mirror of
https://github.com/Mezeporta/Erupe.git
synced 2025-12-19 18:34:45 +01:00
Config / DB now its own package
This commit is contained in:
@@ -1,11 +1,13 @@
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package channelserver
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import (
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_config "erupe-ce/config"
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"erupe-ce/config"
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"erupe-ce/network/mhfpacket"
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"erupe-ce/utils/byteframe"
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"erupe-ce/utils/db"
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"erupe-ce/utils/gametime"
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ps "erupe-ce/utils/pascalstring"
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"fmt"
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"math/rand"
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)
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@@ -62,7 +64,7 @@ func writeShopItems(bf *byteframe.ByteFrame, items []ShopItem) {
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bf.WriteUint16(uint16(len(items)))
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bf.WriteUint16(uint16(len(items)))
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for _, item := range items {
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if _config.ErupeConfig.ClientID >= _config.Z2 {
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if config.GetConfig().ClientID >= config.Z2 {
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bf.WriteUint32(item.ID)
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}
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bf.WriteUint32(item.ItemID)
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@@ -70,19 +72,19 @@ func writeShopItems(bf *byteframe.ByteFrame, items []ShopItem) {
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bf.WriteUint16(item.Quantity)
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bf.WriteUint16(item.MinHR)
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bf.WriteUint16(item.MinSR)
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if _config.ErupeConfig.ClientID >= _config.Z2 {
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if config.GetConfig().ClientID >= config.Z2 {
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bf.WriteUint16(item.MinGR)
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}
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bf.WriteUint8(0) // Unk
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bf.WriteUint8(item.StoreLevel)
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if _config.ErupeConfig.ClientID >= _config.Z2 {
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if config.GetConfig().ClientID >= config.Z2 {
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bf.WriteUint16(item.MaxQuantity)
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bf.WriteUint16(item.UsedQuantity)
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}
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if _config.ErupeConfig.ClientID == _config.Z1 {
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if config.GetConfig().ClientID == config.Z1 {
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bf.WriteUint8(uint8(item.RoadFloors))
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bf.WriteUint8(uint8(item.RoadFatalis))
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} else if _config.ErupeConfig.ClientID >= _config.Z2 {
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} else if config.GetConfig().ClientID >= config.Z2 {
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bf.WriteUint16(item.RoadFloors)
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bf.WriteUint16(item.RoadFatalis)
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}
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@@ -92,10 +94,14 @@ func writeShopItems(bf *byteframe.ByteFrame, items []ShopItem) {
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func getShopItems(s *Session, shopType uint8, shopID uint32) []ShopItem {
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var items []ShopItem
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var temp ShopItem
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rows, err := s.server.db.Queryx(`SELECT id, item_id, cost, quantity, min_hr, min_sr, min_gr, store_level, max_quantity,
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database, err := db.GetDB()
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if err != nil {
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s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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rows, err := database.Queryx(`SELECT id, item_id, cost, quantity, min_hr, min_sr, min_gr, store_level, max_quantity,
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COALESCE((SELECT bought FROM shop_items_bought WHERE shop_item_id=si.id AND character_id=$3), 0) as used_quantity,
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road_floors, road_fatalis FROM shop_items si WHERE shop_type=$1 AND shop_id=$2
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`, shopType, shopID, s.charID)
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`, shopType, shopID, s.CharID)
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if err == nil {
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for rows.Next() {
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err = rows.StructScan(&temp)
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@@ -110,6 +116,10 @@ func getShopItems(s *Session, shopType uint8, shopID uint32) []ShopItem {
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func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfEnumerateShop)
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database, err := db.GetDB()
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if err != nil {
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s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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// Generic Shop IDs
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// 0: basic item
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// 1: gatherables
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@@ -123,14 +133,14 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
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switch pkt.ShopType {
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case 1: // Running gachas
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// Fundamentally, gacha works completely differently, just hide it for now.
