Merge branch 'feature/festa' into merge/feature/festa

This commit is contained in:
wish
2022-08-12 00:41:32 +10:00
committed by GitHub
5 changed files with 574 additions and 91 deletions

View File

@@ -2,12 +2,11 @@ package channelserver
import (
"encoding/hex"
"math/rand"
"time"
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/network/mhfpacket"
"math/rand"
"time"
)
func handleMsgMhfSaveMezfesData(s *Session, p mhfpacket.MHFPacket) {
@@ -69,73 +68,154 @@ func handleMsgMhfEnumerateRanking(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func cleanupFesta(s *Session) {
s.server.db.Exec("DELETE FROM events WHERE event_type='festa'")
s.server.db.Exec("DELETE FROM festa_registrations")
s.server.db.Exec("DELETE FROM festa_prizes_accepted")
s.server.db.Exec("UPDATE guild_characters SET souls=0")
}
func generateFestaTimestamps(s *Session, start uint32, debug bool) []uint32 {
timestamps := make([]uint32, 5)
midnight := Time_Current_Midnight()
if debug && start <= 3 {
midnight := uint32(midnight.Unix())
switch start {
case 1:
timestamps[0] = midnight
timestamps[1] = timestamps[0] + 604800
timestamps[2] = timestamps[1] + 604800
timestamps[3] = timestamps[2] + 9000
timestamps[4] = timestamps[3] + 1240200
case 2:
timestamps[0] = midnight - 604800
timestamps[1] = midnight
timestamps[2] = timestamps[1] + 604800
timestamps[3] = timestamps[2] + 9000
timestamps[4] = timestamps[3] + 1240200
case 3:
timestamps[0] = midnight - 1209600
timestamps[1] = midnight - 604800
timestamps[2] = midnight
timestamps[3] = timestamps[2] + 9000
timestamps[4] = timestamps[3] + 1240200
}
return timestamps
}
if start == 0 || Time_Current_Adjusted().Unix() > int64(start)+2977200 {
cleanupFesta(s)
// Generate a new festa, starting midnight tomorrow
start = uint32(midnight.Add(24 * time.Hour).Unix())
s.server.db.Exec("INSERT INTO events (event_type, start_time) VALUES ('festa', to_timestamp($1)::timestamp without time zone)", start)
}
timestamps[0] = start
timestamps[1] = timestamps[0] + 604800
timestamps[2] = timestamps[1] + 604800
timestamps[3] = timestamps[2] + 9000
timestamps[4] = timestamps[3] + 1240200
return timestamps
}
type Trial struct {
ID uint32 `db:"id"`
Objective uint8 `db:"objective"`
GoalID uint32 `db:"goal_id"`
TimesReq uint16 `db:"times_req"`
Locale uint16 `db:"locale_req"`
Reward uint16 `db:"reward"`
}
func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfInfoFesta)
bf := byteframe.NewByteFrame()
state := s.server.erupeConfig.DevModeOptions.FestaEvent
bf.WriteUint32(0xdeadbeef) // festaID
// Registration Week Start
// Introductory Week Start
// Totalling Time
// Reward Festival Start (2.5hrs after totalling)
// 2 weeks after RewardFes (next fes?)
