partial Tenrouirai automation and Gem fix

This commit is contained in:
wish
2023-06-25 00:11:47 +10:00
parent b60bf4979b
commit 4a21272c42
3 changed files with 191 additions and 89 deletions

View File

@@ -1,6 +1,7 @@
package channelserver
import (
"fmt"
"go.uber.org/zap"
"erupe-ce/common/byteframe"
@@ -130,22 +131,59 @@ func handleMsgMhfPostTowerInfo(s *Session, p mhfpacket.MHFPacket) {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
type TenrouiraiCharScore struct {
Score int32
Name string
// Default missions
var tenrouiraiData = []TenrouiraiData{
{1, 1, 80, 0, 2, 2, 1, 1, 2, 2},
{1, 4, 16, 0, 2, 2, 1, 1, 2, 2},
{1, 6, 50, 0, 2, 2, 1, 0, 2, 2},
{1, 4, 12, 50, 2, 2, 1, 1, 2, 2},
{1, 3, 50, 0, 2, 2, 1, 1, 2, 2},
{2, 5, 40000, 0, 2, 2, 1, 0, 2, 2},
{1, 5, 50000, 50, 2, 2, 1, 1, 2, 2},
{2, 1, 60, 0, 2, 2, 1, 1, 2, 2},
{2, 3, 50, 0, 2, 1, 1, 0, 1, 2},
{2, 3, 40, 50, 2, 1, 1, 1, 1, 2},
{2, 4, 12, 0, 2, 1, 1, 1, 1, 2},
{2, 6, 40, 0, 2, 1, 1, 0, 1, 2},
{1, 1, 60, 50, 2, 1, 2, 1, 1, 2},
{1, 5, 50000, 0, 3, 1, 2, 1, 1, 2},
{1, 6, 50, 0, 3, 1, 2, 0, 1, 2},
{1, 4, 16, 50, 3, 1, 2, 1, 1, 2},
{1, 5, 50000, 0, 3, 1, 2, 1, 1, 2},
{2, 3, 40, 0, 3, 1, 2, 0, 1, 2},
{1, 3, 50, 50, 3, 1, 2, 1, 1, 2},
{2, 5, 40000, 0, 3, 1, 2, 1, 1, 1},
{2, 6, 40, 0, 3, 1, 2, 0, 1, 1},
{2, 1, 60, 50, 3, 1, 2, 1, 1, 1},
{2, 6, 50, 0, 3, 1, 2, 1, 1, 1},
{2, 4, 12, 0, 3, 1, 2, 0, 1, 1},
{1, 1, 80, 50, 3, 1, 2, 1, 1, 1},
{1, 5, 40000, 0, 3, 1, 2, 1, 1, 1},
{1, 3, 50, 0, 3, 1, 2, 0, 1, 1},
{1, 4, 16, 50, 3, 1, 0, 1, 1, 1},
{1, 6, 50, 0, 3, 1, 0, 1, 1, 1},
{2, 3, 40, 0, 3, 1, 0, 1, 1, 1},
{1, 1, 80, 50, 3, 1, 0, 0, 1, 1},
{2, 5, 40000, 0, 3, 1, 0, 0, 1, 1},
{2, 6, 40, 0, 3, 1, 0, 0, 1, 1},
}
type TenrouiraiProgress struct {
Completed uint8
Mission1 uint16
Mission2 uint16
Mission3 uint16
Page uint8
Mission1 uint16
Mission2 uint16
Mission3 uint16
}
type TenrouiraiTicket struct {
type TenrouiraiReward struct {
Index uint8
Item []uint16 // 5
Quantity []uint8 // 5
}
type TenrouiraiKeyScore struct {
Unk0 uint8
Unk1 uint32
Unk2 uint32
Unk1 int32
}
type TenrouiraiData struct {
@@ -157,21 +195,34 @@ type TenrouiraiData struct {
// 4 = Cats saved
// 5 = TRP acquisition
// 6 = Monster slays
Goal uint16
Unk3 uint16
Unk4 uint8
Unk5 uint8
Unk6 uint8
Unk7 uint8
Unk8 uint8
Unk9 uint8
Goal uint16
Cost uint16
Skill1 uint8 // 80
Skill2 uint8 // 40
Skill3 uint8 // 40
Skill4 uint8 // 20
Skill5 uint8 // 40
Skill6 uint8 // 50
}
type TenrouiraiCharScore struct {
Score int32
Name string
}
type TenrouiraiTicket struct {
Unk0 uint8
RP uint32
Unk2 uint32
}
type Tenrouirai struct {
CharScore []TenrouiraiCharScore
Progress []TenrouiraiProgress
Ticket []TenrouiraiTicket
Reward []TenrouiraiReward
KeyScore []TenrouiraiKeyScore
Data []TenrouiraiData
CharScore []TenrouiraiCharScore
Ticket []TenrouiraiTicket
}
func handleMsgMhfGetTenrouirai(s *Session, p mhfpacket.MHFPacket) {
@@ -179,44 +230,9 @@ func handleMsgMhfGetTenrouirai(s *Session, p mhfpacket.MHFPacket) {
var data []*byteframe.ByteFrame
tenrouirai := Tenrouirai{
Progress: []TenrouiraiProgress{
{1, 0, 0, 0},
