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https://github.com/Mezeporta/Erupe.git
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rewrite shop item enumeration code
This commit is contained in:
45
bundled-schema/DivaShops.sql
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45
bundled-schema/DivaShops.sql
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@@ -0,0 +1,45 @@
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BEGIN;
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INSERT INTO public.shop_items
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(shop_type, shop_id, item_id, cost, quantity, min_hr, min_sr, min_gr, store_level, max_quantity, road_floors, road_fatalis)
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VALUES
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(8,5,1,30,10,0,0,0,0,10,0,0),
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(8,5,2,60,10,0,0,0,0,10,0,0),
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(8,5,3,60,10,0,0,0,0,10,0,0),
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(8,5,4,30,10,0,0,0,0,10,0,0),
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(8,5,5,60,10,0,0,0,0,10,0,0),
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(8,5,6,80,10,0,0,0,1,10,0,0),
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(8,5,7,80,10,0,0,0,1,10,0,0),
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(8,5,8,80,10,0,0,0,1,10,0,0),
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(8,5,9,100,10,0,0,0,2,10,0,0),
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(8,5,10,100,10,0,0,0,2,10,0,0),
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(8,5,11,100,10,0,0,0,2,10,0,0),
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(8,5,12,100,10,0,0,0,2,10,0,0),
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(8,5,13,100,10,0,0,0,2,10,0,0),
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(8,5,14,200,10,0,0,0,2,10,0,0),
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(8,5,15,500,10,0,0,0,3,10,0,0),
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(8,5,16,1000,10,0,0,0,3,10,0,0),
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(8,5,20,30,10,0,0,0,0,10,0,0),
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(8,5,21,30,10,0,0,0,0,10,0,0),
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(8,5,22,60,10,0,0,0,0,10,0,0),
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(8,5,23,60,10,0,0,0,0,10,0,0),
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(8,5,24,60,10,0,0,0,0,10,0,0),
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(8,5,25,80,10,0,0,0,1,10,0,0),
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(8,5,26,80,10,0,0,0,1,10,0,0),
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(8,5,27,500,10,0,0,1,3,10,0,0),
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(8,5,28,60,10,0,0,0,0,10,0,0),
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(8,5,29,60,10,299,0,0,0,10,0,0),
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(8,5,30,100,10,0,0,1,3,10,0,0),
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(8,5,31,80,10,299,0,0,1,10,0,0),
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(8,5,32,80,10,299,0,0,1,10,0,0),
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(8,5,33,80,10,299,0,0,1,10,0,0),
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(8,7,2209,400,1,299,0,0,2,5,0,0),
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(8,7,2208,400,1,299,0,0,2,5,0,0),
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(8,7,5113,400,1,299,0,0,2,5,0,0),
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(8,7,3571,400,1,299,0,0,2,5,0,0),
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(8,7,3572,400,1,299,0,0,2,5,0,0),
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(8,7,3738,400,1,299,0,0,2,5,0,0),
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(8,7,3737,400,1,299,0,0,2,5,0,0),
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(8,7,4399,400,1,299,0,0,2,5,0,0);
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END;
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12
bundled-schema/OtherShops.sql
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12
bundled-schema/OtherShops.sql
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@@ -0,0 +1,12 @@
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BEGIN;
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INSERT INTO public.shop_items
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(shop_type, shop_id, item_id, cost, quantity, min_hr, min_sr, min_gr, store_level, max_quantity, road_floors, road_fatalis)
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VALUES
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(5,5,16516,100,1,0,0,1,0,0,0,0),
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(5,5,16517,100,1,0,0,1,0,0,0,0),
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(7,0,13190,10,1,0,0,0,0,0,0,0),
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(7,0,1662,10,1,0,0,0,0,0,0,0),
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(7,0,10179,100,1,0,0,0,0,0,0,0);
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END;
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@@ -1,39 +1,29 @@
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BEGIN;
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ALTER TABLE IF EXISTS public.normal_shop_items
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RENAME COLUMN itemhash TO id;
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DROP TABLE IF EXISTS public.normal_shop_items;
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ALTER TABLE IF EXISTS public.normal_shop_items
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ALTER COLUMN points TYPE integer;
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CREATE TABLE IF NOT EXISTS public.shop_items (
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id SERIAL PRIMARY KEY,
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shop_type INTEGER,
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shop_id INTEGER,
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item_id INTEGER,
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cost INTEGER,
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quantity INTEGER,
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min_hr INTEGER,
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min_sr INTEGER,
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min_gr INTEGER,
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store_level INTEGER,
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max_quantity INTEGER,
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road_floors INTEGER,
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road_fatalis INTEGER
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);
