refactored guild and guild alliance into internal/service

This commit is contained in:
stratic-dev
2024-10-17 19:16:09 +01:00
parent fa35141f97
commit 5baff56517
11 changed files with 846 additions and 786 deletions

641
internal/service/guild.go Normal file
View File

@@ -0,0 +1,641 @@
package service
import (
"database/sql"
"database/sql/driver"
"encoding/json"
"errors"
"erupe-ce/config"
"erupe-ce/internal/model"
"erupe-ce/utils/db"
"erupe-ce/utils/logger"
"fmt"
"time"
"github.com/jmoiron/sqlx"
"go.uber.org/zap"
)
type Guild struct {
ID uint32 `db:"id"`
Name string `db:"name"`
MainMotto uint8 `db:"main_motto"`
SubMotto uint8 `db:"sub_motto"`
CreatedAt time.Time `db:"created_at"`
MemberCount uint16 `db:"member_count"`
RankRP uint32 `db:"rank_rp"`
EventRP uint32 `db:"event_rp"`
RoomRP uint16 `db:"room_rp"`
RoomExpiry time.Time `db:"room_expiry"`
Comment string `db:"comment"`
PugiName1 string `db:"pugi_name_1"`
PugiName2 string `db:"pugi_name_2"`
PugiName3 string `db:"pugi_name_3"`
PugiOutfit1 uint8 `db:"pugi_outfit_1"`
PugiOutfit2 uint8 `db:"pugi_outfit_2"`
PugiOutfit3 uint8 `db:"pugi_outfit_3"`
PugiOutfits uint32 `db:"pugi_outfits"`
Recruiting bool `db:"recruiting"`
FestivalColor model.FestivalColor `db:"festival_color"`
Souls uint32 `db:"souls"`
AllianceID uint32 `db:"alliance_id"`
Icon *GuildIcon `db:"icon"`
model.GuildLeader
}
func RollbackTransaction(transaction *sql.Tx) {
err := transaction.Rollback()
logger := logger.Get()
if err != nil {
logger.Error("failed to rollback transaction", zap.Error(err))
}
}
type GuildIcon struct {
Parts []model.GuildIconPart
}
func (gi *GuildIcon) Scan(val interface{}) (err error) {
switch v := val.(type) {
case []byte:
err = json.Unmarshal(v, &gi)
case string:
err = json.Unmarshal([]byte(v), &gi)
}
return
}
func (gi *GuildIcon) Value() (valuer driver.Value, err error) {
return json.Marshal(gi)
}
func (g *Guild) Rank() uint16 {
rpMap := []uint32{
24, 48, 96, 144, 192, 240, 288, 360, 432,
504, 600, 696, 792, 888, 984, 1080, 1200,
}
if config.GetConfig().ClientID <= config.Z2 {
rpMap = []uint32{
3500, 6000, 8500, 11000, 13500, 16000, 20000, 24000, 28000,
33000, 38000, 43000, 48000, 55000, 70000, 90000, 120000,
}
}
for i, u := range rpMap {
if g.RankRP < u {
if config.GetConfig().ClientID <= config.S6 && i >= 12 {
return 12
} else if config.GetConfig().ClientID <= config.F5 && i >= 13 {
return 13
} else if config.GetConfig().ClientID <= config.G32 && i >= 14 {
return 14
}
return uint16(i)
}
}
if config.GetConfig().ClientID <= config.S6 {
return 12
} else if config.GetConfig().ClientID <= config.F5 {
return 13
} else if config.GetConfig().ClientID <= config.G32 {
return 14
}
return 17
}
func (guild *Guild) Save() error {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
_, err = db.Exec(`
UPDATE guilds SET main_motto=$2, sub_motto=$3, comment=$4, pugi_name_1=$5, pugi_name_2=$6, pugi_name_3=$7,
pugi_outfit_1=$8, pugi_outfit_2=$9, pugi_outfit_3=$10, pugi_outfits=$11, icon=$12, leader_id=$13 WHERE id=$1
`, guild.ID, guild.MainMotto, guild.SubMotto, guild.Comment, guild.PugiName1, guild.PugiName2, guild.PugiName3,
guild.PugiOutfit1, guild.PugiOutfit2, guild.PugiOutfit3, guild.PugiOutfits, guild.Icon, guild.GuildLeader.LeaderCharID)
if err != nil {
logger.Error("failed to update guild data", zap.Error(err), zap.Uint32("guildID", guild.ID))
return err
}
return nil
}
func (guild *Guild) CreateApplication(charID uint32, applicationType model.GuildApplicationType, transaction *sql.Tx, actorId uint32) error {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
query := `
INSERT INTO guild_applications (guild_id, character_id, actor_id, application_type)
VALUES ($1, $2, $3, $4)
`
// Actor ID is the s.CharID
if transaction == nil {
_, err = db.Exec(query, guild.ID, charID, actorId, applicationType)
} else {
_, err = transaction.Exec(query, guild.ID, charID, actorId, applicationType)
}
if err != nil {
logger.Error(
"failed to add guild application",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
return err
}
return nil
}
func (guild *Guild) Disband(charID uint32) error {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
transaction, err := db.Begin()
if err != nil {
logger.Error("failed to begin transaction", zap.Error(err))
return err
}
_, err = transaction.Exec("DELETE FROM guild_characters WHERE guild_id = $1", guild.ID)
if err != nil {
logger.Error("failed to remove guild characters", zap.Error(err), zap.Uint32("guildId", guild.ID))
RollbackTransaction(transaction)
return err
}
_, err = transaction.Exec("DELETE FROM guilds WHERE id = $1", guild.ID)
if err != nil {
logger.Error("failed to remove guild", zap.Error(err), zap.Uint32("guildID", guild.ID))
RollbackTransaction(transaction)
return err
}
_, err = transaction.Exec("DELETE FROM guild_alliances WHERE parent_id=$1", guild.ID)
if err != nil {
logger.Error("failed to remove guild alliance", zap.Error(err), zap.Uint32("guildID", guild.ID))
RollbackTransaction(transaction)
return err
}
_, err = transaction.Exec("UPDATE guild_alliances SET sub1_id=sub2_id, sub2_id=NULL WHERE sub1_id=$1", guild.ID)
if err != nil {
logger.Error("failed to remove guild from alliance", zap.Error(err), zap.Uint32("guildID", guild.ID))
RollbackTransaction(transaction)
return err
}
_, err = transaction.Exec("UPDATE guild_alliances SET sub2_id=NULL WHERE sub2_id=$1", guild.ID)
if err != nil {
logger.Error("failed to remove guild from alliance", zap.Error(err), zap.Uint32("guildID", guild.ID))
RollbackTransaction(transaction)
return err
}
err = transaction.Commit()
if err != nil {
logger.Error("failed to commit transaction", zap.Error(err))
return err
}
logger.Info("Character disbanded guild", zap.Uint32("charID", charID), zap.Uint32("guildID", guild.ID))
return nil
}
func (guild *Guild) RemoveCharacter(charID uint32) error {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
_, err = db.Exec("DELETE FROM guild_characters WHERE character_id=$1", charID)
if err != nil {
logger.Error(
"failed to remove character from guild",
zap.Error(err),
zap.Uint32("charID", charID),
zap.Uint32("guildID", guild.ID),
)
return err
}
return nil
}
func (guild *Guild) AcceptApplication(charID uint32) error {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
transaction, err := db.Begin()
if err != nil {
logger.Error("failed to start db transaction", zap.Error(err))
return err
}
_, err = transaction.Exec(`DELETE FROM guild_applications WHERE character_id = $1`, charID)
if err != nil {
logger.Error("failed to accept character's guild application", zap.Error(err))
RollbackTransaction(transaction)
return err
}
_, err = transaction.Exec(`
INSERT INTO guild_characters (guild_id, character_id, order_index)
VALUES ($1, $2, (SELECT MAX(order_index) + 1 FROM guild_characters WHERE guild_id = $1))
`, guild.ID, charID)
if err != nil {
logger.Error(
"failed to add applicant to guild",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
RollbackTransaction(transaction)
return err
}
err = transaction.Commit()
if err != nil {
logger.Error("failed to commit db transaction", zap.Error(err))
RollbackTransaction(transaction)
return err
}
return nil
}
// This is relying on the fact that invitation ID is also character ID right now
// if invitation ID changes, this will break.
func (guild *Guild) CancelInvitation(charID uint32) error {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
_, err = db.Exec(
`DELETE FROM guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = 'invited'`,
charID, guild.ID,
)
if err != nil {
logger.Error(
"failed to cancel guild invitation",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
return err
}
return nil
}
func (guild *Guild) RejectApplication(charID uint32) error {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
_, err = db.Exec(
`DELETE FROM guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = 'applied'`,
charID, guild.ID,
)
if err != nil {
logger.Error(
"failed to reject guild application",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
return err
}
return nil
}
func (guild *Guild) ArrangeCharacters(charIDs []uint32) error {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
transaction, err := db.Begin()
if err != nil {
logger.Error("failed to start db transaction", zap.Error(err))
return err
}
for i, id := range charIDs {
_, err := transaction.Exec("UPDATE guild_characters SET order_index = $1 WHERE character_id = $2", 2+i, id)
if err != nil {
err = transaction.Rollback()
if err != nil {
logger.Error("failed to rollback db transaction", zap.Error(err))
}
return err
}
}
err = transaction.Commit()
if err != nil {
logger.Error("failed to commit db transaction", zap.Error(err))
return err
}
return nil
}
func (guild *Guild) GetApplicationForCharID(charID uint32, applicationType model.GuildApplicationType) (*model.GuildApplication, error) {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
row := db.QueryRowx(`
SELECT * from guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = $3
`, charID, guild.ID, applicationType)
application := &model.GuildApplication{}
err = row.StructScan(application)
if errors.Is(err, sql.ErrNoRows) {
return nil, nil
}
if err != nil {
logger.Error(
"failed to retrieve guild application for character",
zap.Error(err),
zap.Uint32("charID", charID),
zap.Uint32("guildID", guild.ID),
)
return nil, err
}
return application, nil
}
func (guild *Guild) HasApplicationForCharID(charID uint32) (bool, error) {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
row := db.QueryRowx(`
SELECT 1 from guild_applications WHERE character_id = $1 AND guild_id = $2
`, charID, guild.ID)
num := 0
err = row.Scan(&num)
if errors.Is(err, sql.ErrNoRows) {
return false, nil
}
if err != nil {
logger.Error(
"failed to retrieve guild applications for character",
zap.Error(err),
zap.Uint32("charID", charID),
zap.Uint32("guildID", guild.ID),
)
return false, err
}
return true, nil
}
const GuildInfoSelectQuery = `
SELECT
g.id,
g.name,
rank_rp,
event_rp,
room_rp,
COALESCE(room_expiry, '1970-01-01') AS room_expiry,
main_motto,
sub_motto,
created_at,
leader_id,
c.name AS leader_name,
comment,
COALESCE(pugi_name_1, '') AS pugi_name_1,
COALESCE(pugi_name_2, '') AS pugi_name_2,
COALESCE(pugi_name_3, '') AS pugi_name_3,
pugi_outfit_1,
pugi_outfit_2,
pugi_outfit_3,
pugi_outfits,
recruiting,
COALESCE((SELECT team FROM festa_registrations fr WHERE fr.guild_id = g.id), 'none') AS festival_color,
COALESCE((SELECT SUM(fs.souls) FROM festa_submissions fs WHERE fs.guild_id=g.id), 0) AS souls,
COALESCE((
SELECT id FROM guild_alliances ga WHERE
ga.parent_id = g.id OR
ga.sub1_id = g.id OR
ga.sub2_id = g.id
), 0) AS alliance_id,
icon,
(SELECT count(1) FROM guild_characters gc WHERE gc.guild_id = g.id) AS member_count
FROM guilds g
JOIN guild_characters gc ON gc.character_id = leader_id
JOIN characters c on leader_id = c.id
`
func CreateGuild(guildName string, charID uint32) (int32, error) {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
transaction, err := db.Begin()
if err != nil {
logger.Error("failed to start db transaction", zap.Error(err))
return 0, err
}
if err != nil {
panic(err)
}
guildResult, err := transaction.Query(
"INSERT INTO guilds (name, leader_id) VALUES ($1, $2) RETURNING id",
guildName, charID,
)
if err != nil {
logger.Error("failed to create guild", zap.Error(err))
RollbackTransaction(transaction)
return 0, err
}
var guildId int32
guildResult.Next()
err = guildResult.Scan(&guildId)
if err != nil {
logger.Error("failed to retrieve guild ID", zap.Error(err))
RollbackTransaction(transaction)
return 0, err
}
err = guildResult.Close()
if err != nil {
logger.Error("failed to finalise query", zap.Error(err))
RollbackTransaction(transaction)
return 0, err
}
_, err = transaction.Exec(`
INSERT INTO guild_characters (guild_id, character_id)
VALUES ($1, $2)
`, guildId, charID)
if err != nil {
logger.Error("failed to add character to guild", zap.Error(err))
RollbackTransaction(transaction)
return 0, err
}
err = transaction.Commit()
if err != nil {
logger.Error("failed to commit guild creation", zap.Error(err))
return 0, err
}
return guildId, nil
}
func GetGuildInfoByID(guildID uint32) (*Guild, error) {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
rows, err := db.Queryx(fmt.Sprintf(`
%s
WHERE g.id = $1
LIMIT 1
`, GuildInfoSelectQuery), guildID)
if err != nil {
logger.Error("failed to retrieve guild", zap.Error(err), zap.Uint32("guildID", guildID))
return nil, err
}
defer rows.Close()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return BuildGuildObjectFromDbResult(rows, err)
}
func GetGuildInfoByCharacterId(charID uint32) (*Guild, error) {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
rows, err := db.Queryx(fmt.Sprintf(`
%s
WHERE EXISTS(
SELECT 1
FROM guild_characters gc1
WHERE gc1.character_id = $1
AND gc1.guild_id = g.id
)
OR EXISTS(
SELECT 1
FROM guild_applications ga
WHERE ga.character_id = $1
AND ga.guild_id = g.id
AND ga.application_type = 'applied'
)
LIMIT 1
`, GuildInfoSelectQuery), charID)
if err != nil {
logger.Error("failed to retrieve guild for character", zap.Error(err), zap.Uint32("charID", charID))
return nil, err
}
defer rows.Close()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return BuildGuildObjectFromDbResult(rows, err)
}
func BuildGuildObjectFromDbResult(result *sqlx.Rows, err error) (*Guild, error) {
guild := &Guild{}
logger := logger.Get()
err = result.StructScan(guild)
if err != nil {
logger.Error("failed to retrieve guild data from database", zap.Error(err))
return nil, err
}
return guild, nil
}

