diff --git a/server/channelserver/handlers_mercenary.go b/server/channelserver/handlers_mercenary.go index 85ca65f9a..6d935fc92 100644 --- a/server/channelserver/handlers_mercenary.go +++ b/server/channelserver/handlers_mercenary.go @@ -54,13 +54,15 @@ func handleMsgMhfLoadLegendDispatch(s *Session, p mhfpacket.MHFPacket) { doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } +const NaviLength = 552 + func handleMsgMhfLoadHunterNavi(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfLoadHunterNavi) var data []byte err := s.server.db.QueryRow("SELECT hunternavi FROM characters WHERE id = $1", s.charID).Scan(&data) if len(data) == 0 { s.logger.Error("Failed to load hunternavi", zap.Error(err)) - data = make([]byte, 0x226) + data = make([]byte, NaviLength) } doAckBufSucceed(s, pkt.AckHandle, data) } @@ -78,7 +80,7 @@ func handleMsgMhfSaveHunterNavi(s *Session, p mhfpacket.MHFPacket) { // Check if we actually had any hunternavi data, using a blank buffer if not. // This is requried as the client will try to send a diff after character creation without a prior MsgMhfSaveHunterNavi packet. if len(data) == 0 { - data = make([]byte, 0x226) + data = make([]byte, NaviLength) } // Perform diff and compress it to write back to db