Merge remote-tracking branch 'origin/main' into feature/warehouse-v2

# Conflicts:
#	server/channelserver/handlers.go
This commit is contained in:
wish
2023-12-13 11:38:05 +11:00
143 changed files with 3551 additions and 3183 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -220,7 +220,7 @@ func addPointNetcafe(s *Session, p int) error {
func handleMsgMhfStartBoostTime(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStartBoostTime)
bf := byteframe.NewByteFrame()
boostLimit := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.BoostTimeDuration) * time.Minute)
boostLimit := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.BoostTimeDuration) * time.Second)
if s.server.erupeConfig.GameplayOptions.DisableBoostTime {
bf.WriteUint32(0)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())

View File

@@ -6,6 +6,7 @@ import (
"erupe-ce/common/mhfcourse"
"erupe-ce/common/token"
"erupe-ce/config"
"erupe-ce/network"
"erupe-ce/network/binpacket"
"erupe-ce/network/mhfpacket"
"fmt"
@@ -74,7 +75,7 @@ func sendServerChatMessage(s *Session, message string) {
msgBinChat.Build(bf)
castedBin := &mhfpacket.MsgSysCastedBinary{
CharID: s.charID,
CharID: 0,
MessageType: BinaryMessageTypeChat,
RawDataPayload: bf.Data(),
}
@@ -83,7 +84,7 @@ func sendServerChatMessage(s *Session, message string) {
}
func parseChatCommand(s *Session, command string) {
args := strings.Split(command[1:], " ")
args := strings.Split(command[len(s.server.erupeConfig.CommandPrefix):], " ")
switch args[0] {
case commands["PSN"].Prefix:
if commands["PSN"].Enabled {
@@ -125,7 +126,7 @@ func parseChatCommand(s *Session, command string) {
deleteNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(deleteNotif, s.clientContext)
}
deleteNotif.WriteUint16(0x0010)
deleteNotif.WriteUint16(uint16(network.MSG_SYS_END))
s.QueueSend(deleteNotif.Data())
time.Sleep(500 * time.Millisecond)
reloadNotif := byteframe.NewByteFrame()
@@ -160,24 +161,28 @@ func parseChatCommand(s *Session, command string) {
reloadNotif.WriteUint16(uint16(temp.Opcode()))
temp.Build(reloadNotif, s.clientContext)
}
reloadNotif.WriteUint16(0x0010)
reloadNotif.WriteUint16(uint16(network.MSG_SYS_END))
s.QueueSend(reloadNotif.Data())
} else {
sendDisabledCommandMessage(s, commands["Reload"])
}
case commands["KeyQuest"].Prefix:
if commands["KeyQuest"].Enabled {
if len(args) > 1 {
if args[1] == "get" {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandKqfGet"], s.kqf))
} else if args[1] == "set" {
if len(args) > 2 && len(args[2]) == 16 {
hexd, _ := hex.DecodeString(args[2])
s.kqf = hexd
s.kqfOverride = true
sendServerChatMessage(s, s.server.dict["commandKqfSetSuccess"])
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandKqfSetError"], commands["KeyQuest"].Prefix))
if s.server.erupeConfig.RealClientMode < _config.G10 {
sendServerChatMessage(s, s.server.dict["commandKqfVersion"])
} else {
if len(args) > 1 {
if args[1] == "get" {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandKqfGet"], s.kqf))
} else if args[1] == "set" {
if len(args) > 2 && len(args[2]) == 16 {
hexd, _ := hex.DecodeString(args[2])
s.kqf = hexd
s.kqfOverride = true
sendServerChatMessage(s, s.server.dict["commandKqfSetSuccess"])
} else {
sendServerChatMessage(s, fmt.Sprintf(s.server.dict["commandKqfSetError"], commands["KeyQuest"].Prefix))
}
}
}
}
@@ -297,8 +302,8 @@ func parseChatCommand(s *Session, command string) {
case commands["Teleport"].Prefix:
if commands["Teleport"].Enabled {
if len(args) > 2 {
x, _ := strconv.Atoi(args[1])
y, _ := strconv.Atoi(args[2])
x, _ := strconv.ParseInt(args[1], 10, 16)
y, _ := strconv.ParseInt(args[2], 10, 16)
payload := byteframe.NewByteFrame()
payload.SetLE()
payload.WriteUint8(2) // SetState type(position == 2)
@@ -317,6 +322,16 @@ func parseChatCommand(s *Session, command string) {
} else {
sendDisabledCommandMessage(s, commands["Teleport"])
}
case commands["Help"].Prefix:
if commands["Help"].Enabled {
for _, command := range commands {
if command.Enabled {
sendServerChatMessage(s, fmt.Sprintf("%s%s: %s", s.server.erupeConfig.CommandPrefix, command.Prefix, command.Description))
}
}
} else {
sendDisabledCommandMessage(s, commands["Help"])
}
}
}
@@ -390,7 +405,7 @@ func handleMsgSysCastBinary(s *Session, p mhfpacket.MHFPacket) {
bf.SetLE()
chatMessage := &binpacket.MsgBinChat{}
chatMessage.Parse(bf)
if strings.HasPrefix(chatMessage.Message, "!") {
if strings.HasPrefix(chatMessage.Message, s.server.erupeConfig.CommandPrefix) {
parseChatCommand(s, chatMessage.Message)
return
}

View File

@@ -19,7 +19,7 @@ const (
pRP // +2
pHouseTier // +5
pHouseData // +195
pBookshelfData // +5576
pBookshelfData // +lBookshelfData
pGalleryData // +1748
pToreData // +240
pGardenData // +68
@@ -28,6 +28,7 @@ const (
pHRP // +2
pGRP // +4
pKQF // +8
lBookshelfData
)
type CharacterSaveData struct {
@@ -55,7 +56,7 @@ type CharacterSaveData struct {
}
func getPointers() map[SavePointer]int {
pointers := map[SavePointer]int{pGender: 81}
pointers := map[SavePointer]int{pGender: 81, lBookshelfData: 5576}
switch _config.ErupeConfig.RealClientMode {
case _config.ZZ:
pointers[pWeaponID] = 128522
@@ -70,7 +71,9 @@ func getPointers() map[SavePointer]int {
pointers[pGardenData] = 142424
pointers[pRP] = 142614
pointers[pKQF] = 146720
case _config.Z2, _config.Z1, _config.G101, _config.G10:
case _config.Z2, _config.Z1, _config.G101, _config.G10, _config.G91, _config.G9, _config.G81, _config.G8,
_config.G7, _config.G61, _config.G6, _config.G52, _config.G51, _config.G5, _config.GG, _config.G32, _config.G31,
_config.G3, _config.G2, _config.G1:
pointers[pWeaponID] = 92522
pointers[pWeaponType] = 92789
pointers[pHouseTier] = 93900
@@ -83,6 +86,22 @@ func getPointers() map[SavePointer]int {
pointers[pGardenData] = 106424
pointers[pRP] = 106614
pointers[pKQF] = 110720
case _config.F5, _config.F4:
pointers[pWeaponID] = 60522
pointers[pWeaponType] = 60789
pointers[pHouseTier] = 61900
pointers[pToreData] = 62228
pointers[pHRP] = 62550
pointers[pHouseData] = 62561
pointers[pBookshelfData] = 57118 // This pointer only half works
pointers[pGalleryData] = 72064
pointers[pGardenData] = 74424
pointers[pRP] = 74614
}
if _config.ErupeConfig.RealClientMode == _config.G5 {
pointers[lBookshelfData] = 5548
} else if _config.ErupeConfig.RealClientMode <= _config.GG {
pointers[lBookshelfData] = 4520
}
return pointers
}
@@ -176,8 +195,10 @@ func (save *CharacterSaveData) Decompress() error {
func (save *CharacterSaveData) updateSaveDataWithStruct() {
rpBytes := make([]byte, 2)
binary.LittleEndian.PutUint16(rpBytes, save.RP)
if _config.ErupeConfig.RealClientMode >= _config.G10 {
if _config.ErupeConfig.RealClientMode >= _config.F4 {
copy(save.decompSave[save.Pointers[pRP]:save.Pointers[pRP]+2], rpBytes)
}
if _config.ErupeConfig.RealClientMode >= _config.G10 {
copy(save.decompSave[save.Pointers[pKQF]:save.Pointers[pKQF]+8], save.KQF)
}
}
@@ -191,21 +212,25 @@ func (save *CharacterSaveData) updateStructWithSaveData() {
save.Gender = false
}
if !save.IsNewCharacter {
if _config.ErupeConfig.RealClientMode >= _config.G10 {
if _config.ErupeConfig.RealClientMode >= _config.F4 {
save.RP = binary.LittleEndian.Uint16(save.decompSave[save.Pointers[pRP] : save.Pointers[pRP]+2])
save.HouseTier = save.decompSave[save.Pointers[pHouseTier] : save.Pointers[pHouseTier]+5]
save.HouseData = save.decompSave[save.Pointers[pHouseData] : save.Pointers[pHouseData]+195]
save.BookshelfData = save.decompSave[save.Pointers[pBookshelfData] : save.Pointers[pBookshelfData]+5576]
save.BookshelfData = save.decompSave[save.Pointers[pBookshelfData] : save.Pointers[pBookshelfData]+save.Pointers[lBookshelfData]]
save.GalleryData = save.decompSave[save.Pointers[pGalleryData] : save.Pointers[pGalleryData]+1748]
save.ToreData = save.decompSave[save.Pointers[pToreData] : save.Pointers[pToreData]+240]
save.GardenData = save.decompSave[save.Pointers[pGardenData] : save.Pointers[pGardenData]+68]
save.WeaponType = save.decompSave[save.Pointers[pWeaponType]]
save.WeaponID = binary.LittleEndian.Uint16(save.decompSave[save.Pointers[pWeaponID] : save.Pointers[pWeaponID]+2])
save.HRP = binary.LittleEndian.Uint16(save.decompSave[save.Pointers[pHRP] : save.Pointers[pHRP]+2])
if save.HRP == uint16(999) {
save.GR = grpToGR(binary.LittleEndian.Uint32(save.decompSave[save.Pointers[pGRP] : save.Pointers[pGRP]+4]))
if _config.ErupeConfig.RealClientMode >= _config.G1 {
if save.HRP == uint16(999) {
save.GR = grpToGR(int(binary.LittleEndian.Uint32(save.decompSave[save.Pointers[pGRP] : save.Pointers[pGRP]+4])))
}
}
if _config.ErupeConfig.RealClientMode >= _config.G10 {
save.KQF = save.decompSave[save.Pointers[pKQF] : save.Pointers[pKQF]+8]
}
save.KQF = save.decompSave[save.Pointers[pKQF] : save.Pointers[pKQF]+8]
}
}
return

View File

@@ -29,6 +29,9 @@ func handleMsgSysEnumerateClient(s *Session, p mhfpacket.MHFPacket) {
for _, cid := range stage.clients {
clients = append(clients, cid)
}
for cid := range stage.reservedClientSlots {
clients = append(clients, cid)
}
case 1: // Not ready
for cid, ready := range stage.reservedClientSlots {
if !ready {
@@ -60,20 +63,19 @@ func handleMsgMhfListMember(s *Session, p mhfpacket.MHFPacket) {
resp := byteframe.NewByteFrame()
resp.WriteUint32(0) // Blacklist count
err := s.server.db.QueryRow("SELECT blocked FROM characters WHERE id=$1", s.charID).Scan(&csv)
if err != nil {
panic(err)
}
cids := stringsupport.CSVElems(csv)
for _, cid := range cids {
var name string
err = s.server.db.QueryRow("SELECT name FROM characters WHERE id=$1", cid).Scan(&name)
if err != nil {
continue
if err == nil {
cids := stringsupport.CSVElems(csv)
for _, cid := range cids {
var name string
err = s.server.db.QueryRow("SELECT name FROM characters WHERE id=$1", cid).Scan(&name)
if err != nil {
continue
}
count++
resp.WriteUint32(uint32(cid))
resp.WriteUint32(16)
resp.WriteBytes(stringsupport.PaddedString(name, 16, true))
}
count++
resp.WriteUint32(uint32(cid))
resp.WriteUint32(16)
resp.WriteBytes(stringsupport.PaddedString(name, 16, true))
}
resp.Seek(0, 0)
resp.WriteUint32(count)
@@ -83,28 +85,28 @@ func handleMsgMhfListMember(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfOprMember(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOprMember)
var csv string
if pkt.Blacklist {
err := s.server.db.QueryRow("SELECT blocked FROM characters WHERE id=$1", s.charID).Scan(&csv)
if err != nil {
panic(err)
for _, cid := range pkt.CharIDs {
if pkt.Blacklist {
err := s.server.db.QueryRow("SELECT blocked FROM characters WHERE id=$1", s.charID).Scan(&csv)
if err == nil {
if pkt.Operation {
csv = stringsupport.CSVRemove(csv, int(cid))
} else {
csv = stringsupport.CSVAdd(csv, int(cid))
}
s.server.db.Exec("UPDATE characters SET blocked=$1 WHERE id=$2", csv, s.charID)
}
} else { // Friendlist
err := s.server.db.QueryRow("SELECT friends FROM characters WHERE id=$1", s.charID).Scan(&csv)
if err == nil {
if pkt.Operation {
csv = stringsupport.CSVRemove(csv, int(cid))
} else {
csv = stringsupport.CSVAdd(csv, int(cid))
}
s.server.db.Exec("UPDATE characters SET friends=$1 WHERE id=$2", csv, s.charID)
}
}
if pkt.Operation {
csv = stringsupport.CSVRemove(csv, int(pkt.CharID))
} else {
csv = stringsupport.CSVAdd(csv, int(pkt.CharID))
}
s.server.db.Exec("UPDATE characters SET blocked=$1 WHERE id=$2", csv, s.charID)
} else { // Friendlist
err := s.server.db.QueryRow("SELECT friends FROM characters WHERE id=$1", s.charID).Scan(&csv)
if err != nil {
panic(err)
}
if pkt.Operation {
csv = stringsupport.CSVRemove(csv, int(pkt.CharID))
} else {
csv = stringsupport.CSVAdd(csv, int(pkt.CharID))
}
s.server.db.Exec("UPDATE characters SET friends=$1 WHERE id=$2", csv, s.charID)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

View File

@@ -2,6 +2,7 @@ package channelserver
import (
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"fmt"
"io"
"os"
@@ -44,6 +45,9 @@ func handleMsgMhfSavedata(s *Session, p mhfpacket.MHFPacket) {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
if s.server.erupeConfig.DevModeOptions.SaveDumps.RawEnabled {
dumpSaveData(s, saveData, "raw-savedata")
}
s.logger.Info("Updating save with blob")
characterSaveData.decompSave = saveData
}
@@ -54,7 +58,7 @@ func handleMsgMhfSavedata(s *Session, p mhfpacket.MHFPacket) {
s.Name = characterSaveData.Name
}
if characterSaveData.Name == s.Name {
if characterSaveData.Name == s.Name || _config.ErupeConfig.RealClientMode <= _config.S10 {
characterSaveData.Save(s)
s.logger.Info("Wrote recompressed savedata back to DB.")
} else {
@@ -72,162 +76,39 @@ func handleMsgMhfSavedata(s *Session, p mhfpacket.MHFPacket) {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func grpToGR(n uint32) uint16 {
var gr uint16
gr = 1
switch grp := int(n); {
case grp < 208750: // Up to 50
i := 0
for {
grp -= 500
if grp <= 500 {
if grp < 0 {
i--
func grpToGR(n int) uint16 {
var gr int
a := []int{208750, 593400, 993400, 1400900, 2315900, 3340900, 4505900, 5850900, 7415900, 9230900, 11345900, 100000000}
b := []int{7850, 8000, 8150, 9150, 10250, 11650, 13450, 15650, 18150, 21150, 23950}
c := []int{51, 100, 150, 200, 300, 400, 500, 600, 700, 800, 900}
for i := 0; i < len(a); i++ {
if n < a[i] {
if i == 0 {
for {
n -= 500
if n <= 500 {
if n < 0 {
i--
}
break
} else {
i++
for j := 0; j < i; j++ {
n -= 150
}
}
}
break
gr = i + 2
} else {
i++
for j := 0; j < i; j++ {
grp -= 150
}
n -= a[i-1]
gr = c[i-1]
gr += n / b[i-1]
}
break
}
gr = uint16(i + 2)
break
case grp < 593400: // 51-99
grp -= 208750
i := 51
for {
if grp < 7850 {
break
}
i++
grp -= 7850
}
gr = uint16(i)
break
case grp < 993400: // 100-149
grp -= 593400
i := 100
for {
if grp < 8000 {
break
}
i++
grp -= 8000
}
gr = uint16(i)
break
case grp < 1400900: // 150-199
grp -= 993400
i := 150
for {
if grp < 8150 {
break
}
i++
grp -= 8150
}
gr = uint16(i)
break
case grp < 2315900: // 200-299
grp -= 1400900
i := 200
for {
if grp < 9150 {
break
}
i++
grp -= 9150
}
gr = uint16(i)
break
case grp < 3340900: // 300-399
grp -= 2315900
i := 300
for {
if grp < 10250 {
break
}
i++
grp -= 10250
}
gr = uint16(i)
break
case grp < 4505900: // 400-499
grp -= 3340900
i := 400
for {
if grp < 11650 {
break
}
i++
grp -= 11650
}
gr = uint16(i)
break
case grp < 5850900: // 500-599
grp -= 4505900
i := 500
for {
if grp < 13450 {
break
}
i++
grp -= 13450
}
gr = uint16(i)
break
case grp < 7415900: // 600-699
grp -= 5850900
i := 600
for {
if grp < 15650 {
break
}
i++
grp -= 15650
}
gr = uint16(i)
break
case grp < 9230900: // 700-799
grp -= 7415900
i := 700
for {
if grp < 18150 {
break
}
i++
grp -= 18150
}
gr = uint16(i)
break
case grp < 11345900: // 800-899
grp -= 9230900
i := 800
for {
if grp < 21150 {
break
}
i++
grp -= 21150
}
gr = uint16(i)
break
default: // 900+
grp -= 11345900
i := 900
for {
if grp < 23950 {
break
}
i++
grp -= 23950
}
gr = uint16(i)
break
}
return gr
return uint16(gr)
}
func dumpSaveData(s *Session, data []byte, suffix string) {
@@ -301,7 +182,7 @@ func handleMsgMhfLoadScenarioData(s *Session, p mhfpacket.MHFPacket) {
var scenarioData []byte
bf := byteframe.NewByteFrame()
err := s.server.db.QueryRow("SELECT scenariodata FROM characters WHERE id = $1", s.charID).Scan(&scenarioData)
if err != nil {
if err != nil || len(scenarioData) < 10 {
s.logger.Error("Failed to load scenariodata", zap.Error(err))
bf.WriteBytes(make([]byte, 10))
} else {

