Merge branch 'main' into fix/stage-concurrent-map

This commit is contained in:
wish
2023-03-05 22:31:03 +11:00
41 changed files with 1927 additions and 1843 deletions

View File

@@ -79,7 +79,7 @@ func updateRights(s *Session) {
rights := []mhfpacket.ClientRight{{1, 0, 0}}
var netcafeBitSet bool
for _, course := range s.courses {
if (course.ID == 9 || course.ID == 26) && !netcafeBitSet {
if (course.ID == 9 || course.ID == 25 || course.ID == 26) && !netcafeBitSet {
netcafeBitSet = true
rightsInt += 0x40000000 // set netcafe bit
rights = append(rights, mhfpacket.ClientRight{ID: 30})
@@ -144,7 +144,7 @@ func handleMsgSysLogin(s *Session, p mhfpacket.MHFPacket) {
updateRights(s)
bf := byteframe.NewByteFrame()
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix())) // Unix timestamp
bf.WriteUint32(uint32(TimeAdjusted().Unix())) // Unix timestamp
_, err := s.server.db.Exec("UPDATE servers SET current_players=$1 WHERE server_id=$2", len(s.server.sessions), s.server.ID)
if err != nil {
@@ -156,7 +156,7 @@ func handleMsgSysLogin(s *Session, p mhfpacket.MHFPacket) {
panic(err)
}
_, err = s.server.db.Exec("UPDATE characters SET last_login=$1 WHERE id=$2", Time_Current().Unix(), s.charID)
_, err = s.server.db.Exec("UPDATE characters SET last_login=$1 WHERE id=$2", TimeAdjusted().Unix(), s.charID)
if err != nil {
panic(err)
}
@@ -216,7 +216,7 @@ func logoutPlayer(s *Session) {
var timePlayed int
var sessionTime int
_ = s.server.db.QueryRow("SELECT time_played FROM characters WHERE id = $1", s.charID).Scan(&timePlayed)
sessionTime = int(Time_Current_Adjusted().Unix()) - int(s.sessionStart)
sessionTime = int(TimeAdjusted().Unix()) - int(s.sessionStart)
timePlayed += sessionTime
var rpGained int
@@ -276,7 +276,7 @@ func handleMsgSysTime(s *Session, p mhfpacket.MHFPacket) {
resp := &mhfpacket.MsgSysTime{
GetRemoteTime: false,
Timestamp: uint32(Time_Current_Adjusted().Unix()), // JP timezone
Timestamp: uint32(TimeAdjusted().Unix()), // JP timezone
}
s.QueueSendMHF(resp)
}
@@ -528,8 +528,6 @@ func handleMsgMhfTransitMessage(s *Session, p mhfpacket.MHFPacket) {
func handleMsgCaExchangeItem(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfPresentBox(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfServerCommand(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfAnnounce(s *Session, p mhfpacket.MHFPacket) {
@@ -1507,7 +1505,7 @@ func handleMsgMhfGetEtcPoints(s *Session, p mhfpacket.MHFPacket) {
var dailyTime time.Time
_ = s.server.db.QueryRow("SELECT COALESCE(daily_time, $2) FROM characters WHERE id = $1", s.charID, time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC)).Scan(&dailyTime)
if Time_Current_Adjusted().After(dailyTime) {
if TimeAdjusted().After(dailyTime) {
s.server.db.Exec("UPDATE characters SET bonus_quests = 0, daily_quests = 0 WHERE id=$1", s.charID)
}
@@ -1706,14 +1704,6 @@ func handleMsgMhfPostNotice(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetRandFromTable(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetTinyBin(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetTinyBin)
// requested after conquest quests
doAckBufSucceed(s, pkt.AckHandle, []byte{})
}
func handleMsgMhfPostTinyBin(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetSenyuDailyCount(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetSeibattle(s *Session, p mhfpacket.MHFPacket) {
@@ -1723,45 +1713,6 @@ func handleMsgMhfGetSeibattle(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfPostSeibattle(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetRyoudama(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetRyoudama)
// likely guild related
// REQ: 00 04 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 01 FE 4E
// REQ: 00 06 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00
// REQ: 00 05 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 0E 2A 15 9E CC 00 00 00 01 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 1E 55 B0 2F 00 00 00 01 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 2A 15 9E CC 00 00 00 02 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 03 D5 30 56 00 00 00 02 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 3F 57 76 9F 00 00 00 03 93 56 92 6E 96 B3 97 70 00 00 00 00 00 00 38 D9 0E C4 00 00 00 03 87 64 83 78 83 42 00 00 00 00 00 00 00 00 23 F3 B9 77 00 00 00 04 82 B3 82 CC 82 DC 82 E9 81 99 00 00 00 00 3F 1B 17 9C 00 00 00 04 82 B1 82 A4 82 BD 00 00 00 00 00 00 00 00 00 B9 F9 C0 00 00 00 05 82 CD 82 E9 82 A9 00 00 00 00 00 00 00 00 23 9F 9A EA 00 00 00 05 83 70 83 62 83 4C 83 83 83 49 00 00 00 00 38 D9 0E C4 00 00 00 06 87 64 83 78 83 42 00 00 00 00 00 00 00 00 1E 55 B0 2F 00 00 00 06 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 03 D5 30 56 00 00 00 07 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 02 D3 B8 77 00 00 00 07 6F 77 6C 32 35 32 35 00 00 00 00 00 00 00
data, _ := hex.DecodeString("0A218EAD0000000000000000000000010000000000000000")
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostRyoudama(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetTenrouirai(s *Session, p mhfpacket.MHFPacket) {
// if the game gets bad responses for this it breaks the ability to save
pkt := p.(*mhfpacket.MsgMhfGetTenrouirai)
var data []byte
var err error
if pkt.Unk0 == 1 {
data, err = hex.DecodeString("0A218EAD000000000000000000000001010000000000060010")
} else if pkt.Unk2 == 4 {
data, err = hex.DecodeString("0A218EAD0000000000000000000000210101005000000202010102020104001000000202010102020106003200000202010002020104000C003202020101020201030032000002020101020202059C4000000202010002020105C35000320202010102020201003C00000202010102020203003200000201010001020203002800320201010101020204000C00000201010101020206002800000201010001020101003C00320201020101020105C35000000301020101020106003200000301020001020104001000320301020101020105C350000003010201010202030028000003010200010201030032003203010201010202059C4000000301020101010206002800000301020001010201003C00320301020101010206003200000301020101010204000C000003010200010101010050003203010201010101059C40000003010201010101030032000003010200010101040010003203010001010101060032000003010001010102030028000003010001010101010050003203010000010102059C4000000301000001010206002800000301000001010010")
} else {
data = []byte{0x00, 0x00, 0x00, 0x00}
s.logger.Info("GET_TENROUIRAI request for unknown type")
}
if err != nil {
panic(err)
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostTenrouirai(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostTenrouirai)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfGetDailyMissionMaster(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetDailyMissionPersonal(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -37,11 +37,8 @@ func handleMsgMhfUpdateCafepoint(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfCheckDailyCafepoint(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCheckDailyCafepoint)
// get next midday
var t = Time_static()
year, month, day := t.Date()
midday := time.Date(year, month, day, 12, 0, 0, 0, t.Location())
if t.After(midday) {
midday := TimeMidnight().Add(12 * time.Hour)
if TimeAdjusted().After(midday) {
midday = midday.Add(24 * time.Hour)
}
@@ -54,7 +51,7 @@ func handleMsgMhfCheckDailyCafepoint(s *Session, p mhfpacket.MHFPacket) {
var bondBonus, bonusQuests, dailyQuests uint32
bf := byteframe.NewByteFrame()
if t.After(dailyTime) {
if midday.After(dailyTime) {
addPointNetcafe(s, 5)
bondBonus = 5 // Bond point bonus quests
bonusQuests = 3 // HRP bonus quests?
@@ -80,7 +77,7 @@ func handleMsgMhfGetCafeDuration(s *Session, p mhfpacket.MHFPacket) {
cafeReset = TimeWeekNext()
s.server.db.Exec(`UPDATE characters SET cafe_reset=$1 WHERE id=$2`, cafeReset, s.charID)
}
if Time_Current_Adjusted().After(cafeReset) {
if TimeAdjusted().After(cafeReset) {
cafeReset = TimeWeekNext()
s.server.db.Exec(`UPDATE characters SET cafe_time=0, cafe_reset=$1 WHERE id=$2`, cafeReset, s.charID)
s.server.db.Exec(`DELETE FROM cafe_accepted WHERE character_id=$1`, s.charID)
@@ -92,7 +89,7 @@ func handleMsgMhfGetCafeDuration(s *Session, p mhfpacket.MHFPacket) {
panic(err)
}
if s.FindCourse("NetCafe").ID != 0 || s.FindCourse("N").ID != 0 {
cafeTime = uint32(Time_Current_Adjusted().Unix()) - uint32(s.sessionStart) + cafeTime
cafeTime = uint32(TimeAdjusted().Unix()) - uint32(s.sessionStart) + cafeTime
}
bf.WriteUint32(cafeTime) // Total cafe time
bf.WriteUint16(0)
@@ -142,7 +139,7 @@ func handleMsgMhfGetCafeDurationBonusInfo(s *Session, p mhfpacket.MHFPacket) {
}
resp := byteframe.NewByteFrame()
resp.WriteUint32(0)
resp.WriteUint32(uint32(time.Now().Unix()))
resp.WriteUint32(uint32(TimeAdjusted().Unix()))
resp.WriteUint32(count)
resp.WriteBytes(bf.Data())
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
@@ -165,7 +162,7 @@ func handleMsgMhfReceiveCafeDurationBonus(s *Session, p mhfpacket.MHFPacket) {
SELECT ch.cafe_time + $2
FROM characters ch
WHERE ch.id = $1
) >= time_req`, s.charID, Time_Current_Adjusted().Unix()-s.sessionStart)
) >= time_req`, s.charID, TimeAdjusted().Unix()-s.sessionStart)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} else {
@@ -222,7 +219,7 @@ func addPointNetcafe(s *Session, p int) error {
func handleMsgMhfStartBoostTime(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStartBoostTime)
bf := byteframe.NewByteFrame()
boostLimit := Time_Current_Adjusted().Add(100 * time.Minute)
boostLimit := TimeAdjusted().Add(120 * time.Minute)
s.server.db.Exec("UPDATE characters SET boost_time=$1 WHERE id=$2", boostLimit, s.charID)
bf.WriteUint32(uint32(boostLimit.Unix()))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
@@ -255,7 +252,7 @@ func handleMsgMhfGetBoostRight(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
return
}
if boostLimit.Unix() > Time_Current_Adjusted().Unix() {
if boostLimit.After(TimeAdjusted()) {
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x01})
} else {
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x02})

