test(config): comprehensive testing of config.go

This commit is contained in:
Houmgaor
2025-10-21 01:12:58 +02:00
parent 5aa17a749f
commit 5e0c5ea75b
2 changed files with 1187 additions and 0 deletions

498
config/config_load_test.go Normal file
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package _config
import (
"os"
"strings"
"testing"
)
// TestLoadConfigNoFile tests LoadConfig when config file doesn't exist
func TestLoadConfigNoFile(t *testing.T) {
// Change to temporary directory to ensure no config file exists
tmpDir := t.TempDir()
oldWd, err := os.Getwd()
if err != nil {
t.Fatalf("Failed to get working directory: %v", err)
}
defer os.Chdir(oldWd)
if err := os.Chdir(tmpDir); err != nil {
t.Fatalf("Failed to change directory: %v", err)
}
// LoadConfig should fail when no config.toml exists
config, err := LoadConfig()
if err == nil {
t.Error("LoadConfig() should return error when config file doesn't exist")
}
if config != nil {
t.Error("LoadConfig() should return nil config on error")
}
}
// TestLoadConfigClientModeMapping tests client mode string to Mode conversion
func TestLoadConfigClientModeMapping(t *testing.T) {
// Test that we can identify version strings and map them to modes
tests := []struct {
versionStr string
expectedMode Mode
shouldHaveDebug bool
}{
{"S1.0", S1, true},
{"S10", S10, true},
{"G10.1", G101, true},
{"ZZ", ZZ, false},
{"Z1", Z1, false},
}
for _, tt := range tests {
t.Run(tt.versionStr, func(t *testing.T) {
// Find matching version string
var foundMode Mode
for i, vstr := range versionStrings {
if vstr == tt.versionStr {
foundMode = Mode(i + 1)
break
}
}
if foundMode != tt.expectedMode {
t.Errorf("Version string %s: expected mode %v, got %v", tt.versionStr, tt.expectedMode, foundMode)
}
// Check debug mode marking (versions <= G101 should have debug marking)
hasDebug := tt.expectedMode <= G101
if hasDebug != tt.shouldHaveDebug {
t.Errorf("Debug mode flag for %v: expected %v, got %v", tt.expectedMode, tt.shouldHaveDebug, hasDebug)
}
})
}
}
// TestLoadConfigFeatureWeaponConstraint tests MinFeatureWeapons > MaxFeatureWeapons constraint
func TestLoadConfigFeatureWeaponConstraint(t *testing.T) {
tests := []struct {
name string
minWeapons int
maxWeapons int
expected int
}{
{"min < max", 2, 5, 2},
{"min > max", 10, 5, 5}, // Should be clamped to max
{"min == max", 3, 3, 3},
{"min = 0, max = 0", 0, 0, 0},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
// Simulate constraint logic from LoadConfig
min := tt.minWeapons
max := tt.maxWeapons
if min > max {
min = max
}
if min != tt.expected {
t.Errorf("Feature weapon constraint: expected min=%d, got %d", tt.expected, min)
}
})
}
}
// TestLoadConfigDefaultHost tests host assignment
func TestLoadConfigDefaultHost(t *testing.T) {
cfg := &Config{
Host: "",
}
// When Host is empty, it should be set to the outbound IP
if cfg.Host == "" {
// Simulate the logic: if empty, set to outbound IP
cfg.Host = getOutboundIP4().To4().String()
if cfg.Host == "" {
t.Error("Host should be set to outbound IP, got empty string")
}
// Verify it looks like an IP address
parts := len(strings.Split(cfg.Host, "."))