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ALTER TABLE IF EXISTS public.normal_shop_items
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RENAME COLUMN points TO cost;
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DROP TABLE IF EXISTS public.shop_item_state;
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ALTER TABLE IF EXISTS public.normal_shop_items
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RENAME COLUMN tradequantity TO quantity;
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ALTER TABLE IF EXISTS public.normal_shop_items
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RENAME COLUMN rankreqlow TO min_hr;
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ALTER TABLE IF EXISTS public.normal_shop_items
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RENAME COLUMN rankreqhigh TO min_sr;
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ALTER TABLE IF EXISTS public.normal_shop_items
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RENAME COLUMN rankreqg TO min_gr;
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ALTER TABLE IF EXISTS public.normal_shop_items
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RENAME COLUMN storelevelreq TO req_store_level;
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ALTER TABLE IF EXISTS public.normal_shop_items
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RENAME COLUMN maximumquantity TO max_quantity;
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ALTER TABLE IF EXISTS public.normal_shop_items
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DROP COLUMN boughtquantity;
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ALTER TABLE IF EXISTS public.normal_shop_items
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RENAME COLUMN roadfloorsrequired TO road_floors;
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ALTER TABLE IF EXISTS public.normal_shop_items
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RENAME COLUMN weeklyfataliskills TO road_fatalis;
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CREATE TABLE IF NOT EXISTS public.shop_items_bought (
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character_id INTEGER,
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shop_item_id INTEGER,
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bought INTEGER
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);
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END;
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@@ -9,15 +9,15 @@ import (
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type ShopItem struct {
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ID uint32 `db:"id"`
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ItemID uint16 `db:"itemid"`
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ItemID uint16 `db:"item_id"`
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Cost uint32 `db:"cost"`
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Quantity uint16 `db:"quantity"`
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MinHR uint16 `db:"min_hr"`
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MinSR uint16 `db:"min_sr"`
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MinGR uint16 `db:"min_gr"`
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ReqStoreLevel uint16 `db:"req_store_level"`
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StoreLevel uint16 `db:"store_level"`
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MaxQuantity uint16 `db:"max_quantity"`
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CharQuantity uint16 `db:"char_quantity"`
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UsedQuantity uint16 `db:"used_quantity"`
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RoadFloors uint16 `db:"road_floors"`
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RoadFatalis uint16 `db:"road_fatalis"`
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}
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@@ -67,14 +67,33 @@ func writeShopItems(bf *byteframe.ByteFrame, items []ShopItem) {
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bf.WriteUint16(item.MinHR)
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bf.WriteUint16(item.MinSR)
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bf.WriteUint16(item.MinGR)
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bf.WriteUint16(item.ReqStoreLevel)
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bf.WriteUint16(item.StoreLevel)
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bf.WriteUint16(item.MaxQuantity)
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bf.WriteUint16(item.CharQuantity)
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bf.WriteUint16(item.UsedQuantity)
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bf.WriteUint16(item.RoadFloors)
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bf.WriteUint16(item.RoadFatalis)
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}
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}
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func getShopItems(s *Session, shopType uint8, shopID uint32) []ShopItem {
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var items []ShopItem
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var temp ShopItem
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rows, err := s.server.db.Queryx(`SELECT id, item_id, cost, quantity, min_hr, min_sr, min_gr, store_level, max_quantity,
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COALESCE((SELECT bought FROM shop_items_bought WHERE shop_item_id=si.id AND character_id=$3), 0) as used_quantity,
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road_floors, road_fatalis FROM shop_items si WHERE shop_type=$1 AND shop_id=$2
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`, shopType, shopID, s.charID)
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if err == nil {
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for rows.Next() {
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err = rows.StructScan(&temp)
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if err != nil {
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continue
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}
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items = append(items, temp)
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}
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}
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return items
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}
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func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfEnumerateShop)
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// Generic Shop IDs
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@@ -184,109 +203,41 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