View File

@@ -1,9 +1,36 @@
package channelserver
import (
"encoding/hex"
"erupe-ce/network/mhfpacket"
)
func handleMsgMhfGetRyoudama(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetRyoudama)
// likely guild related
// REQ: 00 04 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 01 FE 4E
// REQ: 00 06 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00
// REQ: 00 05 13 53 8F 18 00
// RSP: 0A 21 8E AD 00 00 00 00 00 00 00 00 00 00 00 0E 2A 15 9E CC 00 00 00 01 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 1E 55 B0 2F 00 00 00 01 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 2A 15 9E CC 00 00 00 02 82 79 83 4E 83 8A 81 5B 83 69 00 00 00 00 03 D5 30 56 00 00 00 02 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 3F 57 76 9F 00 00 00 03 93 56 92 6E 96 B3 97 70 00 00 00 00 00 00 38 D9 0E C4 00 00 00 03 87 64 83 78 83 42 00 00 00 00 00 00 00 00 23 F3 B9 77 00 00 00 04 82 B3 82 CC 82 DC 82 E9 81 99 00 00 00 00 3F 1B 17 9C 00 00 00 04 82 B1 82 A4 82 BD 00 00 00 00 00 00 00 00 00 B9 F9 C0 00 00 00 05 82 CD 82 E9 82 A9 00 00 00 00 00 00 00 00 23 9F 9A EA 00 00 00 05 83 70 83 62 83 4C 83 83 83 49 00 00 00 00 38 D9 0E C4 00 00 00 06 87 64 83 78 83 42 00 00 00 00 00 00 00 00 1E 55 B0 2F 00 00 00 06 8D F7 00 00 00 00 00 00 00 00 00 00 00 00 03 D5 30 56 00 00 00 07 95 BD 91 F2 97 42 00 00 00 00 00 00 00 00 02 D3 B8 77 00 00 00 07 6F 77 6C 32 35 32 35 00 00 00 00 00 00 00
data, _ := hex.DecodeString("0A218EAD0000000000000000000000010000000000000000")
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostRyoudama(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetTinyBin(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetTinyBin)
// requested after conquest quests
doAckBufSucceed(s, pkt.AckHandle, []byte{})
}
func handleMsgMhfPostTinyBin(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostTinyBin)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfCaravanMyScore(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfCaravanRanking(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -15,7 +15,7 @@ func cleanupDiva(s *Session) {
func generateDivaTimestamps(s *Session, start uint32, debug bool) []uint32 {
timestamps := make([]uint32, 6)
midnight := Time_Current_Midnight()
midnight := TimeMidnight()
if debug && start <= 3 {
midnight := uint32(midnight.Unix())
switch start {
@@ -43,7 +43,7 @@ func generateDivaTimestamps(s *Session, start uint32, debug bool) []uint32 {
}
return timestamps
}
if start == 0 || Time_Current_Adjusted().Unix() > int64(start)+2977200 {
if start == 0 || TimeAdjusted().Unix() > int64(start)+2977200 {
cleanupDiva(s)
// Generate a new diva defense, starting midnight tomorrow
start = uint32(midnight.Add(24 * time.Hour).Unix())

View File

@@ -61,7 +61,7 @@ func handleMsgMhfGetWeeklySchedule(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetWeeklySchedule)
var features []activeFeature
rows, _ := s.server.db.Queryx(`SELECT start_time, featured FROM feature_weapon WHERE start_time=$1 OR start_time=$2`, Time_Current_Midnight().Add(-24*time.Hour), Time_Current_Midnight())
rows, _ := s.server.db.Queryx(`SELECT start_time, featured FROM feature_weapon WHERE start_time=$1 OR start_time=$2`, TimeMidnight(), TimeMidnight().Add(24*time.Hour))
for rows.Next() {
var feature activeFeature
rows.StructScan(&feature)
@@ -71,19 +71,19 @@ func handleMsgMhfGetWeeklySchedule(s *Session, p mhfpacket.MHFPacket) {
if len(features) < 2 {
if len(features) == 0 {
feature := generateFeatureWeapons(s.server.erupeConfig.FeaturedWeapons)
feature.StartTime = Time_Current_Midnight().Add(-24 * time.Hour)
feature.StartTime = TimeMidnight()
features = append(features, feature)
s.server.db.Exec(`INSERT INTO feature_weapon VALUES ($1, $2)`, feature.StartTime, feature.ActiveFeatures)
}
feature := generateFeatureWeapons(s.server.erupeConfig.FeaturedWeapons)
feature.StartTime = Time_Current_Midnight()
feature.StartTime = TimeMidnight().Add(24 * time.Hour)
features = append(features, feature)
s.server.db.Exec(`INSERT INTO feature_weapon VALUES ($1, $2)`, feature.StartTime, feature.ActiveFeatures)
}
bf := byteframe.NewByteFrame()
bf.WriteUint8(2)
bf.WriteUint32(uint32(Time_Current_Adjusted().Add(-5 * time.Minute).Unix()))
bf.WriteUint32(uint32(TimeAdjusted().Add(-5 * time.Minute).Unix()))
for _, feature := range features {
bf.WriteUint32(uint32(feature.StartTime.Unix()))
bf.WriteUint32(feature.ActiveFeatures)
@@ -119,129 +119,97 @@ func generateFeatureWeapons(count int) activeFeature {
}
type loginBoost struct {
WeekReq, WeekCount uint8
Available bool
Expiration uint32
WeekReq uint8 `db:"week_req"`
WeekCount uint8
Active bool
Expiration time.Time `db:"expiration"`
Reset time.Time `db:"reset"`
}
func handleMsgMhfGetKeepLoginBoostStatus(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetKeepLoginBoostStatus)
var loginBoostStatus []loginBoost
insert := false
boostState, err := s.server.db.Query("SELECT week_req, week_count, available, end_time FROM login_boost_state WHERE char_id=$1 ORDER BY week_req ASC", s.charID)
bf := byteframe.NewByteFrame()
var loginBoosts []loginBoost
rows, err := s.server.db.Queryx("SELECT week_req, expiration, reset FROM login_boost WHERE char_id=$1 ORDER BY week_req", s.charID)
if err != nil {
panic(err)
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 35))
return
}
for boostState.Next() {
var boost loginBoost
err = boostState.Scan(&boost.WeekReq, &boost.WeekCount, &boost.Available, &boost.Expiration)
if err != nil {
panic(err)
for rows.Next() {
var temp loginBoost
rows.StructScan(&temp)
loginBoosts = append(loginBoosts, temp)
}
if len(loginBoosts) == 0 {
temp := TimeWeekStart()
loginBoosts = []loginBoost{
{WeekReq: 1, Expiration: temp},
{WeekReq: 2, Expiration: temp},
{WeekReq: 3, Expiration: temp},
{WeekReq: 4, Expiration: temp},
{WeekReq: 5, Expiration: temp},
}
loginBoostStatus = append(loginBoostStatus, boost)
}
if len(loginBoostStatus) == 0 {
// create default Entries (should only been week 1 with )
insert = true
loginBoostStatus = []loginBoost{
{
WeekReq: 1, // weeks needed
WeekCount: 0, // weeks passed
Available: true, // available
Expiration: 0, //uint32(t.Add(120 * time.Minute).Unix()), // uncomment to enable permanently
},
{
WeekReq: 2,
WeekCount: 0,
Available: true,
Expiration: 0,
},
{
WeekReq: 3,
WeekCount: 0,
Available: true,
Expiration: 0,
},
{
WeekReq: 4,
WeekCount: 0,
Available: true,
Expiration: 0,
},
{
WeekReq: 5,
WeekCount: 0,
Available: true,
Expiration: 0,
},
for _, boost := range loginBoosts {
s.server.db.Exec(`INSERT INTO login_boost VALUES ($1, $2, $3, $4)`, s.charID, boost.WeekReq, boost.Expiration, time.Time{})
}
}
resp := byteframe.NewByteFrame()
CurrentWeek := Time_Current_Week_uint8()
for d := range loginBoostStatus {
if CurrentWeek == 1 && loginBoostStatus[d].WeekCount <= 5 {
loginBoostStatus[d].WeekCount = 0
for _, boost := range loginBoosts {
// Reset if next week
if !boost.Reset.IsZero() && boost.Reset.Before(TimeAdjusted()) {
boost.Expiration = TimeWeekStart()
boost.Reset = time.Time{}
s.server.db.Exec(`UPDATE login_boost SET expiration=$1, reset=$2 WHERE char_id=$3 AND week_req=$4`, boost.Expiration, boost.Reset, s.charID, boost.WeekReq)
}
if loginBoostStatus[d].WeekReq == CurrentWeek || loginBoostStatus[d].WeekCount != 0 {
loginBoostStatus[d].WeekCount = CurrentWeek
boost.WeekCount = uint8((TimeAdjusted().Unix()-boost.Expiration.Unix())/604800 + 1)
if boost.WeekCount >= boost.WeekReq {
boost.Active = true
boost.WeekCount = boost.WeekReq
}
if !loginBoostStatus[d].Available && loginBoostStatus[d].WeekCount >= loginBoostStatus[d].WeekReq && uint32(time.Now().In(time.FixedZone("UTC+1", 1*60*60)).Unix()) >= loginBoostStatus[d].Expiration {
loginBoostStatus[d].Expiration = 1
// Show reset timer on expired boosts
if boost.Reset.After(TimeAdjusted()) {
boost.Active = true
boost.WeekCount = 0
}
if !insert {
_, err := s.server.db.Exec(`UPDATE login_boost_state SET week_count=$1, end_time=$2 WHERE char_id=$3 AND week_req=$4`, loginBoostStatus[d].WeekCount, loginBoostStatus[d].Expiration, s.charID, loginBoostStatus[d].WeekReq)
if err != nil {
panic(err)
}
bf.WriteUint8(boost.WeekReq)
bf.WriteBool(boost.Active)
bf.WriteUint8(boost.WeekCount)
if !boost.Reset.IsZero() {
bf.WriteUint32(uint32(boost.Expiration.Unix()))
} else {
bf.WriteUint32(0)
}
}
for _, v := range loginBoostStatus {
if insert {
_, err := s.server.db.Exec(`INSERT INTO login_boost_state (char_id, week_req, week_count, available, end_time) VALUES ($1,$2,$3,$4,$5)`, s.charID, v.WeekReq, v.WeekCount, v.Available, v.Expiration)
if err != nil {
panic(err)
}
}
resp.WriteUint8(v.WeekReq)
resp.WriteUint8(v.WeekCount)
resp.WriteBool(v.Available)
resp.WriteUint32(v.Expiration)
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfUseKeepLoginBoost(s *Session, p mhfpacket.MHFPacket) {
// Directly interacts with MhfGetKeepLoginBoostStatus
// TODO: make these states persistent on a per character basis
pkt := p.(*mhfpacket.MsgMhfUseKeepLoginBoost)
var t = time.Now().In(time.FixedZone("UTC+1", 1*60*60))
resp := byteframe.NewByteFrame()
resp.WriteUint8(0)
// response is end timestamp based on input
var expiration time.Time
bf := byteframe.NewByteFrame()
bf.WriteUint8(0)
switch pkt.BoostWeekUsed {
case 1:
t = t.Add(120 * time.Minute)
resp.WriteUint32(uint32(t.Unix()))
case 2:
t = t.Add(240 * time.Minute)
resp.WriteUint32(uint32(t.Unix()))
fallthrough
case 3:
t = t.Add(120 * time.Minute)
resp.WriteUint32(uint32(t.Unix()))
expiration = TimeAdjusted().Add(120 * time.Minute)
case 4:
t = t.Add(180 * time.Minute)
resp.WriteUint32(uint32(t.Unix()))
expiration = TimeAdjusted().Add(180 * time.Minute)
case 2:
fallthrough
case 5:
t = t.Add(240 * time.Minute)
resp.WriteUint32(uint32(t.Unix()))
expiration = TimeAdjusted().Add(240 * time.Minute)
}
_, err := s.server.db.Exec(`UPDATE login_boost_state SET available='false', end_time=$1 WHERE char_id=$2 AND week_req=$3`, uint32(t.Unix()), s.charID, pkt.BoostWeekUsed)
if err != nil {
panic(err)
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
bf.WriteUint32(uint32(expiration.Unix()))
s.server.db.Exec(`UPDATE login_boost SET expiration=$1, reset=$2 WHERE char_id=$3 AND week_req=$4`, expiration, TimeWeekNext(), s.charID, pkt.BoostWeekUsed)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetRestrictionEvent(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -12,22 +12,25 @@ import (
func handleMsgMhfSaveMezfesData(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSaveMezfesData)
s.server.db.Exec(`UPDATE characters SET mezfes=$1 WHERE id=$2`, pkt.RawDataPayload, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfLoadMezfesData(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadMezfesData)
resp := byteframe.NewByteFrame()
resp.WriteUint32(0) // Unk
resp.WriteUint8(2) // Count of the next 2 uint32s
resp.WriteUint32(0)
resp.WriteUint32(0)
resp.WriteUint32(0) // Unk
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
var data []byte
s.server.db.QueryRow(`SELECT mezfes FROM characters WHERE id=$1`, s.charID).Scan(&data)
bf := byteframe.NewByteFrame()
if len(data) > 0 {
bf.WriteBytes(data)
} else {
bf.WriteUint32(0)
bf.WriteUint8(2)
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint32(0)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfEnumerateRanking(s *Session, p mhfpacket.MHFPacket) {
@@ -38,7 +41,7 @@ func handleMsgMhfEnumerateRanking(s *Session, p mhfpacket.MHFPacket) {
// Unk
// Start?
// End?
midnight := Time_Current_Midnight()
midnight := TimeMidnight()
switch state {
case 1:
bf.WriteUint32(uint32(midnight.Unix()))
@@ -57,13 +60,13 @@ func handleMsgMhfEnumerateRanking(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(uint32(midnight.Add(7 * 24 * time.Hour).Unix()))
default:
bf.WriteBytes(make([]byte, 16))
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix())) // TS Current Time
bf.WriteUint32(uint32(TimeAdjusted().Unix())) // TS Current Time
bf.WriteUint8(3)
bf.WriteBytes(make([]byte, 4))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
return
}
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix())) // TS Current Time
bf.WriteUint32(uint32(TimeAdjusted().Unix())) // TS Current Time
bf.WriteUint8(3)
ps.Uint8(bf, "", false)
bf.WriteUint16(0) // numEvents
@@ -98,7 +101,7 @@ func cleanupFesta(s *Session) {
func generateFestaTimestamps(s *Session, start uint32, debug bool) []uint32 {
timestamps := make([]uint32, 5)
midnight := Time_Current_Midnight()
midnight := TimeMidnight()
if debug && start <= 3 {
midnight := uint32(midnight.Unix())
switch start {
@@ -123,7 +126,7 @@ func generateFestaTimestamps(s *Session, start uint32, debug bool) []uint32 {
}
return timestamps
}
if start == 0 || Time_Current_Adjusted().Unix() > int64(start)+2977200 {
if start == 0 || TimeAdjusted().Unix() > int64(start)+2977200 {
cleanupFesta(s)
// Generate a new festa, starting midnight tomorrow
start = uint32(midnight.Add(24 * time.Hour).Unix())
@@ -167,7 +170,7 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
timestamps = generateFestaTimestamps(s, start, false)
}
if timestamps[0] > uint32(Time_Current_Adjusted().Unix()) {
if timestamps[0] > uint32(TimeAdjusted().Unix()) {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
@@ -180,7 +183,7 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
for _, timestamp := range timestamps {
bf.WriteUint32(timestamp)
}
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix()))
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
bf.WriteUint8(4)
ps.Uint8(bf, "", false)
bf.WriteUint32(0)