View File

@@ -3,144 +3,183 @@ package channelserver
import (
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
_config "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"time"
"go.uber.org/zap"
)
type ItemDist struct {
ID uint32 `db:"id"`
Deadline uint32 `db:"deadline"`
TimesAcceptable uint16 `db:"times_acceptable"`
TimesAccepted uint16 `db:"times_accepted"`
MinHR uint16 `db:"min_hr"`
MaxHR uint16 `db:"max_hr"`
MinSR uint16 `db:"min_sr"`
MaxSR uint16 `db:"max_sr"`
MinGR uint16 `db:"min_gr"`
MaxGR uint16 `db:"max_gr"`
EventName string `db:"event_name"`
Description string `db:"description"`
Data []byte `db:"data"`
type Distribution struct {
ID uint32 `db:"id"`
Deadline time.Time `db:"deadline"`
TimesAcceptable uint16 `db:"times_acceptable"`
TimesAccepted uint16 `db:"times_accepted"`
MinHR int16 `db:"min_hr"`
MaxHR int16 `db:"max_hr"`
MinSR int16 `db:"min_sr"`
MaxSR int16 `db:"max_sr"`
MinGR int16 `db:"min_gr"`
MaxGR int16 `db:"max_gr"`
EventName string `db:"event_name"`
Description string `db:"description"`
Data []byte `db:"data"`
}
func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateDistItem)
var itemDists []Distribution
bf := byteframe.NewByteFrame()
distCount := 0
dists, err := s.server.db.Queryx(`
rows, err := s.server.db.Queryx(`
SELECT d.id, event_name, description, times_acceptable,
min_hr, max_hr, min_sr, max_sr, min_gr, max_gr,
COALESCE(min_hr, -1) AS min_hr, COALESCE(max_hr, -1) AS max_hr,
COALESCE(min_sr, -1) AS min_sr, COALESCE(max_sr, -1) AS max_sr,
COALESCE(min_gr, -1) AS min_gr, COALESCE(max_gr, -1) AS max_gr,
(
SELECT count(*)
FROM distributions_accepted da
WHERE d.id = da.distribution_id
AND da.character_id = $1
SELECT count(*) FROM distributions_accepted da
WHERE d.id = da.distribution_id AND da.character_id = $1
) AS times_accepted,
CASE
WHEN (EXTRACT(epoch FROM deadline)::int) IS NULL THEN 0
ELSE (EXTRACT(epoch FROM deadline)::int)
END deadline
COALESCE(deadline, TO_TIMESTAMP(0)) AS deadline
FROM distribution d
WHERE character_id = $1 AND type = $2 OR character_id IS NULL AND type = $2 ORDER BY id DESC;
`, s.charID, pkt.Unk0)
if err != nil {
s.logger.Error("Error getting distribution data from db", zap.Error(err))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
} else {
for dists.Next() {
distCount++
distData := &ItemDist{}
err = dists.StructScan(&distData)
WHERE character_id = $1 AND type = $2 OR character_id IS NULL AND type = $2 ORDER BY id DESC
`, s.charID, pkt.DistType)
if err == nil {
var itemDist Distribution
for rows.Next() {
err = rows.StructScan(&itemDist)
if err != nil {
s.logger.Error("Error parsing item distribution data", zap.Error(err))
continue
}
bf.WriteUint32(distData.ID)
bf.WriteUint32(distData.Deadline)
bf.WriteUint32(0) // Unk
bf.WriteUint16(distData.TimesAcceptable)
bf.WriteUint16(distData.TimesAccepted)
bf.WriteUint16(0) // Unk
bf.WriteUint16(distData.MinHR)
bf.WriteUint16(distData.MaxHR)
bf.WriteUint16(distData.MinSR)
bf.WriteUint16(distData.MaxSR)
bf.WriteUint16(distData.MinGR)
bf.WriteUint16(distData.MaxGR)
bf.WriteUint32(0) // Unk
bf.WriteUint32(0) // Unk
ps.Uint16(bf, distData.EventName, true)
bf.WriteBytes(make([]byte, 391))
itemDists = append(itemDists, itemDist)
}
resp := byteframe.NewByteFrame()
resp.WriteUint16(uint16(distCount))
resp.WriteBytes(bf.Data())
resp.WriteUint8(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
bf.WriteUint16(uint16(len(itemDists)))
for _, dist := range itemDists {
bf.WriteUint32(dist.ID)
bf.WriteUint32(uint32(dist.Deadline.Unix()))
bf.WriteUint32(0) // Unk
bf.WriteUint16(dist.TimesAcceptable)
bf.WriteUint16(dist.TimesAccepted)
if _config.ErupeConfig.RealClientMode >= _config.G9 {
bf.WriteUint16(0) // Unk
}
bf.WriteInt16(dist.MinHR)
bf.WriteInt16(dist.MaxHR)
bf.WriteInt16(dist.MinSR)
bf.WriteInt16(dist.MaxSR)
bf.WriteInt16(dist.MinGR)
bf.WriteInt16(dist.MaxGR)
if _config.ErupeConfig.RealClientMode >= _config.G7 {
bf.WriteUint8(0) // Unk
}
if _config.ErupeConfig.RealClientMode >= _config.G6 {
bf.WriteUint16(0) // Unk
}
if _config.ErupeConfig.RealClientMode >= _config.G8 {
bf.WriteUint8(0) // Unk
}
if _config.ErupeConfig.RealClientMode >= _config.G7 {
bf.WriteUint16(0) // Unk
bf.WriteUint16(0) // Unk
}
if _config.ErupeConfig.RealClientMode >= _config.G10 {
bf.WriteUint8(0) // Unk
}
ps.Uint8(bf, dist.EventName, true)
k := 6
if _config.ErupeConfig.RealClientMode >= _config.G8 {
k = 13
}
for i := 0; i < 6; i++ {
for j := 0; j < k; j++ {
bf.WriteUint8(0)
bf.WriteUint32(0)
}
}
if _config.ErupeConfig.RealClientMode >= _config.Z2 {
i := uint8(0)
bf.WriteUint8(i)
if i <= 10 {
for j := uint8(0); j < i; j++ {
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint32(0)
}
}
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
type DistributionItem struct {
ItemType uint8 `db:"item_type"`
ID uint32 `db:"id"`
ItemID uint32 `db:"item_id"`
Quantity uint32 `db:"quantity"`
}
func getDistributionItems(s *Session, i uint32) []DistributionItem {
var distItems []DistributionItem
rows, err := s.server.db.Queryx(`SELECT id, item_type, COALESCE(item_id, 0) AS item_id, COALESCE(quantity, 0) AS quantity FROM distribution_items WHERE distribution_id=$1`, i)
if err == nil {
var distItem DistributionItem
for rows.Next() {
err = rows.StructScan(&distItem)
if err != nil {
continue
}
distItems = append(distItems, distItem)
}
}
return distItems
}
func handleMsgMhfApplyDistItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfApplyDistItem)
if pkt.DistributionID == 0 {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 6))
} else {
row := s.server.db.QueryRowx("SELECT data FROM distribution WHERE id = $1", pkt.DistributionID)
dist := &ItemDist{}
err := row.StructScan(dist)
if err != nil {
s.logger.Error("Error parsing item distribution data", zap.Error(err))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 6))
return
}
if len(dist.Data) >= 2 {
distData := byteframe.NewByteFrameFromBytes(dist.Data)
distItems := int(distData.ReadUint16())
for i := 0; i < distItems; i++ {
if len(dist.Data) >= 2+(i*13) {
itemType := distData.ReadUint8()
_ = distData.ReadBytes(6)
quantity := int(distData.ReadUint16())
_ = distData.ReadBytes(4)
switch itemType {
case 17:
_ = addPointNetcafe(s, quantity)
case 19:
s.server.db.Exec("UPDATE users u SET gacha_premium=gacha_premium+$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", quantity, s.charID)
case 20:
s.server.db.Exec("UPDATE users u SET gacha_trial=gacha_trial+$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", quantity, s.charID)
case 21:
s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points+$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", quantity, s.charID)
case 23:
saveData, err := GetCharacterSaveData(s, s.charID)
if err == nil {
saveData.RP += uint16(quantity)
saveData.Save(s)
}
}
}
}
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(pkt.DistributionID)
bf.WriteBytes(dist.Data)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
_, err = s.server.db.Exec(`
INSERT INTO public.distributions_accepted
VALUES ($1, $2)
`, pkt.DistributionID, s.charID)
if err != nil {
s.logger.Error("Error updating accepted dist count", zap.Error(err))
bf := byteframe.NewByteFrame()
bf.WriteUint32(pkt.DistributionID)
distItems := getDistributionItems(s, pkt.DistributionID)
bf.WriteUint16(uint16(len(distItems)))
for _, item := range distItems {
bf.WriteUint8(item.ItemType)
bf.WriteUint32(item.ItemID)
bf.WriteUint32(item.Quantity)
if _config.ErupeConfig.RealClientMode >= _config.G8 {
bf.WriteUint32(item.ID)
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfAcquireDistItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireDistItem)
if pkt.DistributionID > 0 {
_, err := s.server.db.Exec(`INSERT INTO public.distributions_accepted VALUES ($1, $2)`, pkt.DistributionID, s.charID)
if err == nil {
distItems := getDistributionItems(s, pkt.DistributionID)
for _, item := range distItems {
switch item.ItemType {
case 17:
_ = addPointNetcafe(s, int(item.Quantity))
case 19:
s.server.db.Exec("UPDATE users u SET gacha_premium=gacha_premium+$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", item.Quantity, s.charID)
case 20:
s.server.db.Exec("UPDATE users u SET gacha_trial=gacha_trial+$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", item.Quantity, s.charID)
case 21:
s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points+$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", item.Quantity, s.charID)
case 23:
saveData, err := GetCharacterSaveData(s, s.charID)
if err == nil {
saveData.RP += uint16(item.Quantity)
saveData.Save(s)
}
}
}
}
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

View File

@@ -72,10 +72,10 @@ func handleMsgMhfGetUdSchedule(s *Session, p mhfpacket.MHFPacket) {
var timestamps []uint32
if s.server.erupeConfig.DevMode && s.server.erupeConfig.DevModeOptions.DivaEvent >= 0 {
if s.server.erupeConfig.DevModeOptions.DivaEvent == 0 {
if s.server.erupeConfig.RealClientMode <= _config.Z1 {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 32))
} else {
if s.server.erupeConfig.RealClientMode >= _config.Z2 {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 36))
} else {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 32))
}
return
}
@@ -84,7 +84,7 @@ func handleMsgMhfGetUdSchedule(s *Session, p mhfpacket.MHFPacket) {
timestamps = generateDivaTimestamps(s, start, false)
}
if s.server.erupeConfig.RealClientMode <= _config.Z1 {
if s.server.erupeConfig.RealClientMode >= _config.Z2 {
bf.WriteUint32(id)
}
for i := range timestamps {

View File

@@ -199,15 +199,11 @@ func handleMsgMhfUseKeepLoginBoost(s *Session, p mhfpacket.MHFPacket) {
bf := byteframe.NewByteFrame()
bf.WriteUint8(0)
switch pkt.BoostWeekUsed {
case 1:
fallthrough
case 3:
case 1, 3:
expiration = TimeAdjusted().Add(120 * time.Minute)
case 4:
expiration = TimeAdjusted().Add(180 * time.Minute)
case 2:
fallthrough
case 5:
case 2, 5:
expiration = TimeAdjusted().Add(240 * time.Minute)
}
bf.WriteUint32(uint32(expiration.Unix()))

View File

@@ -96,7 +96,7 @@ func cleanupFesta(s *Session) {
s.server.db.Exec("DELETE FROM events WHERE event_type='festa'")
s.server.db.Exec("DELETE FROM festa_registrations")
s.server.db.Exec("DELETE FROM festa_prizes_accepted")
s.server.db.Exec("UPDATE guild_characters SET souls=0")
s.server.db.Exec("UPDATE guild_characters SET souls=0, trial_vote=NULL")
}
func generateFestaTimestamps(s *Session, start uint32, debug bool) []uint32 {
@@ -141,13 +141,13 @@ func generateFestaTimestamps(s *Session, start uint32, debug bool) []uint32 {
}
type FestaTrial struct {
ID uint32 `db:"id"`
Objective uint16 `db:"objective"`
GoalID uint32 `db:"goal_id"`
TimesReq uint16 `db:"times_req"`
Locale uint16 `db:"locale_req"`
Reward uint16 `db:"reward"`
Monopoly uint16
ID uint32 `db:"id"`
Objective uint16 `db:"objective"`
GoalID uint32 `db:"goal_id"`
TimesReq uint16 `db:"times_req"`
Locale uint16 `db:"locale_req"`
Reward uint16 `db:"reward"`
Monopoly FestivalColour `db:"monopoly"`
Unk uint16
}
@@ -205,7 +205,19 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
var trials []FestaTrial
var trial FestaTrial
rows, _ = s.server.db.Queryx("SELECT * FROM festa_trials")
rows, _ = s.server.db.Queryx(`SELECT ft.*,
COALESCE(CASE
WHEN COUNT(gc.id) FILTER (WHERE fr.team = 'blue' AND gc.trial_vote = ft.id) >
COUNT(gc.id) FILTER (WHERE fr.team = 'red' AND gc.trial_vote = ft.id)
THEN CAST('blue' AS public.festival_colour)
WHEN COUNT(gc.id) FILTER (WHERE fr.team = 'red' AND gc.trial_vote = ft.id) >
COUNT(gc.id) FILTER (WHERE fr.team = 'blue' AND gc.trial_vote = ft.id)
THEN CAST('red' AS public.festival_colour)
END, CAST('none' AS public.festival_colour)) AS monopoly
FROM public.festa_trials ft
LEFT JOIN public.guild_characters gc ON ft.id = gc.trial_vote
LEFT JOIN public.festa_registrations fr ON gc.guild_id = fr.guild_id
GROUP BY ft.id`)
for rows.Next() {
err := rows.StructScan(&trial)
if err != nil {
@@ -221,12 +233,12 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(trial.TimesReq)
bf.WriteUint16(trial.Locale)
bf.WriteUint16(trial.Reward)
trial.Monopoly = 0xFFFF // NYI
bf.WriteUint16(trial.Monopoly)
bf.WriteInt16(int16(FestivalColourCodes[trial.Monopoly]))
bf.WriteUint16(trial.Unk)
}
// The Winner and Loser Armor IDs are missing
// Item 7011 may not exist in older versions, remove to prevent crashes
rewards := []FestaReward{
{1, 0, 7, 350, 1520, 0, 0, 0},
{1, 0, 7, 1000, 7011, 0, 0, 1},
@@ -254,6 +266,7 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
{5, 0, 13, 0, 0, 0, 0, 0},
//{5, 0, 1, 0, 0, 0, 0, 0},
}
bf.WriteUint16(uint16(len(rewards)))
for _, reward := range rewards {
bf.WriteUint8(reward.Unk0)
@@ -261,11 +274,13 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(reward.ItemType)
bf.WriteUint16(reward.Quantity)
bf.WriteUint16(reward.ItemID)
bf.WriteUint16(reward.Unk5)
bf.WriteUint16(reward.Unk6)
bf.WriteUint8(reward.Unk7)
// Not confirmed to be G1 but exists in G3
if _config.ErupeConfig.RealClientMode >= _config.G1 {
bf.WriteUint16(reward.Unk5)
bf.WriteUint16(reward.Unk6)
bf.WriteUint8(reward.Unk7)
}
}
if _config.ErupeConfig.RealClientMode <= _config.G61 {
if s.server.erupeConfig.GameplayOptions.MaximumFP > 0xFFFF {
s.server.erupeConfig.GameplayOptions.MaximumFP = 0xFFFF
@@ -294,17 +309,17 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
ps.Uint8(bf, "", true) // Guild Name
}
// Unknown values
bf.WriteUint32(1)
bf.WriteUint32(5000)
bf.WriteUint32(2000)
bf.WriteUint32(1000)
bf.WriteUint32(100)
bf.WriteUint16(300)
bf.WriteUint16(200)
bf.WriteUint16(150)
bf.WriteUint16(100)
bf.WriteUint16(50)
// Final bonus rates
bf.WriteUint32(1) // 5000-Infinity?
bf.WriteUint32(5000) // 5000+ souls
bf.WriteUint32(2000) // 2000-4999 souls
bf.WriteUint32(1000) // 1000-1999 souls
bf.WriteUint32(100) // 100-999 souls
bf.WriteUint16(300) // 300% bonus
bf.WriteUint16(200) // 200% bonus
bf.WriteUint16(150) // 150% bonus
bf.WriteUint16(100) // Normal rate
bf.WriteUint16(50) // 50% penalty
ps.Uint16(bf, "", false)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
@@ -391,6 +406,7 @@ func handleMsgMhfEnumerateFestaMember(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfVoteFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfVoteFesta)
s.server.db.Exec(`UPDATE guild_characters SET trial_vote=$1 WHERE character_id=$2`, pkt.TrialID, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

