feat(achievement): add rank-up notifications (#165)

RE'd putDisplayed_achievement from ZZ client DLL via Ghidra: the packet
sends opcode + 1 zero byte with no achievement ID, acting as a blanket
"I saw everything" signal.

Server changes:
- Track per-character last-displayed levels in new displayed_levels
  column (migration 0008)
- GetAchievement compares current vs displayed levels per entry
- DisplayedAchievement snapshots current levels to clear notifications
- Repo, service, mock, and 3 new service tests

Protbot changes:
- New --action achievement: fetches achievements, shows rank-up markers,
  sends DISPLAYED_ACHIEVEMENT, re-fetches to verify notifications clear
- Packet builders for GET/ADD/DISPLAYED_ACHIEVEMENT
This commit is contained in:
Houmgaor
2026-03-18 11:35:31 +01:00
parent 476882e1fb
commit 61d85e749f
13 changed files with 383 additions and 13 deletions

View File

@@ -19,5 +19,8 @@ const (
MSG_SYS_RIGHTS_RELOAD uint16 = 0x005D
MSG_MHF_LOADDATA uint16 = 0x0061
MSG_MHF_ENUMERATE_QUEST uint16 = 0x009F
MSG_MHF_GET_WEEKLY_SCHED uint16 = 0x00E1
MSG_MHF_GET_ACHIEVEMENT uint16 = 0x00D4
MSG_MHF_ADD_ACHIEVEMENT uint16 = 0x00D6
MSG_MHF_DISPLAYED_ACHIEVEMENT uint16 = 0x00D8
MSG_MHF_GET_WEEKLY_SCHED uint16 = 0x00E1
)