View File

@@ -1732,57 +1732,59 @@ func handleMsgMhfCancelGuildMissionTarget(s *Session, p mhfpacket.MHFPacket) {
}
type GuildMeal struct {
ID uint32 `db:"id"`
MealID uint32 `db:"meal_id"`
Level uint32 `db:"level"`
Expires uint32 `db:"expires"`
ID uint32 `db:"id"`
MealID uint32 `db:"meal_id"`
Level uint32 `db:"level"`
CreatedAt time.Time `db:"created_at"`
}
func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadGuildCooking)
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
data, err := s.server.db.Queryx("SELECT id, meal_id, level, expires FROM guild_meals WHERE guild_id = $1", guild.ID)
data, err := s.server.db.Queryx("SELECT id, meal_id, level, created_at FROM guild_meals WHERE guild_id = $1", guild.ID)
if err != nil {
s.logger.Error("Failed to get guild meals from db", zap.Error(err))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 2))
return
}
temp := byteframe.NewByteFrame()
count := 0
var meals []GuildMeal
var temp GuildMeal
for data.Next() {
mealData := &GuildMeal{}
err = data.StructScan(&mealData)
err = data.StructScan(&temp)
if err != nil {
continue
}
if mealData.Expires > uint32(Time_Current_Adjusted().Add(-60*time.Minute).Unix()) {
count++
temp.WriteUint32(mealData.ID)
temp.WriteUint32(mealData.MealID)
temp.WriteUint32(mealData.Level)
temp.WriteUint32(mealData.Expires)
if temp.CreatedAt.Add(60 * time.Minute).After(TimeAdjusted()) {
meals = append(meals, temp)
}
}
bf := byteframe.NewByteFrame()
bf.WriteUint16(uint16(count))
bf.WriteBytes(temp.Data())
bf.WriteUint16(uint16(len(meals)))
for _, meal := range meals {
bf.WriteUint32(meal.ID)
bf.WriteUint32(meal.MealID)
bf.WriteUint32(meal.Level)
bf.WriteUint32(uint32(meal.CreatedAt.Unix()))
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfRegistGuildCooking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildCooking)
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
currentTime := TimeAdjusted()
if pkt.OverwriteID != 0 {
_, err := s.server.db.Exec("DELETE FROM guild_meals WHERE id = $1", pkt.OverwriteID)
if err != nil {
s.logger.Error("Failed to delete meal in db", zap.Error(err))
}
s.server.db.Exec("UPDATE guild_meals SET meal_id = $1, level = $2, created_at = $3 WHERE id = $4", pkt.MealID, pkt.Success, currentTime, pkt.OverwriteID)
} else {
s.server.db.QueryRow("INSERT INTO guild_meals (guild_id, meal_id, level, created_at) VALUES ($1, $2, $3, $4) RETURNING id", guild.ID, pkt.MealID, pkt.Success, currentTime).Scan(&pkt.OverwriteID)
}
_, err := s.server.db.Exec("INSERT INTO guild_meals (guild_id, meal_id, level, expires) VALUES ($1, $2, $3, $4)", guild.ID, pkt.MealID, pkt.Success, Time_Current_Adjusted().Add(30*time.Minute).Unix())
if err != nil {
s.logger.Error("Failed to register meal in db", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x01, 0x00})
bf := byteframe.NewByteFrame()
bf.WriteUint16(1)
bf.WriteUint32(pkt.OverwriteID)
bf.WriteUint32(uint32(pkt.MealID))
bf.WriteUint32(uint32(pkt.Success))
bf.WriteUint32(uint32(currentTime.Unix()))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetGuildWeeklyBonusMaster(s *Session, p mhfpacket.MHFPacket) {
@@ -1819,59 +1821,51 @@ func handleMsgMhfGuildHuntdata(s *Session, p mhfpacket.MHFPacket) {
}
type MessageBoardPost struct {
Type uint32 `db:"post_type"`
StampID uint32 `db:"stamp_id"`
Title string `db:"title"`
Body string `db:"body"`
AuthorID uint32 `db:"author_id"`
Timestamp uint64 `db:"created_at"`
LikedBy string `db:"liked_by"`
ID uint32 `db:"id"`
StampID uint32 `db:"stamp_id"`
Title string `db:"title"`
Body string `db:"body"`
AuthorID uint32 `db:"author_id"`
Timestamp time.Time `db:"created_at"`
LikedBy string `db:"liked_by"`
}
func handleMsgMhfEnumerateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildMessageBoard)
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
msgs, err := s.server.db.Queryx("SELECT post_type, stamp_id, title, body, author_id, (EXTRACT(epoch FROM created_at)::int) as created_at, liked_by FROM guild_posts WHERE guild_id = $1 AND post_type = $2 ORDER BY created_at DESC", guild.ID, int(pkt.BoardType))
if pkt.BoardType == 1 {
pkt.MaxPosts = 4
}
msgs, err := s.server.db.Queryx("SELECT id, stamp_id, title, body, author_id, created_at, liked_by FROM guild_posts WHERE guild_id = $1 AND post_type = $2 ORDER BY created_at DESC", guild.ID, int(pkt.BoardType))
if err != nil {
s.logger.Error("Failed to get guild messages from db", zap.Error(err))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
s.server.db.Exec("UPDATE characters SET guild_post_checked = now() WHERE id = $1", s.charID)
bf := byteframe.NewByteFrame()
noMsgs := true
postCount := 0
var postCount uint32
for msgs.Next() {
noMsgs = false
postCount++
postData := &MessageBoardPost{}
msgs.StructScan(&postData)
err = msgs.StructScan(&postData)
if err != nil {
continue
}
bf.WriteUint32(postData.Type)
postCount++
bf.WriteUint32(postData.ID)
bf.WriteUint32(postData.AuthorID)
bf.WriteUint64(postData.Timestamp)
likedBySlice := strings.Split(postData.LikedBy, ",")
if likedBySlice[0] == "" {
bf.WriteUint32(0)
} else {
bf.WriteUint32(uint32(len(likedBySlice)))
}
bf.WriteUint32(0)
bf.WriteUint32(uint32(postData.Timestamp.Unix()))
bf.WriteUint32(uint32(stringsupport.CSVLength(postData.LikedBy)))
bf.WriteBool(stringsupport.CSVContains(postData.LikedBy, int(s.charID)))
bf.WriteUint32(postData.StampID)
ps.Uint32(bf, postData.Title, true)
ps.Uint32(bf, postData.Body, true)
}
if noMsgs {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
} else {
data := byteframe.NewByteFrame()
data.WriteUint32(uint32(postCount))
data.WriteBytes(bf.Data())
doAckBufSucceed(s, pkt.AckHandle, data.Data())
}
data := byteframe.NewByteFrame()
data.WriteUint32(postCount)
data.WriteBytes(bf.Data())
doAckBufSucceed(s, pkt.AckHandle, data.Data())
}
func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
@@ -1886,98 +1880,58 @@ func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
var titleConv, bodyConv string
switch pkt.MessageOp {
case 0: // Create message
postType := bf.ReadUint32() // 0 = message, 1 = news
stampId := bf.ReadUint32()
stampID := bf.ReadUint32()
titleLength := bf.ReadUint32()
bodyLength := bf.ReadUint32()
title := bf.ReadBytes(uint(titleLength))
body := bf.ReadBytes(uint(bodyLength))
titleConv = stringsupport.SJISToUTF8(title)
bodyConv = stringsupport.SJISToUTF8(body)
_, err := s.server.db.Exec("INSERT INTO guild_posts (guild_id, author_id, stamp_id, post_type, title, body) VALUES ($1, $2, $3, $4, $5, $6)", guild.ID, s.charID, int(stampId), int(postType), titleConv, bodyConv)
if err != nil {
s.logger.Error("Failed to add new guild message to db", zap.Error(err))
}
/* TODO: if there are too many messages, purge excess
_, err = s.server.db.Exec("")
if err != nil {
s.logger.Fatal("Failed to remove excess guild messages from db", zap.Error(err))
}
*/
title := stringsupport.SJISToUTF8(bf.ReadBytes(uint(titleLength)))
body := stringsupport.SJISToUTF8(bf.ReadBytes(uint(bodyLength)))
s.server.db.Exec("INSERT INTO guild_posts (guild_id, author_id, stamp_id, post_type, title, body) VALUES ($1, $2, $3, $4, $5, $6)", guild.ID, s.charID, stampID, postType, title, body)
// TODO: if there are too many messages, purge excess
case 1: // Delete message
postType := bf.ReadUint32()
timestamp := bf.ReadUint64()
_, err := s.server.db.Exec("DELETE FROM guild_posts WHERE post_type = $1 AND (EXTRACT(epoch FROM created_at)::int) = $2 AND guild_id = $3", int(postType), int(timestamp), guild.ID)
if err != nil {
s.logger.Error("Failed to delete guild message from db", zap.Error(err))
}
postID := bf.ReadUint32()
s.server.db.Exec("DELETE FROM guild_posts WHERE id = $1", postID)
case 2: // Update message
postType := bf.ReadUint32()
timestamp := bf.ReadUint64()
postID := bf.ReadUint32()
bf.ReadBytes(8)
titleLength := bf.ReadUint32()
bodyLength := bf.ReadUint32()
title := bf.ReadBytes(uint(titleLength))
body := bf.ReadBytes(uint(bodyLength))
titleConv = stringsupport.SJISToUTF8(title)
bodyConv = stringsupport.SJISToUTF8(body)
_, err := s.server.db.Exec("UPDATE guild_posts SET title = $1, body = $2 WHERE post_type = $3 AND (EXTRACT(epoch FROM created_at)::int) = $4 AND guild_id = $5", titleConv, bodyConv, int(postType), int(timestamp), guild.ID)
if err != nil {
s.logger.Error("Failed to update guild message in db", zap.Error(err))
}
title := stringsupport.SJISToUTF8(bf.ReadBytes(uint(titleLength)))
body := stringsupport.SJISToUTF8(bf.ReadBytes(uint(bodyLength)))
s.server.db.Exec("UPDATE guild_posts SET title = $1, body = $2 WHERE id = $3", title, body, postID)
case 3: // Update stamp
postType := bf.ReadUint32()
timestamp := bf.ReadUint64()
stampId := bf.ReadUint32()
_, err := s.server.db.Exec("UPDATE guild_posts SET stamp_id = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", int(stampId), int(postType), int(timestamp), guild.ID)
if err != nil {
s.logger.Error("Failed to update guild message stamp in db", zap.Error(err))
}
postID := bf.ReadUint32()
bf.ReadBytes(8)
stampID := bf.ReadUint32()
s.server.db.Exec("UPDATE guild_posts SET stamp_id = $1 WHERE id = $2", stampID, postID)
case 4: // Like message
postType := bf.ReadUint32()
timestamp := bf.ReadUint64()
postID := bf.ReadUint32()
bf.ReadBytes(8)
likeState := bf.ReadBool()
var likedBy string
err := s.server.db.QueryRow("SELECT liked_by FROM guild_posts WHERE post_type = $1 AND (EXTRACT(epoch FROM created_at)::int) = $2 AND guild_id = $3", int(postType), int(timestamp), guild.ID).Scan(&likedBy)
err := s.server.db.QueryRow("SELECT liked_by FROM guild_posts WHERE id = $1", postID).Scan(&likedBy)
if err != nil {
s.logger.Error("Failed to get guild message like data from db", zap.Error(err))
} else {
if likeState {
likedBy = stringsupport.CSVAdd(likedBy, int(s.charID))
_, err := s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", likedBy, int(postType), int(timestamp), guild.ID)
if err != nil {
s.logger.Error("Failed to like guild message in db", zap.Error(err))
}
s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE id = $2", likedBy, postID)
} else {
likedBy = stringsupport.CSVRemove(likedBy, int(s.charID))
_, err := s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE post_type = $2 AND (EXTRACT(epoch FROM created_at)::int) = $3 AND guild_id = $4", likedBy, int(postType), int(timestamp), guild.ID)
if err != nil {
s.logger.Error("Failed to unlike guild message in db", zap.Error(err))
}
s.server.db.Exec("UPDATE guild_posts SET liked_by = $1 WHERE id = $2", likedBy, postID)
}
}
case 5: // Check for new messages
var timeChecked int
var timeChecked time.Time
var newPosts int
err := s.server.db.QueryRow("SELECT (EXTRACT(epoch FROM guild_post_checked)::int) FROM characters WHERE id = $1", s.charID).Scan(&timeChecked)
if err != nil {
s.logger.Error("Failed to get last guild post check timestamp from db", zap.Error(err))
} else {
_, err = s.server.db.Exec("UPDATE characters SET guild_post_checked = $1 WHERE id = $2", time.Now(), s.charID)
if err != nil {
s.logger.Error("Failed to update guild post check timestamp in db", zap.Error(err))
} else {
err = s.server.db.QueryRow("SELECT COUNT(*) FROM guild_posts WHERE guild_id = $1 AND (EXTRACT(epoch FROM created_at)::int) > $2 AND author_id != $3", guild.ID, timeChecked, s.charID).Scan(&newPosts)
if err != nil {
s.logger.Error("Failed to check for new guild posts in db", zap.Error(err))
} else {
if newPosts > 0 {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x01})
return
}
}
err := s.server.db.QueryRow("SELECT guild_post_checked FROM characters WHERE id = $1", s.charID).Scan(&timeChecked)
if err == nil {
s.server.db.QueryRow("SELECT COUNT(*) FROM guild_posts WHERE guild_id = $1 AND (EXTRACT(epoch FROM created_at)::int) > $2", guild.ID, timeChecked.Unix()).Scan(&newPosts)
if newPosts > 0 {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x01})
return
}
}
}

