mirror of
https://github.com/Mezeporta/Erupe.git
synced 2025-12-13 15:34:38 +01:00
Merge branch 'ZeruLight:main' into feature/discord-login
This commit is contained in:
@@ -13,6 +13,7 @@
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"DeleteOnSaveCorruption": false,
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"ClientMode": "ZZ",
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||||
"QuestCacheExpiry": 300,
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||||
"ProxyPort": 0,
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||||
"DevMode": true,
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||||
"DevModeOptions": {
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||||
"AutoCreateAccount": true,
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||||
@@ -25,8 +26,6 @@
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||||
"DivaEvent": 0,
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||||
"FestaEvent": -1,
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||||
"TournamentEvent": 0,
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"MezFesEvent": true,
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||||
"MezFesAlt": false,
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"DisableTokenCheck": false,
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"QuestDebugTools": false,
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"EarthStatusOverride": 0,
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@@ -45,8 +44,8 @@
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"TreasureHuntExpiry": 604800,
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"DisableLoginBoost": false,
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"DisableBoostTime": false,
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"BoostTimeDuration": 120,
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"GuildMealDuration": 60,
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"BoostTimeDuration": 7200,
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"GuildMealDuration": 3600,
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"BonusQuestAllowance": 3,
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"DailyQuestAllowance": 1,
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"MezfesSoloTickets": 10,
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@@ -65,6 +64,8 @@
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"MaterialMultiplier": 1.00,
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"ExtraCarves": 0,
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"DisableHunterNavi": false,
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"MezFesDuration": 172800,
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"MezFesSwitchMinigame": false,
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"EnableKaijiEvent": false,
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"EnableHiganjimaEvent": false,
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"EnableNierEvent": false,
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@@ -80,6 +80,7 @@ type Config struct {
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ClientMode string
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RealClientMode Mode
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QuestCacheExpiry int // Number of seconds to keep quest data cached
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ProxyPort uint16 // Forces the game to connect to a channel server proxy
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DevMode bool
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DevModeOptions DevModeOptions
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@@ -106,8 +107,6 @@ type DevModeOptions struct {
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DivaEvent int // Diva Defense event status
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FestaEvent int // Hunter's Festa event status
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TournamentEvent int // VS Tournament event status
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MezFesEvent bool // MezFes status
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MezFesAlt bool // Swaps out Volpakkun for Tokotoko
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DisableTokenCheck bool // Disables checking login token exists in the DB (security risk!)
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QuestDebugTools bool // Enable various quest debug logs
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EarthStatusOverride int32
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@@ -131,8 +130,8 @@ type GameplayOptions struct {
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TreasureHuntPartnyaCooldown uint32 // Seconds until a Partnya can be assigned to another Clan Treasure Hunt
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DisableLoginBoost bool // Disables the Login Boost system
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DisableBoostTime bool // Disables the daily NetCafe Boost Time
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BoostTimeDuration int // The number of minutes NetCafe Boost Time lasts for
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GuildMealDuration int // The number of minutes a Guild Meal can be activated for after cooking
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BoostTimeDuration int // Second that the NetCafe Boost Time lasts
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GuildMealDuration int // Second that a Guild Meal can be activated for after cooking
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BonusQuestAllowance uint32 // Number of Bonus Point Quests to allow daily
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DailyQuestAllowance uint32 // Number of Daily Quests to allow daily
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MezfesSoloTickets uint32 // Number of solo tickets given weekly
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@@ -151,6 +150,8 @@ type GameplayOptions struct {
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MaterialMultiplier float32 // Adjusts the multiplier of Monster Materials rewarded for quest completion
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ExtraCarves uint16 // Grant n extra chances to carve ALL carcasses
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DisableHunterNavi bool // Disables the Hunter Navi
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MezFesDuration int // Seconds that MezFes will last for weekly (from 12AM Mon backwards)
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MezFesSwitchMinigame bool // Swaps out Volpakkun Together for Tokotoko Partnya
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EnableKaijiEvent bool // Enables the Kaiji event in the Rasta Bar
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EnableHiganjimaEvent bool // Enables the Higanjima event in the Rasta Bar
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EnableNierEvent bool // Enables the Nier event in the Rasta Bar
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8
main.go
8
main.go
@@ -22,11 +22,13 @@ import (
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)
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// Temporary DB auto clean on startup for quick development & testing.
