Merge branch 'feature/festa' into merge/feature/festa

This commit is contained in:
wish
2022-08-12 00:41:32 +10:00
committed by GitHub
5 changed files with 574 additions and 91 deletions

View File

@@ -14,7 +14,7 @@
"MaxHexdumpLength": 256, "MaxHexdumpLength": 256,
"Event": 0, "Event": 0,
"DivaEvent": 0, "DivaEvent": 0,
"FestaEvent": 0, "FestaEvent": -1,
"TournamentEvent": 0, "TournamentEvent": 0,
"MezFesEvent": true, "MezFesEvent": true,
"MezFesAlt": false, "MezFesAlt": false,

311
patch-schema/festa.sql Normal file
View File

@@ -0,0 +1,311 @@
BEGIN;
CREATE TYPE event_type AS ENUM ('festa', 'diva', 'vs', 'mezfes');
DROP TABLE IF EXISTS public.event_week;
ALTER TABLE IF EXISTS public.guild_characters
ADD COLUMN IF NOT EXISTS souls int DEFAULT 0;
ALTER TABLE IF EXISTS public.guilds
DROP COLUMN IF EXISTS festival_colour;
CREATE TABLE IF NOT EXISTS public.events
(
id serial NOT NULL PRIMARY KEY,
event_type event_type NOT NULL,
start_time timestamp without time zone NOT NULL DEFAULT now()
);
CREATE TABLE IF NOT EXISTS public.festa_registrations
(
guild_id int NOT NULL,
team festival_colour NOT NULL
);
CREATE TABLE IF NOT EXISTS public.festa_trials
(
id serial NOT NULL PRIMARY KEY,
objective int NOT NULL,
goal_id int NOT NULL,
times_req int NOT NULL,
locale_req int NOT NULL DEFAULT 0,
reward int NOT NULL
);
CREATE TYPE prize_type AS ENUM ('personal', 'guild');
CREATE TABLE IF NOT EXISTS public.festa_prizes
(
id serial NOT NULL PRIMARY KEY,
type prize_type NOT NULL,
tier int NOT NULL,
souls_req int NOT NULL,
item_id int NOT NULL,
num_item int NOT NULL
);
CREATE TABLE IF NOT EXISTS public.festa_prizes_accepted
(
prize_id int NOT NULL,
character_id int NOT NULL
);
-- Ripped prizes
INSERT INTO public.festa_prizes
(type, tier, souls_req, item_id, num_item)
VALUES
('personal', 1, 1, 9647, 7),
('personal', 2, 1, 9647, 7),
('personal', 3, 1, 9647, 7),
('personal', 1, 200, 11284, 4),
('personal', 2, 200, 11284, 4),
('personal', 3, 200, 11284, 4),
('personal', 1, 400, 11381, 3),
('personal', 2, 400, 11381, 3),
('personal', 3, 400, 11381, 3),
('personal', 1, 600, 11284, 8),
('personal', 2, 600, 11284, 8),
('personal', 3, 600, 11284, 8),
('personal', 1, 800, 11384, 3),
('personal', 2, 800, 11384, 3),
('personal', 3, 800, 11384, 3),
('personal', 1, 1000, 11284, 12),
('personal', 2, 1000, 11284, 12),
('personal', 3, 1000, 11284, 12),
('personal', 1, 1200, 11381, 5),
('personal', 2, 1200, 11381, 5),
('personal', 3, 1200, 11381, 5),
('personal', 1, 1400, 11284, 16),
('personal', 2, 1400, 11284, 16),
('personal', 3, 1400, 11284, 16),
('personal', 1, 1700, 11384, 5),
('personal', 2, 1700, 11384, 5),
('personal', 3, 1700, 11384, 5),
('personal', 1, 2000, 11284, 16),
('personal', 2, 2000, 11284, 16),
('personal', 3, 2000, 11284, 16),
('personal', 1, 2500, 11382, 4),
('personal', 2, 2500, 11382, 4),
('personal', 3, 2500, 11382, 4),
('personal', 1, 3000, 11284, 24),
('personal', 2, 3000, 11284, 24),
('personal', 3, 3000, 11284, 24),
('personal', 1, 4000, 11385, 4),
('personal', 2, 4000, 11385, 4),
('personal', 3, 4000, 11385, 4),
('personal', 1, 5000, 11381, 11),
('personal', 2, 5000, 11381, 11),
('personal', 3, 5000, 11381, 11),
('personal', 1, 6000, 5177, 5),
('personal', 2, 6000, 5177, 5),
('personal', 3, 6000, 5177, 5),
('personal', 1, 7000, 11384, 11),
('personal', 2, 7000, 11384, 11),
('personal', 3, 7000, 11384, 11),
('personal', 1, 10000, 11382, 8),
('personal', 2, 10000, 11382, 8),