View File

@@ -4,7 +4,6 @@ import (
"database/sql"
"database/sql/driver"
"encoding/binary"
"encoding/hex"
"encoding/json"
"errors"
_config "erupe-ce/config"
@@ -26,14 +25,14 @@ type FestivalColour string
const (
FestivalColourNone FestivalColour = "none"
FestivalColourRed FestivalColour = "red"
FestivalColourBlue FestivalColour = "blue"
FestivalColourRed FestivalColour = "red"
)
var FestivalColourCodes = map[FestivalColour]uint8{
FestivalColourBlue: 0x00,
FestivalColourRed: 0x01,
FestivalColourNone: 0xFF,
var FestivalColourCodes = map[FestivalColour]int8{
FestivalColourNone: -1,
FestivalColourBlue: 0,
FestivalColourRed: 1,
}
type GuildApplicationType string
@@ -968,7 +967,7 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint8(uint8(len(guildLeaderName)))
bf.WriteBytes(guildName)
bf.WriteBytes(guildComment)
bf.WriteUint8(FestivalColourCodes[guild.FestivalColour])
bf.WriteInt8(FestivalColourCodes[guild.FestivalColour])
bf.WriteUint32(guild.RankRP)
bf.WriteBytes(guildLeaderName)
bf.WriteUint32(0) // Unk
@@ -990,20 +989,21 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
}
bf.WriteUint32(guild.PugiOutfits)
if guild.Rank() >= 3 {
bf.WriteUint8(40)
} else if guild.Rank() >= 7 {
bf.WriteUint8(50)
} else if guild.Rank() >= 10 {
bf.WriteUint8(60)
} else {
bf.WriteUint8(30)
limit := s.server.erupeConfig.GameplayOptions.ClanMemberLimits[0][1]
for _, j := range s.server.erupeConfig.GameplayOptions.ClanMemberLimits {
if guild.Rank() >= uint16(j[0]) {
limit = j[1]
}
}
if limit > 100 {
limit = 100
}
bf.WriteUint8(limit)
bf.WriteUint32(55000)
bf.WriteUint32(0)
bf.WriteUint16(0) // Changing Room RP
bf.WriteUint16(0)
bf.WriteUint16(0) // Ignored
if guild.AllianceID > 0 {
alliance, err := GetAllianceData(s, guild.AllianceID)
@@ -1013,7 +1013,7 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(alliance.ID)
bf.WriteUint32(uint32(alliance.CreatedAt.Unix()))
bf.WriteUint16(alliance.TotalMembers)
bf.WriteUint8(0)
bf.WriteUint8(0) // Ignored
bf.WriteUint8(0)
ps.Uint16(bf, alliance.Name, true)
if alliance.SubGuild1ID > 0 {
@@ -1148,7 +1148,6 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
var alliances []*GuildAlliance
var rows *sqlx.Rows
var err error
bf := byteframe.NewByteFrameFromBytes(pkt.Data1)
if pkt.Type <= 8 {
var tempGuilds []*Guild
@@ -1165,20 +1164,20 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
switch pkt.Type {
case mhfpacket.ENUMERATE_GUILD_TYPE_GUILD_NAME:
for _, guild := range tempGuilds {
if strings.Contains(guild.Name, pkt.Data2) {
if strings.Contains(guild.Name, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) {
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_NAME:
for _, guild := range tempGuilds {
if strings.Contains(guild.LeaderName, pkt.Data2) {
if strings.Contains(guild.LeaderName, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) {
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_ID:
ID := bf.ReadUint32()
CID := pkt.Data1.ReadUint32()
for _, guild := range tempGuilds {
if guild.LeaderCharID == ID {
if guild.LeaderCharID == CID {
guilds = append(guilds, guild)
}
}
@@ -1216,15 +1215,15 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
}
guilds = tempGuilds
case mhfpacket.ENUMERATE_GUILD_TYPE_MOTTO:
mainMotto := uint8(bf.ReadUint16())
subMotto := uint8(bf.ReadUint16())
mainMotto := uint8(pkt.Data1.ReadUint16())
subMotto := uint8(pkt.Data1.ReadUint16())
for _, guild := range tempGuilds {
if guild.MainMotto == mainMotto && guild.SubMotto == subMotto {
guilds = append(guilds, guild)
}
}
case mhfpacket.ENUMERATE_GUILD_TYPE_RECRUITING:
recruitingMotto := uint8(bf.ReadUint16())
recruitingMotto := uint8(pkt.Data1.ReadUint16())
for _, guild := range tempGuilds {
if guild.MainMotto == recruitingMotto {
guilds = append(guilds, guild)
@@ -1245,20 +1244,20 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
switch pkt.Type {
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ALLIANCE_NAME:
for _, alliance := range tempAlliances {
if strings.Contains(alliance.Name, pkt.Data2) {
if strings.Contains(alliance.Name, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) {
alliances = append(alliances, alliance)
}
}
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_NAME:
for _, alliance := range tempAlliances {
if strings.Contains(alliance.ParentGuild.LeaderName, pkt.Data2) {
if strings.Contains(alliance.ParentGuild.LeaderName, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) {
alliances = append(alliances, alliance)
}
}
case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_ID:
ID := bf.ReadUint32()
CID := pkt.Data1.ReadUint32()
for _, alliance := range tempAlliances {
if alliance.ParentGuild.LeaderCharID == ID {
if alliance.ParentGuild.LeaderCharID == CID {
alliances = append(alliances, alliance)
}
}
@@ -1292,7 +1291,7 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
return
}
bf = byteframe.NewByteFrame()
bf := byteframe.NewByteFrame()
if pkt.Type > 8 {
hasNextPage := false
@@ -1437,7 +1436,7 @@ func handleMsgMhfEnumerateGuildMember(s *Session, p mhfpacket.MHFPacket) {
for _, member := range guildMembers {
bf.WriteUint32(member.CharID)
bf.WriteUint16(member.HRP)
if s.server.erupeConfig.RealClientMode > _config.G7 {
if s.server.erupeConfig.RealClientMode >= _config.G10 {
bf.WriteUint16(member.GR)
}
if s.server.erupeConfig.RealClientMode < _config.ZZ {
@@ -1559,7 +1558,7 @@ func handleMsgMhfEnumerateGuildItem(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildItem)
var boxContents []byte
bf := byteframe.NewByteFrame()
err := s.server.db.QueryRow("SELECT item_box FROM guilds WHERE id = $1", int(pkt.GuildId)).Scan(&boxContents)
err := s.server.db.QueryRow("SELECT item_box FROM guilds WHERE id = $1", pkt.GuildID).Scan(&boxContents)
if err != nil {
s.logger.Error("Failed to get guild item box contents from db", zap.Error(err))
bf.WriteBytes(make([]byte, 4))
@@ -1593,7 +1592,7 @@ func handleMsgMhfUpdateGuildItem(s *Session, p mhfpacket.MHFPacket) {
// Get item cache from DB
var boxContents []byte
var oldItems []Item
err := s.server.db.QueryRow("SELECT item_box FROM guilds WHERE id = $1", int(pkt.GuildId)).Scan(&boxContents)
err := s.server.db.QueryRow("SELECT item_box FROM guilds WHERE id = $1", pkt.GuildID).Scan(&boxContents)
if err != nil {
s.logger.Error("Failed to get guild item box contents from db", zap.Error(err))
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
@@ -1610,16 +1609,16 @@ func handleMsgMhfUpdateGuildItem(s *Session, p mhfpacket.MHFPacket) {
// Update item stacks
newItems := make([]Item, len(oldItems))
copy(newItems, oldItems)
for i := 0; i < int(pkt.Amount); i++ {
for i := 0; i < len(pkt.Items); i++ {
for j := 0; j <= len(oldItems); j++ {
if j == len(oldItems) {
var newItem Item
newItem.ItemId = pkt.Items[i].ItemId
newItem.ItemId = pkt.Items[i].ItemID
newItem.Amount = pkt.Items[i].Amount
newItems = append(newItems, newItem)
break
}
if pkt.Items[i].ItemId == oldItems[j].ItemId {
if pkt.Items[i].ItemID == oldItems[j].ItemId {
newItems[j].Amount = pkt.Items[i].Amount
break
}
@@ -1643,7 +1642,7 @@ func handleMsgMhfUpdateGuildItem(s *Session, p mhfpacket.MHFPacket) {
}
// Upload new item cache
_, err = s.server.db.Exec("UPDATE guilds SET item_box = $1 WHERE id = $2", bf.Data(), int(pkt.GuildId))
_, err = s.server.db.Exec("UPDATE guilds SET item_box = $1 WHERE id = $2", bf.Data(), pkt.GuildID)
if err != nil {
s.logger.Error("Failed to update guild item box contents in db", zap.Error(err))
}
@@ -1678,7 +1677,7 @@ func handleMsgMhfUpdateGuildIcon(s *Session, p mhfpacket.MHFPacket) {
icon := &GuildIcon{}
icon.Parts = make([]GuildIconPart, pkt.PartCount)
icon.Parts = make([]GuildIconPart, len(pkt.IconParts))
for i, p := range pkt.IconParts {
icon.Parts[i] = GuildIconPart{
@@ -1723,16 +1722,51 @@ func handleMsgMhfReadGuildcard(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
type GuildMission struct {
ID uint32
Unk uint32
Type uint16
Goal uint16
Quantity uint16
SkipTickets uint16
GR bool
RewardType uint16
RewardLevel uint16
}
func handleMsgMhfGetGuildMissionList(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildMissionList)
decoded, err := hex.DecodeString("000694610000023E000112990023000100000200015DDD232100069462000002F30000005F000C000200000300025DDD232100069463000002EA0000005F0006000100000100015DDD23210006946400000245000000530010000200000400025DDD232100069465000002B60001129B0019000100000200015DDD232100069466000003DC0000001B0010000100000600015DDD232100069467000002DA000112A00019000100000400015DDD232100069468000002A800010DEF0032000200000200025DDD2321000694690000045500000022003C000200000600025DDD23210006946A00000080000122D90046000200000300025DDD23210006946B000001960000003B000A000100000100015DDD23210006946C0000049200000046005A000300000600035DDD23210006946D000000A4000000260018000200000600025DDD23210006946E0000017A00010DE40096000300000100035DDD23210006946F000001BE0000005E0014000200000400025DDD2355000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000")
if err != nil {
panic(err)
bf := byteframe.NewByteFrame()
missions := []GuildMission{
{431201, 574, 1, 4761, 35, 1, false, 2, 1},
{431202, 755, 0, 95, 12, 2, false, 3, 2},
{431203, 746, 0, 95, 6, 1, false, 1, 1},
{431204, 581, 0, 83, 16, 2, false, 4, 2},
{431205, 694, 1, 4763, 25, 1, false, 2, 1},
{431206, 988, 0, 27, 16, 1, false, 6, 1},
{431207, 730, 1, 4768, 25, 1, false, 4, 1},
{431208, 680, 1, 3567, 50, 2, false, 2, 2},
{431209, 1109, 0, 34, 60, 2, false, 6, 2},
{431210, 128, 1, 8921, 70, 2, false, 3, 2},
{431211, 406, 0, 59, 10, 1, false, 1, 1},
{431212, 1170, 0, 70, 90, 3, false, 6, 3},
{431213, 164, 0, 38, 24, 2, false, 6, 2},
{431214, 378, 1, 3556, 150, 3, false, 1, 3},
{431215, 446, 0, 94, 20, 2, false, 4, 2},
}
doAckBufSucceed(s, pkt.AckHandle, decoded)
for _, mission := range missions {
bf.WriteUint32(mission.ID)
bf.WriteUint32(mission.Unk)
bf.WriteUint16(mission.Type)
bf.WriteUint16(mission.Goal)
bf.WriteUint16(mission.Quantity)
bf.WriteUint16(mission.SkipTickets)
bf.WriteBool(mission.GR)
bf.WriteUint16(mission.RewardType)
bf.WriteUint16(mission.RewardLevel)
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetGuildMissionRecord(s *Session, p mhfpacket.MHFPacket) {
@@ -1798,18 +1832,18 @@ func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfRegistGuildCooking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildCooking)
guild, _ := GetGuildInfoByCharacterId(s, s.charID)
currentTime := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.GuildMealDuration-60) * time.Minute)
startTime := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.ClanMealDuration-3600) * time.Second)
if pkt.OverwriteID != 0 {
s.server.db.Exec("UPDATE guild_meals SET meal_id = $1, level = $2, created_at = $3 WHERE id = $4", pkt.MealID, pkt.Success, currentTime, pkt.OverwriteID)
s.server.db.Exec("UPDATE guild_meals SET meal_id = $1, level = $2, created_at = $3 WHERE id = $4", pkt.MealID, pkt.Success, startTime, pkt.OverwriteID)
} else {
s.server.db.QueryRow("INSERT INTO guild_meals (guild_id, meal_id, level, created_at) VALUES ($1, $2, $3, $4) RETURNING id", guild.ID, pkt.MealID, pkt.Success, currentTime).Scan(&pkt.OverwriteID)
s.server.db.QueryRow("INSERT INTO guild_meals (guild_id, meal_id, level, created_at) VALUES ($1, $2, $3, $4) RETURNING id", guild.ID, pkt.MealID, pkt.Success, startTime).Scan(&pkt.OverwriteID)
}
bf := byteframe.NewByteFrame()
bf.WriteUint16(1)
bf.WriteUint32(pkt.OverwriteID)
bf.WriteUint32(uint32(pkt.MealID))
bf.WriteUint32(uint32(pkt.Success))
bf.WriteUint32(uint32(currentTime.Unix()))
bf.WriteUint32(uint32(startTime.Unix()))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
@@ -1817,14 +1851,14 @@ func handleMsgMhfGetGuildWeeklyBonusMaster(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildWeeklyBonusMaster)
// Values taken from brand new guild capture
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 0x28))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 40))
}
func handleMsgMhfGetGuildWeeklyBonusActiveCount(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildWeeklyBonusActiveCount)
bf := byteframe.NewByteFrame()
bf.WriteUint8(0x3C) // Active count
bf.WriteUint8(0x3C) // Current active count
bf.WriteUint8(0x00) // New active count
bf.WriteUint8(60) // Active count
bf.WriteUint8(60) // Current active count
bf.WriteUint8(0) // New active count
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
@@ -1832,18 +1866,54 @@ func handleMsgMhfGuildHuntdata(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGuildHuntdata)
bf := byteframe.NewByteFrame()
switch pkt.Operation {
case 0: // Unk
doAckBufSucceed(s, pkt.AckHandle, []byte{})
case 1: // Get Huntdata
case 0: // Acquire
s.server.db.Exec(`UPDATE guild_characters SET box_claimed=$1 WHERE character_id=$2`, TimeAdjusted(), s.charID)
case 1: // Enumerate
bf.WriteUint8(0) // Entries
/* Entry format
uint32 UnkID
uint32 MonID
*/
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
case 2: // Unk, controls glow
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00})
rows, err := s.server.db.Query(`SELECT kl.id, kl.monster FROM kill_logs kl
INNER JOIN guild_characters gc ON kl.character_id = gc.character_id
WHERE gc.guild_id=$1
AND kl.timestamp >= (SELECT box_claimed FROM guild_characters WHERE character_id=$2)
`, pkt.GuildID, s.charID)
if err == nil {
var count uint8
var huntID, monID uint32
for rows.Next() {
err = rows.Scan(&huntID, &monID)
if err != nil {
continue
}
count++
if count > 255 {
count = 255
rows.Close()
break
}
bf.WriteUint32(huntID)
bf.WriteUint32(monID)
}
bf.Seek(0, 0)
bf.WriteUint8(count)
}
case 2: // Check
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err == nil {
var count uint8
err = s.server.db.QueryRow(`SELECT COUNT(*) FROM kill_logs kl
INNER JOIN guild_characters gc ON kl.character_id = gc.character_id
WHERE gc.guild_id=$1
AND kl.timestamp >= (SELECT box_claimed FROM guild_characters WHERE character_id=$2)
`, guild.ID, s.charID).Scan(&count)
if err == nil && count > 0 {
bf.WriteBool(true)
} else {
bf.WriteBool(false)
}
} else {
bf.WriteBool(false)
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
type MessageBoardPost struct {

View File

@@ -162,8 +162,7 @@ func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) {
}
case mhfpacket.OPERATE_JOINT_KICK:
if alliance.ParentGuild.LeaderCharID == s.charID {
_ = pkt.UnkData.ReadUint8()
kickedGuildID := pkt.UnkData.ReadUint32()
kickedGuildID := pkt.Data1.ReadUint32()
if kickedGuildID == alliance.SubGuild1ID && alliance.SubGuild2ID > 0 {
s.server.db.Exec(`UPDATE guild_alliances SET sub1_id = sub2_id, sub2_id = NULL WHERE id = $1`, alliance.ID)
} else if kickedGuildID == alliance.SubGuild1ID && alliance.SubGuild2ID == 0 {