},
Data: []TenrouiraiData{
{1, 1, 80, 0, 2, 2, 1, 1, 2, 2},
{1, 4, 16, 0, 2, 2, 1, 1, 2, 2},
{1, 6, 50, 0, 2, 2, 1, 0, 2, 2},
{1, 4, 12, 50, 2, 2, 1, 1, 2, 2},
{1, 3, 50, 0, 2, 2, 1, 1, 2, 2},
{2, 5, 40000, 0, 2, 2, 1, 0, 2, 2},
{1, 5, 50000, 50, 2, 2, 1, 1, 2, 2},
{2, 1, 60, 0, 2, 2, 1, 1, 2, 2},
{2, 3, 50, 0, 2, 1, 1, 0, 1, 2},
{2, 3, 40, 50, 2, 1, 1, 1, 1, 2},
{2, 4, 12, 0, 2, 1, 1, 1, 1, 2},
{2, 6, 40, 0, 2, 1, 1, 0, 1, 2},
{1, 1, 60, 50, 2, 1, 2, 1, 1, 2},
{1, 5, 50000, 0, 3, 1, 2, 1, 1, 2},
{1, 6, 50, 0, 3, 1, 2, 0, 1, 2},
{1, 4, 16, 50, 3, 1, 2, 1, 1, 2},
{1, 5, 50000, 0, 3, 1, 2, 1, 1, 2},
{2, 3, 40, 0, 3, 1, 2, 0, 1, 2},
{1, 3, 50, 50, 3, 1, 2, 1, 1, 2},
{2, 5, 40000, 0, 3, 1, 2, 1, 1, 1},
{2, 6, 40, 0, 3, 1, 2, 0, 1, 1},
{2, 1, 60, 50, 3, 1, 2, 1, 1, 1},
{2, 6, 50, 0, 3, 1, 2, 1, 1, 1},
{2, 4, 12, 0, 3, 1, 2, 0, 1, 1},
{1, 1, 80, 50, 3, 1, 2, 1, 1, 1},
{1, 5, 40000, 0, 3, 1, 2, 1, 1, 1},
{1, 3, 50, 0, 3, 1, 2, 0, 1, 1},
{1, 4, 16, 50, 3, 1, 0, 1, 1, 1},
{1, 6, 50, 0, 3, 1, 0, 1, 1, 1},
{2, 3, 40, 0, 3, 1, 0, 1, 1, 1},
{1, 1, 80, 50, 3, 1, 0, 0, 1, 1},
{2, 5, 40000, 0, 3, 1, 0, 0, 1, 1},
{2, 6, 40, 0, 3, 1, 0, 0, 1, 1},
},
Progress: []TenrouiraiProgress{{1, 0, 0, 0}},
Data: tenrouiraiData,
Ticket: []TenrouiraiTicket{{0, 0, 0}},
}
switch pkt.Unk1 {
@@ -226,24 +242,75 @@ func handleMsgMhfGetTenrouirai(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint8(tdata.Block)
bf.WriteUint8(tdata.Mission)
bf.WriteUint16(tdata.Goal)
bf.WriteUint16(tdata.Unk3)
bf.WriteUint8(tdata.Unk4)
bf.WriteUint8(tdata.Unk5)
bf.WriteUint8(tdata.Unk6)
bf.WriteUint8(tdata.Unk7)
bf.WriteUint8(tdata.Unk8)
bf.WriteUint8(tdata.Unk9)
bf.WriteUint16(tdata.Cost)
bf.WriteUint8(tdata.Skill1)
bf.WriteUint8(tdata.Skill2)
bf.WriteUint8(tdata.Skill3)
bf.WriteUint8(tdata.Skill4)
bf.WriteUint8(tdata.Skill5)
bf.WriteUint8(tdata.Skill6)
data = append(data, bf)
}
case 2:
for _, reward := range tenrouirai.Reward {
bf := byteframe.NewByteFrame()
bf.WriteUint8(reward.Index)
bf.WriteUint16(reward.Item[0])
bf.WriteUint16(reward.Item[1])
bf.WriteUint16(reward.Item[2])
bf.WriteUint16(reward.Item[3])
bf.WriteUint16(reward.Item[4])
bf.WriteUint8(reward.Quantity[0])
bf.WriteUint8(reward.Quantity[1])
bf.WriteUint8(reward.Quantity[2])
bf.WriteUint8(reward.Quantity[3])
bf.WriteUint8(reward.Quantity[4])
data = append(data, bf)
}
case 4:
s.server.db.QueryRow(`SELECT tower_mission_page FROM guilds WHERE id=$1`, pkt.GuildID).Scan(&tenrouirai.Progress[0].Page)
s.server.db.QueryRow(`SELECT SUM(tower_mission_1) AS _, SUM(tower_mission_2) AS _, SUM(tower_mission_3) AS _ FROM guild_characters WHERE guild_id=$1
`, pkt.GuildID).Scan(&tenrouirai.Progress[0].Mission1, &tenrouirai.Progress[0].Mission2, &tenrouirai.Progress[0].Mission3)
if tenrouirai.Progress[0].Mission1 > tenrouiraiData[(tenrouirai.Progress[0].Page*3)-3].Goal {
tenrouirai.Progress[0].Mission1 = tenrouiraiData[(tenrouirai.Progress[0].Page*3)-3].Goal
}
if tenrouirai.Progress[0].Mission2 > tenrouiraiData[(tenrouirai.Progress[0].Page*3)-2].Goal {
tenrouirai.Progress[0].Mission2 = tenrouiraiData[(tenrouirai.Progress[0].Page*3)-2].Goal