('personal', 3, 10000, 11382, 8),
('personal', 1, 15000, 11385, 4),
('personal', 2, 15000, 11385, 4),
('personal', 3, 15000, 11385, 4),
('personal', 1, 20000, 11381, 13),
('personal', 2, 20000, 11381, 13),
('personal', 3, 20000, 11381, 13),
('personal', 1, 25000, 11385, 4),
('personal', 2, 25000, 11385, 4),
('personal', 3, 25000, 11385, 4),
('personal', 1, 30000, 11383, 1),
('personal', 2, 30000, 11383, 1),
('personal', 3, 30000, 11383, 1);
INSERT INTO public.festa_prizes
(type, tier, souls_req, item_id, num_item)
VALUES
('guild', 1, 100, 7468, 5),
('guild', 2, 100, 7468, 5),
('guild', 3, 100, 7465, 5),
('guild', 1, 300, 7469, 5),
('guild', 2, 300, 7469, 5),
('guild', 3, 300, 7466, 5),
('guild', 1, 700, 7470, 5),
('guild', 2, 700, 7470, 5),
('guild', 3, 700, 7467, 5),
('guild', 1, 1500, 13405, 14),
('guild', 1, 1500, 1520, 3),
('guild', 2, 1500, 13405, 14),
('guild', 2, 1500, 1520, 3),
('guild', 3, 1500, 7011, 3),
('guild', 3, 1500, 13405, 14),
('guild', 1, 3000, 10201, 10),
('guild', 2, 3000, 10201, 10),
('guild', 3, 3000, 10201, 10),
('guild', 1, 6000, 13895, 14),
('guild', 1, 6000, 1520, 6),
('guild', 2, 6000, 13895, 14),
('guild', 2, 6000, 1520, 6),
('guild', 3, 6000, 13895, 14),
('guild', 3, 6000, 7011, 4),
('guild', 1, 12000, 13406, 14),
('guild', 1, 12000, 1520, 9),
('guild', 2, 12000, 13406, 14),
('guild', 2, 12000, 1520, 9),
('guild', 3, 12000, 13406, 14),
('guild', 3, 12000, 7011, 5),
('guild', 1, 25000, 10207, 10),
('guild', 2, 25000, 10207, 10),
('guild', 3, 25000, 10207, 10),
('guild', 1, 50000, 1520, 12),
('guild', 1, 50000, 13896, 14),
('guild', 2, 50000, 1520, 12),
('guild', 2, 50000, 13896, 14),
('guild', 3, 50000, 7011, 6),
('guild', 3, 50000, 13896, 14),
('guild', 1, 100000, 10201, 10),
('guild', 2, 100000, 10201, 10),
('guild', 3, 100000, 10201, 10),
('guild', 1, 200000, 13406, 16),
('guild', 2, 200000, 13406, 16),
('guild', 3, 200000, 13406, 16),
('guild', 1, 300000, 13896, 16),
('guild', 2, 300000, 13896, 16),
('guild', 3, 300000, 13896, 16),
('guild', 1, 400000, 10207, 10),
('guild', 2, 400000, 10207, 10),
('guild', 3, 400000, 10207, 10),
('guild', 1, 500000, 13407, 6),
('guild', 1, 500000, 13897, 6),
('guild', 2, 500000, 13407, 6),
('guild', 2, 500000, 13897, 6),
('guild', 3, 500000, 13407, 6),
('guild', 3, 500000, 13897, 6);
-- Ripped trials
INSERT INTO public.festa_trials
(objective, goal_id, times_req, locale_req, reward)
VALUES
(1,27,1,0,1),
(5,53034,0,0,400),
(5,22042,0,0,89),
(5,23397,0,0,89),
(1,28,1,0,1),
(1,68,1,0,1),
(1,6,1,0,2),
(1,38,1,0,2),
(1,20,1,0,3),
(1,39,1,0,4),
(1,48,1,0,4),
(1,67,1,0,4),
(1,93,1,0,4),
(1,22,1,0,5),
(1,52,1,0,5),
(1,101,1,0,5),
(1,1,1,0,5),
(1,37,1,0,5),
(1,15,1,0,5),
(1,45,1,0,5),
(1,74,1,0,5),
(1,78,1,0,5),
(1,103,1,0,5),
(1,51,1,0,6),
(1,17,1,0,6),
(1,21,1,0,6),
(1,92,1,0,6),
(1,47,1,0,7),
(1,46,1,0,7),
(1,26,1,0,7),
(1,14,1,0,7),
(1,11,1,0,7),
(1,44,1,0,8),
(1,43,1,0,8),
(1,49,1,0,8),
(1,40,1,0,8),
(1,76,1,0,8),
(1,89,1,0,8),
(1,94,1,0,8),
(1,96,1,0,8),
(1,75,1,0,8),
(1,91,1,0,8),
(1,53,1,0,9),
(1,80,1,0,9),
(1,42,1,0,9),
(1,79,1,0,9),
(1,81,1,0,10),
(1,41,1,0,10),
(1,82,1,0,10),
(1,90,1,0,10),
(1,149,1,0,10),
(1,85,1,0,11),
(1,95,1,0,11),
(1,121,1,0,11),
(1,142,1,0,11),
(1,141,1,0,11),
(1,146,1,0,12),
(1,147,1,0,12),
(1,148,1,0,12),
(1,151,1,0,12),
(1,152,1,0,12),
(1,159,1,0,12),
(1,153,1,0,12),
(1,162,1,0,12),
(1,111,1,0,13),
(1,110,1,0,13),
(1,112,1,0,13),
(1,109,1,0,14),
(1,169,1,0,15),
(2,33,1,0,6),
(2,104,1,0,8),
(2,119,1,0,8),