View File

@@ -4,72 +4,79 @@ import (
"erupe-ce/common/byteframe"
"erupe-ce/common/stringsupport"
"erupe-ce/network/mhfpacket"
"time"
)
type TreasureHunt struct {
HuntID uint32 `db:"id"`
HostID uint32 `db:"host_id"`
Destination uint32 `db:"destination"`
Level uint32 `db:"level"`
Return uint32 `db:"return"`
Acquired bool `db:"acquired"`
Claimed bool `db:"claimed"`
Hunters string `db:"hunters"`
Treasure string `db:"treasure"`
HuntData []byte `db:"hunt_data"`
HuntID uint32 `db:"id"`
HostID uint32 `db:"host_id"`
Destination uint32 `db:"destination"`
Level uint32 `db:"level"`
Start time.Time `db:"start"`
Acquired bool `db:"acquired"`
Collected bool `db:"collected"`
HuntData []byte `db:"hunt_data"`
Hunters uint32 `db:"hunters"`
Claimed bool `db:"claimed"`
}
func handleMsgMhfEnumerateGuildTresure(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildTresure)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil {
panic(err)
if err != nil || guild == nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
var hunts []TreasureHunt
var hunt TreasureHunt
switch pkt.MaxHunts {
case 1:
err = s.server.db.QueryRowx(`SELECT id, host_id, destination, level, start, hunt_data FROM guild_hunts WHERE host_id=$1 AND acquired=FALSE`, s.charID).StructScan(&hunt)
if err == nil {
hunts = append(hunts, hunt)
}
case 30:
rows, err := s.server.db.Queryx(`SELECT gh.id, gh.host_id, gh.destination, gh.level, gh.start, gh.collected, gh.hunt_data,
(SELECT COUNT(*) FROM guild_characters gc WHERE gc.treasure_hunt = gh.id AND gc.character_id <> $1) AS hunters,
CASE
WHEN ghc.character_id IS NOT NULL THEN true
ELSE false
END AS claimed
FROM guild_hunts gh
LEFT JOIN guild_hunts_claimed ghc ON gh.id = ghc.hunt_id AND ghc.character_id = $1
WHERE gh.guild_id=$2 AND gh.level=2 AND gh.acquired=TRUE
`, s.charID, guild.ID)
if err != nil {
rows.Close()
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
} else {
for rows.Next() {
err = rows.StructScan(&hunt)
if err == nil && hunt.Start.Add(time.Second*time.Duration(s.server.erupeConfig.GameplayOptions.TreasureHuntExpiry)).After(TimeAdjusted()) {
hunts = append(hunts, hunt)
}
}
}
if len(hunts) > 30 {
hunts = hunts[:30]
}
}
bf := byteframe.NewByteFrame()
hunts := 0
rows, _ := s.server.db.Queryx("SELECT id, host_id, destination, level, return, acquired, claimed, hunters, treasure, hunt_data FROM guild_hunts WHERE guild_id=$1 AND $2 < return+604800", guild.ID, TimeAdjusted().Unix())
for rows.Next() {
hunt := &TreasureHunt{}
err = rows.StructScan(&hunt)
// Remove self from other hunter count
hunt.Hunters = stringsupport.CSVRemove(hunt.Hunters, int(s.charID))
if err != nil {
panic(err)
}
if pkt.MaxHunts == 1 {
if hunt.HostID != s.charID || hunt.Acquired {
continue
}
hunts++
bf.WriteUint32(hunt.HuntID)
bf.WriteUint32(hunt.Destination)
bf.WriteUint32(hunt.Level)
bf.WriteUint32(uint32(stringsupport.CSVLength(hunt.Hunters)))
bf.WriteUint32(hunt.Return)
bf.WriteBool(false)
bf.WriteBool(false)
bf.WriteBytes(hunt.HuntData)
break
} else if pkt.MaxHunts == 30 && hunt.Acquired && hunt.Level == 2 {
if hunts == 30 {
break
}
hunts++
bf.WriteUint32(hunt.HuntID)
bf.WriteUint32(hunt.Destination)
bf.WriteUint32(hunt.Level)
bf.WriteUint32(uint32(stringsupport.CSVLength(hunt.Hunters)))
bf.WriteUint32(hunt.Return)
bf.WriteBool(hunt.Claimed)
bf.WriteBool(stringsupport.CSVContains(hunt.Treasure, int(s.charID)))
bf.WriteBytes(hunt.HuntData)
}
bf.WriteUint16(uint16(len(hunts)))
bf.WriteUint16(uint16(len(hunts)))
for _, h := range hunts {
bf.WriteUint32(h.HuntID)
bf.WriteUint32(h.Destination)
bf.WriteUint32(h.Level)
bf.WriteUint32(h.Hunters)
bf.WriteUint32(uint32(h.Start.Unix()))
bf.WriteBool(h.Collected)
bf.WriteBool(h.Claimed)
bf.WriteBytes(h.HuntData)
}
resp := byteframe.NewByteFrame()
resp.WriteUint16(uint16(hunts))
resp.WriteUint16(uint16(hunts))
resp.WriteBytes(bf.Data())
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfRegistGuildTresure(s *Session, p mhfpacket.MHFPacket) {
@@ -77,8 +84,9 @@ func handleMsgMhfRegistGuildTresure(s *Session, p mhfpacket.MHFPacket) {
bf := byteframe.NewByteFrameFromBytes(pkt.Data)
huntData := byteframe.NewByteFrame()
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil {
panic(err)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
guildCats := getGuildAirouList(s)
destination := bf.ReadUint32()
@@ -92,87 +100,55 @@ func handleMsgMhfRegistGuildTresure(s *Session, p mhfpacket.MHFPacket) {
if catID > 0 {
catsUsed = stringsupport.CSVAdd(catsUsed, int(catID))
for _, cat := range guildCats {
if cat.CatID == catID {
huntData.WriteBytes(cat.CatName)
if cat.ID == catID {
huntData.WriteBytes(cat.Name)
break
}
}
huntData.WriteBytes(bf.ReadBytes(9))
}
}
_, err = s.server.db.Exec("INSERT INTO guild_hunts (guild_id, host_id, destination, level, return, hunt_data, cats_used) VALUES ($1, $2, $3, $4, $5, $6, $7)",
guild.ID, s.charID, destination, level, TimeAdjusted().Unix(), huntData.Data(), catsUsed)
if err != nil {
panic(err)
}
s.server.db.Exec(`INSERT INTO guild_hunts (guild_id, host_id, destination, level, hunt_data, cats_used) VALUES ($1, $2, $3, $4, $5, $6)
`, guild.ID, s.charID, destination, level, huntData.Data(), catsUsed)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfAcquireGuildTresure(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireGuildTresure)
_, err := s.server.db.Exec("UPDATE guild_hunts SET acquired=true WHERE id=$1", pkt.HuntID)
if err != nil {
panic(err)
}
s.server.db.Exec(`UPDATE guild_hunts SET acquired=true WHERE id=$1`, pkt.HuntID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func treasureHuntUnregister(s *Session) {
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
return
}
var huntID int
var hunters string
rows, err := s.server.db.Queryx("SELECT id, hunters FROM guild_hunts WHERE guild_id=$1", guild.ID)
if err != nil {
return
}
for rows.Next() {
rows.Scan(&huntID, &hunters)
hunters = stringsupport.CSVRemove(hunters, int(s.charID))
s.server.db.Exec("UPDATE guild_hunts SET hunters=$1 WHERE id=$2", hunters, huntID)
}
}
func handleMsgMhfOperateGuildTresureReport(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateGuildTresureReport)
var csv string
if pkt.State == 0 { // Report registration
// Unregister from all other hunts
treasureHuntUnregister(s)
if pkt.HuntID != 0 {
// Register to selected hunt
err := s.server.db.QueryRow("SELECT hunters FROM guild_hunts WHERE id=$1", pkt.HuntID).Scan(&csv)
if err != nil {
panic(err)
}
csv = stringsupport.CSVAdd(csv, int(s.charID))
_, err = s.server.db.Exec("UPDATE guild_hunts SET hunters=$1 WHERE id=$2", csv, pkt.HuntID)
if err != nil {
panic(err)
}
}
} else if pkt.State == 1 { // Collected by hunter
s.server.db.Exec("UPDATE guild_hunts SET hunters='', claimed=true WHERE id=$1", pkt.HuntID)
} else if pkt.State == 2 { // Claim treasure
err := s.server.db.QueryRow("SELECT treasure FROM guild_hunts WHERE id=$1", pkt.HuntID).Scan(&csv)
if err != nil {
panic(err)
}
csv = stringsupport.CSVAdd(csv, int(s.charID))
_, err = s.server.db.Exec("UPDATE guild_hunts SET treasure=$1 WHERE id=$2", csv, pkt.HuntID)
if err != nil {
panic(err)
}
switch pkt.State {
case 0: // Report registration
s.server.db.Exec(`UPDATE guild_characters SET treasure_hunt=$1 WHERE character_id=$2`, pkt.HuntID, s.charID)
case 1: // Collected by hunter
s.server.db.Exec(`UPDATE guild_hunts SET collected=true WHERE id=$1`, pkt.HuntID)
s.server.db.Exec(`UPDATE guild_characters SET treasure_hunt=NULL WHERE treasure_hunt=$1`, pkt.HuntID)
case 2: // Claim treasure
s.server.db.Exec(`INSERT INTO guild_hunts_claimed VALUES ($1, $2)`, pkt.HuntID, s.charID)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
type TreasureSouvenir struct {
Destination uint32
Quantity uint32
}
func handleMsgMhfGetGuildTresureSouvenir(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildTresureSouvenir)
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 6))
bf := byteframe.NewByteFrame()
bf.WriteUint32(0)
souvenirs := []TreasureSouvenir{}
bf.WriteUint16(uint16(len(souvenirs)))
for _, souvenir := range souvenirs {
bf.WriteUint32(souvenir.Destination)
bf.WriteUint32(souvenir.Quantity)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfAcquireGuildTresureSouvenir(s *Session, p mhfpacket.MHFPacket) {

View File

@@ -121,7 +121,9 @@ func handleMsgMhfEnumerateHouse(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint8(0)
}
bf.WriteUint16(house.HRP)
bf.WriteUint16(house.GR)
if _config.ErupeConfig.RealClientMode >= _config.G10 {
bf.WriteUint16(house.GR)
}
ps.Uint8(bf, house.Name, true)
}
bf.Seek(0, 0)
@@ -215,10 +217,12 @@ func handleMsgMhfLoadHouse(s *Session, p mhfpacket.MHFPacket) {
bf.WriteBytes(houseFurniture)
case 10: // Garden
bf.WriteBytes(garden)
c, d := getGookData(s, pkt.CharID)
bf.WriteUint16(c)
goocoos := getGoocooData(s, pkt.CharID)
bf.WriteUint16(uint16(len(goocoos)))
bf.WriteUint16(0)
bf.WriteBytes(d)
for _, goocoo := range goocoos {
bf.WriteBytes(goocoo)
}
}
if len(bf.Data()) == 0 {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
@@ -240,8 +244,8 @@ func handleMsgMhfGetMyhouseInfo(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfUpdateMyhouseInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateMyhouseInfo)
s.server.db.Exec("UPDATE user_binary SET mission=$1 WHERE id=$2", pkt.Unk0, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
s.server.db.Exec("UPDATE user_binary SET mission=$1 WHERE id=$2", pkt.Data, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfLoadDecoMyset(s *Session, p mhfpacket.MHFPacket) {
@@ -252,71 +256,65 @@ func handleMsgMhfLoadDecoMyset(s *Session, p mhfpacket.MHFPacket) {
s.logger.Error("Failed to load decomyset", zap.Error(err))
}
if len(data) == 0 {
data = []byte{0x01, 0x00}
if s.server.erupeConfig.RealClientMode < _config.G10 {
data = []byte{0x00, 0x00}
}
data = []byte{0x01, 0x00}
}
doAckBufSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfSaveDecoMyset(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSaveDecoMyset)
// https://gist.github.com/Andoryuuta/9c524da7285e4b5ca7e52e0fc1ca1daf
var loadData []byte
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload[1:]) // skip first unk byte
err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&loadData)
var temp []byte
err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&temp)
if err != nil {
s.logger.Error("Failed to load decomyset", zap.Error(err))
} else {
numSets := bf.ReadUint8() // sets being written
// empty save
if len(loadData) == 0 {
loadData = []byte{0x01, 0x00}
}
savedSets := loadData[1] // existing saved sets
// no sets, new slice with just first 2 bytes for appends later
if savedSets == 0 {
loadData = []byte{0x01, 0x00}
}
for i := 0; i < int(numSets); i++ {
writeSet := bf.ReadUint16()
dataChunk := bf.ReadBytes(76)
setBytes := append([]byte{uint8(writeSet >> 8), uint8(writeSet & 0xff)}, dataChunk...)
for x := 0; true; x++ {
if x == int(savedSets) {
// appending set
if loadData[len(loadData)-1] == 0x10 {
// sanity check for if there was a messy manual import
loadData = append(loadData[:len(loadData)-2], setBytes...)
} else {
loadData = append(loadData, setBytes...)
}
savedSets++
break
}
currentSet := loadData[3+(x*78)]
if int(currentSet) == int(writeSet) {
// replacing a set
loadData = append(loadData[:2+(x*78)], append(setBytes, loadData[2+((x+1)*78):]...)...)
break
} else if int(currentSet) > int(writeSet) {
// inserting before current set
loadData = append(loadData[:2+((x)*78)], append(setBytes, loadData[2+((x)*78):]...)...)
savedSets++
break
}
}
loadData[1] = savedSets // update set count
}
dumpSaveData(s, loadData, "decomyset")
_, err := s.server.db.Exec("UPDATE characters SET decomyset=$1 WHERE id=$2", loadData, s.charID)
if err != nil {
s.logger.Error("Failed to save decomyset", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
// Version handling
bf := byteframe.NewByteFrame()
var size uint
if s.server.erupeConfig.RealClientMode >= _config.G10 {
size = 76
bf.WriteUint8(1)
} else {
size = 68
bf.WriteUint8(0)
}
// Handle nil data
if len(temp) == 0 {
temp = append(bf.Data(), uint8(0))
}
// Build a map of set data
sets := make(map[uint16][]byte)
oldSets := byteframe.NewByteFrameFromBytes(temp[2:])
for i := uint8(0); i < temp[1]; i++ {
index := oldSets.ReadUint16()
sets[index] = oldSets.ReadBytes(size)
}
// Overwrite existing sets
newSets := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload[2:])
for i := uint8(0); i < pkt.RawDataPayload[1]; i++ {
index := newSets.ReadUint16()
sets[index] = newSets.ReadBytes(size)
}
// Serialise the set data
bf.WriteUint8(uint8(len(sets)))
for u, b := range sets {
bf.WriteUint16(u)
bf.WriteBytes(b)
}
dumpSaveData(s, bf.Data(), "decomyset")
s.server.db.Exec("UPDATE characters SET decomyset=$1 WHERE id=$2", bf.Data(), s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
type Title struct {
@@ -355,12 +353,14 @@ func handleMsgMhfEnumerateTitle(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfAcquireTitle(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireTitle)
var exists int
err := s.server.db.QueryRow("SELECT count(*) FROM titles WHERE id=$1 AND char_id=$2", pkt.TitleID, s.charID).Scan(&exists)
if err != nil || exists == 0 {
s.server.db.Exec("INSERT INTO titles VALUES ($1, $2, now(), now())", pkt.TitleID, s.charID)
} else {
s.server.db.Exec("UPDATE titles SET updated_at=now()")
for _, title := range pkt.TitleIDs {
var exists int
err := s.server.db.QueryRow(`SELECT count(*) FROM titles WHERE id=$1 AND char_id=$2`, title, s.charID).Scan(&exists)
if err != nil || exists == 0 {
s.server.db.Exec(`INSERT INTO titles VALUES ($1, $2, now(), now())`, title, s.charID)
} else {
s.server.db.Exec(`UPDATE titles SET updated_at=now() WHERE id=$1 AND char_id=$2`, title, s.charID)
}
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

View File

@@ -79,57 +79,6 @@ func (m *Mail) MarkRead(s *Session) error {
return nil
}
func (m *Mail) MarkDeleted(s *Session) error {
_, err := s.server.db.Exec(`
UPDATE mail SET deleted = true WHERE id = $1
`, m.ID)
if err != nil {
s.logger.Error(
"failed to mark mail as deleted",
zap.Error(err),
zap.Int("mailID", m.ID),
)
return err
}
return nil
}
func (m *Mail) MarkAcquired(s *Session) error {
_, err := s.server.db.Exec(`
UPDATE mail SET attached_item_received = true WHERE id = $1
`, m.ID)
if err != nil {
s.logger.Error(
"failed to mark mail item as claimed",
zap.Error(err),
zap.Int("mailID", m.ID),
)
return err
}
return nil
}
func (m *Mail) MarkLocked(s *Session, locked bool) error {
_, err := s.server.db.Exec(`
UPDATE mail SET locked = $1 WHERE id = $2
`, locked, m.ID)
if err != nil {
s.logger.Error(
"failed to mark mail as locked",
zap.Error(err),
zap.Int("mailID", m.ID),
)
return err
}
return nil
}
func GetMailListForCharacter(s *Session, charID uint32) ([]Mail, error) {
rows, err := s.server.db.Queryx(`
SELECT
@@ -256,26 +205,21 @@ func handleMsgMhfReadMail(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadMail)
mailId := s.mailList[pkt.AccIndex]
if mailId == 0 {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
panic("attempting to read mail that doesn't exist in session map")
doAckBufSucceed(s, pkt.AckHandle, []byte{0})
return
}
mail, err := GetMailByID(s, mailId)
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
panic(err)
doAckBufSucceed(s, pkt.AckHandle, []byte{0})
return
}
_ = mail.MarkRead(s)
s.server.db.Exec(`UPDATE mail SET read = true WHERE id = $1`, mail.ID)
bf := byteframe.NewByteFrame()
body := stringsupport.UTF8ToSJIS(mail.Body)
bf.WriteNullTerminatedBytes(body)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
@@ -283,10 +227,9 @@ func handleMsgMhfListMail(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfListMail)
mail, err := GetMailListForCharacter(s, s.charID)
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
panic(err)
doAckBufSucceed(s, pkt.AckHandle, []byte{0})
return
}
if s.mailList == nil {
@@ -354,24 +297,20 @@ func handleMsgMhfOprtMail(s *Session, p mhfpacket.MHFPacket) {
mail, err := GetMailByID(s, s.mailList[pkt.AccIndex])
if err != nil {
panic(err)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
switch pkt.Operation {
case mhfpacket.OPERATE_MAIL_DELETE:
err = mail.MarkDeleted(s)
case mhfpacket.OPERATE_MAIL_LOCK:
err = mail.MarkLocked(s, true)
case mhfpacket.OPERATE_MAIL_UNLOCK:
err = mail.MarkLocked(s, false)
case mhfpacket.OPERATE_MAIL_ACQUIRE_ITEM:
err = mail.MarkAcquired(s)
case mhfpacket.OperateMailDelete:
s.server.db.Exec(`UPDATE mail SET deleted = true WHERE id = $1`, mail.ID)
case mhfpacket.OperateMailLock:
s.server.db.Exec(`UPDATE mail SET locked = TRUE WHERE id = $1`, mail.ID)
case mhfpacket.OperateMailUnlock:
s.server.db.Exec(`UPDATE mail SET locked = FALSE WHERE id = $1`, mail.ID)
case mhfpacket.OperateMailAcquireItem:
s.server.db.Exec(`UPDATE mail SET attached_item_received = TRUE WHERE id = $1`, mail.ID)
}
if err != nil {
panic(err)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