midnight := Time_Current_Midnight()
switch state {
case 1:
bf.WriteUint32(uint32(midnight.Unix()))
bf.WriteUint32(uint32(midnight.Add(24 * 7 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(24 * 14 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(24*14*time.Hour + 150*time.Minute).Unix()))
bf.WriteUint32(uint32(midnight.Add(24*28*time.Hour + 11*time.Hour).Unix()))
case 2:
bf.WriteUint32(uint32(midnight.Add(-24 * 7 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Unix()))
bf.WriteUint32(uint32(midnight.Add(24 * 7 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(24*7*time.Hour + 150*time.Minute).Unix()))
bf.WriteUint32(uint32(midnight.Add(24 * 21 * time.Hour).Add(11 * time.Hour).Unix()))
case 3:
bf.WriteUint32(uint32(midnight.Add(-24 * 14 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(-24*7*time.Hour + 11*time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Unix()))
bf.WriteUint32(uint32(midnight.Add(150 * time.Minute).Unix()))
bf.WriteUint32(uint32(midnight.Add(24*14*time.Hour + 11*time.Hour).Unix()))
default:
id, start := uint32(0xDEADBEEF), uint32(0)
rows, _ := s.server.db.Queryx("SELECT id, (EXTRACT(epoch FROM start_time)::int) as start_time FROM events WHERE event_type='festa'")
for rows.Next() {
rows.Scan(&id, &start)
}
var timestamps []uint32
if s.server.erupeConfig.DevMode && s.server.erupeConfig.DevModeOptions.FestaEvent >= 0 {
if s.server.erupeConfig.DevModeOptions.FestaEvent == 0 {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
timestamps = generateFestaTimestamps(s, uint32(s.server.erupeConfig.DevModeOptions.FestaEvent), true)
} else {
timestamps = generateFestaTimestamps(s, start, false)
}
if timestamps[0] > uint32(Time_Current_Adjusted().Unix()) {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix())) // TS Current Time
var blueSouls, redSouls uint32
s.server.db.QueryRow("SELECT SUM(gc.souls) FROM guild_characters gc INNER JOIN festa_registrations fr ON fr.guild_id = gc.guild_id WHERE fr.team = 'blue'").Scan(&blueSouls)
s.server.db.QueryRow("SELECT SUM(gc.souls) FROM guild_characters gc INNER JOIN festa_registrations fr ON fr.guild_id = gc.guild_id WHERE fr.team = 'red'").Scan(&redSouls)
bf.WriteUint32(id)
for _, timestamp := range timestamps {
bf.WriteUint32(timestamp)
}
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix()))
bf.WriteUint8(4)
ps.Uint8(bf, "", false)
bf.WriteUint32(0)
bf.WriteUint32(0) // Blue souls
bf.WriteUint32(0) // Red souls
bf.WriteUint32(blueSouls)
bf.WriteUint32(redSouls)
trials := 0
bf.WriteUint16(uint16(trials))
for i := 0; i < trials; i++ {
bf.WriteUint32(uint32(i + 1)) // trialID
bf.WriteUint8(0xFF) // unk
bf.WriteUint8(uint8(i)) // objective
bf.WriteUint32(0x1B) // monID, itemID if deliver
bf.WriteUint16(1) // huntsRemain?
bf.WriteUint16(0) // location
bf.WriteUint16(1) // numSoulsReward
bf.WriteUint8(0xFF) // unk
bf.WriteUint8(0xFF) // monopolised
bf.WriteUint16(0) // unk
rows, _ = s.server.db.Queryx("SELECT * FROM festa_trials")
trialData := byteframe.NewByteFrame()
var count uint16
for rows.Next() {
trial := &Trial{}
err := rows.StructScan(&trial)
if err != nil {
continue
}
count++
trialData.WriteUint32(trial.ID)
trialData.WriteUint8(0) // Unk
trialData.WriteUint8(trial.Objective)
trialData.WriteUint32(trial.GoalID)
trialData.WriteUint16(trial.TimesReq)
trialData.WriteUint16(trial.Locale)
trialData.WriteUint16(trial.Reward)
trialData.WriteUint8(0xFF) // Unk
trialData.WriteUint8(0xFF) // MonopolyState
trialData.WriteUint16(0) // Unk
}
bf.WriteUint16(count)
bf.WriteBytes(trialData.Data())
// Static bonus rewards
rewards, _ := hex.DecodeString("001901000007015E05F000000000000100000703E81B6300000000010100000C03E8000000000000000100000D0000000000000000000100000100000000000000000002000007015E05F000000000000200000703E81B6300000000010200000C03E8000000000000000200000D0000000000000000000200000400000000000000000003000007015E05F000000000000300000703E81B6300000000010300000C03E8000000000000000300000D0000000000000000000300000100000000000000000004000007015E05F000000000000400000703E81B6300000000010400000C03E8000000000000000400000D0000000000000000000400000400000000000000000005000007015E05F000000000000500000703E81B6300000000010500000C03E8000000000000000500000D00000000000000000005000001000000000000000000")
bf.WriteBytes(rewards)
bf.WriteUint16(0x0001)
bf.WriteUint32(0xD4C001F4)
categoryWinners := uint16(0) // NYI
bf.WriteUint16(categoryWinners)
for i := uint16(0); i < categoryWinners; i++ {
bf.WriteUint32(0) // Guild ID
bf.WriteUint16(i + 1) // Category ID
bf.WriteUint16(0) // Festa Team
ps.Uint8(bf, "", true) // Guild Name
}
unk := 0 // static rewards?
