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feat(achievement): add rank-up notifications (#165)
RE'd putDisplayed_achievement from ZZ client DLL via Ghidra: the packet sends opcode + 1 zero byte with no achievement ID, acting as a blanket "I saw everything" signal. Server changes: - Track per-character last-displayed levels in new displayed_levels column (migration 0008) - GetAchievement compares current vs displayed levels per entry - DisplayedAchievement snapshots current levels to clear notifications - Repo, service, mock, and 3 new service tests Protbot changes: - New --action achievement: fetches achievements, shows rank-up markers, sends DISPLAYED_ACHIEVEMENT, re-fetches to verify notifications clear - Packet builders for GET/ADD/DISPLAYED_ACHIEVEMENT
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@@ -19,5 +19,8 @@ const (
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MSG_SYS_RIGHTS_RELOAD uint16 = 0x005D
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MSG_MHF_LOADDATA uint16 = 0x0061
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MSG_MHF_ENUMERATE_QUEST uint16 = 0x009F
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MSG_MHF_GET_WEEKLY_SCHED uint16 = 0x00E1
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MSG_MHF_GET_ACHIEVEMENT uint16 = 0x00D4
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MSG_MHF_ADD_ACHIEVEMENT uint16 = 0x00D6
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MSG_MHF_DISPLAYED_ACHIEVEMENT uint16 = 0x00D8
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MSG_MHF_GET_WEEKLY_SCHED uint16 = 0x00E1
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)
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