further mutex/stage rework

This commit is contained in:
wish
2023-11-13 23:12:25 +11:00
parent e24c432d69
commit 85eb9fe99c
11 changed files with 102 additions and 143 deletions

View File

@@ -15,7 +15,7 @@ type Player struct {
func getPlayerSlice(s *Server) []Player {
var p []Player
var questIndex int
//var questIndex int
for _, channel := range s.Channels {
for _, stage := range channel.stages {
@@ -23,10 +23,10 @@ func getPlayerSlice(s *Server) []Player {
continue
}
questID := 0
if stage.isQuest() {
questIndex++
questID = questIndex
}
//if stage.isQuest() {
// questIndex++
// questID = questIndex
//}
for client := range stage.clients {
p = append(p, Player{
CharName: client.Name,