mirror of
https://github.com/Mezeporta/Erupe.git
synced 2026-03-22 15:43:49 +01:00
feat(rengoku): validate and log Hunting Road config on startup
Port ECD encryption/decryption from ReFrontier (C#) and FrontierTextHandler (Python) into common/decryption. The cipher uses a 32-bit LCG key stream with an 8-round Feistel-like nibble transformation and CFB chaining; all six key sets are supported, key 4 being the default for all MHF files. On startup, loadRengokuBinary now decrypts (ECD) and decompresses (JKR) the binary to validate pointer bounds and entry counts, then logs a structured summary (floor counts, spawn table counts, unique monster IDs). Failures are non-fatal — the encrypted blob is still cached and served to clients unchanged, preserving existing behaviour. Closes #173.
This commit is contained in:
181
server/channelserver/rengoku_binary.go
Normal file
181
server/channelserver/rengoku_binary.go
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@@ -0,0 +1,181 @@
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package channelserver
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import (
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"encoding/binary"
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"fmt"
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)
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// rengoku binary layout (after ECD decryption + JKR decompression):
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//
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// @0x00: magic bytes 'r','e','f',0x1A
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// @0x04: version (u8, expected 1)
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// @0x05: 15 bytes of header offsets (unused by this parser)
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// @0x14: RoadMode multiDef (24 bytes)
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// @0x2C: RoadMode soloDef (24 bytes)
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const (
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rengokuMinSize = 0x44 // header (0x14) + two RoadModes (2×24)
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rengokuMultiOffset = 0x14
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rengokuSoloOffset = 0x2C
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floorStatsByteSize = 24
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spawnTableByteSize = 32
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spawnPtrEntrySize = 4 // each spawn-table pointer is a u32
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)
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// rengokuRoadMode holds a parsed RoadMode struct. All pointer fields are file
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// offsets into the raw (decrypted + decompressed) byte slice.
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type rengokuRoadMode struct {
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FloorStatsCount uint32
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SpawnCountCount uint32
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SpawnTablePtrCount uint32
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FloorStatsPtr uint32 // → FloorStats[FloorStatsCount]
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SpawnTablePtrsPtr uint32 // → u32[SpawnTablePtrCount] → SpawnTable[]
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SpawnCountPtrsPtr uint32 // → u32[SpawnCountCount]
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}
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// RengokuBinaryInfo summarises the validated rengoku_data.bin contents for
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// structured logging. It is populated by parseRengokuBinary.
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type RengokuBinaryInfo struct {
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MultiFloors int
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MultiSpawnTables int
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SoloFloors int
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SoloSpawnTables int
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UniqueMonsters int
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}
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// parseRengokuBinary validates the structural integrity of a decrypted and
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// decompressed rengoku_data.bin and returns a summary of its contents.
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//
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// It checks:
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// - magic bytes and version
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// - all pointer-derived ranges lie within the file
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// - individual spawn-table pointers fall within the file
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func parseRengokuBinary(data []byte) (*RengokuBinaryInfo, error) {
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if len(data) < rengokuMinSize {
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return nil, fmt.Errorf("rengoku: file too small (%d bytes, need %d)", len(data), rengokuMinSize)
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}
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// Magic: 'r','e','f',0x1A
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if data[0] != 'r' || data[1] != 'e' || data[2] != 'f' || data[3] != 0x1A {
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return nil, fmt.Errorf("rengoku: invalid magic %02x %02x %02x %02x",
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data[0], data[1], data[2], data[3])
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}
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if data[4] != 1 {
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return nil, fmt.Errorf("rengoku: unexpected version %d (want 1)", data[4])
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}
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multi, err := readRoadMode(data, rengokuMultiOffset)
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if err != nil {
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return nil, fmt.Errorf("rengoku: multiDef: %w", err)
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}
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solo, err := readRoadMode(data, rengokuSoloOffset)
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if err != nil {
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return nil, fmt.Errorf("rengoku: soloDef: %w", err)
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}
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if err := validateRoadMode(data, multi, "multiDef"); err != nil {
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return nil, err
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}
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if err := validateRoadMode(data, solo, "soloDef"); err != nil {
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return nil, err
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}
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uniqueMonsters := countUniqueMonsters(data, multi)
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for id := range countUniqueMonsters(data, solo) {
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uniqueMonsters[id] = struct{}{}
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}
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return &RengokuBinaryInfo{
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MultiFloors: int(multi.FloorStatsCount),
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MultiSpawnTables: int(multi.SpawnTablePtrCount),
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SoloFloors: int(solo.FloorStatsCount),
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SoloSpawnTables: int(solo.SpawnTablePtrCount),
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UniqueMonsters: len(uniqueMonsters),
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}, nil
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}
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// readRoadMode reads a 24-byte RoadMode struct from data at offset.