bf.WriteUint16(uint16(unk))
for i := 0; i < unk; i++ {
bf.WriteUint32(0)
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteUint32(0)
bf.WriteBool(false)
dailyWinners := uint16(0) // NYI
bf.WriteUint16(dailyWinners)
for i := uint16(0); i < dailyWinners; i++ {
bf.WriteUint32(0) // Guild ID
bf.WriteUint16(i + 1) // Category ID
bf.WriteUint16(0) // Festa Team
ps.Uint8(bf, "", true) // Guild Name
}
d, _ := hex.DecodeString("0001D4C001F4000411B6648100010001152A81F589A497A793C196B18B528E6D926381F52A0011B6648100020001152A81F589A497A793C196B18B528E6D926381F52A000C952CE10003000109E54BE54E89B38F970029FDCE04000400001381818D84836C8352819993A294B091D1818100000811B6648100010001152A81F589A497A793C196B18B528E6D926381F52A0011B6648100020001152A81F589A497A793C196B18B528E6D926381F52A0011B6648100030001152A81F589A497A793C196B18B528E6D926381F52A0011B6648100040001152A81F589A497A793C196B18B528E6D926381F52A0011B6648100050001152A81F589A497A793C196B18B528E6D926381F52A0011B6648100060001152A81F589A497A793C196B18B528E6D926381F52A000C952CE10007000109E54BE54E89B38F9700000000000008000001000000000100001388000007D0000003E800000064012C00C8009600640032")
d, _ := hex.DecodeString("000000000000000100001388000007D0000003E800000064012C00C8009600640032")
bf.WriteBytes(d)
ps.Uint16(bf, "", false)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
@@ -144,17 +224,38 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
// state festa (U)ser
func handleMsgMhfStateFestaU(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateFestaU)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
var souls uint32
s.server.db.QueryRow("SELECT souls FROM guild_characters WHERE character_id=$1", s.charID).Scan(&souls)
bf := byteframe.NewByteFrame()
bf.WriteUint32(0) // souls
bf.WriteUint32(0) // unk
bf.WriteUint32(souls)
// This definitely isn't right, but it does stop you from claiming the festa infinitely.
var claimed uint32
s.server.db.QueryRow("SELECT count(*) FROM festa_prizes_accepted fpa WHERE fpa.prize_id=0 AND fpa.character_id=$1", s.charID).Scan(&claimed)
if claimed > 0 {
bf.WriteUint32(0) // unk
} else {
bf.WriteUint32(0x01000000) // unk
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
// state festa (G)uild
func handleMsgMhfStateFestaG(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateFestaG)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
resp := byteframe.NewByteFrame()
resp.WriteUint32(0) // souls
resp.WriteUint32(guild.Souls)
resp.WriteUint32(1) // unk
resp.WriteUint32(1) // unk
resp.WriteUint32(1) // unk, rank?