}
if tenrouirai.Progress[0].Mission1 > tenrouiraiData[(tenrouirai.Progress[0].Page*3)-1].Goal {
tenrouirai.Progress[0].Mission1 = tenrouiraiData[(tenrouirai.Progress[0].Page*3)-1].Goal
}
for _, progress := range tenrouirai.Progress {
bf := byteframe.NewByteFrame()
bf.WriteUint8(progress.Completed)
bf.WriteUint8(progress.Page)
bf.WriteUint16(progress.Mission1)
bf.WriteUint16(progress.Mission2)
bf.WriteUint16(progress.Mission3)
data = append(data, bf)
}
case 5:
rows, _ := s.server.db.Query(fmt.Sprintf(`SELECT name, tower_mission_%d FROM guild_characters gc INNER JOIN characters c on gc.character_id = c.id WHERE guild_id=$1 AND tower_mission_%d IS NOT NULL`, pkt.Unk3, pkt.Unk3), pkt.GuildID)
for rows.Next() {
temp := TenrouiraiCharScore{}
rows.Scan(&temp.Name, &temp.Score)
tenrouirai.CharScore = append(tenrouirai.CharScore, temp)
}
for _, charScore := range tenrouirai.CharScore {
bf := byteframe.NewByteFrame()
bf.WriteInt32(charScore.Score)
bf.WriteBytes(stringsupport.PaddedString(charScore.Name, 14, true))
data = append(data, bf)
}
case 6:
for _, ticket := range tenrouirai.Ticket {
bf := byteframe.NewByteFrame()
bf.WriteUint8(ticket.Unk0)
bf.WriteUint32(ticket.RP)
bf.WriteUint32(ticket.Unk2)
data = append(data, bf)
}
}
doAckEarthSucceed(s, pkt.AckHandle, data)
@@ -256,9 +323,9 @@ func handleMsgMhfPostTenrouirai(s *Session, p mhfpacket.MHFPacket) {
s.logger.Debug(
p.Opcode().String(),
zap.Uint8("Unk0", pkt.Unk0),
zap.Uint8("Unk1", pkt.Unk1),
zap.Uint8("Op", pkt.Op),
zap.Uint32("GuildID", pkt.GuildID),
zap.Uint8("Unk3", pkt.Unk3),
zap.Uint8("Unk1", pkt.Unk1),
zap.Uint16("Floors", pkt.Floors),
zap.Uint16("Antiques", pkt.Antiques),
zap.Uint16("Chests", pkt.Chests),
@@ -308,10 +375,10 @@ func handleMsgMhfGetGemInfo(s *Session, p mhfpacket.MHFPacket) {
gemInfo := []GemInfo{}
gemHistory := []GemHistory{}
tempGems := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
tempGems := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
s.server.db.QueryRow(`SELECT gems FROM tower WHERE char_id=$1`, s.charID).Scan(&tempGems)
for i, v := range stringsupport.CSVElems(tempGems) {
gemInfo = append(gemInfo, GemInfo{uint16(((i / 3) * 256) + ((i % 3) + 1)), uint16(v)})
gemInfo = append(gemInfo, GemInfo{uint16(((i / 5) * 256) + ((i % 5) + 1)), uint16(v)})
}
switch pkt.Unk0 {
@@ -351,11 +418,11 @@ func handleMsgMhfPostGemInfo(s *Session, p mhfpacket.MHFPacket) {
)
}
gems := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
gems := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
s.server.db.QueryRow(`SELECT gems FROM tower WHERE char_id=$1`, s.charID).Scan(&gems)
switch pkt.Op {
case 1: // Add gem
i := int(((pkt.Gem / 256) * 3) + (((pkt.Gem - ((pkt.Gem / 256) * 256)) - 1) % 3))
i := int(((pkt.Gem / 256) * 5) + (((pkt.Gem - ((pkt.Gem / 256) * 256)) - 1) % 5))
s.server.db.Exec(`UPDATE tower SET gems=$1 WHERE char_id=$2`, stringsupport.CSVSetIndex(gems, i, stringsupport.CSVGetIndex(gems, i)+int(pkt.Quantity)), s.charID)
case 2: // Transfer gem
// no way im doing this for now