mirror of
https://github.com/Mezeporta/Erupe.git
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feat(rengoku): validate and log Hunting Road config on startup
Port ECD encryption/decryption from ReFrontier (C#) and FrontierTextHandler (Python) into common/decryption. The cipher uses a 32-bit LCG key stream with an 8-round Feistel-like nibble transformation and CFB chaining; all six key sets are supported, key 4 being the default for all MHF files. On startup, loadRengokuBinary now decrypts (ECD) and decompresses (JKR) the binary to validate pointer bounds and entry counts, then logs a structured summary (floor counts, spawn table counts, unique monster IDs). Failures are non-fatal — the encrypted blob is still cached and served to clients unchanged, preserving existing behaviour. Closes #173.
This commit is contained in:
182
server/channelserver/rengoku_binary_test.go
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182
server/channelserver/rengoku_binary_test.go
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package channelserver
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import (
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"encoding/binary"
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"strings"
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"testing"
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)
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// buildRengokuData constructs a minimal but structurally valid rengoku binary
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// for testing. It contains one floor and one spawn table per road mode.
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//
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// Layout:
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//
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// 0x00–0x13 header (magic + version + padding)
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// 0x14–0x2B multiDef RoadMode
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// 0x2C–0x43 soloDef RoadMode
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// 0x44–0x5B multiDef FloorStats (24 bytes)
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// 0x5C–0x63 multiDef spawnTablePtrs (1×u32 = 4 bytes)
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// 0x64–0x67 multiDef spawnCountPtrs (1×u32 = 4 bytes)
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// 0x68–0x87 multiDef SpawnTable (32 bytes)
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// 0x88–0x9F soloDef FloorStats (24 bytes)
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// 0xA0–0xA3 soloDef spawnTablePtrs (1×u32)
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// 0xA4–0xA7 soloDef spawnCountPtrs (1×u32)
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// 0xA8–0xC7 soloDef SpawnTable (32 bytes)
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func buildRengokuData(multiMonster1, multiMonster2, soloMonster1, soloMonster2 uint32) []byte {
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buf := make([]byte, 0xC8)
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// Header
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buf[0] = 'r'
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buf[1] = 'e'
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buf[2] = 'f'
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buf[3] = 0x1A
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buf[4] = 1 // version
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le := binary.LittleEndian
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// multiDef RoadMode at 0x14
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le.PutUint32(buf[0x14:], 1) // floorStatsCount
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le.PutUint32(buf[0x18:], 1) // spawnCountCount
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le.PutUint32(buf[0x1C:], 1) // spawnTablePtrCount
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le.PutUint32(buf[0x20:], 0x44) // floorStatsPtr
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le.PutUint32(buf[0x24:], 0x5C) // spawnTablePtrsPtr
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le.PutUint32(buf[0x28:], 0x64) // spawnCountPtrsPtr
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// soloDef RoadMode at 0x2C
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le.PutUint32(buf[0x2C:], 1) // floorStatsCount
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le.PutUint32(buf[0x30:], 1) // spawnCountCount
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le.PutUint32(buf[0x34:], 1) // spawnTablePtrCount
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le.PutUint32(buf[0x38:], 0x88) // floorStatsPtr
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le.PutUint32(buf[0x3C:], 0xA0) // spawnTablePtrsPtr
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le.PutUint32(buf[0x40:], 0xA4) // spawnCountPtrsPtr
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// multiDef FloorStats at 0x44 (24 bytes)
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le.PutUint32(buf[0x44:], 1) // floorNumber
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// multiDef spawnTablePtrs at 0x5C: points to SpawnTable at 0x68
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le.PutUint32(buf[0x5C:], 0x68)
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// multiDef SpawnTable at 0x68 (32 bytes)
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le.PutUint32(buf[0x68:], multiMonster1)
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le.PutUint32(buf[0x70:], multiMonster2)
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// soloDef FloorStats at 0x88 (24 bytes)
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le.PutUint32(buf[0x88:], 1) // floorNumber
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// soloDef spawnTablePtrs at 0xA0: points to SpawnTable at 0xA8
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le.PutUint32(buf[0xA0:], 0xA8)
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// soloDef SpawnTable at 0xA8 (32 bytes)
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le.PutUint32(buf[0xA8:], soloMonster1)
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le.PutUint32(buf[0xB0:], soloMonster2)
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return buf
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}
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func TestParseRengokuBinary_ValidMinimal(t *testing.T) {
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data := buildRengokuData(101, 102, 103, 101) // monster 101 appears in both roads
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info, err := parseRengokuBinary(data)
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if err != nil {
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t.Fatalf("parseRengokuBinary: %v", err)
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}
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if info.MultiFloors != 1 {
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t.Errorf("MultiFloors = %d, want 1", info.MultiFloors)
