL WHERE id = $1`, alliance.ID)
if _, err := s.server.db.Exec(`UPDATE guild_alliances SET sub1_id = sub2_id, sub2_id = NULL WHERE id = $1`, alliance.ID); err != nil {
s.logger.Error("Failed to update alliance on guild kick", zap.Error(err))
}
} else if kickedGuildID == alliance.SubGuild1ID && alliance.SubGuild2ID == 0 {
_, _ = s.server.db.Exec(`UPDATE guild_alliances SET sub1_id = NULL WHERE id = $1`, alliance.ID)
if _, err := s.server.db.Exec(`UPDATE guild_alliances SET sub1_id = NULL WHERE id = $1`, alliance.ID); err != nil {
s.logger.Error("Failed to remove kicked sub guild 1 from alliance", zap.Error(err))
}
} else {
_, _ = s.server.db.Exec(`UPDATE guild_alliances SET sub2_id = NULL WHERE id = $1`, alliance.ID)
if _, err := s.server.db.Exec(`UPDATE guild_alliances SET sub2_id = NULL WHERE id = $1`, alliance.ID); err != nil {
s.logger.Error("Failed to remove kicked sub guild 2 from alliance", zap.Error(err))
}
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
} else {