implement Quest caching

This commit is contained in:
wish
2023-11-16 21:51:28 +11:00
parent 15253cdc1f
commit 72bda06916
4 changed files with 15 additions and 0 deletions

View File

@@ -77,6 +77,11 @@ func handleMsgMhfSaveFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
}
func loadQuestFile(s *Session, questId int) []byte {
data, exists := s.server.questCacheData[questId]
if exists && s.server.questCacheTime[questId].Add(time.Duration(s.server.erupeConfig.QuestCacheExpiry)*time.Second).After(time.Now()) {
return data
}
file, err := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%05dd0.bin", questId)))
if err != nil {
return nil
@@ -113,6 +118,8 @@ func loadQuestFile(s *Session, questId int) []byte {
}
questBody.WriteBytes(newStrings.Data())
s.server.questCacheData[questId] = questBody.Data()
s.server.questCacheTime[questId] = time.Now()
return questBody.Data()
}