View File

@@ -9,8 +9,6 @@ import (
"erupe-ce/server/channelserver/compression/nullcomp"
"go.uber.org/zap"
"io"
"os"
"path/filepath"
"time"
)
@@ -299,18 +297,12 @@ func handleMsgMhfSaveOtomoAirou(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfEnumerateAiroulist(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateAiroulist)
resp := byteframe.NewByteFrame()
if _, err := os.Stat(filepath.Join(s.server.erupeConfig.BinPath, "airoulist.bin")); err == nil {
data, _ := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, "airoulist.bin"))
resp.WriteBytes(data)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
return
}
airouList := getGuildAirouList(s)
resp.WriteUint16(uint16(len(airouList)))
resp.WriteUint16(uint16(len(airouList)))
for _, cat := range airouList {
resp.WriteUint32(cat.CatID)
resp.WriteBytes(cat.CatName)
resp.WriteUint32(cat.ID)
resp.WriteBytes(cat.Name)
resp.WriteUint32(cat.Experience)
resp.WriteUint8(cat.Personality)
resp.WriteUint8(cat.Class)
@@ -321,11 +313,10 @@ func handleMsgMhfEnumerateAiroulist(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
// CatDefinition holds values needed to populate the guild cat list
type CatDefinition struct {
CatID uint32
CatName []byte
CurrentTask uint8
type Airou struct {
ID uint32
Name []byte
Task uint8
Personality uint8
Class uint8
Experience uint32
@@ -333,46 +324,39 @@ type CatDefinition struct {
WeaponID uint16
}
func getGuildAirouList(s *Session) []CatDefinition {
var guild *Guild
var err error
var guildCats []CatDefinition
// returning 0 cats on any guild issues
// can probably optimise all of the guild queries pretty heavily
guild, err = GetGuildInfoByCharacterId(s, s.charID)
func getGuildAirouList(s *Session) []Airou {
var guildCats []Airou
bannedCats := make(map[uint32]int)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil {
return guildCats
}
// Get cats used recently
// Retail reset at midday, 12 hours is a midpoint
tempBanDuration := 43200 - (1800) // Minus hunt time
bannedCats := make(map[uint32]int)
var csvTemp string
rows, err := s.server.db.Query(`SELECT cats_used
FROM guild_hunts gh
INNER JOIN characters c
ON gh.host_id = c.id
WHERE c.id=$1 AND gh.return+$2>$3`, s.charID, tempBanDuration, TimeAdjusted().Unix())
rows, err := s.server.db.Query(`SELECT cats_used FROM guild_hunts gh
INNER JOIN characters c ON gh.host_id = c.id WHERE c.id=$1
`, s.charID)
if err != nil {
s.logger.Warn("Failed to get recently used airous", zap.Error(err))
return guildCats
}
var csvTemp string
var startTemp time.Time
for rows.Next() {
rows.Scan(&csvTemp)
for i, j := range stringsupport.CSVElems(csvTemp) {
bannedCats[uint32(j)] = i
err = rows.Scan(&csvTemp, &startTemp)
if err != nil {
continue
}
if startTemp.Add(time.Second * time.Duration(s.server.erupeConfig.GameplayOptions.TreasureHuntPartnyaCooldown)).Before(TimeAdjusted()) {
for i, j := range stringsupport.CSVElems(csvTemp) {
bannedCats[uint32(j)] = i
}
}
}
// ellie's GetGuildMembers didn't seem to pull leader?
rows, err = s.server.db.Query(`SELECT c.otomoairou
FROM characters c
INNER JOIN guild_characters gc
ON gc.character_id = c.id
rows, err = s.server.db.Query(`SELECT c.otomoairou FROM characters c
INNER JOIN guild_characters gc ON gc.character_id = c.id
WHERE gc.guild_id = $1 AND c.otomoairou IS NOT NULL
ORDER BY c.id ASC
LIMIT 60;`, guild.ID)
ORDER BY c.id LIMIT 60`, guild.ID)
if err != nil {
s.logger.Warn("Selecting otomoairou based on guild failed", zap.Error(err))
return guildCats
@@ -381,11 +365,7 @@ func getGuildAirouList(s *Session) []CatDefinition {
for rows.Next() {
var data []byte
err = rows.Scan(&data)
if err != nil {
s.logger.Warn("select failure", zap.Error(err))
continue
} else if len(data) == 0 {
// non extant cats that aren't null in DB
if err != nil || len(data) == 0 {
continue
}
// first byte has cat existence in general, can skip if 0
@@ -396,10 +376,10 @@ func getGuildAirouList(s *Session) []CatDefinition {
continue
}
bf := byteframe.NewByteFrameFromBytes(decomp)
cats := GetCatDetails(bf)
cats := GetAirouDetails(bf)
for _, cat := range cats {
_, exists := bannedCats[cat.CatID]
if cat.CurrentTask == 4 && !exists {
_, exists := bannedCats[cat.ID]
if cat.Task == 4 && !exists {
guildCats = append(guildCats, cat)
}
}
@@ -408,20 +388,20 @@ func getGuildAirouList(s *Session) []CatDefinition {
return guildCats
}
func GetCatDetails(bf *byteframe.ByteFrame) []CatDefinition {
func GetAirouDetails(bf *byteframe.ByteFrame) []Airou {
catCount := bf.ReadUint8()
cats := make([]CatDefinition, catCount)
cats := make([]Airou, catCount)
for x := 0; x < int(catCount); x++ {
var catDef CatDefinition
var catDef Airou
// cat sometimes has additional bytes for whatever reason, gift items? timestamp?
// until actual variance is known we can just seek to end based on start
catDefLen := bf.ReadUint32()
catStart, _ := bf.Seek(0, io.SeekCurrent)
catDef.CatID = bf.ReadUint32()
bf.Seek(1, io.SeekCurrent) // unknown value, probably a bool
catDef.CatName = bf.ReadBytes(18) // always 18 len, reads first null terminated string out of section and discards rest
catDef.CurrentTask = bf.ReadUint8()
catDef.ID = bf.ReadUint32()
bf.Seek(1, io.SeekCurrent) // unknown value, probably a bool
catDef.Name = bf.ReadBytes(18) // always 18 len, reads first null terminated string out of section and discards rest
catDef.Task = bf.ReadUint8()
bf.Seek(16, io.SeekCurrent) // appearance data and what is seemingly null bytes
catDef.Personality = bf.ReadUint8()
catDef.Class = bf.ReadUint8()

View File

@@ -42,7 +42,7 @@ func handleMsgMhfSavePlateData(s *Session, p mhfpacket.MHFPacket) {
}
} else {
// create empty save if absent
data = make([]byte, 0x1AF20)
data = make([]byte, 140000)
}
// Perform diff and compress it to write back to db
@@ -110,7 +110,7 @@ func handleMsgMhfSavePlateBox(s *Session, p mhfpacket.MHFPacket) {
}
} else {
// create empty save if absent
data = make([]byte, 0x820)
data = make([]byte, 4800)
}
// Perform diff and compress it to write back to db
@@ -147,7 +147,7 @@ func handleMsgMhfLoadPlateMyset(s *Session, p mhfpacket.MHFPacket) {
err := s.server.db.QueryRow("SELECT platemyset FROM characters WHERE id = $1", s.charID).Scan(&data)
if len(data) == 0 {
s.logger.Error("Failed to load platemyset", zap.Error(err))
data = make([]byte, 0x780)
data = make([]byte, 1920)
}
doAckBufSucceed(s, pkt.AckHandle, data)
}

View File

@@ -62,25 +62,30 @@ func handleMsgSysGetFile(s *Session, p mhfpacket.MHFPacket) {
}
}
func questSuffix(s *Session) string {
// Determine the letter to append for day / night
var timeSet string
if TimeGameAbsolute() > 2880 {
timeSet = "d"
} else {
timeSet = "n"
}
return fmt.Sprintf("%s%d", timeSet, s.server.Season())
}
func seasonConversion(s *Session, questFile string) string {
filename := fmt.Sprintf("%s%s", questFile[:5], questSuffix(s))
filename := fmt.Sprintf("%s%d", questFile[:6], s.server.Season())
// Return original file if file doesn't exist
if _, err := os.Stat(filename); err == nil {
// Return the seasonal file
if _, err := os.Stat(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%s.bin", filename))); err == nil {
return filename
} else {
return questFile
// Attempt to return the requested quest file if the seasonal file doesn't exist
if _, err = os.Stat(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%s.bin", questFile))); err == nil {
return questFile
}
// If the code reaches this point, it's most likely a custom quest with no seasonal variations in the files.
// Since event quests when seasonal pick day or night and the client requests either one, we need to differentiate between the two to prevent issues.
var _time string
if TimeGameAbsolute() > 2880 {
_time = "d"
} else {
_time = "n"
}
// Request a d0 or n0 file depending on the time of day. The time of day matters and issues will occur if it's different to the one it requests.
return fmt.Sprintf("%s%s%d", questFile[:5], _time, 0)
}
}
@@ -103,6 +108,11 @@ func handleMsgMhfSaveFavoriteQuest(s *Session, p mhfpacket.MHFPacket) {
}
func loadQuestFile(s *Session, questId int) []byte {
data, exists := s.server.questCacheData[questId]
if exists && s.server.questCacheTime[questId].Add(time.Duration(s.server.erupeConfig.QuestCacheExpiry)*time.Second).After(time.Now()) {
return data
}
file, err := os.ReadFile(filepath.Join(s.server.erupeConfig.BinPath, fmt.Sprintf("quests/%05dd0.bin", questId)))
if err != nil {
return nil
@@ -139,14 +149,17 @@ func loadQuestFile(s *Session, questId int) []byte {
}
questBody.WriteBytes(newStrings.Data())
s.server.questCacheData[questId] = questBody.Data()
s.server.questCacheTime[questId] = time.Now()
return questBody.Data()
}
func makeEventQuest(s *Session, rows *sql.Rows) ([]byte, error) {
var id, mark uint32
var questId int
var questId, activeDuration, inactiveDuration, flags int
var maxPlayers, questType uint8
rows.Scan(&id, &maxPlayers, &questType, &questId, &mark)
var startTime time.Time
rows.Scan(&id, &maxPlayers, &questType, &questId, &mark, &flags, &startTime, &activeDuration, &inactiveDuration)
data := loadQuestFile(s, questId)
if data == nil {
@@ -155,8 +168,8 @@ func makeEventQuest(s *Session, rows *sql.Rows) ([]byte, error) {
bf := byteframe.NewByteFrame()
bf.WriteUint32(id)
bf.WriteUint32(0)
bf.WriteUint8(0) // Indexer
bf.WriteUint32(0) // Unk
bf.WriteUint8(0) // Unk
switch questType {
case 16:
bf.WriteUint8(s.server.erupeConfig.GameplayOptions.RegularRavienteMaxPlayers)
@@ -177,15 +190,43 @@ func makeEventQuest(s *Session, rows *sql.Rows) ([]byte, error) {
} else {
bf.WriteBool(true)
}
bf.WriteUint16(0)
bf.WriteUint16(0) // Unk
if _config.ErupeConfig.RealClientMode >= _config.G1 {
bf.WriteUint32(mark)
}
bf.WriteUint16(0)
bf.WriteUint16(0) // Unk
bf.WriteUint16(uint16(len(data)))
bf.WriteBytes(data)
ps.Uint8(bf, "", true) // What is this string for?
// Time Flag Replacement
// Bitset Structure: b8 UNK, b7 Required Objective, b6 UNK, b5 Night, b4 Day, b3 Cold, b2 Warm, b1 Spring
// if the byte is set to 0 the game choses the quest file corresponding to whatever season the game is on
bf.Seek(25, 0)
flagByte := bf.ReadUint8()
bf.Seek(25, 0)
if s.server.erupeConfig.GameplayOptions.SeasonOverride {
bf.WriteUint8(flagByte & 0b11100000)
} else {
// Allow for seasons to be specified in database, otherwise use the one in the file.
if flags < 0 {
bf.WriteUint8(flagByte)
} else {
bf.WriteUint8(uint8(flags))
}
}
// Bitset Structure Quest Variant 1: b8 UL Fixed, b7 UNK, b6 UNK, b5 UNK, b4 G Rank, b3 HC to UL, b2 Fix HC, b1 Hiden
// Bitset Structure Quest Variant 2: b8 Road, b7 High Conquest, b6 Fixed Difficulty, b5 No Active Feature, b4 Timer, b3 No Cuff, b2 No Halk Pots, b1 Low Conquest
// Bitset Structure Quest Variant 3: b8 No Sigils, b7 UNK, b6 Interception, b5 Zenith, b4 No GP Skills, b3 No Simple Mode?, b2 GSR to GR, b1 No Reward Skills
bf.Seek(175, 0)
questVariant3 := bf.ReadUint8()
questVariant3 &= 0b11011111 // disable Interception flag
bf.Seek(175, 0)
bf.WriteUint8(questVariant3)
bf.Seek(0, 2)
ps.Uint8(bf, "", true) // Debug/Notes string for quest
return bf.Data(), nil
}
@@ -195,23 +236,59 @@ func handleMsgMhfEnumerateQuest(s *Session, p mhfpacket.MHFPacket) {
bf := byteframe.NewByteFrame()
bf.WriteUint16(0)
rows, _ := s.server.db.Query("SELECT id, COALESCE(max_players, 4) AS max_players, quest_type, quest_id, COALESCE(mark, 0) AS mark FROM event_quests ORDER BY quest_id")
for rows.Next() {
data, err := makeEventQuest(s, rows)
if err != nil {
continue
} else {
if len(data) > 896 || len(data) < 352 {
rows, err := s.server.db.Query("SELECT id, COALESCE(max_players, 4) AS max_players, quest_type, quest_id, COALESCE(mark, 0) AS mark, COALESCE(flags, -1), start_time, COALESCE(active_days, 0) AS active_days, COALESCE(inactive_days, 0) AS inactive_days FROM event_quests ORDER BY quest_id")
if err == nil {
currentTime := time.Now()
tx, _ := s.server.db.Begin()
for rows.Next() {
var id, mark uint32
var questId, flags, activeDays, inactiveDays int
var maxPlayers, questType uint8
var startTime time.Time
err = rows.Scan(&id, &maxPlayers, &questType, &questId, &mark, &flags, &startTime, &activeDays, &inactiveDays)
if err != nil {
continue
}
// Use the Event Cycling system
if activeDays > 0 {
cycleLength := (time.Duration(activeDays) + time.Duration(inactiveDays)) * 24 * time.Hour
// Count the number of full cycles elapsed since the last rotation.
extraCycles := int(currentTime.Sub(startTime) / cycleLength)
if extraCycles > 0 {
// Calculate the rotation time based on start time, active duration, and inactive duration.
rotationTime := startTime.Add(time.Duration(activeDays+inactiveDays) * 24 * time.Hour * time.Duration(extraCycles))
if currentTime.After(rotationTime) {
// Normalize rotationTime to 12PM JST to align with the in-game events update notification.
newRotationTime := time.Date(rotationTime.Year(), rotationTime.Month(), rotationTime.Day(), 12, 0, 0, 0, TimeAdjusted().Location())
_, err = tx.Exec("UPDATE event_quests SET start_time = $1 WHERE id = $2", newRotationTime, id)
if err != nil {
tx.Rollback() // Rollback if an error occurs
break
}
startTime = newRotationTime // Set the new start time so the quest can be used/removed immediately.
}
}
// Check if the quest is currently active
if currentTime.Before(startTime) || currentTime.After(startTime.Add(time.Duration(activeDays)*24*time.Hour)) {
break
}
}
data, err := makeEventQuest(s, rows)
if err != nil {
continue
} else {
totalCount++
if _config.ErupeConfig.RealClientMode == _config.F5 {
if totalCount > pkt.Offset && len(bf.Data()) < 21550 {
returnedCount++
bf.WriteBytes(data)
continue
}
if len(data) > 896 || len(data) < 352 {
continue
} else {
totalCount++
if totalCount > pkt.Offset && len(bf.Data()) < 60000 {
returnedCount++
bf.WriteBytes(data)
@@ -220,6 +297,9 @@ func handleMsgMhfEnumerateQuest(s *Session, p mhfpacket.MHFPacket) {
}
}
}
rows.Close()
tx.Commit()
}
type tuneValue struct {
@@ -565,7 +645,7 @@ func handleMsgMhfEnumerateQuest(s *Session, p mhfpacket.MHFPacket) {
tuneValues = append(tuneValues, tuneValue{1020, uint16(s.server.erupeConfig.GameplayOptions.GCPMultiplier * 100)})
tuneValues = append(tuneValues, tuneValue{1029, s.server.erupeConfig.GameplayOptions.GUrgentRate})
tuneValues = append(tuneValues, tuneValue{1029, uint16(s.server.erupeConfig.GameplayOptions.GUrgentRate * 100)})
if s.server.erupeConfig.GameplayOptions.DisableHunterNavi {
tuneValues = append(tuneValues, tuneValue{1037, 1})

View File

@@ -10,7 +10,7 @@ func handleMsgMhfRegisterEvent(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegisterEvent)
bf := byteframe.NewByteFrame()
// Some kind of check if there's already a session
if pkt.Unk3 > 0 && s.server.getRaviSemaphore() == nil {
if pkt.Unk1 && s.server.getRaviSemaphore() == nil {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}

