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docs(fort-attack): document Interceptor's Base event RE status
Add fort-attack-event.md capturing everything known about the fort attack event system (packet wire formats, register plumbing, DB schema gap, quest IDs) and what needs reverse-engineering before implementation is possible. The feature/enum-event branch covered only scheduling and is not mergeable; its findings are preserved here for future reference. Update unimplemented.md to point to the new doc and correctly describe the branch scope.
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@@ -57,7 +57,7 @@ Grouped by handler file / game subsystem. Handlers with an open branch are marke
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| Handler | Notes |
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|---------|-------|
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| `handleMsgMhfGetRestrictionEvent` | Fetch event-based gameplay restrictions — **[`feature/enum-event`]** (4 commits) |
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| `handleMsgMhfGetRestrictionEvent` | Fetch event-based gameplay restrictions — see `docs/fort-attack-event.md` |
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### Guild (`handlers_guild.go`)
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@@ -189,7 +189,7 @@ that needs no reply). Others are genuine feature gaps.
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| Branch | Commits ahead | Handlers targeted |
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|--------|:---:|-------------------|
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| `feature/enum-event` | 4 | `GetRestrictionEvent` |
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| `feature/enum-event` | 4 | `EnumerateEvent` scheduling only — not mergeable, see `docs/fort-attack-event.md` |
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| `feature/conquest` | 4 | Conquest quest handlers |
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| `feature/tower` | 4 | Tower handlers |
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