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func cleanDB(db *sqlx.DB) {
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func cleanDB(db *sqlx.DB, config *_config.Config) {
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_ = db.MustExec("DELETE FROM guild_characters")
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_ = db.MustExec("DELETE FROM guilds")
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_ = db.MustExec("DELETE FROM characters")
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if config.ProxyPort == 0 {
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_ = db.MustExec("DELETE FROM sign_sessions")
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}
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_ = db.MustExec("DELETE FROM users")
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}
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@@ -124,14 +126,16 @@ func main() {
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logger.Info("Database: Started successfully")
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// Clear stale data
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if config.ProxyPort == 0 {
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_ = db.MustExec("DELETE FROM sign_sessions")
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}
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_ = db.MustExec("DELETE FROM servers")
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_ = db.MustExec(`UPDATE guild_characters SET treasure_hunt=NULL`)
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||||
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||||
// Clean the DB if the option is on.
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if config.DevMode && config.DevModeOptions.CleanDB {
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logger.Info("Database: Started clearing...")
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cleanDB(db)
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cleanDB(db, config)
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logger.Info("Database: Finished clearing")
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}
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@@ -3,7 +3,6 @@ package mhfpacket
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import (
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"errors"
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"erupe-ce/common/byteframe"
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"erupe-ce/common/bfutil"
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"erupe-ce/network"
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"erupe-ce/network/clientctx"
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)
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@@ -13,7 +12,7 @@ type MsgSysCreateStage struct {
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AckHandle uint32
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Unk0 uint8 // Likely only has 1 and 2 as values.
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PlayerCount uint8
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StageID string // NULL terminated string.
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StageID string
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}
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// Opcode returns the ID associated with this packet type.
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@@ -26,8 +25,8 @@ func (m *MsgSysCreateStage) Parse(bf *byteframe.ByteFrame, ctx *clientctx.Client
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m.AckHandle = bf.ReadUint32()
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m.Unk0 = bf.ReadUint8()
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m.PlayerCount = bf.ReadUint8()
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stageIDLength := bf.ReadUint8()
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m.StageID = string(bfutil.UpToNull(bf.ReadBytes(uint(stageIDLength))))
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bf.ReadUint8() // Length StageID
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m.StageID = string(bf.ReadNullTerminatedBytes())
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return nil
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}
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@@ -11,7 +11,7 @@ import (
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// MsgSysEnterStage represents the MSG_SYS_ENTER_STAGE
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type MsgSysEnterStage struct {
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AckHandle uint32
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UnkBool uint8
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Unk bool
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StageID string
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}
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@@ -23,8 +23,8 @@ func (m *MsgSysEnterStage) Opcode() network.PacketID {
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// Parse parses the packet from binary
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func (m *MsgSysEnterStage) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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m.AckHandle = bf.ReadUint32()
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m.UnkBool = bf.ReadUint8()
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bf.ReadUint8()
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||||
m.Unk = bf.ReadBool() // IsQuest?
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||||
bf.ReadUint8() // Length StageID
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m.StageID = string(bf.ReadNullTerminatedBytes())
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return nil
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||||
}
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||||
@@ -2,8 +2,6 @@ package mhfpacket
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||||
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||||
import (
|
||||
"errors"
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"erupe-ce/common/stringsupport"
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"erupe-ce/common/byteframe"
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"erupe-ce/network"
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"erupe-ce/network/clientctx"
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@@ -12,8 +10,7 @@ import (
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// MsgSysEnumerateStage represents the MSG_SYS_ENUMERATE_STAGE
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type MsgSysEnumerateStage struct {
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||||
AckHandle uint32
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||||
Unk0 uint8 // Hardcoded 1 in the binary
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||||
StagePrefix string // NULL terminated string.