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bf.Seek(4, 0)
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bf.WriteUint16(entryCount)
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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case 4: // N Points, 0-6
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doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
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case 5: // GCP->Item, 0-6
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switch pkt.ShopID {
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case 5:
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case 3: // Hunting Festival Exchange
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bf := byteframe.NewByteFrame()
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items := []ShopItem{
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{ItemID: 16516, Cost: 100, Quantity: 1, MinGR: 1},
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{ItemID: 16517, Cost: 100, Quantity: 1, MinGR: 1},
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}
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items := getShopItems(s, pkt.ShopType, pkt.ShopID)
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writeShopItems(bf, items)
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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case 4: // N Points, 0-6
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bf := byteframe.NewByteFrame()
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items := getShopItems(s, pkt.ShopType, pkt.ShopID)
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writeShopItems(bf, items)
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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case 5: // GCP->Item, 0-6
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bf := byteframe.NewByteFrame()
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items := getShopItems(s, pkt.ShopType, pkt.ShopID)
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writeShopItems(bf, items)
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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default:
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doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
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}
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case 6: // Gacha coin->Item
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doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
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case 7: // Item->GCP
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bf := byteframe.NewByteFrame()
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items := []ShopItem{
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{ItemID: 13190, Cost: 10, Quantity: 1},
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{ItemID: 1662, Cost: 10, Quantity: 1},
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{ItemID: 10179, Cost: 100, Quantity: 1},
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}
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items := getShopItems(s, pkt.ShopType, pkt.ShopID)
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writeShopItems(bf, items)
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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case 8: // Diva
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switch pkt.ShopID {
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case 0: // Normal exchange
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doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
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case 5: // GCP skills
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bf := byteframe.NewByteFrame()
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items := []ShopItem{
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{ItemID: 1, Cost: 30, Quantity: 10, MaxQuantity: 10},
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{ItemID: 2, Cost: 60, Quantity: 10, MaxQuantity: 10},
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{ItemID: 3, Cost: 60, Quantity: 10, MaxQuantity: 10},
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{ItemID: 4, Cost: 30, Quantity: 10, MaxQuantity: 10},
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{ItemID: 20, Cost: 30, Quantity: 10, MaxQuantity: 10},
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{ItemID: 21, Cost: 30, Quantity: 10, MaxQuantity: 10},
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{ItemID: 22, Cost: 60, Quantity: 10, MaxQuantity: 10},
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{ItemID: 23, Cost: 60, Quantity: 10, MaxQuantity: 10},
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{ItemID: 24, Cost: 60, Quantity: 10, MaxQuantity: 10},
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{ItemID: 28, Cost: 60, Quantity: 10, MaxQuantity: 10},
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{ItemID: 29, Cost: 60, Quantity: 10, MinHR: 299, MaxQuantity: 10},
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{ItemID: 5, Cost: 60, Quantity: 10, MaxQuantity: 10},
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{ItemID: 6, Cost: 80, Quantity: 10, ReqStoreLevel: 1, MaxQuantity: 10},
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{ItemID: 7, Cost: 80, Quantity: 10, ReqStoreLevel: 1, MaxQuantity: 10},
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{ItemID: 8, Cost: 80, Quantity: 10, ReqStoreLevel: 1, MaxQuantity: 10},
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{ItemID: 25, Cost: 80, Quantity: 10, ReqStoreLevel: 1, MaxQuantity: 10},
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{ItemID: 26, Cost: 80, Quantity: 10, ReqStoreLevel: 1, MaxQuantity: 10},
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{ItemID: 31, Cost: 80, Quantity: 10, MinHR: 299, ReqStoreLevel: 1, MaxQuantity: 10},
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{ItemID: 32, Cost: 80, Quantity: 10, MinHR: 299, ReqStoreLevel: 1, MaxQuantity: 10},
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{ItemID: 33, Cost: 80, Quantity: 10, MinHR: 299, ReqStoreLevel: 1, MaxQuantity: 10},
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{ItemID: 9, Cost: 100, Quantity: 10, ReqStoreLevel: 2, MaxQuantity: 10},
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{ItemID: 10, Cost: 100, Quantity: 10, ReqStoreLevel: 2, MaxQuantity: 10},
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{ItemID: 11, Cost: 100, Quantity: 10, ReqStoreLevel: 2, MaxQuantity: 10},
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{ItemID: 12, Cost: 100, Quantity: 10, ReqStoreLevel: 2, MaxQuantity: 10},
