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https://github.com/Mezeporta/Erupe.git
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refactor(config): eliminate ErupeConfig global variable
Replace the mutable global `_config.ErupeConfig` with dependency injection across 79 files. Config is now threaded through existing paths: `ClientContext.RealClientMode` for packet encoding, `s.server. erupeConfig` for channel handlers, and explicit parameters for utility functions. This removes hidden coupling, enables test parallelism without global save/restore, and prevents low-level packages from reaching up to the config layer. Key changes: - Enrich ClientContext with RealClientMode for packet files - Add mode parameter to CryptConn, mhfitem, mhfcourse functions - Convert handlers_commands init() to lazy sync.Once initialization - Delete global var, init(), and helper functions from config.go - Update all tests to pass config explicitly
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@@ -32,12 +32,12 @@ func (m *MsgMhfStampcardStamp) Opcode() network.PacketID {
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func (m *MsgMhfStampcardStamp) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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m.AckHandle = bf.ReadUint32()
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m.HR = bf.ReadUint16()
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if _config.ErupeConfig.RealClientMode >= _config.G1 {
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if ctx.RealClientMode >= _config.G1 {
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m.GR = bf.ReadUint16()
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}
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m.Stamps = bf.ReadUint16()
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bf.ReadUint16() // Zeroed
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if _config.ErupeConfig.RealClientMode >= _config.Z2 {
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if ctx.RealClientMode >= _config.Z2 {
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m.Reward1 = uint16(bf.ReadUint32())
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m.Reward2 = uint16(bf.ReadUint32())
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m.Item1 = uint16(bf.ReadUint32())
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