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@@ -0,0 +1,112 @@
package service
import (
"erupe-ce/utils/db"
"erupe-ce/utils/logger"
"fmt"
"time"
"github.com/jmoiron/sqlx"
"go.uber.org/zap"
)
type GuildAlliance struct {
ID uint32 `db:"id"`
Name string `db:"name"`
CreatedAt time.Time `db:"created_at"`
TotalMembers uint16
ParentGuildID uint32 `db:"parent_id"`
SubGuild1ID uint32 `db:"sub1_id"`
SubGuild2ID uint32 `db:"sub2_id"`
ParentGuild Guild
SubGuild1 Guild
SubGuild2 Guild
}
const AllianceInfoSelectQuery = `
SELECT
ga.id,
ga.name,
created_at,
parent_id,
CASE
WHEN sub1_id IS NULL THEN 0
ELSE sub1_id
END,
CASE
WHEN sub2_id IS NULL THEN 0
ELSE sub2_id
END
FROM guild_alliances ga
`
func GetAllianceData(AllianceID uint32) (*GuildAlliance, error) {
db, err := db.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
rows, err := db.Queryx(fmt.Sprintf(`
%s
WHERE ga.id = $1
`, AllianceInfoSelectQuery), AllianceID)
if err != nil {
logger.Error("Failed to retrieve alliance data from database", zap.Error(err))
return nil, err
}
defer rows.Close()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return BuildAllianceObjectFromDbResult(rows, err)
}
func BuildAllianceObjectFromDbResult(result *sqlx.Rows, err error) (*GuildAlliance, error) {
alliance := &GuildAlliance{}
logger := logger.Get()
err = result.StructScan(alliance)
if err != nil {
logger.Error("failed to retrieve alliance from database", zap.Error(err))
return nil, err
}
parentGuild, err := GetGuildInfoByID(alliance.ParentGuildID)
if err != nil {
logger.Error("Failed to get parent guild info", zap.Error(err))
return nil, err
} else {
alliance.ParentGuild = *parentGuild
alliance.TotalMembers += parentGuild.MemberCount
}
if alliance.SubGuild1ID > 0 {
subGuild1, err := GetGuildInfoByID(alliance.SubGuild1ID)
if err != nil {
logger.Error("Failed to get sub guild 1 info", zap.Error(err))
return nil, err
} else {
alliance.SubGuild1 = *subGuild1
alliance.TotalMembers += subGuild1.MemberCount
}
}
if alliance.SubGuild2ID > 0 {
subGuild2, err := GetGuildInfoByID(alliance.SubGuild2ID)
if err != nil {
logger.Error("Failed to get sub guild 2 info", zap.Error(err))
return nil, err
} else {
alliance.SubGuild2 = *subGuild2
alliance.TotalMembers += subGuild2.MemberCount
}
}
return alliance, nil
}