View File

@@ -52,7 +52,7 @@ func handleMsgMhfLoadGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfRegistGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildAdventure)
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
_, err := s.server.db.Exec("INSERT INTO guild_adventures (guild_id, destination, depart, return) VALUES ($1, $2, $3, $4)", guild.ID, pkt.Destination, Time_Current_Adjusted().Unix(), Time_Current_Adjusted().Add(6*time.Hour).Unix())
_, err := s.server.db.Exec("INSERT INTO guild_adventures (guild_id, destination, depart, return) VALUES ($1, $2, $3, $4)", guild.ID, pkt.Destination, TimeAdjusted().Unix(), TimeAdjusted().Add(6*time.Hour).Unix())
if err != nil {
s.logger.Error("Failed to register guild adventure", zap.Error(err))
}
@@ -87,7 +87,7 @@ func handleMsgMhfChargeGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfRegistGuildAdventureDiva(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildAdventureDiva)
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
_, err := s.server.db.Exec("INSERT INTO guild_adventures (guild_id, destination, charge, depart, return) VALUES ($1, $2, $3, $4, $5)", guild.ID, pkt.Destination, pkt.Charge, Time_Current_Adjusted().Unix(), Time_Current_Adjusted().Add(1*time.Hour).Unix())
_, err := s.server.db.Exec("INSERT INTO guild_adventures (guild_id, destination, charge, depart, return) VALUES ($1, $2, $3, $4, $5)", guild.ID, pkt.Destination, pkt.Charge, TimeAdjusted().Unix(), TimeAdjusted().Add(1*time.Hour).Unix())
if err != nil {
s.logger.Error("Failed to register guild adventure", zap.Error(err))
}

View File

@@ -27,7 +27,7 @@ func handleMsgMhfEnumerateGuildTresure(s *Session, p mhfpacket.MHFPacket) {
}
bf := byteframe.NewByteFrame()
hunts := 0
rows, _ := s.server.db.Queryx("SELECT id, host_id, destination, level, return, acquired, claimed, hunters, treasure, hunt_data FROM guild_hunts WHERE guild_id=$1 AND $2 < return+604800", guild.ID, Time_Current_Adjusted().Unix())
rows, _ := s.server.db.Queryx("SELECT id, host_id, destination, level, return, acquired, claimed, hunters, treasure, hunt_data FROM guild_hunts WHERE guild_id=$1 AND $2 < return+604800", guild.ID, TimeAdjusted().Unix())
for rows.Next() {
hunt := &TreasureHunt{}
err = rows.StructScan(&hunt)
@@ -101,7 +101,7 @@ func handleMsgMhfRegistGuildTresure(s *Session, p mhfpacket.MHFPacket) {
}
}
_, err = s.server.db.Exec("INSERT INTO guild_hunts (guild_id, host_id, destination, level, return, hunt_data, cats_used) VALUES ($1, $2, $3, $4, $5, $6, $7)",
guild.ID, s.charID, destination, level, Time_Current_Adjusted().Unix(), huntData.Data(), catsUsed)
guild.ID, s.charID, destination, level, TimeAdjusted().Unix(), huntData.Data(), catsUsed)
if err != nil {
panic(err)
}
@@ -124,7 +124,10 @@ func treasureHuntUnregister(s *Session) {
}
var huntID int
var hunters string
rows, _ := s.server.db.Queryx("SELECT id, hunters FROM guild_hunts WHERE guild_id=$1", guild.ID)
rows, err := s.server.db.Queryx("SELECT id, hunters FROM guild_hunts WHERE guild_id=$1", guild.ID)
if err != nil {
return
}
for rows.Next() {
rows.Scan(&huntID, &hunters)
hunters = stringsupport.CSVRemove(hunters, int(s.charID))

View File

@@ -43,9 +43,9 @@ func handleMsgMhfLoadLegendDispatch(s *Session, p mhfpacket.MHFPacket) {
Unk uint32
Timestamp uint32
}{
{0, uint32(Time_Current_Midnight().Add(-12 * time.Hour).Unix())},
{0, uint32(Time_Current_Midnight().Add(12 * time.Hour).Unix())},
{0, uint32(Time_Current_Midnight().Add(36 * time.Hour).Unix())},
{0, uint32(TimeMidnight().Add(-12 * time.Hour).Unix())},
{0, uint32(TimeMidnight().Add(12 * time.Hour).Unix())},
{0, uint32(TimeMidnight().Add(36 * time.Hour).Unix())},
}
bf.WriteUint8(uint8(len(legendDispatch)))
for _, dispatch := range legendDispatch {
@@ -164,8 +164,8 @@ func handleMsgMhfReadMercenaryW(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(pactID)
bf.WriteUint32(cid)
bf.WriteBool(false) // ?
bf.WriteUint32(uint32(Time_Current_Adjusted().Add(time.Hour * 24 * -8).Unix()))
bf.WriteUint32(uint32(Time_Current_Adjusted().Add(time.Hour * 24 * -1).Unix()))
bf.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -8).Unix()))
bf.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -1).Unix()))
bf.WriteBytes(stringsupport.PaddedString(name, 18, true))
} else {
bf.WriteUint8(0)
@@ -180,8 +180,8 @@ func handleMsgMhfReadMercenaryW(s *Session, p mhfpacket.MHFPacket) {
rows.Scan(&name, &cid, &pactID)
temp.WriteUint32(pactID)
temp.WriteUint32(cid)
temp.WriteUint32(uint32(Time_Current_Adjusted().Add(time.Hour * 24 * -8).Unix()))
temp.WriteUint32(uint32(Time_Current_Adjusted().Add(time.Hour * 24 * -1).Unix()))
temp.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -8).Unix()))
temp.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -1).Unix()))
temp.WriteBytes(stringsupport.PaddedString(name, 18, true))
}
bf.WriteUint8(loans)
@@ -346,7 +346,7 @@ func getGuildAirouList(s *Session) []CatDefinition {
FROM guild_hunts gh
INNER JOIN characters c
ON gh.host_id = c.id
WHERE c.id=$1 AND gh.return+$2>$3`, s.charID, tempBanDuration, Time_Current_Adjusted().Unix())
WHERE c.id=$1 AND gh.return+$2>$3`, s.charID, tempBanDuration, TimeAdjusted().Unix())
if err != nil {
s.logger.Warn("Failed to get recently used airous", zap.Error(err))
}

