mirror of
https://github.com/Mezeporta/Erupe.git
synced 2025-12-13 15:34:38 +01:00
fix disconnect not applying to other stages
This commit is contained in:
@@ -194,7 +194,7 @@ func logoutPlayer(s *Session) {
|
||||
if stage.host.charID == s.charID {
|
||||
for _, sess := range s.server.sessions {
|
||||
for rSlot := range stage.reservedClientSlots {
|
||||
if sess.charID == rSlot && sess.stage != nil && sess.stage.id == "sl1Ns200p0a0u0" {
|
||||
if sess.charID == rSlot && sess.stage != nil && sess.stage.id[3:5] != "Qs" {
|
||||
sess.QueueSendMHF(&mhfpacket.MsgSysStageDestruct{})
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user