(2,120,1,0,8),
(2,54,1,0,8),
(2,59,1,0,8),
(2,64,1,0,8),
(2,65,1,0,8),
(2,99,1,0,9),
(2,83,1,0,9),
(2,84,1,0,10),
(2,77,1,0,10),
(2,106,1,0,10),
(2,55,1,0,10),
(2,58,1,0,10),
(2,7,1,0,10),
(2,50,1,0,11),
(2,131,1,0,11),
(2,129,1,0,11),
(2,140,1,0,11),
(2,122,1,0,11),
(2,126,1,0,11),
(2,127,1,0,11),
(2,128,1,0,11),
(2,130,1,0,11),
(2,139,1,0,11),
(2,144,1,0,11),
(2,150,1,0,11),
(2,158,1,0,11),
(2,164,1,0,15),
(2,165,1,0,15),
(2,2,1,7,15),
(2,36,1,0,15),
(2,71,1,0,15),
(2,108,1,0,15),
(2,116,1,0,15),
(2,107,1,0,15),
(2,154,1,0,17),
(2,166,1,0,17),
(2,170,1,0,18),
(3,31,1,0,1),
(3,8,1,0,3),
(3,123,1,0,8),
(3,105,1,0,9),
(3,125,1,0,11),
(3,115,1,0,12),
(3,114,1,0,12),
(3,161,1,0,12),
(4,670,1,0,1),
(4,671,1,0,1),
(4,672,1,0,1),
(4,675,1,0,1),
(4,673,1,0,1),
(4,674,1,0,1);
END;

View File

@@ -2,12 +2,11 @@ package channelserver
import ( import (
"encoding/hex" "encoding/hex"
"math/rand"
"time"
"erupe-ce/common/byteframe" "erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring" ps "erupe-ce/common/pascalstring"
"erupe-ce/network/mhfpacket" "erupe-ce/network/mhfpacket"
"math/rand"
"time"
) )
func handleMsgMhfSaveMezfesData(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfSaveMezfesData(s *Session, p mhfpacket.MHFPacket) {
@@ -69,73 +68,154 @@ func handleMsgMhfEnumerateRanking(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }
func cleanupFesta(s *Session) {
s.server.db.Exec("DELETE FROM events WHERE event_type='festa'")
s.server.db.Exec("DELETE FROM festa_registrations")
s.server.db.Exec("DELETE FROM festa_prizes_accepted")
s.server.db.Exec("UPDATE guild_characters SET souls=0")
}
func generateFestaTimestamps(s *Session, start uint32, debug bool) []uint32 {
timestamps := make([]uint32, 5)
midnight := Time_Current_Midnight()
if debug && start <= 3 {
midnight := uint32(midnight.Unix())
switch start {
case 1:
timestamps[0] = midnight
timestamps[1] = timestamps[0] + 604800
timestamps[2] = timestamps[1] + 604800
timestamps[3] = timestamps[2] + 9000
timestamps[4] = timestamps[3] + 1240200
case 2:
timestamps[0] = midnight - 604800
timestamps[1] = midnight
timestamps[2] = timestamps[1] + 604800
timestamps[3] = timestamps[2] + 9000
timestamps[4] = timestamps[3] + 1240200
case 3:
timestamps[0] = midnight - 1209600
timestamps[1] = midnight - 604800
timestamps[2] = midnight
timestamps[3] = timestamps[2] + 9000
timestamps[4] = timestamps[3] + 1240200
}
return timestamps
}
if start == 0 || Time_Current_Adjusted().Unix() > int64(start)+2977200 {
cleanupFesta(s)
// Generate a new festa, starting midnight tomorrow
start = uint32(midnight.Add(24 * time.Hour).Unix())
s.server.db.Exec("INSERT INTO events (event_type, start_time) VALUES ('festa', to_timestamp($1)::timestamp without time zone)", start)
}
timestamps[0] = start
timestamps[1] = timestamps[0] + 604800
timestamps[2] = timestamps[1] + 604800
timestamps[3] = timestamps[2] + 9000
timestamps[4] = timestamps[3] + 1240200
return timestamps
}
type Trial struct {
ID uint32 `db:"id"`
Objective uint8 `db:"objective"`
GoalID uint32 `db:"goal_id"`
TimesReq uint16 `db:"times_req"`
Locale uint16 `db:"locale_req"`
Reward uint16 `db:"reward"`
}
func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfInfoFesta) pkt := p.(*mhfpacket.MsgMhfInfoFesta)
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
state := s.server.erupeConfig.DevModeOptions.FestaEvent
bf.WriteUint32(0xdeadbeef) // festaID id, start := uint32(0xDEADBEEF), uint32(0)