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||||
StagePrefix string
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||||
}
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||||
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||||
// Opcode returns the ID associated with this packet type.
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||||
@@ -24,9 +21,9 @@ func (m *MsgSysEnumerateStage) Opcode() network.PacketID {
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||||
// Parse parses the packet from binary
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||||
func (m *MsgSysEnumerateStage) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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m.AckHandle = bf.ReadUint32()
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||||
m.Unk0 = bf.ReadUint8()
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||||
bf.ReadUint8()
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||||
m.StagePrefix = stringsupport.SJISToUTF8(bf.ReadNullTerminatedBytes())
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||||
bf.ReadUint8() // Always 1
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||||
bf.ReadUint8() // Length StagePrefix
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||||
m.StagePrefix = string(bf.ReadNullTerminatedBytes())
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -3,17 +3,14 @@ package mhfpacket
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||||
import (
|
||||
"errors"
|
||||
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
)
|
||||
|
||||
// MsgSysLockStage represents the MSG_SYS_LOCK_STAGE
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||||
type MsgSysLockStage struct {
|
||||
AckHandle uint32
|
||||
Unk0 uint8 // Hardcoded 1 in the binary
|
||||
Unk1 uint8 // Hardcoded 1 in the binary
|
||||
StageIDLength uint8
|
||||
StageID string
|
||||
}
|
||||
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||||
@@ -25,10 +22,10 @@ func (m *MsgSysLockStage) Opcode() network.PacketID {
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||||
// Parse parses the packet from binary
|
||||
func (m *MsgSysLockStage) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.AckHandle = bf.ReadUint32()
|
||||
m.Unk0 = bf.ReadUint8()
|
||||
m.Unk1 = bf.ReadUint8()
|
||||
m.StageIDLength = bf.ReadUint8()
|
||||
m.StageID = string(bf.ReadBytes(uint(m.StageIDLength)))
|
||||
bf.ReadUint8() // Always 1
|
||||
bf.ReadUint8() // Always 1
|
||||
bf.ReadUint8() // Length StageID
|
||||
m.StageID = string(bf.ReadNullTerminatedBytes())
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -1,15 +1,14 @@
|
||||
package mhfpacket
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"erupe-ce/common/byteframe"
|
||||
"erupe-ce/network"
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/common/byteframe"
|
||||
)
|
||||
|
||||
// MsgSysUnlockStage represents the MSG_SYS_UNLOCK_STAGE
|
||||
type MsgSysUnlockStage struct {
|
||||
Unk0 uint16 // Hardcoded 0 in the binary.
|
||||
}
|
||||
type MsgSysUnlockStage struct{}
|
||||
|
||||
// Opcode returns the ID associated with this packet type.
|
||||
func (m *MsgSysUnlockStage) Opcode() network.PacketID {
|
||||
@@ -18,12 +17,11 @@ func (m *MsgSysUnlockStage) Opcode() network.PacketID {
|
||||
|
||||
// Parse parses the packet from binary
|
||||
func (m *MsgSysUnlockStage) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
m.Unk0 = bf.ReadUint16()
|
||||
bf.ReadUint16() // Zeroed
|
||||
return nil
|
||||
}
|
||||
|
||||
// Build builds a binary packet from the current data.