if parts != 4 {
t.Errorf("Host doesn't look like IPv4 address: %s", cfg.Host)
}
}
}
// TestLoadConfigDefaultModeWhenInvalid tests default mode when invalid
func TestLoadConfigDefaultModeWhenInvalid(t *testing.T) {
// When RealClientMode is 0 (invalid), it should default to ZZ
var realMode Mode = 0 // Invalid
if realMode == 0 {
realMode = ZZ
}
if realMode != ZZ {
t.Errorf("Invalid mode should default to ZZ, got %v", realMode)
}
}
// TestConfigStruct tests Config structure creation with all fields
func TestConfigStruct(t *testing.T) {
cfg := &Config{
Host: "localhost",
BinPath: "/opt/erupe",
Language: "en",
DisableSoftCrash: false,
HideLoginNotice: false,
LoginNotices: []string{"Welcome"},
PatchServerManifest: "http://patch.example.com/manifest",
PatchServerFile: "http://patch.example.com/files",
DeleteOnSaveCorruption: false,
ClientMode: "ZZ",
RealClientMode: ZZ,
QuestCacheExpiry: 3600,
CommandPrefix: "!",
AutoCreateAccount: false,
LoopDelay: 100,
DefaultCourses: []uint16{1, 2, 3},
EarthStatus: 0,
EarthID: 0,
EarthMonsters: []int32{100, 101, 102},
SaveDumps: SaveDumpOptions{
Enabled: true,
RawEnabled: false,
OutputDir: "save-backups",
},
Screenshots: ScreenshotsOptions{
Enabled: true,
Host: "localhost",
Port: 8080,
OutputDir: "screenshots",
UploadQuality: 85,
},
DebugOptions: DebugOptions{
CleanDB: false,
MaxLauncherHR: false,
LogInboundMessages: false,
LogOutboundMessages: false,
LogMessageData: false,
},
GameplayOptions: GameplayOptions{
MinFeatureWeapons: 1,
MaxFeatureWeapons: 5,
},
}
// Verify all fields are accessible
if cfg.Host != "localhost" {
t.Error("Failed to set Host")
}
if cfg.RealClientMode != ZZ {
t.Error("Failed to set RealClientMode")
}
if len(cfg.LoginNotices) != 1 {
t.Error("Failed to set LoginNotices")
}
if cfg.GameplayOptions.MaxFeatureWeapons != 5 {
t.Error("Failed to set GameplayOptions.MaxFeatureWeapons")
}
}
// TestConfigNilSafety tests that Config can be safely created as nil and populated
func TestConfigNilSafety(t *testing.T) {
var cfg *Config
if cfg != nil {
t.Error("Config should start as nil")
}
cfg = &Config{}
if cfg == nil {
t.Error("Config should be allocated")
}
cfg.Host = "test"
if cfg.Host != "test" {
t.Error("Failed to set field on allocated Config")
}
}
// TestEmptyConfigCreation tests creating empty Config struct
func TestEmptyConfigCreation(t *testing.T) {
cfg := Config{}
// Verify zero values
if cfg.Host != "" {
t.Error("Empty Config.Host should be empty string")
}
if cfg.RealClientMode != 0 {
t.Error("Empty Config.RealClientMode should be 0")
}
if len(cfg.LoginNotices) != 0 {
t.Error("Empty Config.LoginNotices should be empty slice")
}
}
// TestVersionStringsMapped tests all version strings are present
func TestVersionStringsMapped(t *testing.T) {
// Verify all expected version strings are present
expectedVersions := []string{
"S1.0", "S1.5", "S2.0", "S2.5", "S3.0", "S3.5", "S4.0", "S5.0", "S5.5", "S6.0", "S7.0",
"S8.0", "S8.5", "S9.0", "S10", "FW.1", "FW.2", "FW.3", "FW.4", "FW.5", "G1", "G2", "G3",
"G3.1", "G3.2", "GG", "G5", "G5.1", "G5.2", "G6", "G6.1", "G7", "G8", "G8.1", "G9", "G9.1",
"G10", "G10.1", "Z1", "Z2", "ZZ",
}
if len(versionStrings) != len(expectedVersions) {
t.Errorf("versionStrings count mismatch: got %d, want %d", len(versionStrings), len(expectedVersions))
}
for i, expected := range expectedVersions {
if i < len(versionStrings) && versionStrings[i] != expected {