@@ -164,69 +265,132 @@ func handleMsgMhfStateFestaG(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfEnumerateFestaMember(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaMember)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
members, err := GetGuildMembers(s, guild.ID, false)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
bf := byteframe.NewByteFrame()
bf.WriteUint16(0) // numMembers
// uint16 unk
// uint32 charID
// uint32 souls
bf.WriteUint16(uint16(len(members)))
for _, member := range members {
bf.WriteUint16(0)
bf.WriteUint32(member.CharID)
bf.WriteUint32(member.Souls)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfVoteFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEntryFesta)
pkt := p.(*mhfpacket.MsgMhfVoteFesta)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfEntryFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEntryFesta)
bf := byteframe.NewByteFrame()
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
rand.Seed(time.Now().UnixNano())
bf.WriteUint32(uint32(rand.Intn(2)))
// Update guild table
team := uint32(rand.Intn(2))
switch team {
case 0:
s.server.db.Exec("INSERT INTO festa_registrations VALUES ($1, 'blue')", guild.ID)
case 1:
s.server.db.Exec("INSERT INTO festa_registrations VALUES ($1, 'red')", guild.ID)
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(team)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfChargeFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfChargeFesta)
// Update festa state table
s.server.db.Exec("UPDATE guild_characters SET souls=souls+$1 WHERE character_id=$2", pkt.Souls, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfAcquireFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireFesta)
// Mark festa as claimed
// Update guild table?
s.server.db.Exec("INSERT INTO public.festa_prizes_accepted VALUES (0, $1)", s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfAcquireFestaPersonalPrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireFestaPersonalPrize)
// Set prize as claimed
s.server.db.Exec("INSERT INTO public.festa_prizes_accepted VALUES ($1, $2)", pkt.PrizeID, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfAcquireFestaIntermediatePrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireFestaIntermediatePrize)
// Set prize as claimed
s.server.db.Exec("INSERT INTO public.festa_prizes_accepted VALUES ($1, $2)", pkt.PrizeID, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
// uint32 numPrizes
// struct festaPrize
// uint32 prizeID
// uint32 prizeTier (1/2/3, 3 = GR)
// uint32 soulsReq
// uint32 unk (00 00 00 07)
// uint32 itemID
// uint32 numItem
// bool claimed
type Prize struct {
ID uint32 `db:"id"`
Tier uint32 `db:"tier"`
SoulsReq uint32 `db:"souls_req"`
ItemID uint32 `db:"item_id"`
NumItem uint32 `db:"num_item"`
Claimed int `db:"claimed"`
}
func handleMsgMhfEnumerateFestaPersonalPrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaPersonalPrize)
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
rows, _ := s.server.db.Queryx("SELECT id, tier, souls_req, item_id, num_item, (SELECT count(*) FROM festa_prizes_accepted fpa WHERE fp.id = fpa.prize_id AND fpa.character_id = 4) AS claimed FROM festa_prizes fp WHERE type='personal'")
var count uint32
prizeData := byteframe.NewByteFrame()
for rows.Next() {
prize := &Prize{}
err := rows.StructScan(&prize)
if err != nil {
continue
}
count++
prizeData.WriteUint32(prize.ID)
prizeData.WriteUint32(prize.Tier)
prizeData.WriteUint32(prize.SoulsReq)