|
||||
func (m *MsgSysUnlockStage) Build(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
|
||||
bf.WriteUint16(m.Unk0)
|
||||
return nil
|
||||
return errors.New("NOT IMPLEMENTED")
|
||||
}
|
||||
|
||||
@@ -378,7 +378,7 @@ func handleMsgMhfTransitMessage(s *Session, p mhfpacket.MHFPacket) {
|
||||
if session.charID == CharID {
|
||||
count++
|
||||
sessionName := stringsupport.UTF8ToSJIS(session.Name)
|
||||
sessionStage := stringsupport.UTF8ToSJIS(session.stageID)
|
||||
sessionStage := stringsupport.UTF8ToSJIS(session.stage.id)
|
||||
resp.WriteUint32(binary.LittleEndian.Uint32(net.ParseIP(c.IP).To4()))
|
||||
resp.WriteUint16(c.Port)
|
||||
resp.WriteUint32(session.charID)
|
||||
@@ -408,7 +408,7 @@ func handleMsgMhfTransitMessage(s *Session, p mhfpacket.MHFPacket) {
|
||||
if strings.Contains(session.Name, searchTerm) {
|
||||
count++
|
||||
sessionName := stringsupport.UTF8ToSJIS(session.Name)
|
||||
sessionStage := stringsupport.UTF8ToSJIS(session.stageID)
|
||||
sessionStage := stringsupport.UTF8ToSJIS(session.stage.id)
|
||||
resp.WriteUint32(binary.LittleEndian.Uint32(net.ParseIP(c.IP).To4()))
|
||||
resp.WriteUint16(c.Port)
|
||||
resp.WriteUint32(session.charID)
|
||||
@@ -445,7 +445,7 @@ func handleMsgMhfTransitMessage(s *Session, p mhfpacket.MHFPacket) {
|
||||
hrp := uint16(1)
|
||||
gr := uint16(0)
|
||||
s.server.db.QueryRow("SELECT hrp, gr FROM characters WHERE id=$1", session.charID).Scan(&hrp, &gr)
|
||||
sessionStage := stringsupport.UTF8ToSJIS(session.stageID)
|
||||
sessionStage := stringsupport.UTF8ToSJIS(session.stage.id)
|
||||
sessionName := stringsupport.UTF8ToSJIS(session.Name)
|
||||
resp.WriteUint32(binary.LittleEndian.Uint32(net.ParseIP(c.IP).To4()))
|
||||
resp.WriteUint16(c.Port)
|
||||
@@ -988,8 +988,8 @@ func handleMsgMhfKickExportForce(s *Session, p mhfpacket.MHFPacket) {}
|
||||
func handleMsgMhfGetEarthStatus(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetEarthStatus)
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint32(uint32(TimeWeekStart().Add(time.Hour * -24).Unix())) // Start
|
||||
bf.WriteUint32(uint32(TimeWeekNext().Add(time.Hour * 24).Unix())) // End
|
||||
bf.WriteUint32(uint32(TimeWeekStart().Unix())) // Start
|
||||
bf.WriteUint32(uint32(TimeWeekNext().Unix())) // End
|
||||
bf.WriteInt32(s.server.erupeConfig.DevModeOptions.EarthStatusOverride)
|
||||
bf.WriteInt32(s.server.erupeConfig.DevModeOptions.EarthIDOverride)
|
||||
bf.WriteInt32(s.server.erupeConfig.DevModeOptions.EarthMonsterOverride)
|
||||
|
||||
@@ -220,7 +220,7 @@ func addPointNetcafe(s *Session, p int) error {
|
||||
func handleMsgMhfStartBoostTime(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfStartBoostTime)
|
||||
bf := byteframe.NewByteFrame()
|
||||
boostLimit := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.BoostTimeDuration) * time.Minute)
|
||||
boostLimit := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.BoostTimeDuration) * time.Second)
|
||||
if s.server.erupeConfig.GameplayOptions.DisableBoostTime {
|
||||
bf.WriteUint32(0)
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
|
||||
@@ -1831,18 +1831,18 @@ func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
|
||||
func handleMsgMhfRegistGuildCooking(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfRegistGuildCooking)
|
||||
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
|
||||
currentTime := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.GuildMealDuration-60) * time.Minute)
|
||||
startTime := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.GuildMealDuration-3600) * time.Second)
|
||||
if pkt.OverwriteID != 0 {
|
||||
s.server.db.Exec("UPDATE guild_meals SET meal_id = $1, level = $2, created_at = $3 WHERE id = $4", pkt.MealID, pkt.Success, currentTime, pkt.OverwriteID)
|
||||
s.server.db.Exec("UPDATE guild_meals SET meal_id = $1, level = $2, created_at = $3 WHERE id = $4", pkt.MealID, pkt.Success, startTime, pkt.OverwriteID)
|
||||
} else {
|
||||
s.server.db.QueryRow("INSERT INTO guild_meals (guild_id, meal_id, level, created_at) VALUES ($1, $2, $3, $4) RETURNING id", guild.ID, pkt.MealID, pkt.Success, currentTime).Scan(&pkt.OverwriteID)
|
||||
s.server.db.QueryRow("INSERT INTO guild_meals (guild_id, meal_id, level, created_at) VALUES ($1, $2, $3, $4) RETURNING id", guild.ID, pkt.MealID, pkt.Success, startTime).Scan(&pkt.OverwriteID)
|
||||
}
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint16(1)
|
||||
bf.WriteUint32(pkt.OverwriteID)
|
||||
bf.WriteUint32(uint32(pkt.MealID))
|
||||
bf.WriteUint32(uint32(pkt.Success))
|
||||
bf.WriteUint32(uint32(currentTime.Unix()))
|
||||
bf.WriteUint32(uint32(startTime.Unix()))
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
|
||||
@@ -55,7 +55,6 @@ func doStageTransfer(s *Session, ackHandle uint32, stageID string) {
|
||||
|
||||
// Save our new stage ID and pointer to the new stage itself.