View File

@@ -43,7 +43,3 @@ func handleMsgMhfAcquireMonthlyReward(s *Session, p mhfpacket.MHFPacket) {
}
func handleMsgMhfAcceptReadReward(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetBreakSeibatuLevelReward(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetWeeklySeibatuRankingReward(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -2,14 +2,10 @@ package channelserver
import (
"encoding/hex"
ps "erupe-ce/common/pascalstring"
"time"
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/network/mhfpacket"
"github.com/lib/pq"
"github.com/sachaos/lottery"
"go.uber.org/zap"
"math/rand"
)
type ShopItem struct {
@@ -28,16 +24,36 @@ type ShopItem struct {
}
type Gacha struct {
ID uint32 `db:"id"`
MinGR uint32 `db:"min_gr"`
MinHR uint32 `db:"min_hr"`
Name string `db:"name"`
Link1 string `db:"link1"`
Link2 string `db:"link2"`
Link3 string `db:"link3"`
Icon uint16 `db:"icon"`
Type uint16 `db:"type"`
Hide bool `db:"hide"`
ID uint32 `db:"id"`
MinGR uint32 `db:"min_gr"`
MinHR uint32 `db:"min_hr"`
Name string `db:"name"`
URLBanner string `db:"url_banner"`
URLFeature string `db:"url_feature"`
URLThumbnail string `db:"url_thumbnail"`
Wide bool `db:"wide"`
Recommended bool `db:"recommended"`
GachaType uint8 `db:"gacha_type"`
Hidden bool `db:"hidden"`
}
type GachaEntry struct {
EntryType uint8 `db:"entry_type"`
ID uint32 `db:"id"`
ItemType uint8 `db:"item_type"`
ItemNumber uint16 `db:"item_number"`
ItemQuantity uint16 `db:"item_quantity"`
Weight float64 `db:"weight"`
Rarity uint8 `db:"rarity"`
Rolls uint8 `db:"rolls"`
FrontierPoints uint16 `db:"frontier_points"`
DailyLimit uint8 `db:"daily_limit"`
}
type GachaItem struct {
ItemType uint8 `db:"item_type"`
ItemID uint16 `db:"item_id"`
Quantity uint16 `db:"quantity"`
}
func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
@@ -55,7 +71,7 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
switch pkt.ShopType {
case 1: // Running gachas
var count uint16
shopEntries, err := s.server.db.Queryx("SELECT id, min_gr, min_hr, name, link1, link2, link3, icon, type, hide FROM gacha_shop")
shopEntries, err := s.server.db.Queryx("SELECT id, min_gr, min_hr, name, url_banner, url_feature, url_thumbnail, wide, recommended, gacha_type, hidden FROM gacha_shop")
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
@@ -74,12 +90,18 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
resp.WriteUint32(gacha.MinHR)
resp.WriteUint32(0) // only 0 in known packet
ps.Uint8(resp, gacha.Name, true)
ps.Uint8(resp, gacha.Link1, false)
ps.Uint8(resp, gacha.Link2, false)
resp.WriteBool(gacha.Hide)
ps.Uint8(resp, gacha.Link3, false)
resp.WriteUint16(gacha.Icon)
resp.WriteUint16(gacha.Type)
ps.Uint8(resp, gacha.URLBanner, false)
ps.Uint8(resp, gacha.URLFeature, false)
resp.WriteBool(gacha.Wide)
ps.Uint8(resp, gacha.URLThumbnail, false)
resp.WriteUint8(0) // Unk
if gacha.Recommended {
resp.WriteUint8(2)
} else {
resp.WriteUint8(0)
}
resp.WriteUint8(gacha.GachaType)
resp.WriteBool(gacha.Hidden)
count++
}
resp.Seek(0, 0)
@@ -87,47 +109,62 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
resp.WriteUint16(count)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
case 2: // Actual gacha
shopEntries, err := s.server.db.Query("SELECT entryType, itemhash, currType, currNumber, currQuant, percentage, rarityIcon, rollsCount, itemCount, dailyLimit, itemType, itemId, quantity FROM gacha_shop_items WHERE shophash=$1", pkt.ShopID)
bf := byteframe.NewByteFrame()
bf.WriteUint32(pkt.ShopID)
var gachaType int
s.server.db.QueryRow(`SELECT gacha_type FROM gacha_shop WHERE id = $1`, pkt.ShopID).Scan(&gachaType)
entries, err := s.server.db.Queryx(`SELECT entry_type, id, item_type, item_number, item_quantity, weight, rarity, rolls, daily_limit, frontier_points FROM gacha_entries WHERE gacha_id = $1 ORDER BY weight DESC`, pkt.ShopID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
var entryType, currType, rarityIcon, rollsCount, itemCount, dailyLimit uint8
var currQuant, currNumber, percentage uint16
var itemhash uint32
var itemType, itemId, quantity pq.Int64Array
var count uint16
resp := byteframe.NewByteFrame()
resp.WriteUint32(pkt.ShopID)
resp.WriteUint16(0) // total defs
for shopEntries.Next() {
err = shopEntries.Scan(&entryType, &itemhash, &currType, &currNumber, &currQuant, &percentage, &rarityIcon, &rollsCount, &itemCount, &dailyLimit, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
var divisor float64
s.server.db.QueryRow(`SELECT COALESCE(SUM(weight) / 100000.0, 0) AS chance FROM gacha_entries WHERE gacha_id = $1`, pkt.ShopID).Scan(&divisor)
var entryCount uint16
bf.WriteUint16(0)
gachaEntry := GachaEntry{}
gachaItem := GachaItem{}
for entries.Next() {
entryCount++
entries.StructScan(&gachaEntry)
bf.WriteUint8(gachaEntry.EntryType)
bf.WriteUint32(gachaEntry.ID)
bf.WriteUint8(gachaEntry.ItemType)
bf.WriteUint16(0)
bf.WriteUint16(gachaEntry.ItemNumber)
bf.WriteUint16(gachaEntry.ItemQuantity)
if gachaType >= 4 { // If box
bf.WriteUint16(1)
} else {
bf.WriteUint16(uint16(gachaEntry.Weight / divisor))
}
bf.WriteUint8(gachaEntry.Rarity)
bf.WriteUint8(gachaEntry.Rolls)
var itemCount uint8
temp := byteframe.NewByteFrame()
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id=$1`, gachaEntry.ID)
if err != nil {
panic(err)
bf.WriteUint8(0)
} else {
for items.Next() {
itemCount++
items.StructScan(&gachaItem)
temp.WriteUint16(uint16(gachaItem.ItemType))
temp.WriteUint16(gachaItem.ItemID)
temp.WriteUint16(gachaItem.Quantity)
}
bf.WriteUint8(itemCount)
}
resp.WriteUint8(entryType)
resp.WriteUint32(itemhash)
resp.WriteUint8(currType)
resp.WriteUint16(0) // unk, always 0 in existing packets
resp.WriteUint16(currNumber) // it's either item ID or quantity for gacha coins
resp.WriteUint16(currQuant) // only for item ID
resp.WriteUint16(percentage)
resp.WriteUint8(rarityIcon)
resp.WriteUint8(rollsCount)
resp.WriteUint8(itemCount)
resp.WriteUint16(0) // unk, always 0 in existing packets
resp.WriteUint8(dailyLimit)
resp.WriteUint8(0) // unk, always 0 in existing packets
for i := 0; i < int(itemCount); i++ {
resp.WriteUint16(uint16(itemType[i])) // unk, always 0 in existing packets
resp.WriteUint16(uint16(itemId[i])) // unk, always 0 in existing packets
resp.WriteUint16(uint16(quantity[i])) // unk, always 0 in existing packets
}
count++
bf.WriteUint16(gachaEntry.FrontierPoints)
bf.WriteUint8(gachaEntry.DailyLimit)
bf.WriteUint8(0)
bf.WriteBytes(temp.Data())
}
resp.Seek(4, 0)
resp.WriteUint16(count)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
bf.Seek(4, 0)
bf.WriteUint16(entryCount)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
case 4: // N Points, 0-6
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
case 5: // GCP->Item, 0-6
@@ -206,124 +243,363 @@ func handleMsgMhfAcquireExchangeShop(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfGetGachaPlayHistory(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGachaPlayHistory)
bf := byteframe.NewByteFrame()
bf.WriteUint8(0)
bf.WriteUint8(1)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetGachaPoint(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGachaPoint)
var fp, gp, gt uint32
s.server.db.QueryRow("SELECT COALESCE(frontier_points, 0), COALESCE(gacha_prem, 0), COALESCE(gacha_trial,0) FROM characters WHERE id=$1", s.charID).Scan(&fp, &gp, &gt)
s.server.db.QueryRow("SELECT COALESCE(frontier_points, 0), COALESCE(gacha_premium, 0), COALESCE(gacha_trial, 0) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)", s.charID).Scan(&fp, &gp, &gt)
resp := byteframe.NewByteFrame()
resp.WriteUint32(gp) // Real Gacha Points?
resp.WriteUint32(gt) // Trial Gacha Point?
resp.WriteUint32(fp) // Frontier Points?
resp.WriteUint32(gp)
resp.WriteUint32(gt)
resp.WriteUint32(fp)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
type gachaItem struct {
itemhash uint32
percentage uint16
rarityIcon byte
itemCount byte
itemType pq.Int64Array
itemId pq.Int64Array
quantity pq.Int64Array
func handleMsgMhfUseGachaPoint(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUseGachaPoint)
if pkt.TrialCoins > 0 {
s.server.db.Exec(`UPDATE users u SET gacha_trial=gacha_trial-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, pkt.TrialCoins, s.charID)
}
if pkt.PremiumCoins > 0 {
s.server.db.Exec(`UPDATE users u SET gacha_premium=gacha_premium-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, pkt.PremiumCoins, s.charID)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func (i gachaItem) Weight() int {
return int(i.percentage)
func spendGachaCoin(s *Session, quantity uint16) {
var gt uint16
s.server.db.QueryRow(`SELECT COALESCE(gacha_trial, 0) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.charID).Scan(&gt)
if quantity <= gt {
s.server.db.Exec(`UPDATE users u SET gacha_trial=gacha_trial-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, quantity, s.charID)
} else {
s.server.db.Exec(`UPDATE users u SET gacha_premium=gacha_premium-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, quantity, s.charID)
}
}
func transactGacha(s *Session, gachaID uint32, rollID uint8) (error, int) {
var itemType uint8
var itemNumber uint16
var rolls int
err := s.server.db.QueryRowx(`SELECT item_type, item_number, rolls FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2`, gachaID, rollID).Scan(&itemType, &itemNumber, &rolls)
if err != nil {
return err, 0
}
switch itemType {
/*
valid types that need manual savedata manipulation:
- Ryoudan Points
- Bond Points
- Image Change Points
valid types that work (no additional code needed):
- Tore Points
- Festa Points
*/
case 17:
_ = addPointNetcafe(s, int(itemNumber)*-1)
case 19:
fallthrough
case 20:
spendGachaCoin(s, itemNumber)
case 21:
s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", itemNumber, s.charID)
}
return nil, rolls
}
func getGuaranteedItems(s *Session, gachaID uint32, rollID uint8) []GachaItem {
var rewards []GachaItem
var reward GachaItem
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = (SELECT id FROM gacha_entries WHERE entry_type = $1 AND gacha_id = $2)`, rollID, gachaID)
if err == nil {
for items.Next() {
items.StructScan(&reward)
rewards = append(rewards, reward)
}
}
return rewards
}
func addGachaItem(s *Session, items []GachaItem) {
var data []byte
s.server.db.QueryRow(`SELECT gacha_items FROM characters WHERE id = $1`, s.charID).Scan(&data)
if len(data) > 0 {
numItems := int(data[0])
data = data[1:]
oldItem := byteframe.NewByteFrameFromBytes(data)
for i := 0; i < numItems; i++ {
items = append(items, GachaItem{
ItemType: oldItem.ReadUint8(),
ItemID: oldItem.ReadUint16(),
Quantity: oldItem.ReadUint16(),
})
}
}
newItem := byteframe.NewByteFrame()
newItem.WriteUint8(uint8(len(items)))
for i := range items {
newItem.WriteUint8(items[i].ItemType)
newItem.WriteUint16(items[i].ItemID)
newItem.WriteUint16(items[i].Quantity)
}
s.server.db.Exec(`UPDATE characters SET gacha_items = $1 WHERE id = $2`, newItem.Data(), s.charID)
}
func getRandomEntries(entries []GachaEntry, rolls int, isBox bool) ([]GachaEntry, error) {
var chosen []GachaEntry
var totalWeight float64
for i := range entries {
totalWeight += entries[i].Weight
}
for {
if !isBox {
result := rand.Float64() * totalWeight
for _, entry := range entries {
result -= entry.Weight
if result < 0 {
chosen = append(chosen, entry)
break
}
}
} else {
result := rand.Intn(len(entries))
chosen = append(chosen, entries[result])