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if _config.ErupeConfig.ClientID <= _config.G7 {
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doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
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if config.GetConfig().ClientID <= config.G7 {
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DoAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
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return
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}
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rows, err := s.server.db.Queryx("SELECT id, min_gr, min_hr, name, url_banner, url_feature, url_thumbnail, wide, recommended, gacha_type, hidden FROM gacha_shop")
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rows, err := database.Queryx("SELECT id, min_gr, min_hr, name, url_banner, url_feature, url_thumbnail, wide, recommended, gacha_type, hidden FROM gacha_shop")
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if err != nil {
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doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
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DoAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
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return
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}
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bf := byteframe.NewByteFrame()
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@@ -156,7 +166,7 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
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ps.Uint8(bf, g.Name, true)
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ps.Uint8(bf, g.URLBanner, false)
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ps.Uint8(bf, g.URLFeature, false)
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if _config.ErupeConfig.ClientID >= _config.G10 {
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if config.GetConfig().ClientID >= config.G10 {
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bf.WriteBool(g.Wide)
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ps.Uint8(bf, g.URLThumbnail, false)
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}
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@@ -166,23 +176,23 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
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bf.WriteUint16(0)
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}
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bf.WriteUint8(g.GachaType)
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if _config.ErupeConfig.ClientID >= _config.G10 {
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if config.GetConfig().ClientID >= config.G10 {
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bf.WriteBool(g.Hidden)
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}
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}
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
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case 2: // Actual gacha
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bf := byteframe.NewByteFrame()
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bf.WriteUint32(pkt.ShopID)
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var gachaType int
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s.server.db.QueryRow(`SELECT gacha_type FROM gacha_shop WHERE id = $1`, pkt.ShopID).Scan(&gachaType)
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rows, err := s.server.db.Queryx(`SELECT entry_type, id, item_type, item_number, item_quantity, weight, rarity, rolls, daily_limit, frontier_points, COALESCE(name, '') AS name FROM gacha_entries WHERE gacha_id = $1 ORDER BY weight DESC`, pkt.ShopID)
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database.QueryRow(`SELECT gacha_type FROM gacha_shop WHERE id = $1`, pkt.ShopID).Scan(&gachaType)
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rows, err := database.Queryx(`SELECT entry_type, id, item_type, item_number, item_quantity, weight, rarity, rolls, daily_limit, frontier_points, COALESCE(name, '') AS name FROM gacha_entries WHERE gacha_id = $1 ORDER BY weight DESC`, pkt.ShopID)
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if err != nil {
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doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
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DoAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
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return
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}
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var divisor float64
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s.server.db.QueryRow(`SELECT COALESCE(SUM(weight) / 100000.0, 0) AS chance FROM gacha_entries WHERE gacha_id = $1`, pkt.ShopID).Scan(&divisor)
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database.QueryRow(`SELECT COALESCE(SUM(weight) / 100000.0, 0) AS chance FROM gacha_entries WHERE gacha_id = $1`, pkt.ShopID).Scan(&divisor)
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var entry GachaEntry
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var entries []GachaEntry
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@@ -209,7 +219,7 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
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bf.WriteUint8(ge.Rarity)
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bf.WriteUint8(ge.Rolls)
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rows, err = s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id=$1`, ge.ID)
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rows, err = database.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id=$1`, ge.ID)
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if err != nil {
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bf.WriteUint8(0)
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} else {
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@@ -235,7 +245,7 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
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bf.WriteUint16(gi.Quantity)
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}
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}
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
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case 3: // Hunting Festival Exchange
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fallthrough
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case 4: // N Points, 0-6
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@@ -257,7 +267,7 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
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items = items[:pkt.Limit]
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}