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func readRoadMode(data []byte, offset int) (rengokuRoadMode, error) {
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end := offset + 24
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if len(data) < end {
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return rengokuRoadMode{}, fmt.Errorf("RoadMode at 0x%X extends beyond file", offset)
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}
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d := data[offset:]
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return rengokuRoadMode{
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FloorStatsCount: binary.LittleEndian.Uint32(d[0:]),
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SpawnCountCount: binary.LittleEndian.Uint32(d[4:]),
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SpawnTablePtrCount: binary.LittleEndian.Uint32(d[8:]),
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FloorStatsPtr: binary.LittleEndian.Uint32(d[12:]),
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SpawnTablePtrsPtr: binary.LittleEndian.Uint32(d[16:]),
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SpawnCountPtrsPtr: binary.LittleEndian.Uint32(d[20:]),
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}, nil
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}
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// ptrInBounds returns true if the region [ptr, ptr+size) fits within data.
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// It guards against overflow when ptr+size wraps uint32.
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func ptrInBounds(data []byte, ptr, size uint32) bool {
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end := ptr + size
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if end < ptr { // overflow
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return false
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}
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return int(end) <= len(data)
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}
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// validateRoadMode checks that all pointer-derived byte ranges for a RoadMode
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// lie within data.
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func validateRoadMode(data []byte, rm rengokuRoadMode, label string) error {
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fileLen := uint32(len(data))
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// Floor-stats array bounds.
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if !ptrInBounds(data, rm.FloorStatsPtr, rm.FloorStatsCount*floorStatsByteSize) {
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return fmt.Errorf("rengoku: %s: floorStats array [0x%X, +%d×%d] out of bounds (file %d B)",
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label, rm.FloorStatsPtr, rm.FloorStatsCount, floorStatsByteSize, fileLen)
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}
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// Spawn-table pointer array bounds.
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if !ptrInBounds(data, rm.SpawnTablePtrsPtr, rm.SpawnTablePtrCount*spawnPtrEntrySize) {
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return fmt.Errorf("rengoku: %s: spawnTablePtrs array [0x%X, +%d×4] out of bounds (file %d B)",
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label, rm.SpawnTablePtrsPtr, rm.SpawnTablePtrCount, fileLen)
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}
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// Spawn-count pointer array bounds.
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if !ptrInBounds(data, rm.SpawnCountPtrsPtr, rm.SpawnCountCount*spawnPtrEntrySize) {
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return fmt.Errorf("rengoku: %s: spawnCountPtrs array [0x%X, +%d×4] out of bounds (file %d B)",
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label, rm.SpawnCountPtrsPtr, rm.SpawnCountCount, fileLen)
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}
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// Individual spawn-table pointer targets.
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ptrBase := rm.SpawnTablePtrsPtr
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for i := uint32(0); i < rm.SpawnTablePtrCount; i++ {
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tablePtr := binary.LittleEndian.Uint32(data[ptrBase+i*4:])
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if !ptrInBounds(data, tablePtr, spawnTableByteSize) {
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return fmt.Errorf("rengoku: %s: spawnTable[%d] at 0x%X is out of bounds (file %d B)",
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label, i, tablePtr, fileLen)
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}
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}
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return nil
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}
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// countUniqueMonsters iterates all SpawnTables for a RoadMode and returns a
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// set of unique non-zero monster IDs (from both monsterID1 and monsterID2).