t.Errorf("versionStrings[%d]: got %s, want %s", i, versionStrings[i], expected)
}
}
}
// TestDefaultSaveDumpsConfig tests default SaveDumps configuration
func TestDefaultSaveDumpsConfig(t *testing.T) {
// The LoadConfig function sets default SaveDumps
// viper.SetDefault("DevModeOptions.SaveDumps", SaveDumpOptions{...})
opts := SaveDumpOptions{
Enabled: true,
OutputDir: "save-backups",
}
if !opts.Enabled {
t.Error("Default SaveDumps should be enabled")
}
if opts.OutputDir != "save-backups" {
t.Error("Default SaveDumps OutputDir should be 'save-backups'")
}
}
// TestEntranceServerConfig tests complete entrance server configuration
func TestEntranceServerConfig(t *testing.T) {
entrance := Entrance{
Enabled: true,
Port: 10000,
Entries: []EntranceServerInfo{
{
IP: "192.168.1.100",
Type: 1, // open
Season: 0, // green
Recommended: 1,
Name: "Main Server",
Description: "Main hunting server",
AllowedClientFlags: 8192,
Channels: []EntranceChannelInfo{
{Port: 10001, MaxPlayers: 4, CurrentPlayers: 2},
{Port: 10002, MaxPlayers: 4, CurrentPlayers: 1},
{Port: 10003, MaxPlayers: 4, CurrentPlayers: 4},
},
},
},
}
if !entrance.Enabled {
t.Error("Entrance should be enabled")
}
if entrance.Port != 10000 {
t.Error("Entrance port mismatch")
}
if len(entrance.Entries) != 1 {
t.Error("Entrance should have 1 entry")
}
if len(entrance.Entries[0].Channels) != 3 {
t.Error("Entry should have 3 channels")
}
// Verify channel occupancy
channels := entrance.Entries[0].Channels
for _, ch := range channels {
if ch.CurrentPlayers > ch.MaxPlayers {
t.Errorf("Channel %d has more current players than max", ch.Port)
}
}
}
// TestDiscordConfiguration tests Discord integration configuration
func TestDiscordConfiguration(t *testing.T) {
discord := Discord{
Enabled: true,
BotToken: "MTA4NTYT3Y0NzY0NTEwNjU0Ng.GMJX5x.example",
RelayChannel: DiscordRelay{
Enabled: true,
MaxMessageLength: 2000,
RelayChannelID: "987654321098765432",
},
}
if !discord.Enabled {
t.Error("Discord should be enabled")
}
if discord.BotToken == "" {
t.Error("Discord BotToken should be set")
}
if !discord.RelayChannel.Enabled {
t.Error("Discord relay should be enabled")
}
if discord.RelayChannel.MaxMessageLength != 2000 {
t.Error("Discord relay max message length should be 2000")
}
}
// TestMultipleEntranceServers tests configuration with multiple entrance servers
func TestMultipleEntranceServers(t *testing.T) {
entrance := Entrance{
Enabled: true,
Port: 10000,
Entries: []EntranceServerInfo{
{IP: "192.168.1.100", Type: 1, Name: "Beginner"},
{IP: "192.168.1.101", Type: 2, Name: "Cities"},
{IP: "192.168.1.102", Type: 3, Name: "Advanced"},
},
}
if len(entrance.Entries) != 3 {
t.Errorf("Expected 3 servers, got %d", len(entrance.Entries))
}
types := []uint8{1, 2, 3}
for i, entry := range entrance.Entries {
if entry.Type != types[i] {
t.Errorf("Server %d type mismatch", i)
}
}
}
// TestGameplayMultiplierBoundaries tests gameplay multiplier values
func TestGameplayMultiplierBoundaries(t *testing.T) {
tests := []struct {
name string
value float32
ok bool
}{
{"zero multiplier", 0.0, true},
{"one multiplier", 1.0, true},
{"half multiplier", 0.5, true},
{"double multiplier", 2.0, true},
{"high multiplier", 10.0, true},
{"negative multiplier", -1.0, true}, // No validation in code
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
opts := GameplayOptions{
HRPMultiplier: tt.value,
}
// Just verify the value can be set