entries[result] = entries[len(entries)-1]
entries = entries[:len(entries)-1]
}
if rolls == len(chosen) {
break
}
}
return chosen, nil
}
func handleMsgMhfReceiveGachaItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReceiveGachaItem)
var data []byte
err := s.server.db.QueryRow("SELECT COALESCE(gacha_items, $2) FROM characters WHERE id = $1", s.charID, []byte{0x00}).Scan(&data)
if err != nil {
data = []byte{0x00}
}
// I think there are still some edge cases where rewards can be nulled via overflow
if data[0] > 36 || len(data) > 181 {
resp := byteframe.NewByteFrame()
resp.WriteUint8(36)
resp.WriteBytes(data[1:181])
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
} else {
doAckBufSucceed(s, pkt.AckHandle, data)
}
if !pkt.Freeze {
if data[0] > 36 || len(data) > 181 {
update := byteframe.NewByteFrame()
update.WriteUint8(uint8(len(data[181:]) / 5))
update.WriteBytes(data[181:])
s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", update.Data(), s.charID)
} else {
s.server.db.Exec("UPDATE characters SET gacha_items = null WHERE id = $1", s.charID)
}
}
}
func handleMsgMhfPlayNormalGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayNormalGacha)
// needs to query db for input gacha and return a result or number of results
// uint8 number of results
// uint8 item type
// uint16 item id
// uint16 quantity
var currType, rarityIcon, rollsCount, itemCount byte
var currQuant, currNumber, percentage uint16
var itemhash uint32
var itemType, itemId, quantity pq.Int64Array
var items []lottery.Weighter
// get info for updating data and calculating costs
err := s.server.db.QueryRow("SELECT currType, currNumber, currQuant, rollsCount FROM gacha_shop_items WHERE shophash=$1 AND entryType=$2", pkt.GachaHash, pkt.RollType).Scan(&currType, &currNumber, &currQuant, &rollsCount)
bf := byteframe.NewByteFrame()
var gachaEntries []GachaEntry
var entry GachaEntry
var rewards []GachaItem
var reward GachaItem
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
if err != nil {
panic(err)
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
// get existing items in storage if any
var data []byte
_ = s.server.db.QueryRow("SELECT gacha_items FROM characters WHERE id = $1", s.charID).Scan(&data)
if len(data) == 0 {
data = []byte{0x00}
}
// get gacha items and iterate through them for gacha roll
shopEntries, err := s.server.db.Query("SELECT itemhash, percentage, rarityIcon, itemCount, itemType, itemId, quantity FROM gacha_shop_items WHERE shophash=$1 AND entryType=100", pkt.GachaHash)
temp := byteframe.NewByteFrame()
entries, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
if err != nil {
panic(err)
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
for shopEntries.Next() {
err = shopEntries.Scan(&itemhash, &percentage, &rarityIcon, &itemCount, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
for entries.Next() {
entries.StructScan(&entry)
gachaEntries = append(gachaEntries, entry)
}
rewardEntries, err := getRandomEntries(gachaEntries, rolls, false)
for i := range rewardEntries {
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
if err != nil {
panic(err)
continue
}
items = append(items, &gachaItem{itemhash: itemhash, percentage: percentage, rarityIcon: rarityIcon, itemCount: itemCount, itemType: itemType, itemId: itemId, quantity: quantity})
}
// execute rolls, build response and update database
results := byte(0)
resp := byteframe.NewByteFrame()
dbUpdate := byteframe.NewByteFrame()
resp.WriteUint8(0) // results go here later
l := lottery.NewDefaultLottery()
for x := 0; x < int(rollsCount); x++ {
ind := l.Draw(items)
results += items[ind].(*gachaItem).itemCount
for y := 0; y < int(items[ind].(*gachaItem).itemCount); y++ {
// items in storage don't get rarity
dbUpdate.WriteUint8(uint8(items[ind].(*gachaItem).itemType[y]))
dbUpdate.WriteUint16(uint16(items[ind].(*gachaItem).itemId[y]))
dbUpdate.WriteUint16(uint16(items[ind].(*gachaItem).quantity[y]))
data = append(data, dbUpdate.Data()...)
dbUpdate.Seek(0, 0)
// response needs all item info and the rarity
resp.WriteBytes(dbUpdate.Data())
resp.WriteUint8(items[ind].(*gachaItem).rarityIcon)
for items.Next() {
items.StructScan(&reward)
rewards = append(rewards, reward)
temp.WriteUint8(reward.ItemType)
temp.WriteUint16(reward.ItemID)
temp.WriteUint16(reward.Quantity)
temp.WriteUint8(entry.Rarity)
}
}
resp.Seek(0, 0)
resp.WriteUint8(results)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
// add claimables to DB
data[0] = data[0] + results
_, err = s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", data, s.charID)
if err != nil {
s.logger.Fatal("Failed to update minidata in db", zap.Error(err))
}
// deduct gacha coins if relevant, items are handled fine by the standard savedata packet immediately afterwards
if currType == 19 {
_, err = s.server.db.Exec("UPDATE characters SET gacha_trial = CASE WHEN (gacha_trial > $1) then gacha_trial - $1 else gacha_trial end, gacha_prem = CASE WHEN NOT (gacha_trial > $1) then gacha_prem - $1 else gacha_prem end WHERE id=$2", currNumber, s.charID)
}
if err != nil {
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
}
bf.WriteUint8(uint8(len(rewards)))
bf.WriteBytes(temp.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
addGachaItem(s, rewards)
}
func handleMsgMhfUseGachaPoint(s *Session, p mhfpacket.MHFPacket) {
// should write to database when that's set up
pkt := p.(*mhfpacket.MsgMhfUseGachaPoint)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
func handleMsgMhfPlayStepupGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayStepupGacha)
bf := byteframe.NewByteFrame()
var gachaEntries []GachaEntry
var entry GachaEntry
var rewards []GachaItem
var reward GachaItem
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points+(SELECT frontier_points FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$3)", pkt.GachaID, pkt.RollType, s.charID)
s.server.db.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
s.server.db.Exec(`INSERT INTO gacha_stepup (gacha_id, step, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, pkt.RollType+1, s.charID)
temp := byteframe.NewByteFrame()
guaranteedItems := getGuaranteedItems(s, pkt.GachaID, pkt.RollType)
for _, item := range guaranteedItems {
temp.WriteUint8(item.ItemType)
temp.WriteUint16(item.ItemID)
temp.WriteUint16(item.Quantity)
temp.WriteUint8(0)
}
entries, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
for entries.Next() {
entries.StructScan(&entry)
gachaEntries = append(gachaEntries, entry)
}
rewardEntries, err := getRandomEntries(gachaEntries, rolls, false)
for i := range rewardEntries {
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
if err != nil {
continue
}
for items.Next() {
items.StructScan(&reward)
rewards = append(rewards, reward)
temp.WriteUint8(reward.ItemType)
temp.WriteUint16(reward.ItemID)
temp.WriteUint16(reward.Quantity)
temp.WriteUint8(entry.Rarity)
}
}
bf.WriteUint8(uint8(len(rewards) + len(guaranteedItems)))
bf.WriteUint8(uint8(len(rewards)))
bf.WriteBytes(temp.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
addGachaItem(s, rewards)
addGachaItem(s, guaranteedItems)
}
func handleMsgMhfGetStepupStatus(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetStepupStatus)
// TODO: Reset daily (noon)
var step uint8
s.server.db.QueryRow(`SELECT step FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID).Scan(&step)
var stepCheck int
s.server.db.QueryRow(`SELECT COUNT(1) FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2`, pkt.GachaID, step).Scan(&stepCheck)
if stepCheck == 0 {
s.server.db.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
step = 0
}
bf := byteframe.NewByteFrame()
bf.WriteUint8(step)
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetBoxGachaInfo)
entries, err := s.server.db.Queryx(`SELECT entry_id FROM gacha_box WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
var entryIDs []uint32
for entries.Next() {
var entryID uint32
entries.Scan(&entryID)
entryIDs = append(entryIDs, entryID)
}
bf := byteframe.NewByteFrame()
bf.WriteUint8(uint8(len(entryIDs)))
for i := range entryIDs {
bf.WriteUint32(entryIDs[i])
bf.WriteBool(true)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayBoxGacha)
bf := byteframe.NewByteFrame()
var gachaEntries []GachaEntry
var entry GachaEntry
var rewards []GachaItem
var reward GachaItem
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
temp := byteframe.NewByteFrame()
entries, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
for entries.Next() {
entries.StructScan(&entry)
gachaEntries = append(gachaEntries, entry)
}
rewardEntries, err := getRandomEntries(gachaEntries, rolls, true)
for i := range rewardEntries {
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
if err != nil {
continue
}
s.server.db.Exec(`INSERT INTO gacha_box (gacha_id, entry_id, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, rewardEntries[i].ID, s.charID)
for items.Next() {
items.StructScan(&reward)
rewards = append(rewards, reward)
temp.WriteUint8(reward.ItemType)
temp.WriteUint16(reward.ItemID)
temp.WriteUint16(reward.Quantity)
temp.WriteUint8(0)
}
}
bf.WriteUint8(uint8(len(rewards)))
bf.WriteBytes(temp.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
addGachaItem(s, rewards)
}
func handleMsgMhfResetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfResetBoxGachaInfo)
s.server.db.Exec("DELETE FROM gacha_box WHERE gacha_id = $1 AND character_id = $2", pkt.GachaID, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfExchangeFpoint2Item(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfExchangeFpoint2Item)
var balance uint32
var itemValue, quantity int
_ = s.server.db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
s.server.db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
cost := (int(pkt.Quantity) * quantity) * itemValue
s.server.db.QueryRow("UPDATE characters SET frontier_points=frontier_points::int - $1 WHERE id=$2 RETURNING frontier_points", cost, s.charID).Scan(&balance)
s.server.db.QueryRow("UPDATE users u SET frontier_points=frontier_points::int - $1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2) RETURNING frontier_points", cost, s.charID).Scan(&balance)
bf := byteframe.NewByteFrame()
bf.WriteUint32(balance)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
@@ -335,7 +611,7 @@ func handleMsgMhfExchangeItem2Fpoint(s *Session, p mhfpacket.MHFPacket) {
var itemValue, quantity int
s.server.db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
cost := (int(pkt.Quantity) / quantity) * itemValue
s.server.db.QueryRow("UPDATE characters SET frontier_points=COALESCE(frontier_points::int + $1, $1) WHERE id=$2 RETURNING frontier_points", cost, s.charID).Scan(&balance)
s.server.db.QueryRow("UPDATE users u SET frontier_points=COALESCE(frontier_points::int + $1, $1) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2) RETURNING frontier_points", cost, s.charID).Scan(&balance)
bf := byteframe.NewByteFrame()
bf.WriteUint32(balance)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
@@ -394,291 +670,6 @@ func handleMsgMhfGetFpointExchangeList(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfPlayStepupGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayStepupGacha)
results := byte(0)
stepResults := byte(0)
resp := byteframe.NewByteFrame()
rollFrame := byteframe.NewByteFrame()
stepFrame := byteframe.NewByteFrame()
