style: run gofmt across entire codebase

330 non-vendor files had minor formatting inconsistencies
(comment alignment, whitespace). No logic changes.
This commit is contained in:
Houmgaor
2026-02-23 21:28:30 +01:00
parent 385b974adc
commit 48639942f6
330 changed files with 1841 additions and 1809 deletions

View File

@@ -12,9 +12,9 @@ import (
// ServerEntry represents a channel server from the entrance server response.
type ServerEntry struct {
IP string
Port uint16
Name string
IP string
Port uint16
Name string
}
// DoEntrance connects to the entrance server and retrieves the server list.
@@ -93,8 +93,8 @@ func parseServerEntries(data []byte, entryCount uint16) ([]ServerEntry, error) {
_ = bf.ReadUint16() // serverIdx | 16
_ = bf.ReadUint16() // 0
channelCount := bf.ReadUint16()
_ = bf.ReadUint8() // Type
_ = bf.ReadUint8() // Season/rotation
_ = bf.ReadUint8() // Type
_ = bf.ReadUint8() // Season/rotation
// G1+ recommended flag
_ = bf.ReadUint8()
@@ -118,11 +118,11 @@ func parseServerEntries(data []byte, entryCount uint16) ([]ServerEntry, error) {
// Read channel entries (14 x uint16 = 28 bytes each)
for j := uint16(0); j < channelCount; j++ {
port := bf.ReadUint16()
_ = bf.ReadUint16() // channelIdx | 16
_ = bf.ReadUint16() // maxPlayers
_ = bf.ReadUint16() // currentPlayers
_ = bf.ReadUint16() // channelIdx | 16
_ = bf.ReadUint16() // maxPlayers
_ = bf.ReadUint16() // currentPlayers
_ = bf.ReadBytes(18) // remaining channel fields (9 x uint16: 6 zeros + unk319 + unk254 + unk255)
_ = bf.ReadUint16() // 12345
_ = bf.ReadUint16() // 12345
serverIP := ip.String()
// Convert 127.0.0.1 representation

View File

@@ -48,8 +48,8 @@ func BuildEnumerateStagePacket(ackHandle uint32, prefix string) []byte {
bf := byteframe.NewByteFrame()
bf.WriteUint16(MSG_SYS_ENUMERATE_STAGE)
bf.WriteUint32(ackHandle)
bf.WriteUint8(1) // Always 1
bf.WriteUint8(uint8(len(prefix) + 1)) // Length including null terminator
bf.WriteUint8(1) // Always 1
bf.WriteUint8(uint8(len(prefix) + 1)) // Length including null terminator
bf.WriteNullTerminatedBytes([]byte(prefix))
bf.WriteBytes([]byte{0x00, 0x10})
return bf.Data()
@@ -68,8 +68,8 @@ func BuildEnterStagePacket(ackHandle uint32, stageID string) []byte {
bf := byteframe.NewByteFrame()
bf.WriteUint16(MSG_SYS_ENTER_STAGE)
bf.WriteUint32(ackHandle)
bf.WriteUint8(0) // IsQuest = false
bf.WriteUint8(uint8(len(stageID) + 1)) // Length including null terminator
bf.WriteUint8(0) // IsQuest = false
bf.WriteUint8(uint8(len(stageID) + 1)) // Length including null terminator
bf.WriteNullTerminatedBytes([]byte(stageID))
bf.WriteBytes([]byte{0x00, 0x10})
return bf.Data()
@@ -182,13 +182,13 @@ func BuildChatPayload(chatType uint8, message, senderName string) []byte {
sjisMsg := stringsupport.UTF8ToSJIS(message)
sjisName := stringsupport.UTF8ToSJIS(senderName)
bf := byteframe.NewByteFrame()
bf.WriteUint8(0) // Unk0
bf.WriteUint8(chatType) // Type
bf.WriteUint16(0) // Flags
bf.WriteUint16(uint16(len(sjisName) + 1)) // SenderName length (+ null term)
bf.WriteUint16(uint16(len(sjisMsg) + 1)) // Message length (+ null term)
bf.WriteNullTerminatedBytes(sjisMsg) // Message
bf.WriteNullTerminatedBytes(sjisName) // SenderName
bf.WriteUint8(0) // Unk0
bf.WriteUint8(chatType) // Type
bf.WriteUint16(0) // Flags
bf.WriteUint16(uint16(len(sjisName) + 1)) // SenderName length (+ null term)
bf.WriteUint16(uint16(len(sjisMsg) + 1)) // Message length (+ null term)
bf.WriteNullTerminatedBytes(sjisMsg) // Message
bf.WriteNullTerminatedBytes(sjisName) // SenderName
return bf.Data()
}

View File

@@ -11,11 +11,11 @@ import (
// SignResult holds the parsed response from a successful DSGN sign-in.
type SignResult struct {
TokenID uint32
TokenString string // 16 raw bytes as string
Timestamp uint32
TokenID uint32
TokenString string // 16 raw bytes as string
Timestamp uint32
EntranceAddr string
CharIDs []uint32
CharIDs []uint32
}
// DoSign connects to the sign server and performs a DSGN login.
@@ -62,9 +62,9 @@ func parseSignResponse(data []byte) (*SignResult, error) {
return nil, fmt.Errorf("sign failed with code %d", resultCode)
}
patchCount := rbf.ReadUint8() // patch server count (usually 2)
_ = rbf.ReadUint8() // entrance server count (usually 1)
charCount := rbf.ReadUint8() // character count
patchCount := rbf.ReadUint8() // patch server count (usually 2)
_ = rbf.ReadUint8() // entrance server count (usually 1)
charCount := rbf.ReadUint8() // character count
result := &SignResult{}
result.TokenID = rbf.ReadUint32()
@@ -87,13 +87,13 @@ func parseSignResponse(data []byte) (*SignResult, error) {
charID := rbf.ReadUint32()
result.CharIDs = append(result.CharIDs, charID)
_ = rbf.ReadUint16() // HR
_ = rbf.ReadUint16() // WeaponType
_ = rbf.ReadUint32() // LastLogin
_ = rbf.ReadUint8() // IsFemale
_ = rbf.ReadUint8() // IsNewCharacter
_ = rbf.ReadUint8() // Old GR
_ = rbf.ReadUint8() // Use uint16 GR flag
_ = rbf.ReadUint16() // HR
_ = rbf.ReadUint16() // WeaponType
_ = rbf.ReadUint32() // LastLogin
_ = rbf.ReadUint8() // IsFemale
_ = rbf.ReadUint8() // IsNewCharacter
_ = rbf.ReadUint8() // Old GR
_ = rbf.ReadUint8() // Use uint16 GR flag
_ = rbf.ReadBytes(16) // Character name (padded)
_ = rbf.ReadBytes(32) // Unk desc string (padded)
// ZZ mode: additional fields