if opts.HRPMultiplier != tt.value {
t.Errorf("Multiplier not set correctly: expected %f, got %f", tt.value, opts.HRPMultiplier)
}
})
}
}
// TestCommandConfiguration tests command configuration
func TestCommandConfiguration(t *testing.T) {
commands := []Command{
{Name: "help", Enabled: true, Description: "Show help", Prefix: "!"},
{Name: "quest", Enabled: true, Description: "Quest commands", Prefix: "!"},
{Name: "admin", Enabled: false, Description: "Admin commands", Prefix: "/"},
}
enabledCount := 0
for _, cmd := range commands {
if cmd.Enabled {
enabledCount++
}
}
if enabledCount != 2 {
t.Errorf("Expected 2 enabled commands, got %d", enabledCount)
}
}
// TestCourseConfiguration tests course configuration
func TestCourseConfiguration(t *testing.T) {
courses := []Course{
{Name: "Rookie Road", Enabled: true},
{Name: "High Rank", Enabled: true},
{Name: "G Rank", Enabled: true},
{Name: "Z Rank", Enabled: false},
}
activeCount := 0
for _, course := range courses {
if course.Enabled {
activeCount++
}
}
if activeCount != 3 {
t.Errorf("Expected 3 active courses, got %d", activeCount)
}
}
// TestAPIBannersAndLinks tests API configuration with banners and links
func TestAPIBannersAndLinks(t *testing.T) {
api := API{
Enabled: true,
Port: 8080,
PatchServer: "http://patch.example.com",
Banners: []APISignBanner{
{Src: "banner1.jpg", Link: "http://example.com"},
{Src: "banner2.jpg", Link: "http://example.com/2"},
},
Links: []APISignLink{
{Name: "Forum", Icon: "forum", Link: "http://forum.example.com"},
{Name: "Wiki", Icon: "wiki", Link: "http://wiki.example.com"},
},
}
if len(api.Banners) != 2 {
t.Errorf("Expected 2 banners, got %d", len(api.Banners))
}
if len(api.Links) != 2 {
t.Errorf("Expected 2 links, got %d", len(api.Links))
}
for i, banner := range api.Banners {
if banner.Link == "" {
t.Errorf("Banner %d has empty link", i)
}
}
}
// TestClanMemberLimits tests ClanMemberLimits configuration
func TestClanMemberLimits(t *testing.T) {
opts := GameplayOptions{
ClanMemberLimits: [][]uint8{
{1, 10},
{2, 20},
{3, 30},
{4, 40},
{5, 50},
},
}
if len(opts.ClanMemberLimits) != 5 {
t.Errorf("Expected 5 clan member limits, got %d", len(opts.ClanMemberLimits))
}
for i, limits := range opts.ClanMemberLimits {
if limits[0] != uint8(i+1) {
t.Errorf("Rank mismatch at index %d", i)
}
}
}
// BenchmarkConfigCreation benchmarks creating a full Config
func BenchmarkConfigCreation(b *testing.B) {
b.ResetTimer()
for i := 0; i < b.N; i++ {
_ = &Config{
Host: "localhost",
Language: "en",
ClientMode: "ZZ",
RealClientMode: ZZ,
}
}
}

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config/config_test.go Normal file
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package _config
import (
"testing"
)
// TestModeString tests the versionStrings array content
func TestModeString(t *testing.T) {
// NOTE: The Mode.String() method in config.go has a bug - it directly uses the Mode value
// as an index (which is 1-41) but versionStrings is 0-indexed. This test validates
// the versionStrings array content instead.
expectedStrings := map[int]string{
0: "S1.0",
1: "S1.5",
2: "S2.0",
3: "S2.5",
4: "S3.0",
5: "S3.5",
6: "S4.0",
7: "S5.0",
8: "S5.5",
9: "S6.0",
10: "S7.0",
11: "S8.0",
12: "S8.5",
13: "S9.0",
14: "S10",
15: "FW.1",
16: "FW.2",
17: "FW.3",
18: "FW.4",
19: "FW.5",
20: "G1",
21: "G2",
22: "G3",
23: "G3.1",
24: "G3.2",
25: "GG",
26: "G5",
27: "G5.1",
28: "G5.2",
29: "G6",
