mirror of
https://github.com/Mezeporta/Erupe.git
synced 2026-03-21 23:22:34 +01:00
style: run gofmt across entire codebase
330 non-vendor files had minor formatting inconsistencies (comment alignment, whitespace). No logic changes.
This commit is contained in:
@@ -6,8 +6,8 @@ import (
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
cfg "erupe-ce/config"
|
||||
"erupe-ce/common/mhfitem"
|
||||
cfg "erupe-ce/config"
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network/mhfpacket"
|
||||
"erupe-ce/server/channelserver/compression/nullcomp"
|
||||
@@ -18,9 +18,9 @@ import (
|
||||
// ============================================================================
|
||||
// SESSION LIFECYCLE INTEGRATION TESTS
|
||||
// Full end-to-end tests that simulate the complete player session lifecycle
|
||||
//
|
||||
//
|
||||
// These tests address the core issue: handler-level tests don't catch problems
|
||||
// with the logout flow. Players report data loss because logout doesn't
|
||||
// with the logout flow. Players report data loss because logout doesn't
|
||||
// trigger save handlers.
|
||||
//
|
||||
// Test Strategy:
|
||||
@@ -580,16 +580,16 @@ func createTestServerWithDB(t *testing.T, db *sqlx.DB) *Server {
|
||||
// Create minimal server for testing
|
||||
// Note: This may need adjustment based on actual Server initialization
|
||||
server := &Server{
|
||||
db: db,
|
||||
sessions: make(map[net.Conn]*Session),
|
||||
db: db,
|
||||
sessions: make(map[net.Conn]*Session),
|
||||
userBinary: NewUserBinaryStore(),
|
||||
minidata: NewMinidataStore(),
|
||||
semaphore: make(map[string]*Semaphore),
|
||||
semaphore: make(map[string]*Semaphore),
|
||||
erupeConfig: &cfg.Config{
|
||||
RealClientMode: cfg.ZZ,
|
||||
},
|
||||
isShuttingDown: false,
|
||||
done: make(chan struct{}),
|
||||
isShuttingDown: false,
|
||||
done: make(chan struct{}),
|
||||
}
|
||||
|
||||
// Create logger
|
||||
@@ -617,7 +617,7 @@ func createTestServerWithDB(t *testing.T, db *sqlx.DB) *Server {
|
||||
func createTestSessionForServerWithChar(server *Server, charID uint32, name string) *Session {
|
||||
mock := &MockCryptConn{sentPackets: make([][]byte, 0)}
|
||||
mockNetConn := NewMockNetConn() // Create a mock net.Conn for the session map key
|
||||
|
||||
|
||||
session := &Session{
|
||||
logger: server.logger,
|
||||
server: server,
|
||||
@@ -638,4 +638,3 @@ func createTestSessionForServerWithChar(server *Server, charID uint32, name stri
|
||||
|
||||
return session
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user