|
||||
s.Lock()
|
||||
s.stageID = stageID
|
||||
s.stage = s.server.stages[stageID]
|
||||
s.Unlock()
|
||||
|
||||
@@ -153,13 +152,13 @@ func handleMsgSysEnterStage(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgSysEnterStage)
|
||||
|
||||
// Push our current stage ID to the movement stack before entering another one.
|
||||
if s.stageID == "" {
|
||||
if s.stage.id == "" {
|
||||
s.stageMoveStack.Set(pkt.StageID)
|
||||
} else {
|
||||
s.stage.Lock()
|
||||
s.stage.reservedClientSlots[s.charID] = false
|
||||
s.stage.Unlock()
|
||||
s.stageMoveStack.Push(s.stageID)
|
||||
s.stageMoveStack.Push(s.stage.id)
|
||||
s.stageMoveStack.Lock()
|
||||
}
|
||||
|
||||
@@ -206,9 +205,12 @@ func handleMsgSysLeaveStage(s *Session, p mhfpacket.MHFPacket) {}
|
||||
|
||||
func handleMsgSysLockStage(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgSysLockStage)
|
||||
// TODO(Andoryuuta): What does this packet _actually_ do?
|
||||
// I think this is supposed to mark a stage as no longer able to accept client reservations
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
|
||||
if stage, exists := s.server.stages[pkt.StageID]; exists {
|
||||
stage.Lock()
|
||||
stage.locked = true
|
||||
stage.Unlock()
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgSysUnlockStage(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -218,8 +220,10 @@ func handleMsgSysUnlockStage(s *Session, p mhfpacket.MHFPacket) {
|
||||
|
||||
for charID := range s.reservationStage.reservedClientSlots {
|
||||
session := s.server.FindSessionByCharID(charID)
|
||||
if session != nil {
|
||||
session.QueueSendMHF(&mhfpacket.MsgSysStageDestruct{})
|
||||
}
|
||||
}
|
||||
|
||||
delete(s.server.stages, s.reservationStage.id)
|
||||
}
|
||||
@@ -241,6 +245,10 @@ func handleMsgSysReserveStage(s *Session, p mhfpacket.MHFPacket) {
|
||||
}
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
} else if uint16(len(stage.reservedClientSlots)) < stage.maxPlayers {
|
||||
if stage.locked {
|
||||
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
|
||||
return
|
||||
}
|
||||
if len(stage.password) > 0 {
|
||||
if stage.password != s.stagePass {
|
||||
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
|
||||
@@ -383,20 +391,17 @@ func handleMsgSysEnumerateStage(s *Session, p mhfpacket.MHFPacket) {
|
||||
joinable++
|
||||
|
||||
bf.WriteUint16(uint16(len(stage.reservedClientSlots)))
|
||||
bf.WriteUint16(0) // Unk
|
||||
if len(stage.clients) > 0 {
|
||||
bf.WriteUint16(1)
|
||||
} else {
|
||||
bf.WriteUint16(0)
|
||||
}
|
||||
bf.WriteUint16(uint16(len(stage.clients)))
|
||||
bf.WriteUint16(uint16(len(stage.clients)))
|
||||
bf.WriteUint16(stage.maxPlayers)
|
||||
if len(stage.password) > 0 {
|
||||
// This byte has also been seen as 1
|
||||
// The quest is also recognised as locked when this is 2
|
||||
bf.WriteUint8(2)
|
||||
} else {
|
||||
bf.WriteUint8(0)
|
||||
var flags uint8
|
||||
if stage.locked {
|
||||
flags |= 1
|
||||
}
|
||||
if len(stage.password) > 0 {
|
||||
flags |= 2
|
||||
}
|
||||
bf.WriteUint8(flags)
|
||||
ps.Uint8(bf, sid, false)
|
||||
stage.RUnlock()
|
||||
}
|
||||
|
||||
@@ -36,7 +36,6 @@ type Session struct {
|
||||
|
||||
objectIndex uint16
|
||||
userEnteredStage bool // If the user has entered a stage before
|
||||
stageID string
|
||||
stage *Stage
|
||||
reservationStage *Stage // Required for the stateful MsgSysUnreserveStage packet.