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func countUniqueMonsters(data []byte, rm rengokuRoadMode) map[uint32]struct{} {
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ids := make(map[uint32]struct{})
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ptrBase := rm.SpawnTablePtrsPtr
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for i := uint32(0); i < rm.SpawnTablePtrCount; i++ {
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tablePtr := binary.LittleEndian.Uint32(data[ptrBase+i*4:])
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if !ptrInBounds(data, tablePtr, spawnTableByteSize) {
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continue
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}
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t := data[tablePtr:]
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id1 := binary.LittleEndian.Uint32(t[0:])
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id2 := binary.LittleEndian.Uint32(t[8:])
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if id1 != 0 {
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ids[id1] = struct{}{}
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}
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if id2 != 0 {
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ids[id2] = struct{}{}
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}
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}
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return ids
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}
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182
server/channelserver/rengoku_binary_test.go
Normal file
182
server/channelserver/rengoku_binary_test.go
Normal file
@@ -0,0 +1,182 @@
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package channelserver
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import (
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"encoding/binary"
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"strings"
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"testing"
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)
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// buildRengokuData constructs a minimal but structurally valid rengoku binary
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// for testing. It contains one floor and one spawn table per road mode.
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//
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// Layout:
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//
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// 0x00–0x13 header (magic + version + padding)
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// 0x14–0x2B multiDef RoadMode
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// 0x2C–0x43 soloDef RoadMode
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// 0x44–0x5B multiDef FloorStats (24 bytes)
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// 0x5C–0x63 multiDef spawnTablePtrs (1×u32 = 4 bytes)
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// 0x64–0x67 multiDef spawnCountPtrs (1×u32 = 4 bytes)
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// 0x68–0x87 multiDef SpawnTable (32 bytes)
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// 0x88–0x9F soloDef FloorStats (24 bytes)
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// 0xA0–0xA3 soloDef spawnTablePtrs (1×u32)
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// 0xA4–0xA7 soloDef spawnCountPtrs (1×u32)
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// 0xA8–0xC7 soloDef SpawnTable (32 bytes)
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func buildRengokuData(multiMonster1, multiMonster2, soloMonster1, soloMonster2 uint32) []byte {
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buf := make([]byte, 0xC8)
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// Header
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buf[0] = 'r'
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buf[1] = 'e'
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buf[2] = 'f'
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buf[3] = 0x1A
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buf[4] = 1 // version
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le := binary.LittleEndian
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// multiDef RoadMode at 0x14
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le.PutUint32(buf[0x14:], 1) // floorStatsCount
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le.PutUint32(buf[0x18:], 1) // spawnCountCount
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le.PutUint32(buf[0x1C:], 1) // spawnTablePtrCount
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le.PutUint32(buf[0x20:], 0x44) // floorStatsPtr
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le.PutUint32(buf[0x24:], 0x5C) // spawnTablePtrsPtr
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le.PutUint32(buf[0x28:], 0x64) // spawnCountPtrsPtr
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// soloDef RoadMode at 0x2C
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le.PutUint32(buf[0x2C:], 1) // floorStatsCount
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le.PutUint32(buf[0x30:], 1) // spawnCountCount
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le.PutUint32(buf[0x34:], 1) // spawnTablePtrCount
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le.PutUint32(buf[0x38:], 0x88) // floorStatsPtr
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le.PutUint32(buf[0x3C:], 0xA0) // spawnTablePtrsPtr
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le.PutUint32(buf[0x40:], 0xA4) // spawnCountPtrsPtr
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// multiDef FloorStats at 0x44 (24 bytes)
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le.PutUint32(buf[0x44:], 1) // floorNumber
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// multiDef spawnTablePtrs at 0x5C: points to SpawnTable at 0x68
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le.PutUint32(buf[0x5C:], 0x68)
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// multiDef SpawnTable at 0x68 (32 bytes)
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le.PutUint32(buf[0x68:], multiMonster1)
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le.PutUint32(buf[0x70:], multiMonster2)
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// soloDef FloorStats at 0x88 (24 bytes)
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le.PutUint32(buf[0x88:], 1) // floorNumber
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// soloDef spawnTablePtrs at 0xA0: points to SpawnTable at 0xA8
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le.PutUint32(buf[0xA0:], 0xA8)
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// soloDef SpawnTable at 0xA8 (32 bytes)
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le.PutUint32(buf[0xA8:], soloMonster1)
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le.PutUint32(buf[0xB0:], soloMonster2)
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return buf
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}
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func TestParseRengokuBinary_ValidMinimal(t *testing.T) {
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data := buildRengokuData(101, 102, 103, 101) // monster 101 appears in both roads
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info, err := parseRengokuBinary(data)
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if err != nil {
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t.Fatalf("parseRengokuBinary: %v", err)
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}
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if info.MultiFloors != 1 {
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t.Errorf("MultiFloors = %d, want 1", info.MultiFloors)
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}