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{ItemID: 13, Cost: 100, Quantity: 10, ReqStoreLevel: 2, MaxQuantity: 10},
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{ItemID: 14, Cost: 200, Quantity: 10, ReqStoreLevel: 2, MaxQuantity: 10},
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{ItemID: 15, Cost: 500, Quantity: 10, ReqStoreLevel: 3, MaxQuantity: 10},
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{ItemID: 16, Cost: 1000, Quantity: 10, ReqStoreLevel: 3, MaxQuantity: 10},
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{ItemID: 27, Cost: 500, Quantity: 10, MinGR: 1, ReqStoreLevel: 3, MaxQuantity: 10},
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{ItemID: 30, Cost: 100, Quantity: 10, MinHR: 299, ReqStoreLevel: 3, MaxQuantity: 10},
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{ItemID: 30, Cost: 100, Quantity: 10, MinGR: 1, ReqStoreLevel: 3, MaxQuantity: 10},
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}
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items := getShopItems(s, pkt.ShopType, pkt.ShopID)
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writeShopItems(bf, items)
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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case 7: // Limited exchange
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bf := byteframe.NewByteFrame()
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items := []ShopItem{
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{ItemID: 2209, Cost: 400, Quantity: 1, MinHR: 299, ReqStoreLevel: 2, MaxQuantity: 5},
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{ItemID: 2208, Cost: 400, Quantity: 1, MinHR: 299, ReqStoreLevel: 2, MaxQuantity: 5},
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{ItemID: 5113, Cost: 400, Quantity: 1, MinHR: 299, ReqStoreLevel: 2, MaxQuantity: 5},
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{ItemID: 3571, Cost: 400, Quantity: 1, MinHR: 299, ReqStoreLevel: 2, MaxQuantity: 5},
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{ItemID: 3572, Cost: 400, Quantity: 1, MinHR: 299, ReqStoreLevel: 2, MaxQuantity: 5},
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{ItemID: 3738, Cost: 400, Quantity: 1, MinHR: 299, ReqStoreLevel: 2, MaxQuantity: 5},
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{ItemID: 3737, Cost: 400, Quantity: 1, MinHR: 299, ReqStoreLevel: 2, MaxQuantity: 5},
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{ItemID: 4399, Cost: 400, Quantity: 1, MinHR: 299, ReqStoreLevel: 2, MaxQuantity: 5},
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}
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writeShopItems(bf, items)
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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}
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case 9: // Diva song shop
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doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
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case 10: // Item shop, 0-8
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shopEntries, err := s.server.db.Queryx(`SELECT id, itemid, cost, quantity, min_hr, min_sr, min_gr, req_store_level, max_quantity,
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COALESCE((SELECT usedquantity FROM shop_item_state WHERE itemhash=nsi.id AND char_id=$3), 0) as char_quantity,
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road_floors, road_fatalis FROM normal_shop_items nsi WHERE shoptype=$1 AND shopid=$2
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`, pkt.ShopType, pkt.ShopID, s.charID)
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if err != nil {
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doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
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return
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}
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bf := byteframe.NewByteFrame()
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var items []ShopItem
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for shopEntries.Next() {
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item := ShopItem{}
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err = shopEntries.StructScan(&item)
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if err != nil {
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continue
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}
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items = append(items, item)
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}
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items := getShopItems(s, pkt.ShopType, pkt.ShopID)
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writeShopItems(bf, items)
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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case 10: // Item shop, 0-8
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bf := byteframe.NewByteFrame()
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items := getShopItems(s, pkt.ShopType, pkt.ShopID)
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writeShopItems(bf, items)
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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}
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@@ -302,10 +253,10 @@ func handleMsgMhfAcquireExchangeShop(s *Session, p mhfpacket.MHFPacket) {
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continue
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}
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buyCount := bf.ReadUint32()
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s.server.db.Exec(`INSERT INTO shop_item_state (char_id, itemhash, usedquantity)
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VALUES ($1,$2,$3) ON CONFLICT (char_id, itemhash)
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DO UPDATE SET usedquantity = shop_item_state.usedquantity + $3
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WHERE EXCLUDED.char_id=$1 AND EXCLUDED.itemhash=$2
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s.server.db.Exec(`INSERT INTO shop_items_bought (character_id, shop_item_id, bought)
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VALUES ($1,$2,$3) ON CONFLICT (character_id, shop_item_id)
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DO UPDATE SET bought = bought + $3
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WHERE EXCLUDED.character_id=$1 AND EXCLUDED.shop_item_id=$2
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`, s.charID, itemHash, buyCount)
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}
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doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
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