prizeData.WriteUint32(7) // Unk
prizeData.WriteUint32(prize.ItemID)
prizeData.WriteUint32(prize.NumItem)
prizeData.WriteBool(prize.Claimed > 0)
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(count)
bf.WriteBytes(prizeData.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfEnumerateFestaIntermediatePrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaIntermediatePrize)
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
rows, _ := s.server.db.Queryx("SELECT id, tier, souls_req, item_id, num_item, (SELECT count(*) FROM festa_prizes_accepted fpa WHERE fp.id = fpa.prize_id AND fpa.character_id = 4) AS claimed FROM festa_prizes fp WHERE type='guild'")
var count uint32
prizeData := byteframe.NewByteFrame()
for rows.Next() {
prize := &Prize{}
err := rows.StructScan(&prize)
if err != nil {
continue
}
count++
prizeData.WriteUint32(prize.ID)
prizeData.WriteUint32(prize.Tier)
prizeData.WriteUint32(prize.SoulsReq)
prizeData.WriteUint32(7) // Unk
prizeData.WriteUint32(prize.ItemID)
prizeData.WriteUint32(prize.NumItem)
prizeData.WriteBool(prize.Claimed > 0)
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(count)
bf.WriteBytes(prizeData.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}

View File

@@ -56,6 +56,7 @@ type Guild struct {
PugiName3 string `db:"pugi_name_3"`
Recruiting bool `db:"recruiting"`
FestivalColour FestivalColour `db:"festival_colour"`
Souls uint32 `db:"souls"`
Rank uint16 `db:"rank"`
AllianceID uint32 `db:"alliance_id"`
Icon *GuildIcon `db:"icon"`
@@ -125,7 +126,14 @@ SELECT
pugi_name_2,
pugi_name_3,
recruiting,
festival_colour,
CASE WHEN (
SELECT team FROM festa_registrations fr WHERE fr.guild_id = g.id
) IS NULL THEN 'none' ELSE (
SELECT team FROM festa_registrations fr WHERE fr.guild_id = g.id
) END festival_colour,
(
SELECT SUM(souls) FROM guild_characters gc WHERE gc.guild_id = g.id
) AS souls,
CASE
WHEN rank_rp <= 48 THEN rank_rp/24
WHEN rank_rp <= 288 THEN rank_rp/48+1
@@ -139,14 +147,12 @@ SELECT
ga.parent_id = g.id OR
ga.sub1_id = g.id OR
ga.sub2_id = g.id
) IS NULL THEN 0
ELSE (
) IS NULL THEN 0 ELSE (
SELECT id FROM guild_alliances ga WHERE
ga.parent_id = g.id OR
ga.sub1_id = g.id OR
ga.sub2_id = g.id
)
END alliance_id,
) END alliance_id,
icon,
(
SELECT count(1) FROM guild_characters gc WHERE gc.guild_id = g.id
@@ -158,8 +164,8 @@ SELECT
func (guild *Guild) Save(s *Session) error {
_, err := s.server.db.Exec(`
UPDATE guilds SET main_motto=$2, sub_motto=$3, comment=$4, pugi_name_1=$5, pugi_name_2=$6, pugi_name_3=$7, festival_colour=$8, icon=$9 WHERE id=$1
`, guild.ID, guild.MainMotto, guild.SubMotto, guild.Comment, guild.PugiName1, guild.PugiName2, guild.PugiName3, guild.FestivalColour, guild.Icon)
UPDATE guilds SET main_motto=$2, sub_motto=$3, comment=$4, pugi_name_1=$5, pugi_name_2=$6, pugi_name_3=$7, icon=$8 WHERE id=$1
`, guild.ID, guild.MainMotto, guild.SubMotto, guild.Comment, guild.PugiName1, guild.PugiName2, guild.PugiName3, guild.Icon)
if err != nil {
s.logger.Error("failed to update guild data", zap.Error(err), zap.Uint32("guildID", guild.ID))

View File

@@ -12,6 +12,7 @@ type GuildMember struct {
GuildID uint32 `db:"guild_id"`
CharID uint32 `db:"character_id"`
JoinedAt *time.Time `db:"joined_at"`
Souls uint32 `db:"souls"`
Name string `db:"name"`
IsApplicant bool `db:"is_applicant"`
OrderIndex uint8 `db:"order_index"`
@@ -48,6 +49,7 @@ const guildMembersSelectSQL = `
SELECT
g.id as guild_id,
joined_at,
souls,
c.name,
character.character_id,
coalesce(gc.order_index, 0) as order_index,