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Removed EarthStatus for Event System
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@@ -4,6 +4,7 @@ import (
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"erupe-ce/common/mhfmon"
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"erupe-ce/common/stringsupport"
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_config "erupe-ce/config"
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"fmt"
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"io"
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"os"
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@@ -1010,6 +1011,17 @@ func handleMsgMhfGetPaperData(s *Session, p mhfpacket.MHFPacket) {
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switch pkt.ID {
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case 0:
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//PaperMissionData Target
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// 1: Total Floors
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// 2: TRP Acquired
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// 3: Treasure Chests
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// 4: Old Tresure Chests
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// 5: Defeat Large Monster
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// 6: Dist 1 Dure Slays
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// 7: Dist 2 Dure Slays
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// 8: Dist 3 Dure Slays
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// 9: Dist 4 Dure Slays
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paperMissions = PaperMission{
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[]PaperMissionTimetable{{TimeMidnight(), TimeMidnight().Add(24 * time.Hour)}},
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[]PaperMissionData{{1, 1, 50, 7, 10, 8, 11},
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@@ -1032,6 +1044,11 @@ func handleMsgMhfGetPaperData(s *Session, p mhfpacket.MHFPacket) {
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//Value is based in 6001 for items
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{1012, 1, 0, 0, 0, 0, 0},
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{1012, 2, 0, 0, 0, 0, 0},
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//Its possible that these also controll the annoucement banners and chat messages ...
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// Functions to look at...
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//tower_announce_move() -> disp_tower_announce()
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// sendTowerVenomChatMsg()
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}
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case 5:
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//On load into MezePorta
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