// Registration Week Start rows, _ := s.server.db.Queryx("SELECT id, (EXTRACT(epoch FROM start_time)::int) as start_time FROM events WHERE event_type='festa'")
// Introductory Week Start for rows.Next() {
// Totalling Time rows.Scan(&id, &start)
// Reward Festival Start (2.5hrs after totalling) }
// 2 weeks after RewardFes (next fes?)
midnight := Time_Current_Midnight() var timestamps []uint32
switch state { if s.server.erupeConfig.DevMode && s.server.erupeConfig.DevModeOptions.FestaEvent >= 0 {
case 1: if s.server.erupeConfig.DevModeOptions.FestaEvent == 0 {
bf.WriteUint32(uint32(midnight.Unix())) doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
bf.WriteUint32(uint32(midnight.Add(24 * 7 * time.Hour).Unix())) return
bf.WriteUint32(uint32(midnight.Add(24 * 14 * time.Hour).Unix())) }
bf.WriteUint32(uint32(midnight.Add(24*14*time.Hour + 150*time.Minute).Unix())) timestamps = generateFestaTimestamps(s, uint32(s.server.erupeConfig.DevModeOptions.FestaEvent), true)
bf.WriteUint32(uint32(midnight.Add(24*28*time.Hour + 11*time.Hour).Unix())) } else {
case 2: timestamps = generateFestaTimestamps(s, start, false)
bf.WriteUint32(uint32(midnight.Add(-24 * 7 * time.Hour).Unix())) }
bf.WriteUint32(uint32(midnight.Unix()))
bf.WriteUint32(uint32(midnight.Add(24 * 7 * time.Hour).Unix())) if timestamps[0] > uint32(Time_Current_Adjusted().Unix()) {
bf.WriteUint32(uint32(midnight.Add(24*7*time.Hour + 150*time.Minute).Unix()))
bf.WriteUint32(uint32(midnight.Add(24 * 21 * time.Hour).Add(11 * time.Hour).Unix()))
case 3:
bf.WriteUint32(uint32(midnight.Add(-24 * 14 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(-24*7*time.Hour + 11*time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Unix()))
bf.WriteUint32(uint32(midnight.Add(150 * time.Minute).Unix()))
bf.WriteUint32(uint32(midnight.Add(24*14*time.Hour + 11*time.Hour).Unix()))
default:
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return return
} }
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix())) // TS Current Time
var blueSouls, redSouls uint32
s.server.db.QueryRow("SELECT SUM(gc.souls) FROM guild_characters gc INNER JOIN festa_registrations fr ON fr.guild_id = gc.guild_id WHERE fr.team = 'blue'").Scan(&blueSouls)
s.server.db.QueryRow("SELECT SUM(gc.souls) FROM guild_characters gc INNER JOIN festa_registrations fr ON fr.guild_id = gc.guild_id WHERE fr.team = 'red'").Scan(&redSouls)
bf.WriteUint32(id)
for _, timestamp := range timestamps {
bf.WriteUint32(timestamp)
}
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix()))
bf.WriteUint8(4) bf.WriteUint8(4)
ps.Uint8(bf, "", false) ps.Uint8(bf, "", false)
bf.WriteUint32(0) bf.WriteUint32(0)
bf.WriteUint32(0) // Blue souls bf.WriteUint32(blueSouls)
bf.WriteUint32(0) // Red souls bf.WriteUint32(redSouls)
trials := 0 rows, _ = s.server.db.Queryx("SELECT * FROM festa_trials")
bf.WriteUint16(uint16(trials)) trialData := byteframe.NewByteFrame()
for i := 0; i < trials; i++ { var count uint16
bf.WriteUint32(uint32(i + 1)) // trialID for rows.Next() {
bf.WriteUint8(0xFF) // unk trial := &Trial{}
bf.WriteUint8(uint8(i)) // objective err := rows.StructScan(&trial)
bf.WriteUint32(0x1B) // monID, itemID if deliver if err != nil {
bf.WriteUint16(1) // huntsRemain? continue
bf.WriteUint16(0) // location }
bf.WriteUint16(1) // numSoulsReward count++
bf.WriteUint8(0xFF) // unk trialData.WriteUint32(trial.ID)
bf.WriteUint8(0xFF) // monopolised trialData.WriteUint8(0) // Unk