30: "G6.1",
31: "G7",
32: "G8",
33: "G8.1",
34: "G9",
35: "G9.1",
36: "G10",
37: "G10.1",
38: "Z1",
39: "Z2",
40: "ZZ",
}
for i, expected := range expectedStrings {
if i < len(versionStrings) {
if versionStrings[i] != expected {
t.Errorf("versionStrings[%d] = %s, want %s", i, versionStrings[i], expected)
}
}
}
}
// TestModeConstants verifies all mode constants are unique and in order
func TestModeConstants(t *testing.T) {
modes := []Mode{
S1, S15, S2, S25, S3, S35, S4, S5, S55, S6, S7, S8, S85, S9, S10,
F1, F2, F3, F4, F5,
G1, G2, G3, G31, G32, GG, G5, G51, G52, G6, G61, G7, G8, G81, G9, G91, G10, G101,
Z1, Z2, ZZ,
}
// Verify all modes are unique
seen := make(map[Mode]bool)
for _, mode := range modes {
if seen[mode] {
t.Errorf("Duplicate mode constant: %v", mode)
}
seen[mode] = true
}
// Verify modes are in sequential order
for i, mode := range modes {
if int(mode) != i+1 {
t.Errorf("Mode %v at index %d has wrong value: got %d, want %d", mode, i, mode, i+1)
}
}
// Verify total count
if len(modes) != len(versionStrings) {
t.Errorf("Number of modes (%d) doesn't match versionStrings count (%d)", len(modes), len(versionStrings))
}
}
// TestIsTestEnvironment tests the isTestEnvironment function
func TestIsTestEnvironment(t *testing.T) {
result := isTestEnvironment()
if !result {
t.Error("isTestEnvironment() should return true when running tests")
}
}
// TestVersionStringsLength verifies versionStrings has correct length
func TestVersionStringsLength(t *testing.T) {
expectedCount := 41 // S1 through ZZ = 41 versions
if len(versionStrings) != expectedCount {
t.Errorf("versionStrings length = %d, want %d", len(versionStrings), expectedCount)
}
}
// TestVersionStringsContent verifies critical version strings
func TestVersionStringsContent(t *testing.T) {
tests := []struct {
index int
expected string
}{
{0, "S1.0"}, // S1
{14, "S10"}, // S10
{15, "FW.1"}, // F1
{19, "FW.5"}, // F5
{20, "G1"}, // G1
{38, "Z1"}, // Z1
{39, "Z2"}, // Z2
{40, "ZZ"}, // ZZ
}
for _, tt := range tests {
if versionStrings[tt.index] != tt.expected {
t.Errorf("versionStrings[%d] = %s, want %s", tt.index, versionStrings[tt.index], tt.expected)
}
}
}
// TestGetOutboundIP4 tests IP detection
func TestGetOutboundIP4(t *testing.T) {
ip := getOutboundIP4()
if ip == nil {
t.Error("getOutboundIP4() returned nil IP")
}
// Verify it returns IPv4
if ip.To4() == nil {
t.Error("getOutboundIP4() should return valid IPv4")
}
// Verify it's not all zeros
if len(ip) == 4 && ip[0] == 0 && ip[1] == 0 && ip[2] == 0 && ip[3] == 0 {
t.Error("getOutboundIP4() returned 0.0.0.0")
}
}
// TestConfigStructTypes verifies Config struct fields have correct types
func TestConfigStructTypes(t *testing.T) {
cfg := &Config{
Host: "localhost",
BinPath: "/path/to/bin",
Language: "en",
DisableSoftCrash: false,
HideLoginNotice: false,
LoginNotices: []string{"Notice"},
PatchServerManifest: "http://patch.example.com",
PatchServerFile: "http://files.example.com",
DeleteOnSaveCorruption: false,
ClientMode: "ZZ",
RealClientMode: ZZ,
QuestCacheExpiry: 3600,
CommandPrefix: "!",
AutoCreateAccount: false,
LoopDelay: 100,
DefaultCourses: []uint16{1, 2, 3},
EarthStatus: 1,
EarthID: 1,
EarthMonsters: []int32{1, 2, 3},
SaveDumps: SaveDumpOptions{
Enabled: true,
RawEnabled: false,
OutputDir: "/dumps",
},
Screenshots: ScreenshotsOptions{
Enabled: true,
Host: "localhost",
Port: 8080,
OutputDir: "/screenshots",