stepData := []byte{}
var currType, rarityIcon, rollsCount, itemCount byte
var currQuant, currNumber, percentage uint16
var itemhash uint32
var itemType, itemId, quantity pq.Int64Array
var items []lottery.Weighter
// get info for updating data and calculating costs
err := s.server.db.QueryRow("SELECT currType, currNumber, currQuant, rollsCount, itemCount, itemType, itemId, quantity FROM gacha_shop_items WHERE shophash=$1 AND entryType=$2", pkt.GachaHash, pkt.RollType).Scan(&currType, &currNumber, &currQuant, &rollsCount, &itemCount, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
if err != nil {
panic(err)
}
// get existing items in storage if any
var data []byte
_ = s.server.db.QueryRow("SELECT gacha_items FROM characters WHERE id = $1", s.charID).Scan(&data)
if len(data) == 0 {
data = []byte{0x00}
}
// roll definition includes items with step up gachas that are appended last
for x := 0; x < int(itemCount); x++ {
stepFrame.WriteUint8(uint8(itemType[x]))
stepFrame.WriteUint16(uint16(itemId[x]))
stepFrame.WriteUint16(uint16(quantity[x]))
stepData = append(stepData, stepFrame.Data()...)
stepFrame.WriteUint8(0) // rarity still defined
stepResults++
}
// get gacha items and iterate through them for gacha roll
shopEntries, err := s.server.db.Query("SELECT itemhash, percentage, rarityIcon, itemCount, itemType, itemId, quantity FROM gacha_shop_items WHERE shophash=$1 AND entryType=100", pkt.GachaHash)
if err != nil {
panic(err)
}
for shopEntries.Next() {
err = shopEntries.Scan(&itemhash, &percentage, &rarityIcon, &itemCount, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
if err != nil {
panic(err)
}
items = append(items, &gachaItem{itemhash: itemhash, percentage: percentage, rarityIcon: rarityIcon, itemCount: itemCount, itemType: itemType, itemId: itemId, quantity: quantity})
}
// execute rolls, build response and update database
resp.WriteUint16(0) // results count goes here later
l := lottery.NewDefaultLottery()
for x := 0; x < int(rollsCount); x++ {
ind := l.Draw(items)
results += items[ind].(*gachaItem).itemCount
for y := 0; y < int(items[ind].(*gachaItem).itemCount); y++ {
// items in storage don't get rarity
rollFrame.WriteUint8(uint8(items[ind].(*gachaItem).itemType[y]))
rollFrame.WriteUint16(uint16(items[ind].(*gachaItem).itemId[y]))
rollFrame.WriteUint16(uint16(items[ind].(*gachaItem).quantity[y]))
data = append(data, rollFrame.Data()...)
rollFrame.Seek(0, 0)
// response needs all item info and the rarity
resp.WriteBytes(rollFrame.Data())
resp.WriteUint8(items[ind].(*gachaItem).rarityIcon)
}
}
resp.WriteBytes(stepFrame.Data())
resp.Seek(0, 0)
resp.WriteUint8(results + stepResults)
resp.WriteUint8(results)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
// add claimables to DB
data = append(data, stepData...)
data[0] = data[0] + results + stepResults
_, err = s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", data, s.charID)
if err != nil {
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
}
// deduct gacha coins if relevant, items are handled fine by the standard savedata packet immediately afterwards
// reduce real if trial don't cover cost
if currType == 19 {
_, err = s.server.db.Exec(`UPDATE characters
SET gacha_trial = CASE WHEN (gacha_trial > $1) then gacha_trial - $1 else gacha_trial end,
gacha_prem = CASE WHEN NOT (gacha_trial > $1) then gacha_prem - $1 else gacha_prem end
WHERE id=$2`, currNumber, s.charID)
}
if err != nil {
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
}
// update step progression
_, err = s.server.db.Exec("UPDATE stepup_state SET step_progression = $1 WHERE char_id = $2", pkt.RollType+1, s.charID)
if err != nil {
s.logger.Fatal("Failed to update step_progression in db", zap.Error(err))
}
}
func handleMsgMhfReceiveGachaItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReceiveGachaItem)
// persistent for claimable items on cat
var data []byte
err := s.server.db.QueryRow("SELECT COALESCE(gacha_items, $2) FROM characters WHERE id = $1", s.charID, []byte{0x00}).Scan(&data)
if err != nil {
panic("Failed to get gacha_items")
}
// limit of 36 items are returned
if data[0] > 36 {
outData := make([]byte, 181)
copy(outData, data[0:181])
outData[0] = byte(36)
saveData := append(data[:1], data[181:]...)
saveData[0] = saveData[0] - 36
doAckBufSucceed(s, pkt.AckHandle, outData)
if pkt.Unk0 != 0x2401 {
_, err := s.server.db.Exec("UPDATE characters SET gacha_items = $2 WHERE id = $1", s.charID, saveData)
if err != nil {
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
}
}
} else {
doAckBufSucceed(s, pkt.AckHandle, data)
if pkt.Unk0 != 0x2401 {
_, err := s.server.db.Exec("UPDATE characters SET gacha_items = null WHERE id = $1", s.charID)
if err != nil {
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
}
}
}
}
func handleMsgMhfGetStepupStatus(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetStepupStatus)
// get the reset time from db
var step_progression int
var step_time time.Time
err := s.server.db.QueryRow(`SELECT COALESCE(step_progression, 0), COALESCE(step_time, $1) FROM stepup_state WHERE char_id = $2 AND shophash = $3`, time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC), s.charID, pkt.GachaHash).Scan(&step_progression, &step_time)
if err != nil {
s.logger.Fatal("Failed to Select coalesce in db", zap.Error(err))
}
// calculate next midday
var t = time.Now().In(time.FixedZone("UTC+9", 9*60*60))
year, month, day := t.Date()
midday := time.Date(year, month, day, 12, 0, 0, 0, t.Location())
if t.After(midday) {
midday = midday.Add(24 * time.Hour)
}
// after midday or not set
if t.After(step_time) {
step_progression = 0
}
_, err = s.server.db.Exec(`INSERT INTO stepup_state (shophash, step_progression, step_time, char_id)
VALUES ($1,$2,$3,$4) ON CONFLICT (shophash, char_id)
DO UPDATE SET step_progression=$2, step_time=$3
WHERE EXCLUDED.char_id=$4 AND EXCLUDED.shophash=$1`, pkt.GachaHash, step_progression, midday, s.charID)
if err != nil {
s.logger.Fatal("Failed to update platedata savedata in db", zap.Error(err))
}
resp := byteframe.NewByteFrame()
resp.WriteUint8(uint8(step_progression))
resp.WriteUint32(uint32(time.Now().In(time.FixedZone("UTC+9", 9*60*60)).Unix()))
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfPlayFreeGacha(s *Session, p mhfpacket.MHFPacket) {
// not sure this is used anywhere, free gachas use the MSG_MHF_PLAY_NORMAL_GACHA method in captures
}
func handleMsgMhfGetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetBoxGachaInfo)
count := 0
var used_itemhash pq.Int64Array
// pull array of used values
// single sized respone with 0x00 is a valid with no items present
_ = s.server.db.QueryRow("SELECT used_itemhash FROM lucky_box_state WHERE shophash=$1 AND char_id=$2", pkt.GachaHash, s.charID).Scan((*pq.Int64Array)(&used_itemhash))
resp := byteframe.NewByteFrame()
resp.WriteUint8(0)
for ind := range used_itemhash {
resp.WriteUint32(uint32(used_itemhash[ind]))
resp.WriteUint8(1)
count++
}
resp.Seek(0, 0)
resp.WriteUint8(uint8(count))
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayBoxGacha)
// needs to query db for input gacha and return a result or number of results
// uint8 number of results
// uint8 item type
// uint16 item id
// uint16 quantity
var currType, rarityIcon, rollsCount, itemCount byte
var currQuant, currNumber, percentage uint16
var itemhash uint32
var itemType, itemId, quantity, usedItemHash pq.Int64Array
var items []lottery.Weighter
// get info for updating data and calculating costs
err := s.server.db.QueryRow("SELECT currType, currNumber, currQuant, rollsCount FROM gacha_shop_items WHERE shophash=$1 AND entryType=$2", pkt.GachaHash, pkt.RollType).Scan(&currType, &currNumber, &currQuant, &rollsCount)
if err != nil {
panic(err)
}
// get existing items in storage if any
var data []byte
_ = s.server.db.QueryRow("SELECT gacha_items FROM characters WHERE id = $1", s.charID).Scan(&data)
if len(data) == 0 {
data = []byte{0x00}
}
// get gacha items and iterate through them for gacha roll
shopEntries, err := s.server.db.Query(`SELECT itemhash, percentage, rarityIcon, itemCount, itemType, itemId, quantity
FROM gacha_shop_items
WHERE shophash=$1 AND entryType=100
EXCEPT ALL SELECT itemhash, percentage, rarityIcon, itemCount, itemType, itemId, quantity
FROM gacha_shop_items gsi JOIN lucky_box_state lbs ON gsi.itemhash = ANY(lbs.used_itemhash)
WHERE lbs.char_id=$2`, pkt.GachaHash, s.charID)
if err != nil {
panic(err)
}
for shopEntries.Next() {
err = shopEntries.Scan(&itemhash, &percentage, &rarityIcon, &itemCount, (*pq.Int64Array)(&itemType), (*pq.Int64Array)(&itemId), (*pq.Int64Array)(&quantity))
if err != nil {
panic(err)
}
items = append(items, &gachaItem{itemhash: itemhash, percentage: percentage, rarityIcon: rarityIcon, itemCount: itemCount, itemType: itemType, itemId: itemId, quantity: quantity})
}
// execute rolls, build response and update database
results := byte(0)
resp := byteframe.NewByteFrame()
dbUpdate := byteframe.NewByteFrame()
resp.WriteUint8(0) // results go here later
l := lottery.NewDefaultLottery()
for x := 0; x < int(rollsCount); x++ {
ind := l.Draw(items)
results += items[ind].(*gachaItem).itemCount
for y := 0; y < int(items[ind].(*gachaItem).itemCount); y++ {
// items in storage don't get rarity
dbUpdate.WriteUint8(uint8(items[ind].(*gachaItem).itemType[y]))
dbUpdate.WriteUint16(uint16(items[ind].(*gachaItem).itemId[y]))
dbUpdate.WriteUint16(uint16(items[ind].(*gachaItem).quantity[y]))
data = append(data, dbUpdate.Data()...)
dbUpdate.Seek(0, 0)
// response needs all item info and the rarity
resp.WriteBytes(dbUpdate.Data())
resp.WriteUint8(items[ind].(*gachaItem).rarityIcon)
usedItemHash = append(usedItemHash, int64(items[ind].(*gachaItem).itemhash))
}
// remove rolled
items = append(items[:ind], items[ind+1:]...)
}
resp.Seek(0, 0)
resp.WriteUint8(results)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
// add claimables to DB
data[0] = data[0] + results
_, err = s.server.db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", data, s.charID)
if err != nil {
s.logger.Fatal("Failed to update gacha_items in db", zap.Error(err))
}
// update lucky_box_state
_, err = s.server.db.Exec(`INSERT INTO lucky_box_state (char_id, shophash, used_itemhash)
VALUES ($1,$2,$3) ON CONFLICT (char_id, shophash)
DO UPDATE SET used_itemhash = COALESCE(lucky_box_state.used_itemhash::int[] || $3::int[], $3::int[])
WHERE EXCLUDED.char_id=$1 AND EXCLUDED.shophash=$2`, s.charID, pkt.GachaHash, usedItemHash)
if err != nil {
s.logger.Fatal("Failed to update lucky box state in db", zap.Error(err))
}
// deduct gacha coins if relevant, items are handled fine by the standard savedata packet immediately afterwards
if currType == 19 {
_, err = s.server.db.Exec(`UPDATE characters
SET gacha_trial = CASE WHEN (gacha_trial > $1) then gacha_trial - $1 else gacha_trial end, gacha_prem = CASE WHEN NOT (gacha_trial > $1) then gacha_prem - $1 else gacha_prem end
WHERE id=$2`, currNumber, s.charID)
}
if err != nil {
s.logger.Fatal("Failed to update gacha_trial in db", zap.Error(err))
}
}
func handleMsgMhfResetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfResetBoxGachaInfo)
_, err := s.server.db.Exec("DELETE FROM lucky_box_state WHERE shophash=$1 AND char_id=$2", pkt.GachaHash, s.charID)
if err != nil {
panic(err)
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}

