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guild_member service created in /internal/service
This commit is contained in:
169
internal/service/guild_member.go
Normal file
169
internal/service/guild_member.go
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@@ -0,0 +1,169 @@
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package service
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import (
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"erupe-ce/utils/db"
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"erupe-ce/utils/logger"
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"fmt"
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"time"
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"github.com/jmoiron/sqlx"
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"go.uber.org/zap"
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)
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type GuildMember struct {
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GuildID uint32 `db:"guild_id"`
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CharID uint32 `db:"character_id"`
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JoinedAt *time.Time `db:"joined_at"`
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Souls uint32 `db:"souls"`
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RPToday uint16 `db:"rp_today"`
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RPYesterday uint16 `db:"rp_yesterday"`
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Name string `db:"name"`
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IsApplicant bool `db:"is_applicant"`
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OrderIndex uint16 `db:"order_index"`
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LastLogin uint32 `db:"last_login"`
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Recruiter bool `db:"recruiter"`
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AvoidLeadership bool `db:"avoid_leadership"`
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IsLeader bool `db:"is_leader"`
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HR uint16 `db:"hr"`
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GR uint16 `db:"gr"`
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WeaponID uint16 `db:"weapon_id"`
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WeaponType uint8 `db:"weapon_type"`
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}
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func (gm *GuildMember) CanRecruit() bool {
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if gm.Recruiter {
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return true
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}
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if gm.OrderIndex <= 3 {
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return true
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}
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if gm.IsLeader {
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return true
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}
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return false
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}
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func (gm *GuildMember) IsSubLeader() bool {
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return gm.OrderIndex <= 3
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}
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func (gm *GuildMember) Save() error {
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db, err := db.GetDB()
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logger := logger.Get()
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if err != nil {
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logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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_, err = db.Exec("UPDATE guild_characters SET avoid_leadership=$1, order_index=$2 WHERE character_id=$3", gm.AvoidLeadership, gm.OrderIndex, gm.CharID)
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if err != nil {
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logger.Error(
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"failed to update guild member data",
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zap.Error(err),
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zap.Uint32("charID", gm.CharID),
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zap.Uint32("guildID", gm.GuildID),
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)
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return err
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}
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return nil
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}
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const guildMembersSelectSQL = `
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SELECT * FROM (
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SELECT
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g.id AS guild_id,
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joined_at,
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COALESCE((SELECT SUM(souls) FROM festa_submissions fs WHERE fs.character_id=c.id), 0) AS souls,
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COALESCE(rp_today, 0) AS rp_today,
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COALESCE(rp_yesterday, 0) AS rp_yesterday,
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c.name,
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c.id AS character_id,
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COALESCE(order_index, 0) AS order_index,
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c.last_login,
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COALESCE(recruiter, false) AS recruiter,
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COALESCE(avoid_leadership, false) AS avoid_leadership,
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c.hr,
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c.gr,
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c.weapon_id,
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c.weapon_type,
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EXISTS(SELECT 1 FROM guild_applications ga WHERE ga.character_id=c.id AND application_type='applied') AS is_applicant,
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CASE WHEN g.leader_id = c.id THEN true ELSE false END AS is_leader
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FROM guild_characters gc
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LEFT JOIN characters c ON c.id = gc.character_id
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LEFT JOIN guilds g ON g.id = gc.guild_id
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) AS subquery
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`
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func GetGuildMembers(guildID uint32, applicants bool) ([]*GuildMember, error) {
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db, err := db.GetDB()
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logger := logger.Get()
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if err != nil {
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logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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rows, err := db.Queryx(fmt.Sprintf(`
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%s
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WHERE guild_id = $1 AND is_applicant = $2
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`, guildMembersSelectSQL), guildID, applicants)
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if err != nil {
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logger.Error("failed to retrieve membership data for guild", zap.Error(err), zap.Uint32("guildID", guildID))
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return nil, err
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}
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defer rows.Close()
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members := make([]*GuildMember, 0)
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for rows.Next() {
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member, err := buildGuildMemberObjectFromDBResult(rows, err)
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if err != nil {
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return nil, err
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}
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members = append(members, member)
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}
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return members, nil
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}
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func GetCharacterGuildData(charID uint32) (*GuildMember, error) {
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db, err := db.GetDB()
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logger := logger.Get()
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if err != nil {
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logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
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}
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rows, err := db.Queryx(fmt.Sprintf("%s WHERE character_id=$1", guildMembersSelectSQL), charID)
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if err != nil {
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logger.Error(fmt.Sprintf("failed to retrieve membership data for character '%d'", charID))
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return nil, err
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}
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defer rows.Close()
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hasRow := rows.Next()
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if !hasRow {
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return nil, nil
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}
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return buildGuildMemberObjectFromDBResult(rows, err)
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}
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func buildGuildMemberObjectFromDBResult(rows *sqlx.Rows, err error) (*GuildMember, error) {
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logger := logger.Get()
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memberData := &GuildMember{}
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err = rows.StructScan(&memberData)
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if err != nil {
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logger.Error("failed to retrieve guild data from database", zap.Error(err))
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return nil, err
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}
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return memberData, nil
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}
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