|
||||
stagePass string // Temporary storage
|
||||
|
||||
@@ -47,6 +47,7 @@ type Stage struct {
|
||||
host *Session
|
||||
maxPlayers uint16
|
||||
password string
|
||||
locked bool
|
||||
}
|
||||
|
||||
// NewStage creates a new stage with intialized values.
|
||||
|
||||
@@ -16,8 +16,11 @@ func TimeMidnight() time.Time {
|
||||
|
||||
func TimeWeekStart() time.Time {
|
||||
midnight := TimeMidnight()
|
||||
offset := (int(midnight.Weekday()) - 1) * -24
|
||||
return midnight.Add(time.Hour * time.Duration(offset))
|
||||
offset := int(midnight.Weekday()) - int(time.Monday)
|
||||
if offset < 0 {
|
||||
offset += 7
|
||||
}
|
||||
return midnight.Add(-time.Duration(offset) * 24 * time.Hour)
|
||||
}
|
||||
|
||||
func TimeWeekNext() time.Time {
|
||||
|
||||
@@ -69,7 +69,11 @@ func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
|
||||
|
||||
for channelIdx, ci := range si.Channels {
|
||||
sid = (4096 + serverIdx*256) + (16 + channelIdx)
|
||||
if _config.ErupeConfig.DevMode && _config.ErupeConfig.ProxyPort != 0 {
|
||||
bf.WriteUint16(_config.ErupeConfig.ProxyPort)
|
||||
} else {
|
||||
bf.WriteUint16(ci.Port)
|
||||
}
|
||||
bf.WriteUint16(16 + uint16(channelIdx))
|
||||
bf.WriteUint16(ci.MaxPlayers)
|
||||
var currentPlayers uint16
|
||||
|
||||
@@ -9,6 +9,7 @@ import (
|
||||
"fmt"
|
||||
"go.uber.org/zap"
|
||||
"strings"
|
||||
"time"
|
||||
)
|
||||
|
||||
func (s *Session) makeSignResponse(uid uint32) []byte {
|
||||
@@ -154,35 +155,30 @@ func (s *Session) makeSignResponse(uid uint32) []byte {
|
||||
bf.WriteUint32(uint32(s.server.getReturnExpiry(uid).Unix()))
|
||||
bf.WriteUint32(0)
|
||||
|
||||
mezfes := s.server.erupeConfig.DevModeOptions.MezFesEvent
|
||||
alt := s.server.erupeConfig.DevModeOptions.MezFesAlt
|
||||
if mezfes {
|
||||
tickets := []uint32{
|
||||
s.server.erupeConfig.GameplayOptions.MezfesSoloTickets,
|
||||
s.server.erupeConfig.GameplayOptions.MezfesGroupTickets,
|
||||
}
|
||||
stalls := []uint8{
|
||||
10, 3, 6, 9, 4, 8, 5, 7,
|
||||
}
|
||||
if s.server.erupeConfig.GameplayOptions.MezFesSwitchMinigame {
|
||||
stalls[4] = 2
|
||||
}
|
||||
|
||||
// We can just use the start timestamp as the event ID
|
||||
bf.WriteUint32(uint32(channelserver.TimeWeekStart().Unix()))
|
||||
// Start time
|
||||
bf.WriteUint32(uint32(channelserver.TimeWeekStart().Unix()))
|
||||
bf.WriteUint32(uint32(channelserver.TimeWeekNext().Add(-time.Duration(s.server.erupeConfig.GameplayOptions.MezFesDuration) * time.Second).Unix()))