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if info.MultiSpawnTables != 1 {
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t.Errorf("MultiSpawnTables = %d, want 1", info.MultiSpawnTables)
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}
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if info.SoloFloors != 1 {
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t.Errorf("SoloFloors = %d, want 1", info.SoloFloors)
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}
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if info.SoloSpawnTables != 1 {
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t.Errorf("SoloSpawnTables = %d, want 1", info.SoloSpawnTables)
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}
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// IDs present: 101, 102, 103 → 3 unique (101 shared between roads)
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if info.UniqueMonsters != 3 {
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t.Errorf("UniqueMonsters = %d, want 3", info.UniqueMonsters)
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}
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}
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func TestParseRengokuBinary_ZeroMonsterIDsExcluded(t *testing.T) {
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data := buildRengokuData(0, 55, 0, 0) // only monster 55 is non-zero
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info, err := parseRengokuBinary(data)
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if err != nil {
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t.Fatalf("parseRengokuBinary: %v", err)
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}
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if info.UniqueMonsters != 1 {
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t.Errorf("UniqueMonsters = %d, want 1 (zeros excluded)", info.UniqueMonsters)
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}
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}
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func TestParseRengokuBinary_Errors(t *testing.T) {
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validData := buildRengokuData(1, 2, 3, 4)
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cases := []struct {
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name string
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data []byte
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wantErr string
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}{
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{
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name: "too_small",
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data: make([]byte, 10),
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wantErr: "too small",
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},
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{
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name: "bad_magic",
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data: func() []byte {
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d := make([]byte, len(validData))
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copy(d, validData)
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d[0] = 0xFF
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return d
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}(),
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wantErr: "invalid magic",
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},
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{
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name: "wrong_version",
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data: func() []byte {
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d := make([]byte, len(validData))
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copy(d, validData)
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d[4] = 2
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return d
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}(),
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wantErr: "unexpected version",
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},
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{
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name: "floorStats_ptr_out_of_bounds",
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data: func() []byte {
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d := make([]byte, len(validData))
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copy(d, validData)
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// Set multiDef floorStatsPtr to beyond file end
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binary.LittleEndian.PutUint32(d[0x20:], uint32(len(d)+1))
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return d
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}(),
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wantErr: "out of bounds",
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},
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{
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name: "spawnTable_ptr_target_out_of_bounds",
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data: func() []byte {
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d := make([]byte, len(validData))
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copy(d, validData)
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// Point the spawn table pointer to just before the end so SpawnTable
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// (32 bytes) would extend beyond the file.
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binary.LittleEndian.PutUint32(d[0x5C:], uint32(len(d)-4))
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return d
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}(),
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wantErr: "out of bounds",
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},
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}
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for _, tc := range cases {
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t.Run(tc.name, func(t *testing.T) {
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_, err := parseRengokuBinary(tc.data)
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if err == nil {
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t.Fatal("expected error, got nil")
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}
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if !strings.Contains(err.Error(), tc.wantErr) {
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t.Errorf("error %q does not contain %q", err.Error(), tc.wantErr)
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}
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})
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}
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}
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@@ -11,6 +11,7 @@ import (
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"time"
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"erupe-ce/common/byteframe"
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"erupe-ce/common/decryption"
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cfg "erupe-ce/config"
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"erupe-ce/network"
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"erupe-ce/network/binpacket"
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@@ -449,12 +450,11 @@ func (s *Server) Season() uint8 {
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return uint8(((TimeAdjusted().Unix() / secsPerDay) + sid) % 3)
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}
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// ecdMagic is the ECD magic as read by binary.LittleEndian.Uint32.