View File

@@ -4,6 +4,7 @@ import (
"erupe-ce/config"
"erupe-ce/internal/constant"
"erupe-ce/internal/model"
"erupe-ce/internal/service"
"erupe-ce/network/mhfpacket"
"erupe-ce/utils/byteframe"
@@ -354,10 +355,10 @@ func handleMsgMhfInfoFesta(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
func handleMsgMhfStateFestaU(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateFestaU)
guild, err := GetGuildInfoByCharacterId(s, s.CharID)
guild, err := service.GetGuildInfoByCharacterId(s.CharID)
applicant := false
if guild != nil {
applicant, _ = guild.HasApplicationForCharID(s, s.CharID)
applicant, _ = guild.HasApplicationForCharID(s.CharID)
}
if err != nil || guild == nil || applicant {
s.DoAckSimpleFail(pkt.AckHandle, make([]byte, 4))
@@ -381,10 +382,10 @@ func handleMsgMhfStateFestaU(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
// state festa (G)uild
func handleMsgMhfStateFestaG(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateFestaG)
guild, err := GetGuildInfoByCharacterId(s, s.CharID)
guild, err := service.GetGuildInfoByCharacterId(s.CharID)
applicant := false
if guild != nil {
applicant, _ = guild.HasApplicationForCharID(s, s.CharID)
applicant, _ = guild.HasApplicationForCharID(s.CharID)
}
resp := byteframe.NewByteFrame()
if err != nil || guild == nil || applicant {
@@ -406,7 +407,7 @@ func handleMsgMhfStateFestaG(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
func handleMsgMhfEnumerateFestaMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaMember)
guild, err := GetGuildInfoByCharacterId(s, s.CharID)
guild, err := service.GetGuildInfoByCharacterId(s.CharID)
if err != nil || guild == nil {
s.DoAckSimpleFail(pkt.AckHandle, make([]byte, 4))
return
@@ -450,7 +451,7 @@ func handleMsgMhfVoteFesta(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
func handleMsgMhfEntryFesta(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEntryFesta)
guild, err := GetGuildInfoByCharacterId(s, s.CharID)
guild, err := service.GetGuildInfoByCharacterId(s.CharID)
if err != nil || guild == nil {
s.DoAckSimpleFail(pkt.AckHandle, make([]byte, 4))
return