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writeShopItems(bf, items)
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
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}
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}
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@@ -265,57 +275,73 @@ func handleMsgMhfAcquireExchangeShop(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfAcquireExchangeShop)
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bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
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exchanges := int(bf.ReadUint16())
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database, err := db.GetDB()
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if err != nil {
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s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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for i := 0; i < exchanges; i++ {
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itemHash := bf.ReadUint32()
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if itemHash == 0 {
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continue
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}
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buyCount := bf.ReadUint32()
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s.server.db.Exec(`INSERT INTO shop_items_bought (character_id, shop_item_id, bought)
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database.Exec(`INSERT INTO shop_items_bought (character_id, shop_item_id, bought)
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VALUES ($1,$2,$3) ON CONFLICT (character_id, shop_item_id)
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DO UPDATE SET bought = bought + $3
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WHERE EXCLUDED.character_id=$1 AND EXCLUDED.shop_item_id=$2
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`, s.charID, itemHash, buyCount)
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`, s.CharID, itemHash, buyCount)
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}
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doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
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DoAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
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}
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func handleMsgMhfGetGachaPlayHistory(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfGetGachaPlayHistory)
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bf := byteframe.NewByteFrame()
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bf.WriteUint8(1)
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
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}
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func handleMsgMhfGetGachaPoint(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfGetGachaPoint)
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var fp, gp, gt uint32
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s.server.db.QueryRow("SELECT COALESCE(frontier_points, 0), COALESCE(gacha_premium, 0), COALESCE(gacha_trial, 0) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)", s.charID).Scan(&fp, &gp, >)
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database, err := db.GetDB()
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if err != nil {
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s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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database.QueryRow("SELECT COALESCE(frontier_points, 0), COALESCE(gacha_premium, 0), COALESCE(gacha_trial, 0) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)", s.CharID).Scan(&fp, &gp, >)
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resp := byteframe.NewByteFrame()
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resp.WriteUint32(gp)
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resp.WriteUint32(gt)
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resp.WriteUint32(fp)
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doAckBufSucceed(s, pkt.AckHandle, resp.Data())
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DoAckBufSucceed(s, pkt.AckHandle, resp.Data())
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}
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func handleMsgMhfUseGachaPoint(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfUseGachaPoint)
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database, err := db.GetDB()
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if err != nil {
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s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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if pkt.TrialCoins > 0 {
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s.server.db.Exec(`UPDATE users u SET gacha_trial=gacha_trial-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, pkt.TrialCoins, s.charID)
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database.Exec(`UPDATE users u SET gacha_trial=gacha_trial-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, pkt.TrialCoins, s.CharID)
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}
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if pkt.PremiumCoins > 0 {
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s.server.db.Exec(`UPDATE users u SET gacha_premium=gacha_premium-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, pkt.PremiumCoins, s.charID)
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database.Exec(`UPDATE users u SET gacha_premium=gacha_premium-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, pkt.PremiumCoins, s.CharID)
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}
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doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
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DoAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
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}
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func spendGachaCoin(s *Session, quantity uint16) {
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var gt uint16
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s.server.db.QueryRow(`SELECT COALESCE(gacha_trial, 0) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(>)
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database, err := db.GetDB()
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if err != nil {
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s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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database.QueryRow(`SELECT COALESCE(gacha_trial, 0) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.CharID).Scan(>)