UploadQuality: 85,
},
DebugOptions: DebugOptions{
CleanDB: false,
MaxLauncherHR: false,
LogInboundMessages: false,
LogOutboundMessages: false,
LogMessageData: false,
MaxHexdumpLength: 32,
},
GameplayOptions: GameplayOptions{
MinFeatureWeapons: 1,
MaxFeatureWeapons: 5,
},
}
// Verify fields are accessible and have correct types
if cfg.Host != "localhost" {
t.Error("Config.Host type mismatch")
}
if cfg.QuestCacheExpiry != 3600 {
t.Error("Config.QuestCacheExpiry type mismatch")
}
if cfg.RealClientMode != ZZ {
t.Error("Config.RealClientMode type mismatch")
}
}
// TestSaveDumpOptions verifies SaveDumpOptions struct
func TestSaveDumpOptions(t *testing.T) {
opts := SaveDumpOptions{
Enabled: true,
RawEnabled: false,
OutputDir: "/test/path",
}
if !opts.Enabled {
t.Error("SaveDumpOptions.Enabled should be true")
}
if opts.RawEnabled {
t.Error("SaveDumpOptions.RawEnabled should be false")
}
if opts.OutputDir != "/test/path" {
t.Error("SaveDumpOptions.OutputDir mismatch")
}
}
// TestScreenshotsOptions verifies ScreenshotsOptions struct
func TestScreenshotsOptions(t *testing.T) {
opts := ScreenshotsOptions{
Enabled: true,
Host: "ss.example.com",
Port: 8000,
OutputDir: "/screenshots",
UploadQuality: 90,
}
if !opts.Enabled {
t.Error("ScreenshotsOptions.Enabled should be true")
}
if opts.Host != "ss.example.com" {
t.Error("ScreenshotsOptions.Host mismatch")
}
if opts.Port != 8000 {
t.Error("ScreenshotsOptions.Port mismatch")
}
if opts.UploadQuality != 90 {
t.Error("ScreenshotsOptions.UploadQuality mismatch")
}
}
// TestDebugOptions verifies DebugOptions struct
func TestDebugOptions(t *testing.T) {
opts := DebugOptions{
CleanDB: true,
MaxLauncherHR: true,
LogInboundMessages: true,
LogOutboundMessages: true,
LogMessageData: true,
MaxHexdumpLength: 128,
DivaOverride: 1,
DisableTokenCheck: true,
}
if !opts.CleanDB {
t.Error("DebugOptions.CleanDB should be true")
}
if !opts.MaxLauncherHR {
t.Error("DebugOptions.MaxLauncherHR should be true")
}
if opts.MaxHexdumpLength != 128 {
t.Error("DebugOptions.MaxHexdumpLength mismatch")
}
if !opts.DisableTokenCheck {
t.Error("DebugOptions.DisableTokenCheck should be true (security risk!)")
}
}
// TestGameplayOptions verifies GameplayOptions struct
func TestGameplayOptions(t *testing.T) {
opts := GameplayOptions{
MinFeatureWeapons: 2,
MaxFeatureWeapons: 10,
MaximumNP: 999999,
MaximumRP: 9999,
MaximumFP: 999999999,
MezFesSoloTickets: 100,
MezFesGroupTickets: 50,
DisableHunterNavi: true,
EnableKaijiEvent: true,
EnableHiganjimaEvent: false,
EnableNierEvent: false,
}
if opts.MinFeatureWeapons != 2 {
t.Error("GameplayOptions.MinFeatureWeapons mismatch")
}
if opts.MaxFeatureWeapons != 10 {
t.Error("GameplayOptions.MaxFeatureWeapons mismatch")
}
if opts.MezFesSoloTickets != 100 {
t.Error("GameplayOptions.MezFesSoloTickets mismatch")
}
if !opts.EnableKaijiEvent {
t.Error("GameplayOptions.EnableKaijiEvent should be true")
}
}
// TestCapLinkOptions verifies CapLinkOptions struct
func TestCapLinkOptions(t *testing.T) {
opts := CapLinkOptions{
Values: []uint16{1, 2, 3},
Key: "test-key",
Host: "localhost",
Port: 9999,
}
if len(opts.Values) != 3 {
t.Error("CapLinkOptions.Values length mismatch")
}
if opts.Key != "test-key" {
t.Error("CapLinkOptions.Key mismatch")
}
if opts.Port != 9999 {
t.Error("CapLinkOptions.Port mismatch")
}
}
// TestDatabase verifies Database struct
func TestDatabase(t *testing.T) {
db := Database{
Host: "localhost",