View File

@@ -1,10 +1,6 @@
package channelserver
import (
"database/sql"
"database/sql/driver"
"encoding/json"
"errors"
"erupe-ce/config"
"erupe-ce/internal/constant"
"erupe-ce/internal/model"
@@ -29,606 +25,10 @@ import (
"go.uber.org/zap"
)
type Guild struct {
ID uint32 `db:"id"`
Name string `db:"name"`
MainMotto uint8 `db:"main_motto"`
SubMotto uint8 `db:"sub_motto"`
CreatedAt time.Time `db:"created_at"`
MemberCount uint16 `db:"member_count"`
RankRP uint32 `db:"rank_rp"`
EventRP uint32 `db:"event_rp"`
RoomRP uint16 `db:"room_rp"`
RoomExpiry time.Time `db:"room_expiry"`
Comment string `db:"comment"`
PugiName1 string `db:"pugi_name_1"`
PugiName2 string `db:"pugi_name_2"`
PugiName3 string `db:"pugi_name_3"`
PugiOutfit1 uint8 `db:"pugi_outfit_1"`
PugiOutfit2 uint8 `db:"pugi_outfit_2"`
PugiOutfit3 uint8 `db:"pugi_outfit_3"`
PugiOutfits uint32 `db:"pugi_outfits"`
Recruiting bool `db:"recruiting"`
FestivalColor model.FestivalColor `db:"festival_color"`
Souls uint32 `db:"souls"`
AllianceID uint32 `db:"alliance_id"`
Icon *GuildIcon `db:"icon"`
model.GuildLeader
}
type GuildIcon struct {
Parts []model.GuildIconPart
}
func (gi *GuildIcon) Scan(val interface{}) (err error) {
switch v := val.(type) {
case []byte:
err = json.Unmarshal(v, &gi)
case string:
err = json.Unmarshal([]byte(v), &gi)
}
return
}
func (gi *GuildIcon) Value() (valuer driver.Value, err error) {
return json.Marshal(gi)
}
func (g *Guild) Rank() uint16 {
rpMap := []uint32{
24, 48, 96, 144, 192, 240, 288, 360, 432,
504, 600, 696, 792, 888, 984, 1080, 1200,
}
if config.GetConfig().ClientID <= config.Z2 {
rpMap = []uint32{
3500, 6000, 8500, 11000, 13500, 16000, 20000, 24000, 28000,
33000, 38000, 43000, 48000, 55000, 70000, 90000, 120000,
}
}
for i, u := range rpMap {
if g.RankRP < u {
if config.GetConfig().ClientID <= config.S6 && i >= 12 {
return 12
} else if config.GetConfig().ClientID <= config.F5 && i >= 13 {
return 13
} else if config.GetConfig().ClientID <= config.G32 && i >= 14 {
return 14
}
return uint16(i)
}
}
if config.GetConfig().ClientID <= config.S6 {
return 12
} else if config.GetConfig().ClientID <= config.F5 {
return 13
} else if config.GetConfig().ClientID <= config.G32 {
return 14
}
return 17
}
const guildInfoSelectQuery = `
SELECT
g.id,
g.name,
rank_rp,
event_rp,
room_rp,
COALESCE(room_expiry, '1970-01-01') AS room_expiry,
main_motto,
sub_motto,
created_at,
leader_id,
c.name AS leader_name,
comment,
COALESCE(pugi_name_1, '') AS pugi_name_1,
COALESCE(pugi_name_2, '') AS pugi_name_2,
COALESCE(pugi_name_3, '') AS pugi_name_3,
pugi_outfit_1,
pugi_outfit_2,
pugi_outfit_3,
pugi_outfits,
recruiting,
COALESCE((SELECT team FROM festa_registrations fr WHERE fr.guild_id = g.id), 'none') AS festival_color,
COALESCE((SELECT SUM(fs.souls) FROM festa_submissions fs WHERE fs.guild_id=g.id), 0) AS souls,
COALESCE((
SELECT id FROM guild_alliances ga WHERE
ga.parent_id = g.id OR
ga.sub1_id = g.id OR
ga.sub2_id = g.id
), 0) AS alliance_id,
icon,
(SELECT count(1) FROM guild_characters gc WHERE gc.guild_id = g.id) AS member_count
FROM guilds g
JOIN guild_characters gc ON gc.character_id = leader_id
JOIN characters c on leader_id = c.id
`
func (guild *Guild) Save(s *Session) error {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
_, err = db.Exec(`
UPDATE guilds SET main_motto=$2, sub_motto=$3, comment=$4, pugi_name_1=$5, pugi_name_2=$6, pugi_name_3=$7,
pugi_outfit_1=$8, pugi_outfit_2=$9, pugi_outfit_3=$10, pugi_outfits=$11, icon=$12, leader_id=$13 WHERE id=$1
`, guild.ID, guild.MainMotto, guild.SubMotto, guild.Comment, guild.PugiName1, guild.PugiName2, guild.PugiName3,
guild.PugiOutfit1, guild.PugiOutfit2, guild.PugiOutfit3, guild.PugiOutfits, guild.Icon, guild.GuildLeader.LeaderCharID)
if err != nil {
s.Logger.Error("failed to update guild data", zap.Error(err), zap.Uint32("guildID", guild.ID))
return err
}
return nil
}
func (guild *Guild) CreateApplication(s *Session, charID uint32, applicationType model.GuildApplicationType, transaction *sql.Tx) error {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
query := `
INSERT INTO guild_applications (guild_id, character_id, actor_id, application_type)
VALUES ($1, $2, $3, $4)
`
if transaction == nil {
_, err = db.Exec(query, guild.ID, charID, s.CharID, applicationType)
} else {
_, err = transaction.Exec(query, guild.ID, charID, s.CharID, applicationType)
}
if err != nil {
s.Logger.Error(
"failed to add guild application",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
return err
}
return nil
}
func (guild *Guild) Disband(s *Session) error {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
transaction, err := db.Begin()
if err != nil {
s.Logger.Error("failed to begin transaction", zap.Error(err))
return err
}
_, err = transaction.Exec("DELETE FROM guild_characters WHERE guild_id = $1", guild.ID)
if err != nil {
s.Logger.Error("failed to remove guild characters", zap.Error(err), zap.Uint32("guildId", guild.ID))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec("DELETE FROM guilds WHERE id = $1", guild.ID)
if err != nil {
s.Logger.Error("failed to remove guild", zap.Error(err), zap.Uint32("guildID", guild.ID))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec("DELETE FROM guild_alliances WHERE parent_id=$1", guild.ID)
if err != nil {
s.Logger.Error("failed to remove guild alliance", zap.Error(err), zap.Uint32("guildID", guild.ID))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec("UPDATE guild_alliances SET sub1_id=sub2_id, sub2_id=NULL WHERE sub1_id=$1", guild.ID)
if err != nil {
s.Logger.Error("failed to remove guild from alliance", zap.Error(err), zap.Uint32("guildID", guild.ID))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec("UPDATE guild_alliances SET sub2_id=NULL WHERE sub2_id=$1", guild.ID)
if err != nil {
s.Logger.Error("failed to remove guild from alliance", zap.Error(err), zap.Uint32("guildID", guild.ID))
rollbackTransaction(s, transaction)
return err
}
err = transaction.Commit()
if err != nil {
s.Logger.Error("failed to commit transaction", zap.Error(err))
return err
}
s.Logger.Info("Character disbanded guild", zap.Uint32("charID", s.CharID), zap.Uint32("guildID", guild.ID))
return nil
}
func (guild *Guild) RemoveCharacter(s *Session, charID uint32) error {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
_, err = db.Exec("DELETE FROM guild_characters WHERE character_id=$1", charID)
if err != nil {
s.Logger.Error(
"failed to remove character from guild",
zap.Error(err),
zap.Uint32("charID", charID),
zap.Uint32("guildID", guild.ID),
)
return err
}
return nil
}
func (guild *Guild) AcceptApplication(s *Session, charID uint32) error {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
transaction, err := db.Begin()
if err != nil {
s.Logger.Error("failed to start db transaction", zap.Error(err))
return err
}
_, err = transaction.Exec(`DELETE FROM guild_applications WHERE character_id = $1`, charID)
if err != nil {
s.Logger.Error("failed to accept character's guild application", zap.Error(err))
rollbackTransaction(s, transaction)
return err
}
_, err = transaction.Exec(`
INSERT INTO guild_characters (guild_id, character_id, order_index)
VALUES ($1, $2, (SELECT MAX(order_index) + 1 FROM guild_characters WHERE guild_id = $1))
`, guild.ID, charID)
if err != nil {
s.Logger.Error(
"failed to add applicant to guild",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
rollbackTransaction(s, transaction)
return err
}
err = transaction.Commit()
if err != nil {
s.Logger.Error("failed to commit db transaction", zap.Error(err))
rollbackTransaction(s, transaction)
return err
}
return nil
}
// This is relying on the fact that invitation ID is also character ID right now
// if invitation ID changes, this will break.
func (guild *Guild) CancelInvitation(s *Session, charID uint32) error {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
_, err = db.Exec(
`DELETE FROM guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = 'invited'`,
charID, guild.ID,
)
if err != nil {
s.Logger.Error(
"failed to cancel guild invitation",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
return err
}
return nil
}
func (guild *Guild) RejectApplication(s *Session, charID uint32) error {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
_, err = db.Exec(
`DELETE FROM guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = 'applied'`,
charID, guild.ID,
)
if err != nil {
s.Logger.Error(
"failed to reject guild application",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", charID),
)
return err
}
return nil
}
func (guild *Guild) ArrangeCharacters(s *Session, charIDs []uint32) error {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
transaction, err := db.Begin()
if err != nil {
s.Logger.Error("failed to start db transaction", zap.Error(err))
return err
}
for i, id := range charIDs {
_, err := transaction.Exec("UPDATE guild_characters SET order_index = $1 WHERE character_id = $2", 2+i, id)