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if quantity <= gt {
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s.server.db.Exec(`UPDATE users u SET gacha_trial=gacha_trial-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, quantity, s.charID)
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database.Exec(`UPDATE users u SET gacha_trial=gacha_trial-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, quantity, s.CharID)
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} else {
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s.server.db.Exec(`UPDATE users u SET gacha_premium=gacha_premium-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, quantity, s.charID)
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database.Exec(`UPDATE users u SET gacha_premium=gacha_premium-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, quantity, s.CharID)
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}
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}
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@@ -323,7 +349,11 @@ func transactGacha(s *Session, gachaID uint32, rollID uint8) (error, int) {
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var itemType uint8
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var itemNumber uint16
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var rolls int
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err := s.server.db.QueryRowx(`SELECT item_type, item_number, rolls FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2`, gachaID, rollID).Scan(&itemType, &itemNumber, &rolls)
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database, err := db.GetDB()
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if err != nil {
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s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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err = database.QueryRowx(`SELECT item_type, item_number, rolls FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2`, gachaID, rollID).Scan(&itemType, &itemNumber, &rolls)
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if err != nil {
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return err, 0
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}
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@@ -344,7 +374,7 @@ func transactGacha(s *Session, gachaID uint32, rollID uint8) (error, int) {
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case 20:
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spendGachaCoin(s, itemNumber)
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case 21:
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s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", itemNumber, s.charID)
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database.Exec("UPDATE users u SET frontier_points=frontier_points-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", itemNumber, s.CharID)
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}
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return nil, rolls
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}
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@@ -352,7 +382,11 @@ func transactGacha(s *Session, gachaID uint32, rollID uint8) (error, int) {
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func getGuaranteedItems(s *Session, gachaID uint32, rollID uint8) []GachaItem {
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var rewards []GachaItem
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var reward GachaItem
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items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = (SELECT id FROM gacha_entries WHERE entry_type = $1 AND gacha_id = $2)`, rollID, gachaID)
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database, err := db.GetDB()
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if err != nil {
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s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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items, err := database.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = (SELECT id FROM gacha_entries WHERE entry_type = $1 AND gacha_id = $2)`, rollID, gachaID)
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if err == nil {
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for items.Next() {
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items.StructScan(&reward)
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@@ -364,7 +398,11 @@ func getGuaranteedItems(s *Session, gachaID uint32, rollID uint8) []GachaItem {
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func addGachaItem(s *Session, items []GachaItem) {
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var data []byte
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s.server.db.QueryRow(`SELECT gacha_items FROM characters WHERE id = $1`, s.charID).Scan(&data)
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database, err := db.GetDB()
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if err != nil {
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s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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database.QueryRow(`SELECT gacha_items FROM characters WHERE id = $1`, s.CharID).Scan(&data)
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if len(data) > 0 {
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numItems := int(data[0])
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data = data[1:]
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@@ -384,7 +422,7 @@ func addGachaItem(s *Session, items []GachaItem) {
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newItem.WriteUint16(items[i].ItemID)
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newItem.WriteUint16(items[i].Quantity)
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}
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s.server.db.Exec(`UPDATE characters SET gacha_items = $1 WHERE id = $2`, newItem.Data(), s.charID)
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database.Exec(`UPDATE characters SET gacha_items = $1 WHERE id = $2`, newItem.Data(), s.CharID)
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}
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func getRandomEntries(entries []GachaEntry, rolls int, isBox bool) ([]GachaEntry, error) {
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@@ -419,7 +457,11 @@ func getRandomEntries(entries []GachaEntry, rolls int, isBox bool) ([]GachaEntry
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func handleMsgMhfReceiveGachaItem(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfReceiveGachaItem)
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var data []byte
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err := s.server.db.QueryRow("SELECT COALESCE(gacha_items, $2) FROM characters WHERE id = $1", s.charID, []byte{0x00}).Scan(&data)