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}
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if info.MultiSpawnTables != 1 {
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t.Errorf("MultiSpawnTables = %d, want 1", info.MultiSpawnTables)
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}
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if info.SoloFloors != 1 {
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t.Errorf("SoloFloors = %d, want 1", info.SoloFloors)
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}
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if info.SoloSpawnTables != 1 {
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t.Errorf("SoloSpawnTables = %d, want 1", info.SoloSpawnTables)
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}
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// IDs present: 101, 102, 103 → 3 unique (101 shared between roads)
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if info.UniqueMonsters != 3 {
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t.Errorf("UniqueMonsters = %d, want 3", info.UniqueMonsters)
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}
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}
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func TestParseRengokuBinary_ZeroMonsterIDsExcluded(t *testing.T) {
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data := buildRengokuData(0, 55, 0, 0) // only monster 55 is non-zero
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info, err := parseRengokuBinary(data)
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if err != nil {
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t.Fatalf("parseRengokuBinary: %v", err)
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}
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if info.UniqueMonsters != 1 {
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t.Errorf("UniqueMonsters = %d, want 1 (zeros excluded)", info.UniqueMonsters)
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}
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}
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func TestParseRengokuBinary_Errors(t *testing.T) {
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validData := buildRengokuData(1, 2, 3, 4)
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cases := []struct {
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name string
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data []byte
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wantErr string
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}{
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{
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name: "too_small",
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data: make([]byte, 10),
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wantErr: "too small",
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},
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{
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name: "bad_magic",
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data: func() []byte {
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d := make([]byte, len(validData))
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copy(d, validData)
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d[0] = 0xFF
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return d
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}(),
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wantErr: "invalid magic",
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},
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{
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name: "wrong_version",
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data: func() []byte {
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d := make([]byte, len(validData))
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copy(d, validData)
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d[4] = 2
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return d
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}(),
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wantErr: "unexpected version",
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},
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{
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name: "floorStats_ptr_out_of_bounds",
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data: func() []byte {
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d := make([]byte, len(validData))
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copy(d, validData)
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// Set multiDef floorStatsPtr to beyond file end
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binary.LittleEndian.PutUint32(d[0x20:], uint32(len(d)+1))
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return d
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}(),
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wantErr: "out of bounds",
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},
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{
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name: "spawnTable_ptr_target_out_of_bounds",
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data: func() []byte {
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d := make([]byte, len(validData))
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copy(d, validData)
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// Point the spawn table pointer to just before the end so SpawnTable
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// (32 bytes) would extend beyond the file.
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binary.LittleEndian.PutUint32(d[0x5C:], uint32(len(d)-4))
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return d
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}(),
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wantErr: "out of bounds",
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},
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}
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for _, tc := range cases {
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t.Run(tc.name, func(t *testing.T) {
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_, err := parseRengokuBinary(tc.data)
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if err == nil {
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t.Fatal("expected error, got nil")
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}
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if !strings.Contains(err.Error(), tc.wantErr) {
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t.Errorf("error %q does not contain %q", err.Error(), tc.wantErr)
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}
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})
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}
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}
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