Fix client crash and implement quest loading

Fixed client crashes caused by handleMsgMhfEnumeratePrice and handleMsgMhfEnumerateRanking
wherein the server's response didn't contain enough data, causing the client to read uninitalized memory.

Implemented quest loading handlers GetFile, WaitStageBinary, and UnlockStage, as well as correcting the IssueLogkey handler.
This commit is contained in:
Andrew Gutekanst
2020-02-05 05:03:28 -05:00
parent d4370c66ad
commit 8b65fc7495
8 changed files with 147 additions and 24 deletions

View File

@@ -0,0 +1,2 @@
place your quest .bin files here
e.g. 22031d0.bin