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further mutex/stage rework
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@@ -36,9 +36,9 @@ type Session struct {
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objectIndex uint16
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userEnteredStage bool // If the user has entered a stage before
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stageID string
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stage *Stage
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reservationStage *Stage // Required for the stateful MsgSysUnreserveStage packet.
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reservationReady bool
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stagePass string // Temporary storage
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prevGuildID uint32 // Stores the last GuildID used in InfoGuild
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charID uint32
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