if err != nil {
err = transaction.Rollback()
if err != nil {
s.Logger.Error("failed to rollback db transaction", zap.Error(err))
}
return err
}
}
err = transaction.Commit()
if err != nil {
s.Logger.Error("failed to commit db transaction", zap.Error(err))
return err
}
return nil
}
func (guild *Guild) GetApplicationForCharID(s *Session, charID uint32, applicationType model.GuildApplicationType) (*model.GuildApplication, error) {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
row := db.QueryRowx(`
SELECT * from guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = $3
`, charID, guild.ID, applicationType)
application := &model.GuildApplication{}
err = row.StructScan(application)
if errors.Is(err, sql.ErrNoRows) {
return nil, nil
}
if err != nil {
s.Logger.Error(
"failed to retrieve guild application for character",
zap.Error(err),
zap.Uint32("charID", charID),
zap.Uint32("guildID", guild.ID),
)
return nil, err
}
return application, nil
}
func (guild *Guild) HasApplicationForCharID(s *Session, charID uint32) (bool, error) {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
row := db.QueryRowx(`
SELECT 1 from guild_applications WHERE character_id = $1 AND guild_id = $2
`, charID, guild.ID)
num := 0
err = row.Scan(&num)
if errors.Is(err, sql.ErrNoRows) {
return false, nil
}
if err != nil {
s.Logger.Error(
"failed to retrieve guild applications for character",
zap.Error(err),
zap.Uint32("charID", charID),
zap.Uint32("guildID", guild.ID),
)
return false, err
}
return true, nil
}
func CreateGuild(s *Session, guildName string) (int32, error) {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
transaction, err := db.Begin()
if err != nil {
s.Logger.Error("failed to start db transaction", zap.Error(err))
return 0, err
}
if err != nil {
panic(err)
}
guildResult, err := transaction.Query(
"INSERT INTO guilds (name, leader_id) VALUES ($1, $2) RETURNING id",
guildName, s.CharID,
)
if err != nil {
s.Logger.Error("failed to create guild", zap.Error(err))
rollbackTransaction(s, transaction)
return 0, err
}
var guildId int32
guildResult.Next()
err = guildResult.Scan(&guildId)
if err != nil {
s.Logger.Error("failed to retrieve guild ID", zap.Error(err))
rollbackTransaction(s, transaction)
return 0, err
}
err = guildResult.Close()
if err != nil {
s.Logger.Error("failed to finalise query", zap.Error(err))
rollbackTransaction(s, transaction)
return 0, err
}
_, err = transaction.Exec(`
INSERT INTO guild_characters (guild_id, character_id)
VALUES ($1, $2)
`, guildId, s.CharID)
if err != nil {
s.Logger.Error("failed to add character to guild", zap.Error(err))
rollbackTransaction(s, transaction)
return 0, err
}
err = transaction.Commit()
if err != nil {
s.Logger.Error("failed to commit guild creation", zap.Error(err))
return 0, err
}
return guildId, nil
}
func rollbackTransaction(s *Session, transaction *sql.Tx) {
err := transaction.Rollback()
if err != nil {
s.Logger.Error("failed to rollback transaction", zap.Error(err))
}
}
func GetGuildInfoByID(s *Session, guildID uint32) (*Guild, error) {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
rows, err := db.Queryx(fmt.Sprintf(`
%s
WHERE g.id = $1
LIMIT 1
`, guildInfoSelectQuery), guildID)
if err != nil {
s.Logger.Error("failed to retrieve guild", zap.Error(err), zap.Uint32("guildID", guildID))
return nil, err
}
defer rows.Close()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return buildGuildObjectFromDbResult(rows, err, s)
}
func GetGuildInfoByCharacterId(s *Session, charID uint32) (*Guild, error) {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
rows, err := db.Queryx(fmt.Sprintf(`
%s
WHERE EXISTS(
SELECT 1
FROM guild_characters gc1
WHERE gc1.character_id = $1
AND gc1.guild_id = g.id
)
OR EXISTS(
SELECT 1
FROM guild_applications ga
WHERE ga.character_id = $1
AND ga.guild_id = g.id
AND ga.application_type = 'applied'
)
LIMIT 1
`, guildInfoSelectQuery), charID)
if err != nil {
s.Logger.Error("failed to retrieve guild for character", zap.Error(err), zap.Uint32("charID", charID))
return nil, err
}
defer rows.Close()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return buildGuildObjectFromDbResult(rows, err, s)
}
func buildGuildObjectFromDbResult(result *sqlx.Rows, err error, s *Session) (*Guild, error) {
guild := &Guild{}
err = result.StructScan(guild)
if err != nil {
s.Logger.Error("failed to retrieve guild data from database", zap.Error(err))
return nil, err
}
return guild, nil
}
func HandleMsgMhfCreateGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCreateGuild)
guildId, err := CreateGuild(s, pkt.Name)
guildId, err := service.CreateGuild(pkt.Name, s.CharID)
if err != nil {
bf := byteframe.NewByteFrame()
@@ -651,7 +51,7 @@ func HandleMsgMhfCreateGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
func HandleMsgMhfOperateGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateGuild)
guild, err := GetGuildInfoByID(s, pkt.GuildID)
guild, err := service.GetGuildInfoByID(pkt.GuildID)
characterGuildInfo, err := GetCharacterGuildData(s, s.CharID)
if err != nil {
s.DoAckSimpleFail(pkt.AckHandle, make([]byte, 4))
@@ -667,7 +67,7 @@ func HandleMsgMhfOperateGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
s.Logger.Warn(fmt.Sprintf("character '%d' is attempting to manage guild '%d' without permission", s.CharID, guild.ID))
response = 0
} else {
err = guild.Disband(s)
err = guild.Disband(s.CharID)
if err != nil {
response = 0
}
@@ -690,10 +90,10 @@ func HandleMsgMhfOperateGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
break
}
}
guild.Save(s)
guild.Save()
}
case mhfpacket.OperateGuildApply:
err = guild.CreateApplication(s, s.CharID, constant.GuildApplicationTypeApplied, nil)
err = guild.CreateApplication(s.CharID, constant.GuildApplicationTypeApplied, nil, s.CharID)
if err == nil {
bf.WriteUint32(guild.LeaderCharID)
} else {
@@ -701,9 +101,9 @@ func HandleMsgMhfOperateGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
}
case mhfpacket.OperateGuildLeave:
if characterGuildInfo.IsApplicant {
err = guild.RejectApplication(s, s.CharID)
err = guild.RejectApplication(s.CharID)
} else {
err = guild.RemoveCharacter(s, s.CharID)
err = guild.RemoveCharacter(s.CharID)
}
response := 1
if err != nil {
@@ -734,7 +134,7 @@ func HandleMsgMhfOperateGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
return
}
guild.Comment = stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())
guild.Save(s)
guild.Save()
case mhfpacket.OperateGuildUpdateMotto:
if !characterGuildInfo.IsLeader && !characterGuildInfo.IsSubLeader() {
s.DoAckSimpleFail(pkt.AckHandle, make([]byte, 4))
@@ -743,7 +143,7 @@ func HandleMsgMhfOperateGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
_ = pkt.Data1.ReadUint16()
guild.SubMotto = pkt.Data1.ReadUint8()
guild.MainMotto = pkt.Data1.ReadUint8()
guild.Save(s)
guild.Save()
case mhfpacket.OperateGuildRenamePugi1:
handleRenamePugi(s, pkt.Data2, guild, 1)
case mhfpacket.OperateGuildRenamePugi2:
@@ -783,7 +183,7 @@ func HandleMsgMhfOperateGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
}
}
func handleRenamePugi(s *Session, bf *byteframe.ByteFrame, guild *Guild, num int) {
func handleRenamePugi(s *Session, bf *byteframe.ByteFrame, guild *service.Guild, num int) {
name := stringsupport.SJISToUTF8(bf.ReadNullTerminatedBytes())
switch num {
case 1:
@@ -793,10 +193,10 @@ func handleRenamePugi(s *Session, bf *byteframe.ByteFrame, guild *Guild, num int
default:
guild.PugiName3 = name
}
guild.Save(s)
guild.Save()
}
func handleChangePugi(s *Session, outfit uint8, guild *Guild, num int) {
func handleChangePugi(s *Session, outfit uint8, guild *service.Guild, num int) {
switch num {
case 1:
guild.PugiOutfit1 = outfit
@@ -805,10 +205,10 @@ func handleChangePugi(s *Session, outfit uint8, guild *Guild, num int) {
case 3:
guild.PugiOutfit3 = outfit
}
guild.Save(s)
guild.Save()
}
func handleDonateRP(s *Session, amount uint16, guild *Guild, _type int) []byte {
func handleDonateRP(s *Session, amount uint16, guild *service.Guild, _type int) []byte {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
@@ -872,7 +272,7 @@ func handleAvoidLeadershipUpdate(s *Session, pkt *mhfpacket.MsgMhfOperateGuild,
func HandleMsgMhfOperateGuildMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateGuildMember)
guild, err := GetGuildInfoByCharacterId(s, pkt.CharID)
guild, err := service.GetGuildInfoByCharacterId(pkt.CharID)
if err != nil || guild == nil {
s.DoAckSimpleFail(pkt.AckHandle, make([]byte, 4))
@@ -889,7 +289,7 @@ func HandleMsgMhfOperateGuildMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPack
var mail service.Mail
switch pkt.Action {
case mhfpacket.OPERATE_GUILD_MEMBER_ACTION_ACCEPT:
err = guild.AcceptApplication(s, pkt.CharID)
err = guild.AcceptApplication(pkt.CharID)
mail = service.Mail{
RecipientID: pkt.CharID,
Subject: "Accepted!",
@@ -897,7 +297,7 @@ func HandleMsgMhfOperateGuildMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPack
IsSystemMessage: true,
}
case mhfpacket.OPERATE_GUILD_MEMBER_ACTION_REJECT:
err = guild.RejectApplication(s, pkt.CharID)
err = guild.RejectApplication(pkt.CharID)
mail = service.Mail{
RecipientID: pkt.CharID,
Subject: "Rejected",
@@ -905,7 +305,7 @@ func HandleMsgMhfOperateGuildMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPack
IsSystemMessage: true,
}
case mhfpacket.OPERATE_GUILD_MEMBER_ACTION_KICK:
err = guild.RemoveCharacter(s, pkt.CharID)
err = guild.RemoveCharacter(pkt.CharID)
mail = service.Mail{
RecipientID: pkt.CharID,
Subject: "Kicked",
@@ -935,13 +335,13 @@ func HandleMsgMhfOperateGuildMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPack
func HandleMsgMhfInfoGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfInfoGuild)
var guild *Guild
var guild *service.Guild
var err error
if pkt.GuildID > 0 {
guild, err = GetGuildInfoByID(s, pkt.GuildID)
guild, err = service.GetGuildInfoByID(pkt.GuildID)
} else {
guild, err = GetGuildInfoByCharacterId(s, s.CharID)
guild, err = service.GetGuildInfoByCharacterId(s.CharID)
}
if err == nil && guild != nil {
@@ -1042,7 +442,7 @@ func HandleMsgMhfInfoGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
bf.WriteUint16(0) // Ignored
if guild.AllianceID > 0 {
alliance, err := GetAllianceData(s, guild.AllianceID)
alliance, err := service.GetAllianceData(guild.AllianceID)
if err != nil {
bf.WriteUint32(0) // Error, no alliance
} else {
@@ -1166,17 +566,17 @@ func HandleMsgMhfInfoGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
func HandleMsgMhfEnumerateGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuild)
var guilds []*Guild
var alliances []*GuildAlliance
var guilds []*service.Guild
var alliances []*service.GuildAlliance
var rows *sqlx.Rows
var err error
if pkt.Type <= 8 {
var tempGuilds []*Guild
rows, err = db.Queryx(guildInfoSelectQuery)
var tempGuilds []*service.Guild
rows, err = db.Queryx(service.GuildInfoSelectQuery)
if err == nil {
for rows.Next() {
guild, err := buildGuildObjectFromDbResult(rows, err, s)
guild, err := service.BuildGuildObjectFromDbResult(rows, err)
if err != nil {
continue
}
@@ -1255,11 +655,11 @@ func HandleMsgMhfEnumerateGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket)
}
if pkt.Type > 8 {
var tempAlliances []*GuildAlliance
rows, err = db.Queryx(allianceInfoSelectQuery)
var tempAlliances []*service.GuildAlliance
rows, err = db.Queryx(service.AllianceInfoSelectQuery)
if err == nil {
for rows.Next() {
alliance, _ := buildAllianceObjectFromDbResult(rows, err, s)
alliance, _ := service.BuildAllianceObjectFromDbResult(rows, err)
tempAlliances = append(tempAlliances, alliance)
}
}
@@ -1369,7 +769,7 @@ func HandleMsgMhfEnumerateGuild(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket)
func HandleMsgMhfArrangeGuildMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfArrangeGuildMember)
guild, err := GetGuildInfoByID(s, pkt.GuildID)
guild, err := service.GetGuildInfoByID(pkt.GuildID)
if err != nil {
s.Logger.Error(
@@ -1387,7 +787,7 @@ func HandleMsgMhfArrangeGuildMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPack
return
}
err = guild.ArrangeCharacters(s, pkt.CharIDs)
err = guild.ArrangeCharacters(pkt.CharIDs)
if err != nil {
s.Logger.Error(
@@ -1404,17 +804,17 @@ func HandleMsgMhfArrangeGuildMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPack
func HandleMsgMhfEnumerateGuildMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildMember)
var guild *Guild
var guild *service.Guild
var err error
if pkt.GuildID > 0 {
guild, err = GetGuildInfoByID(s, pkt.GuildID)
guild, err = service.GetGuildInfoByID(pkt.GuildID)
} else {
guild, err = GetGuildInfoByCharacterId(s, s.CharID)
guild, err = service.GetGuildInfoByCharacterId(s.CharID)
}
if guild != nil {
isApplicant, _ := guild.HasApplicationForCharID(s, s.CharID)
isApplicant, _ := guild.HasApplicationForCharID(s.CharID)
if isApplicant {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 2))
return
@@ -1422,7 +822,7 @@ func HandleMsgMhfEnumerateGuildMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPa
}
if guild == nil && s.prevGuildID > 0 {
guild, err = GetGuildInfoByID(s, s.prevGuildID)
guild, err = service.GetGuildInfoByID(s.prevGuildID)
}
if err != nil {
@@ -1441,7 +841,7 @@ func HandleMsgMhfEnumerateGuildMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPa
return
}
alliance, err := GetAllianceData(s, guild.AllianceID)
alliance, err := service.GetAllianceData(guild.AllianceID)
if err != nil {
s.Logger.Error("Failed to get alliance data")
return
@@ -1525,9 +925,9 @@ func HandleMsgMhfEnumerateGuildMember(s *Session, db *sqlx.DB, p mhfpacket.MHFPa
func HandleMsgMhfGetGuildManageRight(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildManageRight)
guild, err := GetGuildInfoByCharacterId(s, s.CharID)
guild, err := service.GetGuildInfoByCharacterId(s.CharID)
if guild == nil && s.prevGuildID != 0 {
guild, err = GetGuildInfoByID(s, s.prevGuildID)
guild, err = service.GetGuildInfoByID(s.prevGuildID)
s.prevGuildID = 0
if guild == nil || err != nil {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 4))
@@ -1554,13 +954,13 @@ func HandleMsgMhfGetUdGuildMapInfo(s *Session, db *sqlx.DB, p mhfpacket.MHFPacke
func HandleMsgMhfGetGuildTargetMemberNum(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildTargetMemberNum)
var guild *Guild
var guild *service.Guild
var err error
if pkt.GuildID == 0x0 {
guild, err = GetGuildInfoByCharacterId(s, s.CharID)
guild, err = service.GetGuildInfoByCharacterId(s.CharID)
} else {
guild, err = GetGuildInfoByID(s, pkt.GuildID)
guild, err = service.GetGuildInfoByID(pkt.GuildID)
}
if err != nil || guild == nil {
@@ -1615,7 +1015,7 @@ func HandleMsgMhfUpdateGuildItem(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket)
func HandleMsgMhfUpdateGuildIcon(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateGuildIcon)
guild, err := GetGuildInfoByID(s, pkt.GuildID)
guild, err := service.GetGuildInfoByID(pkt.GuildID)
if err != nil {
panic(err)
@@ -1637,7 +1037,7 @@ func HandleMsgMhfUpdateGuildIcon(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket)
return
}
icon := &GuildIcon{}
icon := &service.GuildIcon{}
icon.Parts = make([]model.GuildIconPart, len(pkt.IconParts))
@@ -1658,7 +1058,7 @@ func HandleMsgMhfUpdateGuildIcon(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket)
guild.Icon = icon
err = guild.Save(s)
err = guild.Save()
if err != nil {
s.DoAckSimpleFail(pkt.AckHandle, make([]byte, 4))
@@ -1744,7 +1144,7 @@ func HandleMsgMhfCancelGuildMissionTarget(s *Session, db *sqlx.DB, p mhfpacket.M
func HandleMsgMhfLoadGuildCooking(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadGuildCooking)
guild, _ := GetGuildInfoByCharacterId(s, s.CharID)
guild, _ := service.GetGuildInfoByCharacterId(s.CharID)
data, err := db.Queryx("SELECT id, meal_id, level, created_at FROM guild_meals WHERE guild_id = $1", guild.ID)
if err != nil {
s.Logger.Error("Failed to get guild meals from db", zap.Error(err))
@@ -1776,7 +1176,7 @@ func HandleMsgMhfLoadGuildCooking(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket
func HandleMsgMhfRegistGuildCooking(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildCooking)
guild, _ := GetGuildInfoByCharacterId(s, s.CharID)
guild, _ := service.GetGuildInfoByCharacterId(s.CharID)
startTime := gametime.TimeAdjusted().Add(time.Duration(config.GetConfig().GameplayOptions.ClanMealDuration-3600) * time.Second)
if pkt.OverwriteID != 0 {
db.Exec("UPDATE guild_meals SET meal_id = $1, level = $2, created_at = $3 WHERE id = $4", pkt.MealID, pkt.Success, startTime, pkt.OverwriteID)
@@ -1842,7 +1242,7 @@ func HandleMsgMhfGuildHuntdata(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
bf.WriteUint8(count)
}
case 2: // Check
guild, err := GetGuildInfoByCharacterId(s, s.CharID)
guild, err := service.GetGuildInfoByCharacterId(s.CharID)
if err == nil {
var count uint8
err = db.QueryRow(`SELECT COUNT(*) FROM kill_logs kl
@@ -1865,7 +1265,7 @@ func HandleMsgMhfGuildHuntdata(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
func HandleMsgMhfEnumerateGuildMessageBoard(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildMessageBoard)
guild, _ := GetGuildInfoByCharacterId(s, s.CharID)
guild, _ := service.GetGuildInfoByCharacterId(s.CharID)
if pkt.BoardType == 1 {
pkt.MaxPosts = 4
}
@@ -1904,10 +1304,10 @@ func HandleMsgMhfEnumerateGuildMessageBoard(s *Session, db *sqlx.DB, p mhfpacket
func HandleMsgMhfUpdateGuildMessageBoard(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateGuildMessageBoard)
guild, err := GetGuildInfoByCharacterId(s, s.CharID)
guild, err := service.GetGuildInfoByCharacterId(s.CharID)
applicant := false
if guild != nil {
applicant, _ = guild.HasApplicationForCharID(s, s.CharID)
applicant, _ = guild.HasApplicationForCharID(s.CharID)
}
if err != nil || guild == nil || applicant {
s.DoAckSimpleSucceed(pkt.AckHandle, make([]byte, 4))