View File

@@ -13,7 +13,7 @@ func handleMsgMhfInfoTournament(s *Session, p mhfpacket.MHFPacket) {
switch pkt.Unk0 {
case 0:
bf.WriteUint32(uint32(Time_Current_Adjusted().Unix()))
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
bf.WriteUint32(0) // Tied to schedule ID?
case 1:

View File

@@ -58,6 +58,42 @@ func handleMsgMhfPostTowerInfo(s *Session, p mhfpacket.MHFPacket) {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfGetTenrouirai(s *Session, p mhfpacket.MHFPacket) {
// if the game gets bad responses for this it breaks the ability to save
pkt := p.(*mhfpacket.MsgMhfGetTenrouirai)
var data []byte
var err error
if pkt.Unk0 == 1 {
data, err = hex.DecodeString("0A218EAD000000000000000000000001010000000000060010")
} else if pkt.Unk2 == 4 {
data, err = hex.DecodeString("0A218EAD0000000000000000000000210101005000000202010102020104001000000202010102020106003200000202010002020104000C003202020101020201030032000002020101020202059C4000000202010002020105C35000320202010102020201003C00000202010102020203003200000201010001020203002800320201010101020204000C00000201010101020206002800000201010001020101003C00320201020101020105C35000000301020101020106003200000301020001020104001000320301020101020105C350000003010201010202030028000003010200010201030032003203010201010202059C4000000301020101010206002800000301020001010201003C00320301020101010206003200000301020101010204000C000003010200010101010050003203010201010101059C40000003010201010101030032000003010200010101040010003203010001010101060032000003010001010102030028000003010001010101010050003203010000010102059C4000000301000001010206002800000301000001010010")
} else {
data = []byte{0x00, 0x00, 0x00, 0x00}
s.logger.Info("GET_TENROUIRAI request for unknown type")
}
if err != nil {
panic(err)
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostTenrouirai(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostTenrouirai)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfGetBreakSeibatuLevelReward(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetWeeklySeibatuRankingReward(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetWeeklySeibatuRankingReward)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfPresentBox(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPresentBox)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfGetGemInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGemInfo)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))

View File

@@ -73,7 +73,7 @@ func NewSession(server *Server, conn net.Conn) *Session {
cryptConn: network.NewCryptConn(conn),
sendPackets: make(chan packet, 20),
clientContext: &clientctx.ClientContext{}, // Unused
sessionStart: Time_Current_Adjusted().Unix(),
sessionStart: TimeAdjusted().Unix(),
stageMoveStack: stringstack.New(),
}
return s

View File

@@ -0,0 +1,25 @@
package channelserver
import (
"time"
)
func TimeAdjusted() time.Time {
baseTime := time.Now().In(time.FixedZone("UTC+9", 9*60*60))
return time.Date(baseTime.Year(), baseTime.Month(), baseTime.Day(), baseTime.Hour(), baseTime.Minute(), baseTime.Second(), baseTime.Nanosecond(), baseTime.Location())
}
func TimeMidnight() time.Time {
baseTime := time.Now().In(time.FixedZone("UTC+9", 9*60*60))
return time.Date(baseTime.Year(), baseTime.Month(), baseTime.Day(), 0, 0, 0, 0, baseTime.Location())
}
func TimeWeekStart() time.Time {
midnight := TimeMidnight()
offset := (int(midnight.Weekday()) - 1) * -24
return midnight.Add(time.Hour * time.Duration(offset))
}
func TimeWeekNext() time.Time {
return TimeWeekStart().Add(time.Hour * 24 * 7)
}

View File

@@ -1,58 +0,0 @@
package channelserver
import (
"fmt"
"time"
)
var (
Offset = 9
YearAdjust = -7
MonthAdjust = 0
DayAdjust = 0
)
var (
TimeStatic = time.Time{}
)
func Time_Current() time.Time {
baseTime := time.Now().In(time.FixedZone(fmt.Sprintf("UTC+%d", Offset), Offset*60*60))
return baseTime
}
func Time_Current_Adjusted() time.Time {
baseTime := time.Now().In(time.FixedZone(fmt.Sprintf("UTC+%d", Offset), Offset*60*60)).AddDate(YearAdjust, MonthAdjust, DayAdjust)
return time.Date(baseTime.Year(), baseTime.Month(), baseTime.Day(), baseTime.Hour(), baseTime.Minute(), baseTime.Second(), baseTime.Nanosecond(), baseTime.Location())
}
func Time_Current_Midnight() time.Time {
baseTime := time.Now().In(time.FixedZone(fmt.Sprintf("UTC+%d", Offset), Offset*60*60)).AddDate(YearAdjust, MonthAdjust, DayAdjust)
return time.Date(baseTime.Year(), baseTime.Month(), baseTime.Day(), 0, 0, 0, 0, baseTime.Location())
}
func TimeWeekStart() time.Time {
midnight := Time_Current_Midnight()
offset := (int(midnight.Weekday()) - 1) * -24
return midnight.Add(time.Hour * time.Duration(offset))
}
func TimeWeekNext() time.Time {
return TimeWeekStart().Add(time.Hour * 24 * 7)
}
func Time_Current_Week_uint8() uint8 {
baseTime := time.Now().In(time.FixedZone(fmt.Sprintf("UTC+%d", Offset), Offset*60*60)).AddDate(YearAdjust, MonthAdjust, DayAdjust)
_, thisWeek := baseTime.ISOWeek()
_, beginningOfTheMonth := time.Date(baseTime.Year(), baseTime.Month(), 1, 0, 0, 0, 0, baseTime.Location()).ISOWeek()
return uint8(1 + thisWeek - beginningOfTheMonth)
}
func Time_static() time.Time {
if TimeStatic.IsZero() {
TimeStatic = Time_Current_Adjusted()
}
return TimeStatic
}

View File

@@ -5,6 +5,7 @@ import (
"fmt"
"io"
"net"
"strings"
"sync"
"erupe-ce/config"
@@ -112,7 +113,11 @@ func (s *Server) handleEntranceServerConnection(conn net.Conn) {
s.logger.Debug("Got entrance server command:\n", zap.String("raw", hex.Dump(pkt)))
data := makeSv2Resp(s.erupeConfig, s)
local := false
if strings.Split(conn.RemoteAddr().String(), ":")[0] == "127.0.0.1" {
local = true
}
data := makeSv2Resp(s.erupeConfig, s, local)
if len(pkt) > 5 {
data = append(data, makeUsrResp(pkt, s)...)
}

View File

@@ -17,7 +17,7 @@ var season uint8
// Server Channels
var currentplayers uint16
func encodeServerInfo(config *config.Config, s *Server) []byte {
func encodeServerInfo(config *config.Config, s *Server, local bool) []byte {
serverInfos := config.Entrance.Entries
bf := byteframe.NewByteFrame()
@@ -30,7 +30,11 @@ func encodeServerInfo(config *config.Config, s *Server) []byte {
if si.IP == "" {
si.IP = config.Host
}
bf.WriteUint32(binary.LittleEndian.Uint32(net.ParseIP(si.IP).To4()))
if local {
bf.WriteUint32(0x0100007F) // 127.0.0.1
} else {
bf.WriteUint32(binary.LittleEndian.Uint32(net.ParseIP(si.IP).To4()))
}
bf.WriteUint16(16 + uint16(serverIdx))
bf.WriteUint16(0x0000)
bf.WriteUint16(uint16(len(si.Channels)))
@@ -62,7 +66,7 @@ func encodeServerInfo(config *config.Config, s *Server) []byte {
bf.WriteUint16(0x3039)
}
}
bf.WriteUint32(uint32(channelserver.Time_Current_Adjusted().Unix()))
bf.WriteUint32(uint32(channelserver.TimeAdjusted().Unix()))
bf.WriteUint32(0x0000003C)
return bf.Data()
}
@@ -85,9 +89,9 @@ func makeHeader(data []byte, respType string, entryCount uint16, key byte) []byt
return bf.Data()
}
func makeSv2Resp(config *config.Config, s *Server) []byte {
func makeSv2Resp(config *config.Config, s *Server, local bool) []byte {
serverInfos := config.Entrance.Entries
rawServerData := encodeServerInfo(config, s)
rawServerData := encodeServerInfo(config, s, local)
bf := byteframe.NewByteFrame()
bf.WriteBytes(makeHeader(rawServerData, "SV2", uint16(len(serverInfos)), 0x00))
return bf.Data()

View File

@@ -8,6 +8,7 @@ import (
"erupe-ce/server/channelserver"
"fmt"
"math/rand"
"strings"
"time"
"go.uber.org/zap"
@@ -51,7 +52,11 @@ func (s *Session) makeSignInResp(uid int) []byte {
ps.Uint8(bf, s.server.erupeConfig.PatchServerFile, false)
}
}
ps.Uint8(bf, fmt.Sprintf("%s:%d", s.server.erupeConfig.Host, s.server.erupeConfig.Entrance.Port), false)
if strings.Split(s.rawConn.RemoteAddr().String(), ":")[0] == "127.0.0.1" {
ps.Uint8(bf, fmt.Sprintf("127.0.0.1:%d", s.server.erupeConfig.Entrance.Port), false)
} else {
ps.Uint8(bf, fmt.Sprintf("%s:%d", s.server.erupeConfig.Host, s.server.erupeConfig.Entrance.Port), false)
}
lastPlayed := uint32(0)
for _, char := range chars {
@@ -122,12 +127,7 @@ func (s *Session) makeSignInResp(uid int) []byte {
bf.WriteUint16(0x0001)
bf.WriteUint16(0x4E20)
ps.Uint16(bf, "", false) // unk ipv4
if returnExpiry.Before(time.Now()) {
// Hack to make Return work while having a non-adjusted expiry
bf.WriteUint32(0)
} else {
bf.WriteUint32(uint32(returnExpiry.Unix()))
}
bf.WriteUint32(uint32(returnExpiry.Unix()))
bf.WriteUint32(0x00000000)
bf.WriteUint32(0x0A5197DF) // unk id
@@ -135,9 +135,9 @@ func (s *Session) makeSignInResp(uid int) []byte {
alt := s.server.erupeConfig.DevModeOptions.MezFesAlt
if mezfes {
// Start time
bf.WriteUint32(uint32(channelserver.Time_Current_Adjusted().Add(-5 * time.Minute).Unix()))
bf.WriteUint32(uint32(channelserver.TimeWeekStart().Unix()))
// End time
bf.WriteUint32(uint32(channelserver.Time_Current_Adjusted().Add(24 * time.Hour * 7).Unix()))
bf.WriteUint32(uint32(channelserver.TimeWeekNext().Unix()))
bf.WriteUint8(2) // Unk
bf.WriteUint32(20) // Single tickets
bf.WriteUint32(10) // Group tickets