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docs: update CHANGELOG for v9.2.1 release
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54
CHANGELOG.md
54
CHANGELOG.md
@@ -7,36 +7,62 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased]
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## [9.2.1] - 2026-02-08
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### Added
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- New `usercheck` CLI tool in `tools/usercheck/` for querying connected users and server status
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- `list` command: List all currently connected users with character details
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- `count` command: Show count of connected users per server/channel
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- `search` command: Search for specific connected users by name
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- `servers` command: Display server/channel status and player counts
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- `history` command: Show recent login history for a player
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- Log analyzer tool suite (`tools/loganalyzer/`) for filtering, error analysis, connection tracking, and real-time monitoring of server logs
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- User check CLI tool (`tools/usercheck/`) for querying connected users and server status
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- File-based server logging enabled by default with log rotation
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- Docker configuration backported from main for local testing and deployment
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- Release automation CI/CD workflow
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- CI pipeline with gofmt and golangci-lint checks
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- Database connection pool configuration options
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- `RealClientMode` infrastructure for multi-version client support
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- Database schemas directory from upstream
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### Changed
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- Upgraded Go version requirement from 1.19 to 1.25
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- Renamed `config.json` to `config.example.json` as template file
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- Distribution system refactored to use `distribution_items` table instead of data blob
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- Docker setup improved with smaller image size and more robust init script
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- Renamed `GuildMealDuration` to `ClanMealDuration` to match upstream naming
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- Replaced panic calls with proper error handling throughout the codebase
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### Fixed
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- Race condition in stage broadcast causing nil pointer panics during player logout
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- Client crash when loading decoration presets (decomyset) with more than 40 entries
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- Config file handling and validation
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- Fixes 3 critical race conditions in handlers_stage.go
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- Fix an issue causing a crash on clans with 0 members
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- Fixed deadlock in zone change causing 60-second timeout when players change zones
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- Fixed crash when sending empty packets in QueueSend/QueueSendNonBlocking
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- Fixed missing stage transfer packet for empty zones
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- Personal poogie (goocoo) system completely broken due to database table/column name mismatch; backported correct implementation from main
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- `TimeWeekStart` returning next Monday instead of last Monday on Sundays, breaking all weekly reset logic
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- Infinite loop in gacha `getRandomEntries` when no valid entries available
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- Guild poogie outfit unlock using incorrect math.Pow calculation instead of bitmask
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- Guild `GetGuildManageRight` nil pointer condition (wrong `&&` vs `||`)
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- Guild `InfoGuild` writing GR field unconditionally, crashing pre-G10 clients
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- Cafe `PointCost` read as wrong type for G1-G5.2 clients
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- Entrance server clan member limit hardcoded instead of reading from config
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- Quest data compatibility for Season 6.0 clients
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- Stage deadlock causing 60-second timeout when players change zones
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- Three race conditions in stage handlers causing nil pointer panics
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- Session race condition during player logout
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- Array out-of-bounds crash on clans with 0 members
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- Save error crashes on disconnect
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- `LoadDecoMyset` crash when players have more than 40 decoration presets
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- `WaitStageBinary` handler missing timeout, could hang indefinitely
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- Race condition in server broadcast causing panics
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### Security
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- Bumped golang.org/x/net from 0.33.0 to 0.38.0
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- Bumped golang.org/x/crypto from 0.31.0 to 0.35.0
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### Testing
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- Expanded overall test coverage significantly across all packages
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- Sign server coverage increased from 1.5% to 45.2%
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- Channel server coverage increased from ~7% to 25%
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- Pascal string coverage at 100%
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- Added comprehensive tests for guild, gacha, cafe, goocoo packet parsing, and core network layer
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## [9.2.0] - 2023-04-01
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### Added in 9.2.0
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