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docs(stubs): annotate empty handlers and add unimplemented reference doc
Add // stub: unimplemented to 70 empty game-feature handlers and // stub: reserved to 56 protocol-reserved slots in handlers_reserve.go, making them discoverable via grep. Add docs/unimplemented.md listing all unimplemented handlers grouped by subsystem with descriptions.
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@@ -375,14 +375,14 @@ func handleMsgMhfEntryRookieGuild(s *Session, p mhfpacket.MHFPacket) {
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doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
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}
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func handleMsgMhfUpdateForceGuildRank(s *Session, p mhfpacket.MHFPacket) {}
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func handleMsgMhfUpdateForceGuildRank(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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func handleMsgMhfGenerateUdGuildMap(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfGenerateUdGuildMap)
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doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
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}
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func handleMsgMhfUpdateGuild(s *Session, p mhfpacket.MHFPacket) {}
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func handleMsgMhfUpdateGuild(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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func handleMsgMhfSetGuildManageRight(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfSetGuildManageRight)
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@@ -447,7 +447,7 @@ func handleMsgMhfOperationInvGuild(s *Session, p mhfpacket.MHFPacket) {
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doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
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}
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func handleMsgMhfUpdateGuildcard(s *Session, p mhfpacket.MHFPacket) {}
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func handleMsgMhfUpdateGuildcard(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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// guildGetItems reads and parses the guild item box.
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func guildGetItems(s *Session, guildID uint32) []mhfitem.MHFItemStack {
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