View File

@@ -4,6 +4,7 @@ import (
"time"
"erupe-ce/internal/model"
"erupe-ce/internal/service"
"erupe-ce/network/mhfpacket"
"erupe-ce/utils/byteframe"
"erupe-ce/utils/gametime"
@@ -16,7 +17,7 @@ import (
func HandleMsgMhfLoadGuildAdventure(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadGuildAdventure)
guild, _ := GetGuildInfoByCharacterId(s, s.CharID)
guild, _ := service.GetGuildInfoByCharacterId(s.CharID)
data, err := db.Queryx("SELECT id, destination, charge, depart, return, collected_by FROM guild_adventures WHERE guild_id = $1", guild.ID)
if err != nil {
s.Logger.Error("Failed to get guild adventures from db", zap.Error(err))
@@ -48,7 +49,7 @@ func HandleMsgMhfLoadGuildAdventure(s *Session, db *sqlx.DB, p mhfpacket.MHFPack
func HandleMsgMhfRegistGuildAdventure(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildAdventure)
guild, _ := GetGuildInfoByCharacterId(s, s.CharID)
guild, _ := service.GetGuildInfoByCharacterId(s.CharID)
_, err := db.Exec("INSERT INTO guild_adventures (guild_id, destination, depart, return) VALUES ($1, $2, $3, $4)", guild.ID, pkt.Destination, gametime.TimeAdjusted().Unix(), gametime.TimeAdjusted().Add(6*time.Hour).Unix())
if err != nil {
s.Logger.Error("Failed to register guild adventure", zap.Error(err))
@@ -86,7 +87,7 @@ func HandleMsgMhfChargeGuildAdventure(s *Session, db *sqlx.DB, p mhfpacket.MHFPa
func HandleMsgMhfRegistGuildAdventureDiva(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildAdventureDiva)
guild, _ := GetGuildInfoByCharacterId(s, s.CharID)
guild, _ := service.GetGuildInfoByCharacterId(s.CharID)
_, err := db.Exec("INSERT INTO guild_adventures (guild_id, destination, charge, depart, return) VALUES ($1, $2, $3, $4, $5)", guild.ID, pkt.Destination, pkt.Charge, gametime.TimeAdjusted().Unix(), gametime.TimeAdjusted().Add(1*time.Hour).Unix())
if err != nil {
s.Logger.Error("Failed to register guild adventure", zap.Error(err))

View File

@@ -1,11 +1,10 @@
package channelserver
import (
"erupe-ce/internal/service"
"erupe-ce/utils/byteframe"
"erupe-ce/utils/db"
ps "erupe-ce/utils/pascalstring"
"fmt"
"time"
"erupe-ce/network/mhfpacket"
@@ -13,104 +12,6 @@ import (
"go.uber.org/zap"
)
const allianceInfoSelectQuery = `
SELECT
ga.id,
ga.name,
created_at,
parent_id,
CASE
WHEN sub1_id IS NULL THEN 0
ELSE sub1_id
END,
CASE
WHEN sub2_id IS NULL THEN 0
ELSE sub2_id
END
FROM guild_alliances ga
`
type GuildAlliance struct {
ID uint32 `db:"id"`
Name string `db:"name"`
CreatedAt time.Time `db:"created_at"`
TotalMembers uint16
ParentGuildID uint32 `db:"parent_id"`
SubGuild1ID uint32 `db:"sub1_id"`
SubGuild2ID uint32 `db:"sub2_id"`
ParentGuild Guild
SubGuild1 Guild
SubGuild2 Guild
}
func GetAllianceData(s *Session, AllianceID uint32) (*GuildAlliance, error) {
db, err := db.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
rows, err := db.Queryx(fmt.Sprintf(`
%s
WHERE ga.id = $1
`, allianceInfoSelectQuery), AllianceID)
if err != nil {
s.Logger.Error("Failed to retrieve alliance data from database", zap.Error(err))
return nil, err
}
defer rows.Close()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return buildAllianceObjectFromDbResult(rows, err, s)
}
func buildAllianceObjectFromDbResult(result *sqlx.Rows, err error, s *Session) (*GuildAlliance, error) {
alliance := &GuildAlliance{}
err = result.StructScan(alliance)
if err != nil {
s.Logger.Error("failed to retrieve alliance from database", zap.Error(err))
return nil, err
}
parentGuild, err := GetGuildInfoByID(s, alliance.ParentGuildID)
if err != nil {
s.Logger.Error("Failed to get parent guild info", zap.Error(err))
return nil, err
} else {
alliance.ParentGuild = *parentGuild
alliance.TotalMembers += parentGuild.MemberCount
}
if alliance.SubGuild1ID > 0 {
subGuild1, err := GetGuildInfoByID(s, alliance.SubGuild1ID)
if err != nil {
s.Logger.Error("Failed to get sub guild 1 info", zap.Error(err))
return nil, err
} else {
alliance.SubGuild1 = *subGuild1
alliance.TotalMembers += subGuild1.MemberCount
}
}
if alliance.SubGuild2ID > 0 {
subGuild2, err := GetGuildInfoByID(s, alliance.SubGuild2ID)
if err != nil {
s.Logger.Error("Failed to get sub guild 2 info", zap.Error(err))
return nil, err
} else {
alliance.SubGuild2 = *subGuild2
alliance.TotalMembers += subGuild2.MemberCount
}
}
return alliance, nil
}
func HandleMsgMhfCreateJoint(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCreateJoint)
@@ -124,11 +25,11 @@ func HandleMsgMhfCreateJoint(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
func HandleMsgMhfOperateJoint(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateJoint)
guild, err := GetGuildInfoByID(s, pkt.GuildID)
guild, err := service.GetGuildInfoByID(pkt.GuildID)
if err != nil {
s.Logger.Error("Failed to get guild info", zap.Error(err))
}
alliance, err := GetAllianceData(s, pkt.AllianceID)
alliance, err := service.GetAllianceData(pkt.AllianceID)
if err != nil {
s.Logger.Error("Failed to get alliance info", zap.Error(err))
}
@@ -195,7 +96,7 @@ func HandleMsgMhfOperateJoint(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
func HandleMsgMhfInfoJoint(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfInfoJoint)
bf := byteframe.NewByteFrame()
alliance, err := GetAllianceData(s, pkt.AllianceID)
alliance, err := service.GetAllianceData(pkt.AllianceID)
if err != nil {
s.DoAckSimpleFail(pkt.AckHandle, make([]byte, 4))
} else {