|
||||
// End time
|
||||
bf.WriteUint32(uint32(channelserver.TimeWeekNext().Unix()))
|
||||
bf.WriteUint8(2) // Unk
|
||||
bf.WriteUint32(s.server.erupeConfig.GameplayOptions.MezfesSoloTickets)
|
||||
bf.WriteUint32(s.server.erupeConfig.GameplayOptions.MezfesGroupTickets)
|
||||
bf.WriteUint8(8) // Stalls open
|
||||
bf.WriteUint8(10) // Stall Map
|
||||
bf.WriteUint8(3) // Pachinko
|
||||
bf.WriteUint8(6) // Nyanrendo
|
||||
bf.WriteUint8(9) // Point stall
|
||||
if alt {
|
||||
bf.WriteUint8(2) // Tokotoko Partnya
|
||||
} else {
|
||||
bf.WriteUint8(4) // Volpakkun Together
|
||||
bf.WriteUint8(uint8(len(tickets)))
|
||||
for i := range tickets {
|
||||
bf.WriteUint32(tickets[i])
|
||||
}
|
||||
bf.WriteUint8(8) // Dokkan Battle Cats
|
||||
bf.WriteUint8(5) // Goocoo Scoop
|
||||
bf.WriteUint8(7) // Honey Panic
|
||||
} else {
|
||||
bf.WriteUint32(0)
|
||||
bf.WriteUint32(0)
|
||||
bf.WriteUint32(0)
|
||||
bf.WriteUint8(uint8(len(stalls)))
|
||||
for i := range stalls {
|
||||
bf.WriteUint8(stalls[i])
|
||||
}
|
||||
return bf.Data()
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@ import (
|
||||
"erupe-ce/server/channelserver"
|
||||
"net/http"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"github.com/lib/pq"
|
||||
"go.uber.org/zap"
|
||||
@@ -82,20 +83,18 @@ func (s *Server) newAuthData(userID uint32, userRights uint32, userToken string,
|
||||
resp.Characters[i].HR = 7
|
||||
}
|
||||
}
|
||||
if s.erupeConfig.DevModeOptions.MezFesEvent {
|
||||
stalls := []uint32{10, 3, 6, 9, 4, 8, 5, 7}
|
||||
if s.erupeConfig.DevModeOptions.MezFesAlt {
|
||||
if s.erupeConfig.GameplayOptions.MezFesSwitchMinigame {
|
||||
stalls[4] = 2
|
||||
}
|
||||
resp.MezFes = &MezFes{
|
||||
ID: uint32(channelserver.TimeWeekStart().Unix()),
|
||||
Start: uint32(channelserver.TimeWeekStart().Unix()),
|
||||
Start: uint32(channelserver.TimeWeekStart().Add(-time.Duration(s.erupeConfig.GameplayOptions.MezFesDuration) * time.Second).Unix()),
|
||||
End: uint32(channelserver.TimeWeekNext().Unix()),
|
||||
SoloTickets: s.erupeConfig.GameplayOptions.MezfesSoloTickets,
|
||||
GroupTickets: s.erupeConfig.GameplayOptions.MezfesGroupTickets,
|
||||
Stalls: stalls,
|
||||
}
|
||||
}
|
||||
if !s.erupeConfig.HideLoginNotice {
|
||||
resp.Notices = append(resp.Notices, strings.Join(s.erupeConfig.LoginNotices[:], "<PAGE>"))
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user