bf.WriteUint16(0) // unk trialData.WriteUint8(trial.Objective)
trialData.WriteUint32(trial.GoalID)
trialData.WriteUint16(trial.TimesReq)
trialData.WriteUint16(trial.Locale)
trialData.WriteUint16(trial.Reward)
trialData.WriteUint8(0xFF) // Unk
trialData.WriteUint8(0xFF) // MonopolyState
trialData.WriteUint16(0) // Unk
}
bf.WriteUint16(count)
bf.WriteBytes(trialData.Data())
// Static bonus rewards
rewards, _ := hex.DecodeString("001901000007015E05F000000000000100000703E81B6300000000010100000C03E8000000000000000100000D0000000000000000000100000100000000000000000002000007015E05F000000000000200000703E81B6300000000010200000C03E8000000000000000200000D0000000000000000000200000400000000000000000003000007015E05F000000000000300000703E81B6300000000010300000C03E8000000000000000300000D0000000000000000000300000100000000000000000004000007015E05F000000000000400000703E81B6300000000010400000C03E8000000000000000400000D0000000000000000000400000400000000000000000005000007015E05F000000000000500000703E81B6300000000010500000C03E8000000000000000500000D00000000000000000005000001000000000000000000")
bf.WriteBytes(rewards)
bf.WriteUint16(0x0001)
bf.WriteUint32(0xD4C001F4)
categoryWinners := uint16(0) // NYI
bf.WriteUint16(categoryWinners)
for i := uint16(0); i < categoryWinners; i++ {
bf.WriteUint32(0) // Guild ID
bf.WriteUint16(i + 1) // Category ID
bf.WriteUint16(0) // Festa Team
ps.Uint8(bf, "", true) // Guild Name
} }
unk := 0 // static rewards? dailyWinners := uint16(0) // NYI
bf.WriteUint16(uint16(unk)) bf.WriteUint16(dailyWinners)
for i := 0; i < unk; i++ { for i := uint16(0); i < dailyWinners; i++ {
bf.WriteUint32(0) bf.WriteUint32(0) // Guild ID
bf.WriteUint16(0) bf.WriteUint16(i + 1) // Category ID
bf.WriteUint16(0) bf.WriteUint16(0) // Festa Team
bf.WriteUint32(0) ps.Uint8(bf, "", true) // Guild Name
bf.WriteBool(false)
} }
d, _ := hex.DecodeString("0001D4C001F4000411B6648100010001152A81F589A497A793C196B18B528E6D926381F52A0011B6648100020001152A81F589A497A793C196B18B528E6D926381F52A000C952CE10003000109E54BE54E89B38F970029FDCE04000400001381818D84836C8352819993A294B091D1818100000811B6648100010001152A81F589A497A793C196B18B528E6D926381F52A0011B6648100020001152A81F589A497A793C196B18B528E6D926381F52A0011B6648100030001152A81F589A497A793C196B18B528E6D926381F52A0011B6648100040001152A81F589A497A793C196B18B528E6D926381F52A0011B6648100050001152A81F589A497A793C196B18B528E6D926381F52A0011B6648100060001152A81F589A497A793C196B18B528E6D926381F52A000C952CE10007000109E54BE54E89B38F9700000000000008000001000000000100001388000007D0000003E800000064012C00C8009600640032") d, _ := hex.DecodeString("000000000000000100001388000007D0000003E800000064012C00C8009600640032")
bf.WriteBytes(d) bf.WriteBytes(d)
ps.Uint16(bf, "", false) ps.Uint16(bf, "", false)
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
@@ -144,17 +224,38 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
// state festa (U)ser // state festa (U)ser
func handleMsgMhfStateFestaU(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfStateFestaU(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateFestaU) pkt := p.(*mhfpacket.MsgMhfStateFestaU)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
var souls uint32
s.server.db.QueryRow("SELECT souls FROM guild_characters WHERE character_id=$1", s.charID).Scan(&souls)
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
bf.WriteUint32(0) // souls bf.WriteUint32(souls)
bf.WriteUint32(0) // unk
// This definitely isn't right, but it does stop you from claiming the festa infinitely.
