style: run gofmt across entire codebase

330 non-vendor files had minor formatting inconsistencies
(comment alignment, whitespace). No logic changes.
This commit is contained in:
Houmgaor
2026-02-23 21:28:30 +01:00
parent 385b974adc
commit 48639942f6
330 changed files with 1841 additions and 1809 deletions

View File

@@ -73,10 +73,10 @@ func TestBackportQuestBasic(t *testing.T) {
// TestFindSubSliceIndices tests byte slice pattern finding
func TestFindSubSliceIndices(t *testing.T) {
tests := []struct {
name string
data []byte
pattern []byte
expected int
name string
data []byte
pattern []byte
expected int
}{
{
name: "single_match",
@@ -213,9 +213,9 @@ func TestEnumerateQuestBasicStructure(t *testing.T) {
bf := byteframe.NewByteFrame()
// Build a minimal response structure
bf.WriteUint16(0) // Returned count
bf.WriteUint16(0) // Returned count
bf.WriteUint16(uint16(time.Now().Unix() & 0xFFFF)) // Unix timestamp offset
bf.WriteUint16(0) // Tune values count
bf.WriteUint16(0) // Tune values count
data := bf.Data()
@@ -301,12 +301,12 @@ func TestEnumerateQuestTuneValuesEncoding(t *testing.T) {
// TestEventQuestCycleCalculation tests event quest cycle calculations
func TestEventQuestCycleCalculation(t *testing.T) {
tests := []struct {
name string
startTime time.Time
activeDays int
inactiveDays int
currentTime time.Time
shouldBeActive bool
name string
startTime time.Time
activeDays int
inactiveDays int
currentTime time.Time
shouldBeActive bool
}{
{
name: "active_period",
@@ -409,8 +409,8 @@ func TestMakeEventQuestPacketStructure(t *testing.T) {
questType := uint8(16)
bf.WriteUint32(questID)
bf.WriteUint32(0) // Unk
bf.WriteUint8(0) // Unk
bf.WriteUint32(0) // Unk
bf.WriteUint8(0) // Unk
bf.WriteUint8(maxPlayers)
bf.WriteUint8(questType)
bf.WriteBool(true) // Multi-player
@@ -626,13 +626,13 @@ func TestGetUdBonusQuestInfoStructure(t *testing.T) {
bf.SetLE()
// Example UD bonus quest info entry
bf.WriteUint8(0) // Unk0
bf.WriteUint8(0) // Unk1
bf.WriteUint32(uint32(time.Now().Unix())) // StartTime
bf.WriteUint32(uint32(time.Now().Add(30*24*time.Hour).Unix())) // EndTime
bf.WriteUint32(0) // Unk4
bf.WriteUint8(0) // Unk5
bf.WriteUint8(0) // Unk6
bf.WriteUint8(0) // Unk0
bf.WriteUint8(0) // Unk1
bf.WriteUint32(uint32(time.Now().Unix())) // StartTime
bf.WriteUint32(uint32(time.Now().Add(30 * 24 * time.Hour).Unix())) // EndTime
bf.WriteUint32(0) // Unk4
bf.WriteUint8(0) // Unk5
bf.WriteUint8(0) // Unk6
data := bf.Data()
@@ -646,8 +646,8 @@ func TestGetUdBonusQuestInfoStructure(t *testing.T) {
bf2 := byteframe.NewByteFrameFromBytes(data)
bf2.SetLE()
bf2.ReadUint8() // Unk0
bf2.ReadUint8() // Unk1
bf2.ReadUint8() // Unk0
bf2.ReadUint8() // Unk1
startTime := bf2.ReadUint32()
endTime := bf2.ReadUint32()
bf2.ReadUint32() // Unk4
@@ -665,9 +665,9 @@ func BenchmarkQuestEnumeration(b *testing.B) {
bf := byteframe.NewByteFrame()
// Build a response with tune values
bf.WriteUint16(0) // Returned count
bf.WriteUint16(0) // Returned count
bf.WriteUint16(uint16(time.Now().Unix() & 0xFFFF))
bf.WriteUint16(100) // 100 tune values
bf.WriteUint16(100) // 100 tune values
for j := 0; j < 100; j++ {
bf.WriteUint16(uint16(j))