View File

@@ -30,14 +30,14 @@ func HandleMsgMhfPostGuildScout(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket)
return
}
guildInfo, err := GetGuildInfoByID(s, actorCharGuildData.GuildID)
guildInfo, err := service.GetGuildInfoByID(actorCharGuildData.GuildID)
if err != nil {
s.DoAckBufFail(pkt.AckHandle, make([]byte, 4))
panic(err)
}
hasApplication, err := guildInfo.HasApplicationForCharID(s, pkt.CharID)
hasApplication, err := guildInfo.HasApplicationForCharID(pkt.CharID)
if err != nil {
s.DoAckBufFail(pkt.AckHandle, make([]byte, 4))
@@ -55,10 +55,10 @@ func HandleMsgMhfPostGuildScout(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket)
panic(err)
}
err = guildInfo.CreateApplication(s, pkt.CharID, constant.GuildApplicationTypeInvited, transaction)
err = guildInfo.CreateApplication(pkt.CharID, constant.GuildApplicationTypeInvited, transaction, s.CharID)
if err != nil {
rollbackTransaction(s, transaction)
service.RollbackTransaction(transaction)
s.DoAckBufFail(pkt.AckHandle, nil)
panic(err)
}
@@ -77,7 +77,7 @@ func HandleMsgMhfPostGuildScout(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket)
err = mail.Send(transaction)
if err != nil {
rollbackTransaction(s, transaction)
service.RollbackTransaction(transaction)
s.DoAckBufFail(pkt.AckHandle, nil)
return
}
@@ -106,14 +106,14 @@ func HandleMsgMhfCancelGuildScout(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket
return
}
guild, err := GetGuildInfoByID(s, guildCharData.GuildID)
guild, err := service.GetGuildInfoByID(guildCharData.GuildID)
if err != nil {
s.DoAckBufFail(pkt.AckHandle, make([]byte, 4))
return
}
err = guild.CancelInvitation(s, pkt.InvitationID)
err = guild.CancelInvitation(pkt.InvitationID)
if err != nil {
s.DoAckBufFail(pkt.AckHandle, make([]byte, 4))
@@ -126,13 +126,13 @@ func HandleMsgMhfCancelGuildScout(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket
func HandleMsgMhfAnswerGuildScout(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAnswerGuildScout)
bf := byteframe.NewByteFrame()
guild, err := GetGuildInfoByCharacterId(s, pkt.LeaderID)
guild, err := service.GetGuildInfoByCharacterId(pkt.LeaderID)
if err != nil {
panic(err)
}
app, err := guild.GetApplicationForCharID(s, s.CharID, constant.GuildApplicationTypeInvited)
app, err := guild.GetApplicationForCharID(s.CharID, constant.GuildApplicationTypeInvited)
if app == nil || err != nil {
s.Logger.Warn(
@@ -149,7 +149,7 @@ func HandleMsgMhfAnswerGuildScout(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket
var mail []service.Mail
if pkt.Answer {
err = guild.AcceptApplication(s, s.CharID)
err = guild.AcceptApplication(s.CharID)
mail = append(mail, service.Mail{
RecipientID: s.CharID,
Subject: s.Server.i18n.guild.invite.success.title,
@@ -164,7 +164,7 @@ func HandleMsgMhfAnswerGuildScout(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket
IsSystemMessage: true,
})
} else {
err = guild.RejectApplication(s, s.CharID)
err = guild.RejectApplication(s.CharID)
mail = append(mail, service.Mail{
RecipientID: s.CharID,
Subject: s.Server.i18n.guild.invite.rejected.title,
@@ -196,13 +196,13 @@ func HandleMsgMhfAnswerGuildScout(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket
func HandleMsgMhfGetGuildScoutList(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildScoutList)
guildInfo, err := GetGuildInfoByCharacterId(s, s.CharID)
guildInfo, err := service.GetGuildInfoByCharacterId(s.CharID)
if guildInfo == nil && s.prevGuildID == 0 {
s.DoAckSimpleSucceed(pkt.AckHandle, make([]byte, 4))
return
} else {
guildInfo, err = GetGuildInfoByID(s, s.prevGuildID)
guildInfo, err = service.GetGuildInfoByID(s.prevGuildID)
if guildInfo == nil || err != nil {
s.DoAckSimpleSucceed(pkt.AckHandle, make([]byte, 4))
return

View File

@@ -3,6 +3,7 @@ package channelserver
import (
"erupe-ce/config"
"erupe-ce/internal/model"
"erupe-ce/internal/service"
"erupe-ce/network/mhfpacket"
"erupe-ce/utils/byteframe"
"erupe-ce/utils/gametime"
@@ -14,7 +15,7 @@ import (
func HandleMsgMhfEnumerateGuildTresure(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildTresure)
guild, err := GetGuildInfoByCharacterId(s, s.CharID)
guild, err := service.GetGuildInfoByCharacterId(s.CharID)
if err != nil || guild == nil {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 4))
return
@@ -75,7 +76,7 @@ func HandleMsgMhfRegistGuildTresure(s *Session, db *sqlx.DB, p mhfpacket.MHFPack
pkt := p.(*mhfpacket.MsgMhfRegistGuildTresure)
bf := byteframe.NewByteFrameFromBytes(pkt.Data)
huntData := byteframe.NewByteFrame()
guild, err := GetGuildInfoByCharacterId(s, s.CharID)
guild, err := service.GetGuildInfoByCharacterId(s.CharID)
if err != nil || guild == nil {
s.DoAckSimpleFail(pkt.AckHandle, make([]byte, 4))
return

View File

@@ -3,6 +3,7 @@ package channelserver
import (
"erupe-ce/config"
"erupe-ce/internal/model"
"erupe-ce/internal/service"
"erupe-ce/network/mhfpacket"
"erupe-ce/utils/byteframe"
"erupe-ce/utils/db"
@@ -71,7 +72,7 @@ func handleMsgMhfEnumerateHouse(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket)
}
}
case 2:
guild, err := GetGuildInfoByCharacterId(s, s.CharID)
guild, err := service.GetGuildInfoByCharacterId(s.CharID)
if err != nil || guild == nil {
break
}
@@ -174,10 +175,10 @@ func handleMsgMhfLoadHouse(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
// Guild verification
if state > 3 {
ownGuild, err := GetGuildInfoByCharacterId(s, s.CharID)
isApplicant, _ := ownGuild.HasApplicationForCharID(s, s.CharID)
ownGuild, err := service.GetGuildInfoByCharacterId(s.CharID)
isApplicant, _ := ownGuild.HasApplicationForCharID(s.CharID)
if err == nil && ownGuild != nil {
othersGuild, err := GetGuildInfoByCharacterId(s, pkt.CharID)
othersGuild, err := service.GetGuildInfoByCharacterId(pkt.CharID)
if err == nil && othersGuild != nil {
if othersGuild.ID == ownGuild.ID && !isApplicant {
allowed = true

View File

@@ -3,6 +3,7 @@ package channelserver
import (
config "erupe-ce/config"
"erupe-ce/internal/model"
"erupe-ce/internal/service"
"erupe-ce/network/mhfpacket"
"erupe-ce/server/channelserver/compression/deltacomp"
"erupe-ce/server/channelserver/compression/nullcomp"
@@ -337,7 +338,7 @@ func getGuildAirouList(s *Session) []model.Airou {
}
var guildCats []model.Airou
bannedCats := make(map[uint32]int)
guild, err := GetGuildInfoByCharacterId(s, s.CharID)
guild, err := service.GetGuildInfoByCharacterId(s.CharID)
if err != nil {
return guildCats
}

View File

@@ -2,6 +2,7 @@ package channelserver
import (
"erupe-ce/config"
"erupe-ce/internal/service"
ps "erupe-ce/utils/pascalstring"
"fmt"
"os"
@@ -116,8 +117,8 @@ type RengokuScore struct {
func handleMsgMhfEnumerateRengokuRanking(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateRengokuRanking)
guild, _ := GetGuildInfoByCharacterId(s, s.CharID)
isApplicant, _ := guild.HasApplicationForCharID(s, s.CharID)
guild, _ := service.GetGuildInfoByCharacterId(s.CharID)
isApplicant, _ := guild.HasApplicationForCharID(s.CharID)
if isApplicant {
guild = nil
}