var claimed uint32
s.server.db.QueryRow("SELECT count(*) FROM festa_prizes_accepted fpa WHERE fpa.prize_id=0 AND fpa.character_id=$1", s.charID).Scan(&claimed)
if claimed > 0 {
bf.WriteUint32(0) // unk
} else {
bf.WriteUint32(0x01000000) // unk
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }
// state festa (G)uild // state festa (G)uild
func handleMsgMhfStateFestaG(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfStateFestaG(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateFestaG) pkt := p.(*mhfpacket.MsgMhfStateFestaG)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
resp := byteframe.NewByteFrame() resp := byteframe.NewByteFrame()
resp.WriteUint32(0) // souls resp.WriteUint32(guild.Souls)
resp.WriteUint32(1) // unk resp.WriteUint32(1) // unk
resp.WriteUint32(1) // unk resp.WriteUint32(1) // unk
resp.WriteUint32(1) // unk, rank? resp.WriteUint32(1) // unk, rank?
@@ -164,69 +265,132 @@ func handleMsgMhfStateFestaG(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfEnumerateFestaMember(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateFestaMember(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaMember) pkt := p.(*mhfpacket.MsgMhfEnumerateFestaMember)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
members, err := GetGuildMembers(s, guild.ID, false)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
bf.WriteUint16(0) // numMembers bf.WriteUint16(uint16(len(members)))
// uint16 unk for _, member := range members {
// uint32 charID bf.WriteUint16(0)
// uint32 souls bf.WriteUint32(member.CharID)
bf.WriteUint32(member.Souls)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }
func handleMsgMhfVoteFesta(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfVoteFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEntryFesta) pkt := p.(*mhfpacket.MsgMhfVoteFesta)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
} }
func handleMsgMhfEntryFesta(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEntryFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEntryFesta) pkt := p.(*mhfpacket.MsgMhfEntryFesta)
bf := byteframe.NewByteFrame() guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
rand.Seed(time.Now().UnixNano()) rand.Seed(time.Now().UnixNano())
bf.WriteUint32(uint32(rand.Intn(2))) team := uint32(rand.Intn(2))
// Update guild table switch team {
case 0:
s.server.db.Exec("INSERT INTO festa_registrations VALUES ($1, 'blue')", guild.ID)
case 1:
s.server.db.Exec("INSERT INTO festa_registrations VALUES ($1, 'red')", guild.ID)
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(team)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data()) doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
} }
func handleMsgMhfChargeFesta(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfChargeFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfChargeFesta) pkt := p.(*mhfpacket.MsgMhfChargeFesta)
// Update festa state table s.server.db.Exec("UPDATE guild_characters SET souls=souls+$1 WHERE character_id=$2", pkt.Souls, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
} }
func handleMsgMhfAcquireFesta(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfAcquireFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireFesta) pkt := p.(*mhfpacket.MsgMhfAcquireFesta)
// Mark festa as claimed s.server.db.Exec("INSERT INTO public.festa_prizes_accepted VALUES (0, $1)", s.charID)
// Update guild table?