View File

@@ -10,13 +10,13 @@ import (
type ShopItem struct {
ID uint32 `db:"id"`
ItemID uint16 `db:"item_id"`
ItemID uint32 `db:"item_id"`
Cost uint32 `db:"cost"`
Quantity uint16 `db:"quantity"`
MinHR uint16 `db:"min_hr"`
MinSR uint16 `db:"min_sr"`
MinGR uint16 `db:"min_gr"`
StoreLevel uint16 `db:"store_level"`
StoreLevel uint8 `db:"store_level"`
MaxQuantity uint16 `db:"max_quantity"`
UsedQuantity uint16 `db:"used_quantity"`
RoadFloors uint16 `db:"road_floors"`
@@ -61,19 +61,30 @@ func writeShopItems(bf *byteframe.ByteFrame, items []ShopItem) {
bf.WriteUint16(uint16(len(items)))
bf.WriteUint16(uint16(len(items)))
for _, item := range items {
bf.WriteUint32(item.ID)
bf.WriteUint16(0)
bf.WriteUint16(item.ItemID)
if _config.ErupeConfig.RealClientMode >= _config.Z2 {
bf.WriteUint32(item.ID)
}
bf.WriteUint32(item.ItemID)
bf.WriteUint32(item.Cost)
bf.WriteUint16(item.Quantity)
bf.WriteUint16(item.MinHR)
bf.WriteUint16(item.MinSR)
bf.WriteUint16(item.MinGR)
bf.WriteUint16(item.StoreLevel)
bf.WriteUint16(item.MaxQuantity)
bf.WriteUint16(item.UsedQuantity)
bf.WriteUint16(item.RoadFloors)
bf.WriteUint16(item.RoadFatalis)
if _config.ErupeConfig.RealClientMode >= _config.Z2 {
bf.WriteUint16(item.MinGR)
}
bf.WriteUint8(0) // Unk
bf.WriteUint8(item.StoreLevel)
if _config.ErupeConfig.RealClientMode >= _config.Z2 {
bf.WriteUint16(item.MaxQuantity)
bf.WriteUint16(item.UsedQuantity)
}
if _config.ErupeConfig.RealClientMode == _config.Z1 {
bf.WriteUint8(uint8(item.RoadFloors))
bf.WriteUint8(uint8(item.RoadFatalis))
} else if _config.ErupeConfig.RealClientMode >= _config.Z2 {
bf.WriteUint16(item.RoadFloors)
bf.WriteUint16(item.RoadFatalis)
}
}
}
@@ -116,103 +127,113 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
return
}
var count uint16
shopEntries, err := s.server.db.Queryx("SELECT id, min_gr, min_hr, name, url_banner, url_feature, url_thumbnail, wide, recommended, gacha_type, hidden FROM gacha_shop")
rows, err := s.server.db.Queryx("SELECT id, min_gr, min_hr, name, url_banner, url_feature, url_thumbnail, wide, recommended, gacha_type, hidden FROM gacha_shop")
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
resp := byteframe.NewByteFrame()
resp.WriteUint32(0)
bf := byteframe.NewByteFrame()
var gacha Gacha
for shopEntries.Next() {
err = shopEntries.StructScan(&gacha)
if err != nil {
continue
var gachas []Gacha
for rows.Next() {
err = rows.StructScan(&gacha)
if err == nil {
gachas = append(gachas, gacha)
}
resp.WriteUint32(gacha.ID)
resp.WriteBytes(make([]byte, 16)) // Rank restriction
resp.WriteUint32(gacha.MinGR)
resp.WriteUint32(gacha.MinHR)
resp.WriteUint32(0) // only 0 in known packet
ps.Uint8(resp, gacha.Name, true)
ps.Uint8(resp, gacha.URLBanner, false)
ps.Uint8(resp, gacha.URLFeature, false)
resp.WriteBool(gacha.Wide)
ps.Uint8(resp, gacha.URLThumbnail, false)
resp.WriteUint8(0) // Unk
if gacha.Recommended {
resp.WriteUint8(2)
} else {
resp.WriteUint8(0)
}
resp.WriteUint8(gacha.GachaType)
resp.WriteBool(gacha.Hidden)
count++
}
resp.Seek(0, 0)
resp.WriteUint16(count)
resp.WriteUint16(count)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
bf.WriteUint16(uint16(len(gachas)))
bf.WriteUint16(uint16(len(gachas)))
for _, g := range gachas {
bf.WriteUint32(g.ID)
bf.WriteUint32(0) // Unknown rank restrictions
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint32(g.MinGR)
bf.WriteUint32(g.MinHR)
bf.WriteUint32(0) // only 0 in known packet
ps.Uint8(bf, g.Name, true)
ps.Uint8(bf, g.URLBanner, false)
ps.Uint8(bf, g.URLFeature, false)
if _config.ErupeConfig.RealClientMode >= _config.G10 {
bf.WriteBool(g.Wide)
ps.Uint8(bf, g.URLThumbnail, false)
}
if g.Recommended {
bf.WriteUint16(2)
} else {
bf.WriteUint16(0)
}
bf.WriteUint8(g.GachaType)
if _config.ErupeConfig.RealClientMode >= _config.G10 {
bf.WriteBool(g.Hidden)
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
case 2: // Actual gacha
bf := byteframe.NewByteFrame()
bf.WriteUint32(pkt.ShopID)
var gachaType int
s.server.db.QueryRow(`SELECT gacha_type FROM gacha_shop WHERE id = $1`, pkt.ShopID).Scan(&gachaType)
entries, err := s.server.db.Queryx(`SELECT entry_type, id, item_type, item_number, item_quantity, weight, rarity, rolls, daily_limit, frontier_points, name FROM gacha_entries WHERE gacha_id = $1 ORDER BY weight DESC`, pkt.ShopID)
rows, err := s.server.db.Queryx(`SELECT entry_type, id, item_type, item_number, item_quantity, weight, rarity, rolls, daily_limit, frontier_points, COALESCE(name, '') AS name FROM gacha_entries WHERE gacha_id = $1 ORDER BY weight DESC`, pkt.ShopID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
var divisor float64
s.server.db.QueryRow(`SELECT COALESCE(SUM(weight) / 100000.0, 0) AS chance FROM gacha_entries WHERE gacha_id = $1`, pkt.ShopID).Scan(&divisor)
var entryCount uint16
bf.WriteUint16(0)
gachaEntry := GachaEntry{}
gachaItem := GachaItem{}
for entries.Next() {
entryCount++
entries.StructScan(&gachaEntry)
bf.WriteUint8(gachaEntry.EntryType)
bf.WriteUint32(gachaEntry.ID)
bf.WriteUint8(gachaEntry.ItemType)
bf.WriteUint32(gachaEntry.ItemNumber)
bf.WriteUint16(gachaEntry.ItemQuantity)
var entry GachaEntry
var entries []GachaEntry
var item GachaItem
for rows.Next() {
err = rows.StructScan(&entry)
if err == nil {
entries = append(entries, entry)
}
}
bf.WriteUint16(uint16(len(entries)))
for _, ge := range entries {
var items []GachaItem
bf.WriteUint8(ge.EntryType)
bf.WriteUint32(ge.ID)
bf.WriteUint8(ge.ItemType)
bf.WriteUint32(ge.ItemNumber)
bf.WriteUint16(ge.ItemQuantity)
if gachaType >= 4 { // If box
bf.WriteUint16(1)
} else {
bf.WriteUint16(uint16(gachaEntry.Weight / divisor))
bf.WriteUint16(uint16(ge.Weight / divisor))
}
bf.WriteUint8(gachaEntry.Rarity)
bf.WriteUint8(gachaEntry.Rolls)
bf.WriteUint8(ge.Rarity)
bf.WriteUint8(ge.Rolls)
var itemCount uint8
temp := byteframe.NewByteFrame()
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id=$1`, gachaEntry.ID)
rows, err = s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id=$1`, ge.ID)
if err != nil {
bf.WriteUint8(0)
} else {
for items.Next() {
itemCount++
items.StructScan(&gachaItem)
temp.WriteUint16(uint16(gachaItem.ItemType))
temp.WriteUint16(gachaItem.ItemID)
temp.WriteUint16(gachaItem.Quantity)
for rows.Next() {
err = rows.StructScan(&item)
if err == nil {
items = append(items, item)
}
}
bf.WriteUint8(itemCount)
bf.WriteUint8(uint8(len(items)))
}
bf.WriteUint16(gachaEntry.FrontierPoints)
bf.WriteUint8(gachaEntry.DailyLimit)
if gachaEntry.EntryType < 10 {
ps.Uint8(bf, gachaEntry.Name, true)
bf.WriteUint16(ge.FrontierPoints)
bf.WriteUint8(ge.DailyLimit)
if ge.EntryType < 10 {
ps.Uint8(bf, ge.Name, true)
} else {
bf.WriteUint8(0)
}
bf.WriteBytes(temp.Data())
for _, gi := range items {
bf.WriteUint16(uint16(gi.ItemType))
bf.WriteUint16(gi.ItemID)
bf.WriteUint16(gi.Quantity)
}
}
bf.Seek(4, 0)
bf.WriteUint16(entryCount)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
case 3: // Hunting Festival Exchange
fallthrough
@@ -231,6 +252,9 @@ func handleMsgMhfEnumerateShop(s *Session, p mhfpacket.MHFPacket) {
case 10: // Item shop, 0-8
bf := byteframe.NewByteFrame()
items := getShopItems(s, pkt.ShopType, pkt.ShopID)
if len(items) > int(pkt.Limit) {
items = items[:pkt.Limit]
}
writeShopItems(bf, items)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
@@ -424,7 +448,7 @@ func handleMsgMhfReceiveGachaItem(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfPlayNormalGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayNormalGacha)
bf := byteframe.NewByteFrame()
var gachaEntries []GachaEntry
var entries []GachaEntry
var entry GachaEntry
var rewards []GachaItem
var reward GachaItem
@@ -433,31 +457,40 @@ func handleMsgMhfPlayNormalGacha(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
temp := byteframe.NewByteFrame()
entries, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
rows, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
for entries.Next() {
entries.StructScan(&entry)
gachaEntries = append(gachaEntries, entry)
}
rewardEntries, err := getRandomEntries(gachaEntries, rolls, false)
for i := range rewardEntries {
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
for rows.Next() {
err = rows.StructScan(&entry)
if err != nil {
continue
}
for items.Next() {
items.StructScan(&reward)
entries = append(entries, entry)
}
rewardEntries, err := getRandomEntries(entries, rolls, false)
temp := byteframe.NewByteFrame()
for i := range rewardEntries {
rows, err = s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
if err != nil {
continue
}
for rows.Next() {
err = rows.StructScan(&reward)
if err != nil {
continue
}
rewards = append(rewards, reward)
temp.WriteUint8(reward.ItemType)
temp.WriteUint16(reward.ItemID)
temp.WriteUint16(reward.Quantity)
temp.WriteUint8(entry.Rarity)
temp.WriteUint8(rewardEntries[i].Rarity)
}
}
bf.WriteUint8(uint8(len(rewards)))
bf.WriteBytes(temp.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
@@ -467,7 +500,7 @@ func handleMsgMhfPlayNormalGacha(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfPlayStepupGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayStepupGacha)
bf := byteframe.NewByteFrame()
var gachaEntries []GachaEntry
var entries []GachaEntry
var entry GachaEntry
var rewards []GachaItem
var reward GachaItem
@@ -479,40 +512,49 @@ func handleMsgMhfPlayStepupGacha(s *Session, p mhfpacket.MHFPacket) {
s.server.db.Exec("UPDATE users u SET frontier_points=frontier_points+(SELECT frontier_points FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$3)", pkt.GachaID, pkt.RollType, s.charID)
s.server.db.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.charID)
s.server.db.Exec(`INSERT INTO gacha_stepup (gacha_id, step, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, pkt.RollType+1, s.charID)
temp := byteframe.NewByteFrame()
guaranteedItems := getGuaranteedItems(s, pkt.GachaID, pkt.RollType)
for _, item := range guaranteedItems {
temp.WriteUint8(item.ItemType)
temp.WriteUint16(item.ItemID)
temp.WriteUint16(item.Quantity)
temp.WriteUint8(0)
}
entries, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
rows, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
for entries.Next() {
entries.StructScan(&entry)
gachaEntries = append(gachaEntries, entry)
}
rewardEntries, err := getRandomEntries(gachaEntries, rolls, false)
for i := range rewardEntries {
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
for rows.Next() {
err = rows.StructScan(&entry)
if err != nil {
continue
}
for items.Next() {
items.StructScan(&reward)
entries = append(entries, entry)
}
guaranteedItems := getGuaranteedItems(s, pkt.GachaID, pkt.RollType)
rewardEntries, err := getRandomEntries(entries, rolls, false)
temp := byteframe.NewByteFrame()
for i := range rewardEntries {
rows, err = s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
if err != nil {
continue
}
for rows.Next() {
err = rows.StructScan(&reward)
if err != nil {
continue
}
rewards = append(rewards, reward)
temp.WriteUint8(reward.ItemType)
temp.WriteUint16(reward.ItemID)
temp.WriteUint16(reward.Quantity)
temp.WriteUint8(entry.Rarity)
temp.WriteUint8(rewardEntries[i].Rarity)
}
}
bf.WriteUint8(uint8(len(rewards) + len(guaranteedItems)))
bf.WriteUint8(uint8(len(rewards)))
for _, item := range guaranteedItems {
bf.WriteUint8(item.ItemType)
bf.WriteUint16(item.ItemID)
bf.WriteUint16(item.Quantity)
bf.WriteUint8(0)
}
bf.WriteBytes(temp.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
addGachaItem(s, rewards)
@@ -561,7 +603,7 @@ func handleMsgMhfGetBoxGachaInfo(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayBoxGacha)
bf := byteframe.NewByteFrame()
var gachaEntries []GachaEntry
var entries []GachaEntry
var entry GachaEntry
var rewards []GachaItem
var reward GachaItem
@@ -570,17 +612,18 @@ func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
temp := byteframe.NewByteFrame()
entries, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
rows, err := s.server.db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
if err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 1))
return
}
for entries.Next() {
entries.StructScan(&entry)
gachaEntries = append(gachaEntries, entry)
for rows.Next() {
err = rows.StructScan(&entry)
if err == nil {
entries = append(entries, entry)
}
}
rewardEntries, err := getRandomEntries(gachaEntries, rolls, true)
rewardEntries, err := getRandomEntries(entries, rolls, true)
for i := range rewardEntries {
items, err := s.server.db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
if err != nil {
@@ -588,16 +631,19 @@ func handleMsgMhfPlayBoxGacha(s *Session, p mhfpacket.MHFPacket) {
}
s.server.db.Exec(`INSERT INTO gacha_box (gacha_id, entry_id, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, rewardEntries[i].ID, s.charID)
for items.Next() {
items.StructScan(&reward)
rewards = append(rewards, reward)
temp.WriteUint8(reward.ItemType)
temp.WriteUint16(reward.ItemID)
temp.WriteUint16(reward.Quantity)
temp.WriteUint8(0)
err = items.StructScan(&reward)
if err == nil {
rewards = append(rewards, reward)
}
}
}
bf.WriteUint8(uint8(len(rewards)))
bf.WriteBytes(temp.Data())
for _, r := range rewards {
bf.WriteUint8(r.ItemType)
bf.WriteUint16(r.ItemID)
bf.WriteUint16(r.Quantity)
bf.WriteUint8(0)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
addGachaItem(s, rewards)
}
@@ -632,59 +678,59 @@ func handleMsgMhfExchangeItem2Fpoint(s *Session, p mhfpacket.MHFPacket) {
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
}
type FPointExchange struct {
ID uint32 `db:"id"`
ItemType uint8 `db:"item_type"`
ItemID uint16 `db:"item_id"`
Quantity uint16 `db:"quantity"`
FPoints uint16 `db:"fpoints"`
Buyable bool `db:"buyable"`
}
func handleMsgMhfGetFpointExchangeList(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetFpointExchangeList)
resp := byteframe.NewByteFrame()
resp.WriteUint32(0)
var buyables, sellables uint16
var id uint32
var itemType uint8
var itemID, quantity, fPoints uint16
buyRows, err := s.server.db.Query("SELECT id,item_type,item_id,quantity,fpoints FROM fpoint_items WHERE trade_type=0")
bf := byteframe.NewByteFrame()
var exchange FPointExchange
var exchanges []FPointExchange
var buyables uint16
rows, err := s.server.db.Queryx(`SELECT id, item_type, item_id, quantity, fpoints, buyable FROM fpoint_items ORDER BY buyable DESC`)
if err == nil {
for buyRows.Next() {
err = buyRows.Scan(&id, &itemType, &itemID, &quantity, &fPoints)
for rows.Next() {
err = rows.StructScan(&exchange)
if err != nil {
continue
}
resp.WriteUint32(id)
resp.WriteUint16(0)
resp.WriteUint16(0)
resp.WriteUint16(0)
resp.WriteUint8(itemType)
resp.WriteUint16(itemID)
resp.WriteUint16(quantity)
resp.WriteUint16(fPoints)
buyables++
}
}
sellRows, err := s.server.db.Query("SELECT id,item_type,item_id,quantity,fpoints FROM fpoint_items WHERE trade_type=1")
if err == nil {
for sellRows.Next() {
err = sellRows.Scan(&id, &itemType, &itemID, &quantity, &fPoints)
if err != nil {
continue
if exchange.Buyable {
buyables++
}
resp.WriteUint32(id)
resp.WriteUint16(0)
resp.WriteUint16(0)
resp.WriteUint16(0)
resp.WriteUint8(itemType)
resp.WriteUint16(itemID)
resp.WriteUint16(quantity)
resp.WriteUint16(fPoints)
sellables++
exchanges = append(exchanges, exchange)
}
}
resp.Seek(0, 0)
resp.WriteUint16(buyables)
resp.WriteUint16(sellables)
if _config.ErupeConfig.RealClientMode <= _config.Z2 {
bf.WriteUint8(uint8(len(exchanges)))
bf.WriteUint8(uint8(buyables))
} else {
bf.WriteUint16(uint16(len(exchanges)))
bf.WriteUint16(buyables)
}
for _, e := range exchanges {
bf.WriteUint32(e.ID)
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteUint8(e.ItemType)
bf.WriteUint16(e.ItemID)
bf.WriteUint16(e.Quantity)
bf.WriteUint16(e.FPoints)
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfPlayFreeGacha(s *Session, p mhfpacket.MHFPacket) {
// not sure this is used anywhere, free gachas use the MSG_MHF_PLAY_NORMAL_GACHA method in captures
pkt := p.(*mhfpacket.MsgMhfPlayFreeGacha)
bf := byteframe.NewByteFrame()
bf.WriteUint32(1)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
}

