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fix(gacha): log and skip gacha_items rows that fail to scan
Previously GetItemsForEntry/GetGuaranteedItems silently swallowed StructScan errors, so misconfigured rows (item_type > 255 or item_id/quantity > 65535) disappeared from rewards with no trace, making config bugs hard to diagnose without a DB dump. Pass a zap.Logger into GachaRepository and emit a Warn pointing at the likely cause and the offending entry/gacha ID.
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@@ -149,7 +149,7 @@ func NewServer(config *Config) *Server {
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s.charRepo = NewCharacterRepository(config.DB)
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s.guildRepo = NewGuildRepository(config.DB)
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s.userRepo = NewUserRepository(config.DB)
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s.gachaRepo = NewGachaRepository(config.DB)
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s.gachaRepo = NewGachaRepository(config.DB, s.logger)
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s.houseRepo = NewHouseRepository(config.DB)
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s.festaRepo = NewFestaRepository(config.DB)
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s.towerRepo = NewTowerRepository(config.DB)
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