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
} }
func handleMsgMhfAcquireFestaPersonalPrize(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfAcquireFestaPersonalPrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireFestaPersonalPrize) pkt := p.(*mhfpacket.MsgMhfAcquireFestaPersonalPrize)
// Set prize as claimed s.server.db.Exec("INSERT INTO public.festa_prizes_accepted VALUES ($1, $2)", pkt.PrizeID, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
} }
func handleMsgMhfAcquireFestaIntermediatePrize(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfAcquireFestaIntermediatePrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireFestaIntermediatePrize) pkt := p.(*mhfpacket.MsgMhfAcquireFestaIntermediatePrize)
// Set prize as claimed s.server.db.Exec("INSERT INTO public.festa_prizes_accepted VALUES ($1, $2)", pkt.PrizeID, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
} }
// uint32 numPrizes type Prize struct {
// struct festaPrize ID uint32 `db:"id"`
// uint32 prizeID Tier uint32 `db:"tier"`
// uint32 prizeTier (1/2/3, 3 = GR) SoulsReq uint32 `db:"souls_req"`
// uint32 soulsReq ItemID uint32 `db:"item_id"`
// uint32 unk (00 00 00 07) NumItem uint32 `db:"num_item"`
// uint32 itemID Claimed int `db:"claimed"`
// uint32 numItem }
// bool claimed
func handleMsgMhfEnumerateFestaPersonalPrize(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateFestaPersonalPrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaPersonalPrize) pkt := p.(*mhfpacket.MsgMhfEnumerateFestaPersonalPrize)
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4)) rows, _ := s.server.db.Queryx("SELECT id, tier, souls_req, item_id, num_item, (SELECT count(*) FROM festa_prizes_accepted fpa WHERE fp.id = fpa.prize_id AND fpa.character_id = 4) AS claimed FROM festa_prizes fp WHERE type='personal'")
var count uint32
prizeData := byteframe.NewByteFrame()
for rows.Next() {
prize := &Prize{}
err := rows.StructScan(&prize)
if err != nil {
continue
}
count++
prizeData.WriteUint32(prize.ID)
prizeData.WriteUint32(prize.Tier)
prizeData.WriteUint32(prize.SoulsReq)
prizeData.WriteUint32(7) // Unk
prizeData.WriteUint32(prize.ItemID)
prizeData.WriteUint32(prize.NumItem)
prizeData.WriteBool(prize.Claimed > 0)
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(count)
bf.WriteBytes(prizeData.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }
func handleMsgMhfEnumerateFestaIntermediatePrize(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateFestaIntermediatePrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaIntermediatePrize) pkt := p.(*mhfpacket.MsgMhfEnumerateFestaIntermediatePrize)
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4)) rows, _ := s.server.db.Queryx("SELECT id, tier, souls_req, item_id, num_item, (SELECT count(*) FROM festa_prizes_accepted fpa WHERE fp.id = fpa.prize_id AND fpa.character_id = 4) AS claimed FROM festa_prizes fp WHERE type='guild'")
var count uint32
prizeData := byteframe.NewByteFrame()
for rows.Next() {
prize := &Prize{}
err := rows.StructScan(&prize)
if err != nil {
continue
}
count++
prizeData.WriteUint32(prize.ID)
prizeData.WriteUint32(prize.Tier)
prizeData.WriteUint32(prize.SoulsReq)
prizeData.WriteUint32(7) // Unk
prizeData.WriteUint32(prize.ItemID)
prizeData.WriteUint32(prize.NumItem)
prizeData.WriteBool(prize.Claimed > 0)
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(count)