View File

@@ -55,7 +55,6 @@ func doStageTransfer(s *Session, ackHandle uint32, stageID string) {
// Save our new stage ID and pointer to the new stage itself.
s.Lock()
s.stageID = stageID
s.stage = s.server.stages[stageID]
s.Unlock()
@@ -153,17 +152,14 @@ func handleMsgSysEnterStage(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysEnterStage)
// Push our current stage ID to the movement stack before entering another one.
if s.stageID == "" {
s.stageMoveStack.Set(pkt.StageID)
} else {
if s.stage != nil {
s.stage.Lock()
s.stage.reservedClientSlots[s.charID] = false
s.stage.Unlock()
s.stageMoveStack.Push(s.stageID)
s.stageMoveStack.Push(s.stage.id)
s.stageMoveStack.Lock()
}
s.QueueSendMHF(&mhfpacket.MsgSysCleanupObject{})
if s.reservationStage != nil {
s.reservationStage = nil
}
@@ -177,8 +173,8 @@ func handleMsgSysBackStage(s *Session, p mhfpacket.MHFPacket) {
// Transfer back to the saved stage ID before the previous move or enter.
s.stageMoveStack.Unlock()
backStage, err := s.stageMoveStack.Pop()
if err != nil {
panic(err)
if backStage == "" || err != nil {
backStage = "sl1Ns200p0a0u0"
}
if _, exists := s.stage.reservedClientSlots[s.charID]; exists {
@@ -195,7 +191,7 @@ func handleMsgSysBackStage(s *Session, p mhfpacket.MHFPacket) {
func handleMsgSysMoveStage(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysMoveStage)
// Set a new move stack from the given stage ID if unlocked
// Set a new move stack from the given stage ID
if !s.stageMoveStack.Locked {
s.stageMoveStack.Set(pkt.StageID)
}
@@ -207,9 +203,12 @@ func handleMsgSysLeaveStage(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgSysLockStage(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgSysLockStage)
// TODO(Andoryuuta): What does this packet _actually_ do?
// I think this is supposed to mark a stage as no longer able to accept client reservations
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
if stage, exists := s.server.stages[pkt.StageID]; exists {
stage.Lock()
stage.locked = true
stage.Unlock()
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgSysUnlockStage(s *Session, p mhfpacket.MHFPacket) {
@@ -219,7 +218,9 @@ func handleMsgSysUnlockStage(s *Session, p mhfpacket.MHFPacket) {
for charID := range s.reservationStage.reservedClientSlots {
session := s.server.FindSessionByCharID(charID)
session.QueueSendMHF(&mhfpacket.MsgSysStageDestruct{})
if session != nil {
session.QueueSendMHF(&mhfpacket.MsgSysStageDestruct{})
}
}
delete(s.server.stages, s.reservationStage.id)
@@ -242,6 +243,10 @@ func handleMsgSysReserveStage(s *Session, p mhfpacket.MHFPacket) {
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
} else if uint16(len(stage.reservedClientSlots)) < stage.maxPlayers {
if stage.locked {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
if len(stage.password) > 0 {
if stage.password != s.stagePass {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
@@ -367,39 +372,43 @@ func handleMsgSysEnumerateStage(s *Session, p mhfpacket.MHFPacket) {
defer s.server.stagesLock.RUnlock()
// Build the response
resp := byteframe.NewByteFrame()
bf := byteframe.NewByteFrame()
var joinable int
var joinable uint16
bf.WriteUint16(0)
for sid, stage := range s.server.stages {
stage.RLock()
defer stage.RUnlock()
if len(stage.reservedClientSlots) == 0 && len(stage.clients) == 0 {
stage.RUnlock()
continue
}
if !strings.Contains(stage.id, pkt.StagePrefix) {
stage.RUnlock()
continue
}
joinable++
resp.WriteUint16(uint16(len(stage.reservedClientSlots))) // Reserved players.
resp.WriteUint16(0) // Unk
resp.WriteUint8(0) // Unk
resp.WriteBool(len(stage.clients) > 0) // Has departed.
resp.WriteUint16(stage.maxPlayers) // Max players.
if len(stage.password) > 0 {
// This byte has also been seen as 1
// The quest is also recognised as locked when this is 2
resp.WriteUint8(3)
bf.WriteUint16(uint16(len(stage.reservedClientSlots)))
bf.WriteUint16(uint16(len(stage.clients)))
if strings.HasPrefix(stage.id, "sl2Ls") {
bf.WriteUint16(uint16(len(stage.clients) + len(stage.reservedClientSlots)))
} else {
resp.WriteUint8(0)
bf.WriteUint16(uint16(len(stage.clients)))
}
ps.Uint8(resp, sid, false)
bf.WriteUint16(stage.maxPlayers)
var flags uint8
if stage.locked {
flags |= 1
}
if len(stage.password) > 0 {
flags |= 2
}
bf.WriteUint8(flags)
ps.Uint8(bf, sid, false)
stage.RUnlock()
}
bf.WriteUint16(uint16(joinable))
bf.WriteBytes(resp.Data())
bf.Seek(0, 0)
bf.WriteUint16(joinable)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}

View File

@@ -126,8 +126,9 @@ func handleMsgMhfPostTowerInfo(s *Session, p mhfpacket.MHFPacket) {
skills := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
s.server.db.QueryRow(`SELECT skills FROM tower WHERE char_id=$1`, s.charID).Scan(&skills)
s.server.db.Exec(`UPDATE tower SET skills=$1, tsp=tsp-$2 WHERE char_id=$3`, stringsupport.CSVSetIndex(skills, int(pkt.Skill), stringsupport.CSVGetIndex(skills, int(pkt.Skill))+1), pkt.Cost, s.charID)
case 7:
s.server.db.Exec(`UPDATE tower SET tr=$1, trp=trp+$2, block1=block1+$3 WHERE char_id=$4`, pkt.TR, pkt.TRP, pkt.Block1, s.charID)
case 1, 7:
// This might give too much TSP? No idea what the rate is supposed to be
s.server.db.Exec(`UPDATE tower SET tr=$1, trp=COALESCE(trp, 0)+$2, tsp=COALESCE(tsp, 0)+$3, block1=COALESCE(block1, 0)+$4 WHERE char_id=$5`, pkt.TR, pkt.TRP, pkt.Cost, pkt.Block1, s.charID)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}

View File

@@ -5,10 +5,11 @@ import (
"net"
"strings"
"sync"
"time"
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/config"
_config "erupe-ce/config"
"erupe-ce/network/binpacket"
"erupe-ce/network/mhfpacket"
"erupe-ce/server/discordbot"
@@ -73,6 +74,9 @@ type Server struct {
name string
raviente *Raviente
questCacheData map[int][]byte
questCacheTime map[int]time.Time
}
type Raviente struct {
@@ -115,6 +119,7 @@ func (s *Server) GetRaviMultiplier() float64 {
func (s *Server) UpdateRavi(semaID uint32, index uint8, value uint32, update bool) (uint32, uint32) {
var prev uint32
var dest *[]uint32
switch semaID {
case 0x40000:
switch index {
@@ -123,28 +128,20 @@ func (s *Server) UpdateRavi(semaID uint32, index uint8, value uint32, update boo
default:
value = uint32(float64(value) * s.GetRaviMultiplier())
}
prev = s.raviente.state[index]
if prev != 0 && !update {
return prev, prev
}
s.raviente.state[index] += value
return prev, s.raviente.state[index]
dest = &s.raviente.state
case 0x50000:
prev = s.raviente.support[index]
if prev != 0 && !update {
return prev, prev
}
s.raviente.support[index] += value
return prev, s.raviente.support[index]
dest = &s.raviente.support
case 0x60000:
prev = s.raviente.register[index]
if prev != 0 && !update {
return prev, prev
}
s.raviente.register[index] += value
return prev, s.raviente.register[index]
dest = &s.raviente.register
default:
return 0, 0
}
return 0, 0
if update {
(*dest)[index] += value
} else {
(*dest)[index] = value
}
return prev, (*dest)[index]
}
// NewServer creates a new Server type.
@@ -170,6 +167,8 @@ func NewServer(config *Config) *Server {
state: make([]uint32, 30),
support: make([]uint32, 30),
},
questCacheData: make(map[int][]byte),
questCacheTime: make(map[int]time.Time),
}
// Mezeporta
@@ -323,7 +322,6 @@ func (s *Server) BroadcastChatMessage(message string) {
msgBinChat.Build(bf)
s.BroadcastMHF(&mhfpacket.MsgSysCastedBinary{
CharID: 0xFFFFFFFF,
MessageType: BinaryMessageTypeChat,
RawDataPayload: bf.Data(),
}, nil)
@@ -355,7 +353,6 @@ func (s *Server) BroadcastRaviente(ip uint32, port uint16, stage []byte, _type u
bf.WriteUint16(0) // Unk
bf.WriteBytes(stage)
s.WorldcastMHF(&mhfpacket.MsgSysCastedBinary{
CharID: 0x00000000,
BroadcastType: BroadcastTypeServer,
MessageType: BinaryMessageTypeChat,
RawDataPayload: bf.Data(),

View File

@@ -12,6 +12,7 @@ func getLangStrings(s *Server) map[string]string {
strings["commandKqfGet"] = "現在のキークエストフラグ:%x"
strings["commandKqfSetError"] = "キークエコマンドエラー 例:%s set xxxxxxxxxxxxxxxx"
strings["commandKqfSetSuccess"] = "キークエストのフラグが更新されました。ワールド/ランドを移動してください"
strings["commandKqfVersion"] = "This command is disabled prior to MHFG10"
strings["commandRightsError"] = "コース更新コマンドエラー 例:%s x"
strings["commandRightsSuccess"] = "コース情報を更新しました:%d"
strings["commandCourseError"] = "コース確認コマンドエラー 例:%s <name>"
@@ -64,6 +65,7 @@ func getLangStrings(s *Server) map[string]string {
strings["commandKqfGet"] = "KQF: %x"
strings["commandKqfSetError"] = "Error in command. Format: %s set xxxxxxxxxxxxxxxx"
strings["commandKqfSetSuccess"] = "KQF set, please switch Land/World"
strings["commandKqfVersion"] = "This command is disabled prior to MHFG10"
strings["commandRightsError"] = "Error in command. Format: %s x"
strings["commandRightsSuccess"] = "Set rights integer: %d"
strings["commandCourseError"] = "Error in command. Format: %s <name>"

View File

@@ -36,7 +36,6 @@ type Session struct {
objectIndex uint16
userEnteredStage bool // If the user has entered a stage before
stageID string
stage *Stage
reservationStage *Stage // Required for the stateful MsgSysUnreserveStage packet.
stagePass string // Temporary storage
@@ -62,8 +61,9 @@ type Session struct {
mailList []int
// For Debuging
Name string
closed bool
Name string
closed bool
ackStart map[uint32]time.Time
}
// NewSession creates a new Session type.
@@ -78,6 +78,7 @@ func NewSession(server *Server, conn net.Conn) *Session {
lastPacket: time.Now(),
sessionStart: TimeAdjusted().Unix(),
stageMoveStack: stringstack.New(),
ackStart: make(map[uint32]time.Time),
}
s.SetObjectID()
return s
@@ -192,6 +193,10 @@ func (s *Session) handlePacketGroup(pktGroup []byte) {
s.lastPacket = time.Now()
bf := byteframe.NewByteFrameFromBytes(pktGroup)
opcodeUint16 := bf.ReadUint16()
if len(bf.Data()) >= 6 {
s.ackStart[bf.ReadUint32()] = time.Now()
bf.Seek(2, io.SeekStart)
}
opcode := network.PacketID(opcodeUint16)
// This shouldn't be needed, but it's better to recover and let the connection die than to panic the server.
@@ -254,7 +259,7 @@ func (s *Session) logMessage(opcode uint16, data []byte, sender string, recipien
if sender == "Server" && !s.server.erupeConfig.DevModeOptions.LogOutboundMessages {
return
} else if !s.server.erupeConfig.DevModeOptions.LogInboundMessages {
} else if sender != "Server" && !s.server.erupeConfig.DevModeOptions.LogInboundMessages {
return
}
@@ -262,12 +267,24 @@ func (s *Session) logMessage(opcode uint16, data []byte, sender string, recipien
if ignored(opcodePID) {
return
}
fmt.Printf("[%s] -> [%s]\n", sender, recipient)
fmt.Printf("Opcode: %s\n", opcodePID)
if len(data) <= s.server.erupeConfig.DevModeOptions.MaxHexdumpLength {
fmt.Printf("Data [%d bytes]:\n%s\n", len(data), hex.Dump(data))
var ackHandle uint32
if len(data) >= 6 {
ackHandle = binary.BigEndian.Uint32(data[2:6])
}
if t, ok := s.ackStart[ackHandle]; ok {
fmt.Printf("[%s] -> [%s] (%fs)\n", sender, recipient, float64(time.Now().UnixNano()-t.UnixNano())/1000000000)
} else {
fmt.Printf("Data [%d bytes]:\n(Too long!)\n\n", len(data))
fmt.Printf("[%s] -> [%s]\n", sender, recipient)
}
fmt.Printf("Opcode: %s\n", opcodePID)
if s.server.erupeConfig.DevModeOptions.LogMessageData {
if len(data) <= s.server.erupeConfig.DevModeOptions.MaxHexdumpLength {
fmt.Printf("Data [%d bytes]:\n%s\n", len(data), hex.Dump(data))
} else {
fmt.Printf("Data [%d bytes]: (Too long!)\n\n", len(data))
}
} else {
fmt.Printf("\n")
}
}

View File

@@ -47,6 +47,7 @@ type Stage struct {
host *Session
maxPlayers uint16
password string
locked bool
}
// NewStage creates a new stage with intialized values.

View File

@@ -16,8 +16,11 @@ func TimeMidnight() time.Time {
func TimeWeekStart() time.Time {
midnight := TimeMidnight()
offset := (int(midnight.Weekday()) - 1) * -24
return midnight.Add(time.Hour * time.Duration(offset))
offset := int(midnight.Weekday()) - int(time.Monday)
if offset < 0 {
offset += 7
}
return midnight.Add(-time.Duration(offset) * 24 * time.Hour)
}
func TimeWeekNext() time.Time {

View File

@@ -69,7 +69,11 @@ func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
for channelIdx, ci := range si.Channels {
sid = (4096 + serverIdx*256) + (16 + channelIdx)
bf.WriteUint16(ci.Port)
if _config.ErupeConfig.DevMode && _config.ErupeConfig.ProxyPort != 0 {
bf.WriteUint16(_config.ErupeConfig.ProxyPort)
} else {
bf.WriteUint16(ci.Port)
}
bf.WriteUint16(16 + uint16(channelIdx))
bf.WriteUint16(ci.MaxPlayers)
var currentPlayers uint16

View File

@@ -9,6 +9,7 @@ import (
"fmt"
"go.uber.org/zap"
"strings"
"time"
)
func (s *Session) makeSignResponse(uid uint32) []byte {
@@ -154,35 +155,30 @@ func (s *Session) makeSignResponse(uid uint32) []byte {
bf.WriteUint32(uint32(s.server.getReturnExpiry(uid).Unix()))
bf.WriteUint32(0)
mezfes := s.server.erupeConfig.DevModeOptions.MezFesEvent
alt := s.server.erupeConfig.DevModeOptions.MezFesAlt
if mezfes {
// We can just use the start timestamp as the event ID
bf.WriteUint32(uint32(channelserver.TimeWeekStart().Unix()))
// Start time
bf.WriteUint32(uint32(channelserver.TimeWeekStart().Unix()))
// End time
bf.WriteUint32(uint32(channelserver.TimeWeekNext().Unix()))
bf.WriteUint8(2) // Unk
bf.WriteUint32(s.server.erupeConfig.GameplayOptions.MezfesSoloTickets)
bf.WriteUint32(s.server.erupeConfig.GameplayOptions.MezfesGroupTickets)
bf.WriteUint8(8) // Stalls open
bf.WriteUint8(10) // Stall Map
bf.WriteUint8(3) // Pachinko
bf.WriteUint8(6) // Nyanrendo
bf.WriteUint8(9) // Point stall
if alt {
bf.WriteUint8(2) // Tokotoko Partnya
} else {
bf.WriteUint8(4) // Volpakkun Together
}
bf.WriteUint8(8) // Dokkan Battle Cats
bf.WriteUint8(5) // Goocoo Scoop
bf.WriteUint8(7) // Honey Panic
} else {
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint32(0)
tickets := []uint32{
s.server.erupeConfig.GameplayOptions.MezfesSoloTickets,
s.server.erupeConfig.GameplayOptions.MezfesGroupTickets,
}
stalls := []uint8{
10, 3, 6, 9, 4, 8, 5, 7,
}
if s.server.erupeConfig.GameplayOptions.MezFesSwitchMinigame {
stalls[4] = 2
}
// We can just use the start timestamp as the event ID
bf.WriteUint32(uint32(channelserver.TimeWeekStart().Unix()))
// Start time
bf.WriteUint32(uint32(channelserver.TimeWeekNext().Add(-time.Duration(s.server.erupeConfig.GameplayOptions.MezFesDuration) * time.Second).Unix()))
// End time
bf.WriteUint32(uint32(channelserver.TimeWeekNext().Unix()))
bf.WriteUint8(uint8(len(tickets)))
for i := range tickets {
bf.WriteUint32(tickets[i])
}
bf.WriteUint8(uint8(len(stalls)))
for i := range stalls {
bf.WriteUint8(stalls[i])
}
return bf.Data()
}