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database, err := db.GetDB()
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if err != nil {
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s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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err = database.QueryRow("SELECT COALESCE(gacha_items, $2) FROM characters WHERE id = $1", s.CharID, []byte{0x00}).Scan(&data)
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if err != nil {
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data = []byte{0x00}
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}
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@@ -429,9 +471,9 @@ func handleMsgMhfReceiveGachaItem(s *Session, p mhfpacket.MHFPacket) {
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resp := byteframe.NewByteFrame()
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resp.WriteUint8(36)
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resp.WriteBytes(data[1:181])
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doAckBufSucceed(s, pkt.AckHandle, resp.Data())
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DoAckBufSucceed(s, pkt.AckHandle, resp.Data())
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} else {
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doAckBufSucceed(s, pkt.AckHandle, data)
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DoAckBufSucceed(s, pkt.AckHandle, data)
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}
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if !pkt.Freeze {
|
||||
@@ -439,9 +481,9 @@ func handleMsgMhfReceiveGachaItem(s *Session, p mhfpacket.MHFPacket) {
|
||||
update := byteframe.NewByteFrame()
|
||||
update.WriteUint8(uint8(len(data[181:]) / 5))
|
||||
update.WriteBytes(data[181:])
|
||||
s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", update.Data(), s.charID)
|
||||
database.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", update.Data(), s.CharID)
|
||||
} else {
|
||||
s.server.db.Exec("UPDATE characters SET gacha_items = null WHERE id = $1", s.charID)
|
||||
database.Exec("UPDATE characters SET gacha_items = null WHERE id = $1", s.CharID)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -453,15 +495,19 @@ func handleMsgMhfPlayNormalGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
var entry GachaEntry
|
||||
var rewards []GachaItem
|
||||
var reward GachaItem
|
||||
database, err := db.GetDB()
|
||||
if err != nil {
|
||||
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
|
||||
}
|
||||
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
DoAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
|
||||
rows, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
|
||||
rows, err := database.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
DoAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
for rows.Next() {
|
||||
@@ -475,7 +521,7 @@ func handleMsgMhfPlayNormalGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
rewardEntries, err := getRandomEntries(entries, rolls, false)
|
||||
temp := byteframe.NewByteFrame()
|
||||
for i := range rewardEntries {
|
||||
rows, err = s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
|
||||
rows, err = database.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
@@ -494,7 +540,7 @@ func handleMsgMhfPlayNormalGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
|
||||
bf.WriteUint8(uint8(len(rewards)))
|
||||
bf.WriteBytes(temp.Data())
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
addGachaItem(s, rewards)
|
||||
}
|
||||
|
||||
@@ -507,16 +553,20 @@ func handleMsgMhfPlayStepupGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
var reward GachaItem
|
||||
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
DoAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points+(SELECT frontier_points FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$3)", pkt.GachaID, pkt.RollType, s.charID)
|
||||
s.server.db.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
|
||||
s.server.db.Exec(`INSERT INTO gacha_stepup (gacha_id, step, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, pkt.RollType+1, s.charID)
|
||||
|
||||
rows, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
|
||||
database, err := db.GetDB()
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
|
||||
}
|
||||
database.Exec("UPDATE users u SET frontier_points=frontier_points+(SELECT frontier_points FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$3)", pkt.GachaID, pkt.RollType, s.CharID)
|
||||
database.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.CharID)
|
||||
database.Exec(`INSERT INTO gacha_stepup (gacha_id, step, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, pkt.RollType+1, s.CharID)
|
||||
|
||||
rows, err := database.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
|
||||
if err != nil {
|
||||
DoAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
for rows.Next() {
|
||||
@@ -531,7 +581,7 @@ func handleMsgMhfPlayStepupGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
rewardEntries, err := getRandomEntries(entries, rolls, false)
|
||||
temp := byteframe.NewByteFrame()
|
||||
for i := range rewardEntries {
|
||||
rows, err = s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
|
||||
rows, err = database.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
@@ -557,7 +607,7 @@ func handleMsgMhfPlayStepupGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf.WriteUint8(0)
|
||||
}
|
||||
bf.WriteBytes(temp.Data())
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
addGachaItem(s, rewards)
|
||||
addGachaItem(s, guaranteedItems)
|
||||
}
|
||||
@@ -566,24 +616,32 @@ func handleMsgMhfGetStepupStatus(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetStepupStatus)
|
||||
// TODO: Reset daily (noon)
|
||||
var step uint8
|
||||
s.server.db.QueryRow(`SELECT step FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID).Scan(&step)
|
||||
database, err := db.GetDB()
|
||||
if err != nil {
|
||||
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
|
||||
}
|
||||
database.QueryRow(`SELECT step FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.CharID).Scan(&step)
|
||||
var stepCheck int
|
||||
s.server.db.QueryRow(`SELECT COUNT(1) FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2`, pkt.GachaID, step).Scan(&stepCheck)
|
||||
database.QueryRow(`SELECT COUNT(1) FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2`, pkt.GachaID, step).Scan(&stepCheck)
|
||||
if stepCheck == 0 {
|
||||
s.server.db.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
|
||||
database.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.CharID)
|
||||
step = 0
|
||||
}
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint8(step)
|
||||
bf.WriteUint32(uint32(gametime.TimeAdjusted().Unix()))