bf.WriteBytes(prizeData.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }

View File

@@ -56,6 +56,7 @@ type Guild struct {
PugiName3 string `db:"pugi_name_3"` PugiName3 string `db:"pugi_name_3"`
Recruiting bool `db:"recruiting"` Recruiting bool `db:"recruiting"`
FestivalColour FestivalColour `db:"festival_colour"` FestivalColour FestivalColour `db:"festival_colour"`
Souls uint32 `db:"souls"`
Rank uint16 `db:"rank"` Rank uint16 `db:"rank"`
AllianceID uint32 `db:"alliance_id"` AllianceID uint32 `db:"alliance_id"`
Icon *GuildIcon `db:"icon"` Icon *GuildIcon `db:"icon"`
@@ -125,7 +126,14 @@ SELECT
pugi_name_2, pugi_name_2,
pugi_name_3, pugi_name_3,
recruiting, recruiting,
festival_colour, CASE WHEN (
SELECT team FROM festa_registrations fr WHERE fr.guild_id = g.id
) IS NULL THEN 'none' ELSE (
SELECT team FROM festa_registrations fr WHERE fr.guild_id = g.id
) END festival_colour,
(
SELECT SUM(souls) FROM guild_characters gc WHERE gc.guild_id = g.id
) AS souls,
CASE CASE
WHEN rank_rp <= 48 THEN rank_rp/24 WHEN rank_rp <= 48 THEN rank_rp/24
WHEN rank_rp <= 288 THEN rank_rp/48+1 WHEN rank_rp <= 288 THEN rank_rp/48+1
@@ -139,14 +147,12 @@ SELECT
ga.parent_id = g.id OR ga.parent_id = g.id OR
ga.sub1_id = g.id OR ga.sub1_id = g.id OR
ga.sub2_id = g.id ga.sub2_id = g.id
) IS NULL THEN 0 ) IS NULL THEN 0 ELSE (
ELSE (
SELECT id FROM guild_alliances ga WHERE SELECT id FROM guild_alliances ga WHERE
ga.parent_id = g.id OR ga.parent_id = g.id OR
ga.sub1_id = g.id OR ga.sub1_id = g.id OR
ga.sub2_id = g.id ga.sub2_id = g.id
) ) END alliance_id,
END alliance_id,
icon, icon,
( (
SELECT count(1) FROM guild_characters gc WHERE gc.guild_id = g.id SELECT count(1) FROM guild_characters gc WHERE gc.guild_id = g.id
@@ -158,8 +164,8 @@ SELECT
func (guild *Guild) Save(s *Session) error { func (guild *Guild) Save(s *Session) error {
_, err := s.server.db.Exec(` _, err := s.server.db.Exec(`
UPDATE guilds SET main_motto=$2, sub_motto=$3, comment=$4, pugi_name_1=$5, pugi_name_2=$6, pugi_name_3=$7, festival_colour=$8, icon=$9 WHERE id=$1 UPDATE guilds SET main_motto=$2, sub_motto=$3, comment=$4, pugi_name_1=$5, pugi_name_2=$6, pugi_name_3=$7, icon=$8 WHERE id=$1
`, guild.ID, guild.MainMotto, guild.SubMotto, guild.Comment, guild.PugiName1, guild.PugiName2, guild.PugiName3, guild.FestivalColour, guild.Icon) `, guild.ID, guild.MainMotto, guild.SubMotto, guild.Comment, guild.PugiName1, guild.PugiName2, guild.PugiName3, guild.Icon)
if err != nil { if err != nil {
s.logger.Error("failed to update guild data", zap.Error(err), zap.Uint32("guildID", guild.ID)) s.logger.Error("failed to update guild data", zap.Error(err), zap.Uint32("guildID", guild.ID))

View File

@@ -12,6 +12,7 @@ type GuildMember struct {
GuildID uint32 `db:"guild_id"` GuildID uint32 `db:"guild_id"`
CharID uint32 `db:"character_id"` CharID uint32 `db:"character_id"`
JoinedAt *time.Time `db:"joined_at"` JoinedAt *time.Time `db:"joined_at"`
Souls uint32 `db:"souls"`
Name string `db:"name"` Name string `db:"name"`
IsApplicant bool `db:"is_applicant"` IsApplicant bool `db:"is_applicant"`
OrderIndex uint8 `db:"order_index"` OrderIndex uint8 `db:"order_index"`
@@ -48,6 +49,7 @@ const guildMembersSelectSQL = `
SELECT SELECT
g.id as guild_id, g.id as guild_id,
joined_at, joined_at,
souls,
c.name, c.name,
character.character_id, character.character_id,
coalesce(gc.order_index, 0) as order_index, coalesce(gc.order_index, 0) as order_index,