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// On-disk bytes: 65 63 64 1A ("ecd\x1a"), LE-decoded: 0x1A646365.
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const ecdMagic = uint32(0x1A646365)
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// loadRengokuBinary reads and validates rengoku_data.bin from binPath.
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// Returns the raw bytes on success, or nil if the file is missing or invalid.
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// loadRengokuBinary reads, validates, and caches rengoku_data.bin from binPath.
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// The file is served to clients as-is (ECD-encrypted); decryption and parsing
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// are performed only for structural validation and startup logging.
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// Returns the raw encrypted bytes on success, or nil if the file is
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// missing or structurally invalid.
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func loadRengokuBinary(binPath string, logger *zap.Logger) []byte {
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path := filepath.Join(binPath, "rengoku_data.bin")
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data, err := os.ReadFile(path)
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@@ -468,12 +468,35 @@ func loadRengokuBinary(binPath string, logger *zap.Logger) []byte {
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zap.Int("bytes", len(data)))
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return nil
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}
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if magic := binary.LittleEndian.Uint32(data[:4]); magic != ecdMagic {
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if magic := binary.LittleEndian.Uint32(data[:4]); magic != decryption.ECDMagic {
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logger.Warn("rengoku_data.bin has invalid ECD magic, ignoring",
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zap.String("expected", "0x1a646365"),
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zap.String("expected", fmt.Sprintf("0x%08x", decryption.ECDMagic)),
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zap.String("got", fmt.Sprintf("0x%08x", magic)))
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return nil
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}
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// Decrypt and decompress to validate the internal structure and emit a
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// human-readable summary at startup. Failures here are non-fatal: the
|
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// encrypted blob is still served to clients unchanged.
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if plain, decErr := decryption.DecodeECD(data); decErr != nil {
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logger.Warn("rengoku_data.bin ECD decryption failed — serving anyway",
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zap.Error(decErr))
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} else {
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raw := decryption.UnpackSimple(plain)
|
||||
if info, parseErr := parseRengokuBinary(raw); parseErr != nil {
|
||||
logger.Warn("rengoku_data.bin structural validation failed",
|
||||
zap.Error(parseErr))
|
||||
} else {
|
||||
logger.Info("Hunting Road config",
|
||||
zap.Int("multi_floors", info.MultiFloors),
|
||||
zap.Int("multi_spawn_tables", info.MultiSpawnTables),
|
||||
zap.Int("solo_floors", info.SoloFloors),
|
||||
zap.Int("solo_spawn_tables", info.SoloSpawnTables),
|
||||
zap.Int("unique_monsters", info.UniqueMonsters),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
logger.Info("Loaded rengoku_data.bin", zap.Int("bytes", len(data)))
|
||||
return data
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ import (
|
||||
"time"
|
||||
|
||||
cfg "erupe-ce/config"
|
||||
"erupe-ce/common/decryption"
|
||||
"erupe-ce/network/clientctx"
|
||||
"erupe-ce/network/mhfpacket"
|
||||
|
||||
@@ -737,7 +738,7 @@ func TestLoadRengokuBinary_ValidECD(t *testing.T) {
|
||||
dir := t.TempDir()
|
||||
// Build a minimal valid ECD file: magic + some payload
|
||||
data := make([]byte, 16)
|
||||
binary.LittleEndian.PutUint32(data[:4], ecdMagic)
|
||||
binary.LittleEndian.PutUint32(data[:4], decryption.ECDMagic)
|
||||
if err := os.WriteFile(filepath.Join(dir, "rengoku_data.bin"), data, 0644); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user