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfGetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfGetBoxGachaInfo)
|
||||
entries, err := s.server.db.Queryx(`SELECT entry_id FROM gacha_box WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
|
||||
database, err := db.GetDB()
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
|
||||
}
|
||||
entries, err := database.Queryx(`SELECT entry_id FROM gacha_box WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.CharID)
|
||||
if err != nil {
|
||||
DoAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
var entryIDs []uint32
|
||||
@@ -598,7 +656,7 @@ func handleMsgMhfGetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf.WriteUint32(entryIDs[i])
|
||||
bf.WriteBool(true)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
@@ -610,12 +668,16 @@ func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
var reward GachaItem
|
||||
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
DoAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
rows, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
|
||||
database, err := db.GetDB()
|
||||
if err != nil {
|
||||
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
|
||||
}
|
||||
rows, err := database.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
|
||||
if err != nil {
|
||||
DoAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
|
||||
return
|
||||
}
|
||||
for rows.Next() {
|
||||
@@ -626,11 +688,11 @@ func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
}
|
||||
rewardEntries, err := getRandomEntries(entries, rolls, true)
|
||||
for i := range rewardEntries {
|
||||
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
|
||||
items, err := database.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
s.server.db.Exec(`INSERT INTO gacha_box (gacha_id, entry_id, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, rewardEntries[i].ID, s.charID)
|
||||
database.Exec(`INSERT INTO gacha_box (gacha_id, entry_id, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, rewardEntries[i].ID, s.CharID)
|
||||
for items.Next() {
|
||||
err = items.StructScan(&reward)
|
||||
if err == nil {
|
||||
@@ -645,38 +707,50 @@ func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf.WriteUint16(r.Quantity)
|
||||
bf.WriteUint8(0)
|
||||
}
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
addGachaItem(s, rewards)
|
||||
}
|
||||
|
||||
func handleMsgMhfResetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfResetBoxGachaInfo)
|
||||
s.server.db.Exec("DELETE FROM gacha_box WHERE gacha_id = $1 AND character_id = $2", pkt.GachaID, s.charID)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
database, err := db.GetDB()
|
||||
if err != nil {
|
||||
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
|
||||
}
|
||||
database.Exec("DELETE FROM gacha_box WHERE gacha_id = $1 AND character_id = $2", pkt.GachaID, s.CharID)
|
||||
DoAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
|
||||
}
|
||||
|
||||
func handleMsgMhfExchangeFpoint2Item(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfExchangeFpoint2Item)
|
||||
var balance uint32
|
||||
var itemValue, quantity int
|
||||
s.server.db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
|
||||
database, err := db.GetDB()
|
||||
if err != nil {
|
||||
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
|
||||
}
|
||||
database.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
|
||||
cost := (int(pkt.Quantity) * quantity) * itemValue
|
||||
s.server.db.QueryRow("UPDATE users u SET frontier_points=frontier_points::int - $1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2) RETURNING frontier_points", cost, s.charID).Scan(&balance)
|
||||
database.QueryRow("UPDATE users u SET frontier_points=frontier_points::int - $1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2) RETURNING frontier_points", cost, s.CharID).Scan(&balance)
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint32(balance)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
|
||||
DoAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfExchangeItem2Fpoint(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfExchangeItem2Fpoint)
|
||||
var balance uint32
|
||||
var itemValue, quantity int
|
||||
s.server.db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
|
||||
database, err := db.GetDB()
|
||||
if err != nil {
|
||||
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
|
||||
}
|
||||
database.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
|
||||
cost := (int(pkt.Quantity) / quantity) * itemValue
|
||||
s.server.db.QueryRow("UPDATE users u SET frontier_points=COALESCE(frontier_points::int + $1, $1) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2) RETURNING frontier_points", cost, s.charID).Scan(&balance)
|
||||
database.QueryRow("UPDATE users u SET frontier_points=COALESCE(frontier_points::int + $1, $1) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2) RETURNING frontier_points", cost, s.CharID).Scan(&balance)
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint32(balance)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
|
||||
DoAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
type FPointExchange struct {
|
||||
@@ -695,7 +769,11 @@ func handleMsgMhfGetFpointExchangeList(s *Session, p mhfpacket.MHFPacket) {
|
||||
var exchange FPointExchange
|
||||
var exchanges []FPointExchange
|
||||
var buyables uint16
|
||||
rows, err := s.server.db.Queryx(`SELECT id, item_type, item_id, quantity, fpoints, buyable FROM fpoint_items ORDER BY buyable DESC`)
|
||||
database, err := db.GetDB()
|
||||
if err != nil {
|
||||
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
|
||||
}
|
||||
rows, err := database.Queryx(`SELECT id, item_type, item_id, quantity, fpoints, buyable FROM fpoint_items ORDER BY buyable DESC`)
|
||||
if err == nil {
|
||||
for rows.Next() {
|
||||
err = rows.StructScan(&exchange)
|
||||
@@ -708,7 +786,7 @@ func handleMsgMhfGetFpointExchangeList(s *Session, p mhfpacket.MHFPacket) {
|
||||
exchanges = append(exchanges, exchange)
|
||||
}
|
||||
}
|
||||
if _config.ErupeConfig.ClientID <= _config.Z2 {
|
||||
if config.GetConfig().ClientID <= config.Z2 {
|
||||
bf.WriteUint8(uint8(len(exchanges)))
|
||||
bf.WriteUint8(uint8(buyables))
|
||||
} else {
|
||||
@@ -726,12 +804,12 @@ func handleMsgMhfGetFpointExchangeList(s *Session, p mhfpacket.MHFPacket) {
|
||||
bf.WriteUint16(e.FPoints)
|
||||
}
|
||||
|
||||
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
DoAckBufSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
func handleMsgMhfPlayFreeGacha(s *Session, p mhfpacket.MHFPacket) {
|
||||
pkt := p.(*mhfpacket.MsgMhfPlayFreeGacha)
|
||||
bf := byteframe.NewByteFrame()
|
||||
bf.WriteUint32(1)
|
||||
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
|
||||
DoAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user