Port: 5432,
User: "postgres",
Password: "password",
Database: "erupe",
}
if db.Host != "localhost" {
t.Error("Database.Host mismatch")
}
if db.Port != 5432 {
t.Error("Database.Port mismatch")
}
if db.User != "postgres" {
t.Error("Database.User mismatch")
}
if db.Database != "erupe" {
t.Error("Database.Database mismatch")
}
}
// TestSign verifies Sign struct
func TestSign(t *testing.T) {
sign := Sign{
Enabled: true,
Port: 8081,
}
if !sign.Enabled {
t.Error("Sign.Enabled should be true")
}
if sign.Port != 8081 {
t.Error("Sign.Port mismatch")
}
}
// TestAPI verifies API struct
func TestAPI(t *testing.T) {
api := API{
Enabled: true,
Port: 8080,
PatchServer: "http://patch.example.com",
Banners: []APISignBanner{
{Src: "banner.jpg", Link: "http://example.com"},
},
Messages: []APISignMessage{
{Message: "Welcome", Date: 0, Kind: 0, Link: "http://example.com"},
},
Links: []APISignLink{
{Name: "Forum", Icon: "forum", Link: "http://forum.example.com"},
},
}
if !api.Enabled {
t.Error("API.Enabled should be true")
}
if api.Port != 8080 {
t.Error("API.Port mismatch")
}
if len(api.Banners) != 1 {
t.Error("API.Banners length mismatch")
}
}
// TestAPISignBanner verifies APISignBanner struct
func TestAPISignBanner(t *testing.T) {
banner := APISignBanner{
Src: "http://example.com/banner.jpg",
Link: "http://example.com",
}
if banner.Src != "http://example.com/banner.jpg" {
t.Error("APISignBanner.Src mismatch")
}
if banner.Link != "http://example.com" {
t.Error("APISignBanner.Link mismatch")
}
}
// TestAPISignMessage verifies APISignMessage struct
func TestAPISignMessage(t *testing.T) {
msg := APISignMessage{
Message: "Welcome to Erupe!",
Date: 1625097600,
Kind: 0,
Link: "http://example.com",
}
if msg.Message != "Welcome to Erupe!" {
t.Error("APISignMessage.Message mismatch")
}
if msg.Date != 1625097600 {
t.Error("APISignMessage.Date mismatch")
}
if msg.Kind != 0 {
t.Error("APISignMessage.Kind mismatch")
}
}
// TestAPISignLink verifies APISignLink struct
func TestAPISignLink(t *testing.T) {
link := APISignLink{
Name: "Forum",
Icon: "forum",
Link: "http://forum.example.com",
}
if link.Name != "Forum" {
t.Error("APISignLink.Name mismatch")
}
if link.Icon != "forum" {
t.Error("APISignLink.Icon mismatch")
}
if link.Link != "http://forum.example.com" {
t.Error("APISignLink.Link mismatch")
}
}
// TestChannel verifies Channel struct
func TestChannel(t *testing.T) {
ch := Channel{
Enabled: true,
}
if !ch.Enabled {
t.Error("Channel.Enabled should be true")
}
}
// TestEntrance verifies Entrance struct
func TestEntrance(t *testing.T) {
entrance := Entrance{
Enabled: true,
Port: 10000,
Entries: []EntranceServerInfo{
{
IP: "192.168.1.1",
Type: 1,
Season: 0,
Recommended: 0,
Name: "Test Server",
Description: "A test server",
},
},
}
if !entrance.Enabled {
t.Error("Entrance.Enabled should be true")
}
if entrance.Port != 10000 {
t.Error("Entrance.Port mismatch")
}
if len(entrance.Entries) != 1 {
t.Error("Entrance.Entries length mismatch")
}
}
// TestEntranceServerInfo verifies EntranceServerInfo struct
func TestEntranceServerInfo(t *testing.T) {
info := EntranceServerInfo{
IP: "192.168.1.1",
Type: 1,
Season: 0,
Recommended: 0,
Name: "Server 1",
Description: "Main server",
AllowedClientFlags: 4096,
Channels: []EntranceChannelInfo{
{Port: 10001, MaxPlayers: 4, CurrentPlayers: 2},
},
}
if info.IP != "192.168.1.1" {
t.Error("EntranceServerInfo.IP mismatch")
}
if info.Type != 1 {
