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docs(stubs): annotate empty handlers and add unimplemented reference doc
Add // stub: unimplemented to 70 empty game-feature handlers and // stub: reserved to 56 protocol-reserved slots in handlers_reserve.go, making them discoverable via grep. Add docs/unimplemented.md listing all unimplemented handlers grouped by subsystem with descriptions.
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@@ -2,12 +2,12 @@ package channelserver
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import "erupe-ce/network/mhfpacket"
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func handleMsgSysCreateMutex(s *Session, p mhfpacket.MHFPacket) {}
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func handleMsgSysCreateMutex(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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func handleMsgSysCreateOpenMutex(s *Session, p mhfpacket.MHFPacket) {}
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func handleMsgSysCreateOpenMutex(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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func handleMsgSysDeleteMutex(s *Session, p mhfpacket.MHFPacket) {}
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func handleMsgSysDeleteMutex(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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func handleMsgSysOpenMutex(s *Session, p mhfpacket.MHFPacket) {}
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func handleMsgSysOpenMutex(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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func handleMsgSysCloseMutex(s *Session, p mhfpacket.MHFPacket) {}
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func handleMsgSysCloseMutex(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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