View File

@@ -10,36 +10,40 @@ import (
"golang.org/x/crypto/bcrypt"
)
func (s *Server) createNewUser(ctx context.Context, username string, password string) (int, error) {
func (s *Server) createNewUser(ctx context.Context, username string, password string) (uint32, uint32, error) {
// Create salted hash of user password
passwordHash, err := bcrypt.GenerateFromPassword([]byte(password), bcrypt.DefaultCost)
if err != nil {
return 0, err
return 0, 0, err
}
var id int
var (
id uint32
rights uint32
)
err = s.db.QueryRowContext(
ctx, `
INSERT INTO users (username, password, return_expires)
VALUES ($1, $2, $3)
RETURNING id
RETURNING id, rights
`,
username, string(passwordHash), time.Now().Add(time.Hour*24*30),
).Scan(&id)
return id, err
).Scan(&id, &rights)
return id, rights, err
}
func (s *Server) createLoginToken(ctx context.Context, uid int) (string, error) {
func (s *Server) createLoginToken(ctx context.Context, uid uint32) (uint32, string, error) {
loginToken := token.Generate(16)
_, err := s.db.ExecContext(ctx, "INSERT INTO sign_sessions (user_id, token) VALUES ($1, $2)", uid, loginToken)
var tid uint32
err := s.db.QueryRowContext(ctx, "INSERT INTO sign_sessions (user_id, token) VALUES ($1, $2) RETURNING id", uid, loginToken).Scan(&tid)
if err != nil {
return "", err
return 0, "", err
}
return loginToken, nil
return tid, loginToken, nil
}
func (s *Server) userIDFromToken(ctx context.Context, token string) (int, error) {
var userID int
func (s *Server) userIDFromToken(ctx context.Context, token string) (uint32, error) {
var userID uint32
err := s.db.QueryRowContext(ctx, "SELECT user_id FROM sign_sessions WHERE token = $1", token).Scan(&userID)
if err == sql.ErrNoRows {
return 0, fmt.Errorf("invalid login token")
@@ -49,65 +53,47 @@ func (s *Server) userIDFromToken(ctx context.Context, token string) (int, error)
return userID, nil
}
func (s *Server) createCharacter(ctx context.Context, userID int) (int, error) {
var charID int
err := s.db.QueryRowContext(ctx,
"SELECT id FROM characters WHERE is_new_character = true AND user_id = $1",
func (s *Server) createCharacter(ctx context.Context, userID uint32) (Character, error) {
var character Character
err := s.db.GetContext(ctx, &character,
"SELECT id, name, is_female, weapon_type, hrp, gr, last_login FROM characters WHERE is_new_character = true AND user_id = $1 LIMIT 1",
userID,
).Scan(&charID)
)
if err == sql.ErrNoRows {
err = s.db.QueryRowContext(ctx, `
var count int
s.db.QueryRowContext(ctx, "SELECT COUNT(*) FROM characters WHERE user_id = $1", userID).Scan(&count)
if count >= 16 {
return character, fmt.Errorf("cannot have more than 16 characters")
}
err = s.db.GetContext(ctx, &character, `
INSERT INTO characters (
user_id, is_female, is_new_character, name, unk_desc_string,
hrp, gr, weapon_type, last_login
)
VALUES ($1, false, true, '', '', 0, 0, 0, $2)
RETURNING id`,
RETURNING id, name, is_female, weapon_type, hrp, gr, last_login`,
userID, uint32(time.Now().Unix()),
).Scan(&charID)
)
}
return charID, err
return character, err
}
func (s *Server) deleteCharacter(ctx context.Context, userID int, charID int) error {
tx, err := s.db.BeginTx(ctx, nil)
func (s *Server) deleteCharacter(ctx context.Context, userID uint32, charID uint32) error {
var isNew bool
err := s.db.QueryRow("SELECT is_new_character FROM characters WHERE id = $1", charID).Scan(&isNew)
if err != nil {
return err
}
defer tx.Rollback()
_, err = tx.ExecContext(
ctx, `
DELETE FROM login_boost_state
WHERE char_id = $1`,
charID,
)
if err != nil {
return err
if isNew {
_, err = s.db.Exec("DELETE FROM characters WHERE id = $1", charID)
} else {
_, err = s.db.Exec("UPDATE characters SET deleted = true WHERE id = $1", charID)
}
_, err = tx.ExecContext(
ctx, `
DELETE FROM guild_characters
WHERE character_id = $1`,
charID,
)
if err != nil {
return err
}
_, err = tx.ExecContext(
ctx, `
DELETE FROM characters
WHERE user_id = $1 AND id = $2`,
userID, charID,
)
if err != nil {
return err
}
return tx.Commit()
return err
}
func (s *Server) getCharactersForUser(ctx context.Context, uid int) ([]Character, error) {
characters := make([]Character, 0)
func (s *Server) getCharactersForUser(ctx context.Context, uid uint32) ([]Character, error) {
var characters []Character
err := s.db.SelectContext(
ctx, &characters, `
SELECT id, name, is_female, weapon_type, hrp, gr, last_login
@@ -120,3 +106,30 @@ func (s *Server) getCharactersForUser(ctx context.Context, uid int) ([]Character
}
return characters, nil
}
func (s *Server) getReturnExpiry(uid uint32) time.Time {
var returnExpiry, lastLogin time.Time
s.db.Get(&lastLogin, "SELECT COALESCE(last_login, now()) FROM users WHERE id=$1", uid)
if time.Now().Add((time.Hour * 24) * -90).After(lastLogin) {
returnExpiry = time.Now().Add(time.Hour * 24 * 30)
s.db.Exec("UPDATE users SET return_expires=$1 WHERE id=$2", returnExpiry, uid)
} else {
err := s.db.Get(&returnExpiry, "SELECT return_expires FROM users WHERE id=$1", uid)
if err != nil {
returnExpiry = time.Now()
s.db.Exec("UPDATE users SET return_expires=$1 WHERE id=$2", returnExpiry, uid)
}
}
s.db.Exec("UPDATE users SET last_login=$1 WHERE id=$2", time.Now(), uid)
return returnExpiry
}
func (s *Server) exportSave(ctx context.Context, uid uint32, cid uint32) (map[string]interface{}, error) {
row := s.db.QueryRowxContext(ctx, "SELECT * FROM characters WHERE id=$1 AND user_id=$2", cid, uid)
result := make(map[string]interface{})
err := row.MapScan(result)
if err != nil {
return nil, err
}
return result, nil
}

View File

@@ -4,7 +4,10 @@ import (
"database/sql"
"encoding/json"
"errors"
_config "erupe-ce/config"
"erupe-ce/server/channelserver"
"net/http"
"strings"
"time"
"github.com/lib/pq"
@@ -12,52 +15,99 @@ import (
"golang.org/x/crypto/bcrypt"
)
type LauncherMessage struct {
Message string `json:"message"`
Date int64 `json:"date"`
Link string `json:"link"`
const (
NotificationDefault = iota
NotificationNew
)
type LauncherResponse struct {
Banners []_config.SignV2Banner `json:"banners"`
Messages []_config.SignV2Message `json:"messages"`
Links []_config.SignV2Link `json:"links"`
}
type User struct {
TokenID uint32 `json:"tokenId"`
Token string `json:"token"`
Rights uint32 `json:"rights"`
}
type Character struct {
ID int `json:"id"`
ID uint32 `json:"id"`
Name string `json:"name"`
IsFemale bool `json:"isFemale" db:"is_female"`
Weapon int `json:"weapon" db:"weapon_type"`
HR int `json:"hr" db:"hrp"`
GR int `json:"gr"`
LastLogin int64 `json:"lastLogin" db:"last_login"`
Weapon uint32 `json:"weapon" db:"weapon_type"`
HR uint32 `json:"hr" db:"hrp"`
GR uint32 `json:"gr"`
LastLogin int32 `json:"lastLogin" db:"last_login"`
}
type MezFes struct {
ID uint32 `json:"id"`
Start uint32 `json:"start"`
End uint32 `json:"end"`
SoloTickets uint32 `json:"soloTickets"`
GroupTickets uint32 `json:"groupTickets"`
Stalls []uint32 `json:"stalls"`
}
type AuthData struct {
CurrentTS uint32 `json:"currentTs"`
ExpiryTS uint32 `json:"expiryTs"`
EntranceCount uint32 `json:"entranceCount"`
Notices []string `json:"notices"`
User User `json:"user"`
Characters []Character `json:"characters"`
MezFes *MezFes `json:"mezFes"`
PatchServer string `json:"patchServer"`
}
type ExportData struct {
Character map[string]interface{} `json:"character"`
}
func (s *Server) newAuthData(userID uint32, userRights uint32, userTokenID uint32, userToken string, characters []Character) AuthData {
resp := AuthData{
CurrentTS: uint32(channelserver.TimeAdjusted().Unix()),
ExpiryTS: uint32(s.getReturnExpiry(userID).Unix()),
EntranceCount: 1,
User: User{
Rights: userRights,
TokenID: userTokenID,
Token: userToken,
},
Characters: characters,
PatchServer: s.erupeConfig.SignV2.PatchServer,
Notices: []string{},
}
if s.erupeConfig.DevModeOptions.MaxLauncherHR {
for i := range resp.Characters {
resp.Characters[i].HR = 7
}
}
stalls := []uint32{10, 3, 6, 9, 4, 8, 5, 7}
if s.erupeConfig.GameplayOptions.MezFesSwitchMinigame {
stalls[4] = 2
}
resp.MezFes = &MezFes{
ID: uint32(channelserver.TimeWeekStart().Unix()),
Start: uint32(channelserver.TimeWeekStart().Add(-time.Duration(s.erupeConfig.GameplayOptions.MezFesDuration) * time.Second).Unix()),
End: uint32(channelserver.TimeWeekNext().Unix()),
SoloTickets: s.erupeConfig.GameplayOptions.MezfesSoloTickets,
GroupTickets: s.erupeConfig.GameplayOptions.MezfesGroupTickets,
Stalls: stalls,
}
if !s.erupeConfig.HideLoginNotice {
resp.Notices = append(resp.Notices, strings.Join(s.erupeConfig.LoginNotices[:], "<PAGE>"))
}
return resp
}
func (s *Server) Launcher(w http.ResponseWriter, r *http.Request) {
var respData struct {
Important []LauncherMessage `json:"important"`
Normal []LauncherMessage `json:"normal"`
}
respData.Important = []LauncherMessage{
{
Message: "Server Update 9 Released!",
Date: time.Date(2022, 8, 2, 0, 0, 0, 0, time.UTC).Unix(),
Link: "https://discord.com/channels/368424389416583169/929509970624532511/1003985850255818762",
},
{
Message: "Eng 2.0 & Ravi Patch Released!",
Date: time.Date(2022, 5, 3, 0, 0, 0, 0, time.UTC).Unix(),
Link: "https://discord.com/channels/368424389416583169/929509970624532511/969305400795078656",
},
{
Message: "Launcher Patch V1.0 Released!",
Date: time.Date(2022, 4, 24, 0, 0, 0, 0, time.UTC).Unix(),
Link: "https://discord.com/channels/368424389416583169/929509970624532511/969286397301248050",
},
}
respData.Normal = []LauncherMessage{
{
Message: "Join the community Discord for updates!",
Date: time.Date(2022, 4, 24, 0, 0, 0, 0, time.UTC).Unix(),
Link: "https://discord.gg/CFnzbhQ",
},
}
w.WriteHeader(200)
var respData LauncherResponse
respData.Banners = s.erupeConfig.SignV2.Banners
respData.Messages = s.erupeConfig.SignV2.Messages
respData.Links = s.erupeConfig.SignV2.Links
w.Header().Add("Content-Type", "application/json")
json.NewEncoder(w).Encode(respData)
}
@@ -71,17 +121,17 @@ func (s *Server) Login(w http.ResponseWriter, r *http.Request) {
if err := json.NewDecoder(r.Body).Decode(&reqData); err != nil {
s.logger.Error("JSON decode error", zap.Error(err))
w.WriteHeader(400)
w.Write([]byte("Invalid data received"))
return
}
var (
userID int
password string
userID uint32
userRights uint32
password string
)
err := s.db.QueryRow("SELECT id, password FROM users WHERE username = $1", reqData.Username).Scan(&userID, &password)
err := s.db.QueryRow("SELECT id, password, rights FROM users WHERE username = $1", reqData.Username).Scan(&userID, &password, &userRights)
if err == sql.ErrNoRows {
w.WriteHeader(400)
w.Write([]byte("Username does not exist"))
w.Write([]byte("username-error"))
return
} else if err != nil {
s.logger.Warn("SQL query error", zap.Error(err))
@@ -90,27 +140,26 @@ func (s *Server) Login(w http.ResponseWriter, r *http.Request) {
}
if bcrypt.CompareHashAndPassword([]byte(password), []byte(reqData.Password)) != nil {
w.WriteHeader(400)
w.Write([]byte("Your password is incorrect"))
w.Write([]byte("password-error"))
return
}
var respData struct {
Token string `json:"token"`
Characters []Character `json:"characters"`
}
respData.Token, err = s.createLoginToken(ctx, userID)
userTokenID, userToken, err := s.createLoginToken(ctx, userID)
if err != nil {
s.logger.Warn("Error registering login token", zap.Error(err))
w.WriteHeader(500)
return
}
respData.Characters, err = s.getCharactersForUser(ctx, userID)
characters, err := s.getCharactersForUser(ctx, userID)
if err != nil {
s.logger.Warn("Error getting characters from DB", zap.Error(err))
w.WriteHeader(500)
return
}
w.WriteHeader(200)
if characters == nil {
characters = []Character{}
}
respData := s.newAuthData(userID, userRights, userTokenID, userToken, characters)
w.Header().Add("Content-Type", "application/json")
json.NewEncoder(w).Encode(respData)
}
@@ -124,16 +173,19 @@ func (s *Server) Register(w http.ResponseWriter, r *http.Request) {
if err := json.NewDecoder(r.Body).Decode(&reqData); err != nil {
s.logger.Error("JSON decode error", zap.Error(err))
w.WriteHeader(400)
w.Write([]byte("Invalid data received"))
return
}
if reqData.Username == "" || reqData.Password == "" {
w.WriteHeader(400)
return
}
s.logger.Info("Creating account", zap.String("username", reqData.Username))
userID, err := s.createNewUser(ctx, reqData.Username, reqData.Password)
userID, userRights, err := s.createNewUser(ctx, reqData.Username, reqData.Password)
if err != nil {
var pqErr *pq.Error
if errors.As(err, &pqErr) && pqErr.Constraint == "users_username_key" {
w.WriteHeader(400)
w.Write([]byte("User already exists"))
w.Write([]byte("username-exists-error"))
return
}
s.logger.Error("Error checking user", zap.Error(err), zap.String("username", reqData.Username))
@@ -141,15 +193,14 @@ func (s *Server) Register(w http.ResponseWriter, r *http.Request) {
return
}
var respData struct {
Token string `json:"token"`
}
respData.Token, err = s.createLoginToken(ctx, userID)
userTokenID, userToken, err := s.createLoginToken(ctx, userID)
if err != nil {
s.logger.Error("Error registering login token", zap.Error(err))
w.WriteHeader(500)
return
}
respData := s.newAuthData(userID, userRights, userTokenID, userToken, []Character{})
w.Header().Add("Content-Type", "application/json")
json.NewEncoder(w).Encode(respData)
}
@@ -161,37 +212,36 @@ func (s *Server) CreateCharacter(w http.ResponseWriter, r *http.Request) {
if err := json.NewDecoder(r.Body).Decode(&reqData); err != nil {
s.logger.Error("JSON decode error", zap.Error(err))
w.WriteHeader(400)
w.Write([]byte("Invalid data received"))
return
}
var respData struct {
CharID int `json:"id"`
}
userID, err := s.userIDFromToken(ctx, reqData.Token)
if err != nil {
w.WriteHeader(401)
return
}
respData.CharID, err = s.createCharacter(ctx, userID)
character, err := s.createCharacter(ctx, userID)
if err != nil {
s.logger.Error("Failed to create character", zap.Error(err), zap.String("token", reqData.Token))
w.WriteHeader(500)
return
}
json.NewEncoder(w).Encode(respData)
if s.erupeConfig.DevModeOptions.MaxLauncherHR {
character.HR = 7
}
w.Header().Add("Content-Type", "application/json")
json.NewEncoder(w).Encode(character)
}
func (s *Server) DeleteCharacter(w http.ResponseWriter, r *http.Request) {
ctx := r.Context()
var reqData struct {
Token string `json:"token"`
CharID int `json:"id"`
CharID uint32 `json:"charId"`
}
if err := json.NewDecoder(r.Body).Decode(&reqData); err != nil {
s.logger.Error("JSON decode error", zap.Error(err))
w.WriteHeader(400)
w.Write([]byte("Invalid data received"))
return
}
userID, err := s.userIDFromToken(ctx, reqData.Token)
@@ -200,9 +250,39 @@ func (s *Server) DeleteCharacter(w http.ResponseWriter, r *http.Request) {
return
}
if err := s.deleteCharacter(ctx, userID, reqData.CharID); err != nil {
s.logger.Error("Failed to delete character", zap.Error(err), zap.String("token", reqData.Token), zap.Int("charID", reqData.CharID))
s.logger.Error("Failed to delete character", zap.Error(err), zap.String("token", reqData.Token), zap.Uint32("charID", reqData.CharID))
w.WriteHeader(500)
return
}
w.Header().Add("Content-Type", "application/json")
json.NewEncoder(w).Encode(struct{}{})
}
func (s *Server) ExportSave(w http.ResponseWriter, r *http.Request) {
ctx := r.Context()
var reqData struct {
Token string `json:"token"`
CharID uint32 `json:"charId"`
}
if err := json.NewDecoder(r.Body).Decode(&reqData); err != nil {
s.logger.Error("JSON decode error", zap.Error(err))
w.WriteHeader(400)
return
}
userID, err := s.userIDFromToken(ctx, reqData.Token)
if err != nil {
w.WriteHeader(401)
return
}
character, err := s.exportSave(ctx, userID, reqData.CharID)
if err != nil {
s.logger.Error("Failed to export save", zap.Error(err), zap.String("token", reqData.Token), zap.Uint32("charID", reqData.CharID))
w.WriteHeader(500)
return
}
save := ExportData{
Character: character,
}
w.Header().Add("Content-Type", "application/json")
json.NewEncoder(w).Encode(save)
}

View File

@@ -51,6 +51,7 @@ func (s *Server) Start() error {
r.HandleFunc("/register", s.Register)
r.HandleFunc("/character/create", s.CreateCharacter)
r.HandleFunc("/character/delete", s.DeleteCharacter)
r.HandleFunc("/character/export", s.ExportSave)
handler := handlers.CORS(handlers.AllowedHeaders([]string{"Content-Type"}))(r)
s.httpServer.Handler = handlers.LoggingHandler(os.Stdout, handler)
s.httpServer.Addr = fmt.Sprintf(":%d", s.erupeConfig.SignV2.Port)