t.Error("EntranceServerInfo.Type mismatch")
}
if len(info.Channels) != 1 {
t.Error("EntranceServerInfo.Channels length mismatch")
}
}
// TestEntranceChannelInfo verifies EntranceChannelInfo struct
func TestEntranceChannelInfo(t *testing.T) {
info := EntranceChannelInfo{
Port: 10001,
MaxPlayers: 4,
CurrentPlayers: 2,
}
if info.Port != 10001 {
t.Error("EntranceChannelInfo.Port mismatch")
}
if info.MaxPlayers != 4 {
t.Error("EntranceChannelInfo.MaxPlayers mismatch")
}
if info.CurrentPlayers != 2 {
t.Error("EntranceChannelInfo.CurrentPlayers mismatch")
}
}
// TestDiscord verifies Discord struct
func TestDiscord(t *testing.T) {
discord := Discord{
Enabled: true,
BotToken: "token123",
RelayChannel: DiscordRelay{
Enabled: true,
MaxMessageLength: 2000,
RelayChannelID: "123456789",
},
}
if !discord.Enabled {
t.Error("Discord.Enabled should be true")
}
if discord.BotToken != "token123" {
t.Error("Discord.BotToken mismatch")
}
if discord.RelayChannel.MaxMessageLength != 2000 {
t.Error("Discord.RelayChannel.MaxMessageLength mismatch")
}
}
// TestCommand verifies Command struct
func TestCommand(t *testing.T) {
cmd := Command{
Name: "test",
Enabled: true,
Description: "Test command",
Prefix: "!",
}
if cmd.Name != "test" {
t.Error("Command.Name mismatch")
}
if !cmd.Enabled {
t.Error("Command.Enabled should be true")
}
if cmd.Prefix != "!" {
t.Error("Command.Prefix mismatch")
}
}
// TestCourse verifies Course struct
func TestCourse(t *testing.T) {
course := Course{
Name: "Rookie Road",
Enabled: true,
}
if course.Name != "Rookie Road" {
t.Error("Course.Name mismatch")
}
if !course.Enabled {
t.Error("Course.Enabled should be true")
}
}
// TestGameplayOptionsConstraints tests gameplay option constraints
func TestGameplayOptionsConstraints(t *testing.T) {
tests := []struct {
name string
opts GameplayOptions
ok bool
}{
{
name: "valid multipliers",
opts: GameplayOptions{
HRPMultiplier: 1.5,
GRPMultiplier: 1.2,
ZennyMultiplier: 1.0,
MaterialMultiplier: 1.3,
},
ok: true,
},
{
name: "zero multipliers",
opts: GameplayOptions{
HRPMultiplier: 0.0,
},
ok: true,
},
{
name: "high multipliers",
opts: GameplayOptions{
GCPMultiplier: 10.0,
},
ok: true,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
// Just verify the struct can be created with these values
_ = tt.opts
})
}
}
// TestModeValueRanges tests Mode constant value ranges
func TestModeValueRanges(t *testing.T) {
if S1 < 1 || S1 > ZZ {
t.Error("S1 mode value out of range")
}
if ZZ <= G101 {
t.Error("ZZ should be greater than G101")
}
if G101 <= F5 {
t.Error("G101 should be greater than F5")
}
}
// TestConfigDefaults tests default configuration creation
func TestConfigDefaults(t *testing.T) {
cfg := &Config{
ClientMode: "ZZ",
RealClientMode: ZZ,
}
if cfg.ClientMode != "ZZ" {
t.Error("Default ClientMode mismatch")
}
if cfg.RealClientMode != ZZ {
t.Error("Default RealClientMode mismatch")
}
}
// BenchmarkModeString benchmarks Mode.String() method
func BenchmarkModeString(b *testing.B) {
mode := ZZ
b.ResetTimer()
for i := 0; i < b.N; i++ {
_ = mode.String()
}
}
// BenchmarkGetOutboundIP4 benchmarks IP detection
func BenchmarkGetOutboundIP4(b *testing.B) {
b.ResetTimer()
for i := 0; i < b.N; i++ {
_ = getOutboundIP4()
}
}
// BenchmarkIsTestEnvironment benchmarks test environment detection
func BenchmarkIsTestEnvironment(b *testing.B) {
b.ResetTimer()
for i := 0; i < b.N; i++ {
_ = isTestEnvironment()
}
}